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At the moment there's only going to be a single cannon on the ship, though i may have two depending on what i do.
Spoiler:
A clearer look at the canon^^
The idea is for it to be an Alkesh like plasma cannon, but modified to make the shot more explosive through tinkering with the methods used.
The three canisters on the top feed into the section below, which then holds the charge until needed (This can re-fill in a matter of moments) then the charge is fired out through the three barrels.
I'm also considering having one or two shut down depending on the size shot you require. 3= BFPB (Big F**king Plasma Bomb) 2= medium sized charge 1= Precision medium sized charge.
I've yet to build it but there will be a solid metal sheild covering the front of the plasma canisters that protect the explosive charge inside from igniting if a lucky strike gets into the bomb bay
RGB where are you finding the time during this Christmas period...that is under the assumption you celebrate Christmas?
Your vessel is looking better and better!!
In sunny Devon, Merlin world…I put the tree up on Saturday and have done most of the shopping, the model on the other hand has been put on a back burner for a week or two. Appreciating the deadline extension!
Alright well I'm scrapping the battleship look. Sorry to those that I argued with over the design's functionality, I still like the idea but the design itself was questionable. So I am now pursuing this design. This is where I'll be leaving it tonight.
Spoiler:
It still has some issues to be worked out, I need to knock back the panelling a bit to make it less pronounced and smoother. I like how the panelling looks from the top and rear, but it looks far too blocky from the front angle and that needs to be addressed. And the sides might be made a little shorter too. Or maybe I'll separate the sides and turn them into pods of sorts, detached from but still connected to the inner hull.
I will see how it looks when I add the tail section, if it looks balanced then I'll leave it as is.
Here are a few different angles. They are renders from yesterday, but show a different angle that I like.
Spoiler:
I think that I might slide those side pieces back to where they are in the bottom render. Even though it makes the nose less interesting, I think that it makes the panelling look better.
This means that I'll be pursuing a more traditional bomber. It will still be able to function similarly to the previous design that I described, but it will focus more on conventional bombing tactics.
Last edited by Finger13; 10 December 2008, 12:07 AM.
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