PDA

View Full Version : They would never sleep 3 years.



clone
May 15th, 2011, 04:24 AM
SGC would find another planet to dial from or dial from the existing one with McKay's solution before 3 years is up. They will board Destiny before they wake up.

Maybe time travel to get another ZPM to power the return trip. Maybe use it to recharge the ship, then send the crew home.


Maybe a new series with the correct Destiny crew plus Eli, McKay, Scott.

wabbit42
May 15th, 2011, 08:23 AM
A single ZPM cannot power a nine chevron dial.

P-90_177
May 15th, 2011, 09:37 AM
A single ZPM cannot power a nine chevron dial.

Additionally we don't know if a zpm can be adapted to power destiny. The second a group boarded destiny, suddenly the ship won't have the power to cross the expanse and would fail part way across dooming the whole crew. I'm sure Young thought of this and told the SGC not to send anyone through to destiny, even if they had the ability to unless they heard from them in 3 years.

morrismike
May 15th, 2011, 11:34 AM
The first gate in is a death sentence for everyone on board

Snowman37
May 15th, 2011, 11:44 AM
You'd think Earth would have contacted the Lucian Alliance and told them this. If the LA wants Destiny that bad, they might be willing to negotiate some kind of alliance with Earth. That's not to say Earth and the LA will achieve piece, but they could at least agree to be working partners when it concerns the Destiny.

muniak12
May 15th, 2011, 11:46 AM
i think they will use the black hole to teleport to the milki way. It can be possible. ZPM is for use the small ships for far distance betwen 2 galaxys. But black hole... think about it.

garhkal
May 15th, 2011, 12:59 PM
And how would they use a black hole? They have no supergate to make it work..

dacooker
May 15th, 2011, 02:11 PM
I've said it before, and I'll say it again, I wish the Ancients never created the ZPM's.

clone
May 15th, 2011, 03:22 PM
The gate and ship require power, a ZPM is a power source. With all the materials here on earth there is no reason why they couldn't adapt it.

Just going to Destiny would not kill the crew unless Eli used every last bit of available power. Plus they could keep things turned off.

Telford and so many other SGC personal would push hard to get on board.

captain Qball
May 15th, 2011, 08:16 PM
ZPM doesn't have enough power. You can't power a house with a single double a battery.

Anyone coming in the gate will have no life support. Since Earth knows this, they will probably have space suits, as well as portable energy supplies for their own actions/the plan they have.

garhkal
May 16th, 2011, 05:15 PM
Just going to Destiny would not kill the crew unless Eli used every last bit of available power. Plus they could keep things turned off.


And how would they breath? See? Walk around (life support also includes gravity).?

clone
May 19th, 2011, 12:56 AM
ZPM doesn't have enough power. You can't power a house with a single double a battery.


A Zero Point Module (abbreviated ZPM) is an immensely strong and very long-lived energy source capable of powering entire cities and intergalactic spacecraft.

This was taken from the wiki. A little more than a AA battery.

ZPM is based on a real energy source. This is a source of tremendous power. Nobody can harness it yet in the real world.

morrismike
May 19th, 2011, 04:01 AM
The gate and ship require power, a ZPM is a power source. With all the materials here on earth there is no reason why they couldn't adapt it.

Just going to Destiny would not kill the crew unless Eli used every last bit of available power. Plus they could keep things turned off.

Telford and so many other SGC personal would push hard to get on board.

The ship will drop out of ftl and power up if someone gates in. They won't have sufficient power to jump again and they'll be drifting.

morrismike
May 19th, 2011, 04:04 AM
A Zero Point Module (abbreviated ZPM) is an immensely strong and very long-lived energy source capable of powering entire cities and intergalactic spacecraft.

This was taken from the wiki. A little more than a AA battery.

ZPM is based on a real energy source. This is a source of tremendous power. Nobody can harness it yet in the real world.

We haven't seen a single zpm fully power any city by itself. Chicago uses the power from 8 900+ MWe nuclear plants. Chicago draws much more power than a stationary Atlantis. A zpm is probably in the neighborhood of 20,000 MWe. The asgard can probably do better.

Ben 'Teal'c would WIN!!' Noble
May 19th, 2011, 11:39 AM
Wrong.

Shylodog
May 19th, 2011, 12:49 PM
Wrong.

Ben,

Sometimes I think you post just to raise your post count. Care to elaborate as to why you think morrismike's statement is wrong (presuming you were responding to morrismike's statement, that is)?

morbosfist
May 19th, 2011, 05:01 PM
It took the output of nearly the entire national power grid to power the Ancient wearpons platform. That alone proves a ZPM outputs way way way more power than is needed to power one measly Earth city.

Brian
May 25th, 2011, 02:10 AM
Additionally we don't know if a zpm can be adapted to power destiny. The second a group boarded destiny, suddenly the ship won't have the power to cross the expanse and would fail part way across dooming the whole crew. I'm sure Young thought of this and told the SGC not to send anyone through to destiny, even if they had the ability to unless they heard from them in 3 years.

I would have preferred them to leave the ZPM out of it. It's a very....cheesy prop and part of the storyline. It doesn't fit with SGU at all.

geddarkstorm
May 25th, 2011, 06:14 PM
Additionally, it's been stated by McKay that overloading a ZPM to unleash all its energy at once could destroy a planet. We also know from SG1, that a ZPM coated with proportionate energy reactive explosive would destroy Earth the moment the ZPM tried to discharge power.

So, a ZPM has more energy than any artificial source we've yet seen (other than the super experimental drawing energy from other universes energy reactors), that I know of. I have no doubt a ZPM could easily power a 9 chevron address. We just don't have any more non-nearly-depleated ZPMs other than the one tied into Odyssey.

I will say, the displays of ZPMs in use have been extremely erratic. From powering time bubbles for thousands of years to... err... being unable to power Atlantis's flight? The fact Atlantis needs more than one to fly is rather absurd.

But even so, if they found a way to gate to Destiny, they wouldn't need to bring a ZPM to help power the ship. Naquadah reactors would work wonders, and are quite handily portable. So, it wouldn't be a stretch to think they would break that 3 year wait, pop in with space suits, set up the naquadah reactors, and call it good.

qingdom
May 26th, 2011, 06:43 AM
Here's another theory. Atlantis must have schematics of the seeder and destiny class ships. With the Asgard knowledgebase, they can pretty much mass produce any parts and recreate the ships according to spec.

At the same time, include R&D and enhance it with hyperspace or even wormhole drives.

In effect, we can possibly play catchup with Destiny using the upgraded ships. Surely we won't be able to do it in 3 years. Realistically, we're looking at a 10 year mission? while they're traveling toward the structure behind the cosmic radiation, we're building the ship and heading towards them... oh say.... 6+ years and then some?

Onealwasoverrated
May 26th, 2011, 06:55 AM
A Zero Point Module (abbreviated ZPM) is an immensely strong and very long-lived energy source capable of powering entire cities and intergalactic spacecraft.

This was taken from the wiki. A little more than a AA battery.

ZPM is based on a real energy source. This is a source of tremendous power. Nobody can harness it yet in the real world.

Dialing a nine chevron adress requires the power of a very special planet. Do you really think a ZPM is on par with a planet?

Onealwasoverrated
May 26th, 2011, 07:03 AM
Here's another theory. Atlantis must have schematics of the seeder and destiny class ships. With the Asgard knowledgebase, they can pretty much mass produce any parts and recreate the ships according to spec.

At the same time, include R&D and enhance it with hyperspace or even wormhole drives.

In effect, we can possibly play catchup with Destiny using the upgraded ships. Surely we won't be able to do it in 3 years. Realistically, we're looking at a 10 year mission? while they're traveling toward the structure behind the cosmic radiation, we're building the ship and heading towards them... oh say.... 6+ years and then some?

Keep in mind the Destiny is a galaxy hopping universal explorer, they're probably more than a few galaxies away. Trying to run them down even with the fastest Lantian ship they could reconstruct (which would take years) it would be a long time before they'd catch them with the best conditions. Not to mention the factor of longevity. The Destiny, if anything, is a camel of a spacecraft. Could the most advanced and fastest reconstructed Lantian ship overtake them while fighting a resource battle themselves? I think the idea of getting to them by ship would be a stretch at best barring some sort of technological solution like trans-warp drive.

garhkal
May 26th, 2011, 03:39 PM
Here's another theory. Atlantis must have schematics of the seeder and destiny class ships. With the Asgard knowledgebase, they can pretty much mass produce any parts and recreate the ships according to spec.

At the same time, include R&D and enhance it with hyperspace or even wormhole drives.

In effect, we can possibly play catchup with Destiny using the upgraded ships. Surely we won't be able to do it in 3 years. Realistically, we're looking at a 10 year mission? while they're traveling toward the structure behind the cosmic radiation, we're building the ship and heading towards them... oh say.... 6+ years and then some?

How do you figure? we have seen no possibility that the Destiny project even exists in the lantean database. Let alone full schematics etc..

Plus having the knowledge of WHAT to build does not mean we have the capacity to build.

qingdom
May 26th, 2011, 07:53 PM
How do you figure? we have seen no possibility that the Destiny project even exists in the lantean database. Let alone full schematics etc..

Plus having the knowledge of WHAT to build does not mean we have the capacity to build.


I rewatched Air Part 1, timestamp 12:10-ish Daniel Jackson goes into tutorial mode of how stargates work, how 2 years ago, found a planet theoretically that could power the gate to one day dial the 9th chevron found in the ancient database.

The only ancient database I'm aware of that's functioning and not a 'repository' is Atlantis. They didn't say Asgard database so I'm assuming Atlantis being it. Is it documented in detail, I don't know. Do they have schematics for destiny and seeder ships, I don't know.

One things' for sure, the gates didn't plant themselves in the Milky Way or Pegasus. So seeder and destiny-class ships are of norm at the edges of the galaxy everywhere. Are they scattered in all directions? not sure... but destiny-class ships are recons to the seeder ships that planted them long after with a pre-planned route.

I'm pretty sure the year they've spent on Destiny, they stoned in scientists to gather ship design to help Rush with. I can't imagine otherwise they didn't because the idea of a supply line to Destiny was always in the air if they couldn't bring them home.

Remember, we can dial to Destiny, but Destiny can't dial home alone due to power limitations and means; albeit sun powered, but we saw how that landed us.


Keep in mind the Destiny is a galaxy hopping universal explorer, they're probably more than a few galaxies away. Trying to run them down even with the fastest Lantian ship they could reconstruct (which would take years) it would be a long time before they'd catch them with the best conditions. Not to mention the factor of longevity. The Destiny, if anything, is a camel of a spacecraft. Could the most advanced and fastest reconstructed Lantian ship overtake them while fighting a resource battle themselves? I think the idea of getting to them by ship would be a stretch at best barring some sort of technological solution like trans-warp drive.

This brings to the ship they can build. (note, I'm working this from memory again, i may be wrong) Atlantis had an episode where the Daedelus was heading back from Pegasus to Milky Way from the replicator overrun, they caught up with an Aurora class ship of Ancients crawling between empty space between Pegasus and Milky Way due to their hyperdrive failing. We helped them, they turned back to head back to Atlantis. What of their whereabouts, they're probably annihilated, but that's another story.

So point is, Destiny's propulsion is age old FTL. We have enhanced hyperdrive and wormhole drive technology. With R&D, we can create a vessel that can dock with Destiny if and when we eventually catch up to it. We did it once; there was an episode on it; we can do it again. Only this time, it's not 10,000 light years away... it's stretching billions of light years away.

It takes Daedelus two weeks to get from Milky Way to Pegasus doing 10,000 light years... Attempting to do billions of light years to catch up to Destiny, would take a few years (give or take how long the crew stops here and there to resupply and while avoiding hostile territory)

I'm not saying it's a hop, skip, and a jump to reach them. With our current drive technology, it may still take a few decades to reach them, but the point is, we could reach them. Once we do reach them, then what? We could assist them with investigating the structure behind the cosmic radiation faster than the rate they're at now. Then afterwards, can piggyback home together.

The benefits, Asgard cloned database, better weapons, better drive technology, more modernized everything. The challenge will be to remain in one piece while getting to them.

I may be making it sound like a cinch and so simple, but I'm also saying realistically 10+ years for a search and rescue mission here. Destiny will be anticipating actual 'backup' cavalry with advanced weapons, shielding, AND cloaking. Possibly spare parts premade and stored from whatever they can rummage from Atlantis database and manufactured using Asgard technologies.

Thoughts?

Onealwasoverrated
May 26th, 2011, 08:26 PM
Atlantis had an episode where the Daedelus was heading back from Pegasus to Milky Way from the replicator overrun, they caught up with an Aurora class ship of Ancients crawling between empty space between Pegasus and Milky Way due to their hyperdrive failing.

That's right their hyperdrive had failed a very long time ago and they were traveling almost the speed of light. But a hyperdrive opens a window into hyperspace for the ship to enter a different layer of space. The reason for entering hyperspace is to avoid the time dilation effect as seen in that episode, and avoid the classic FTL issue of actually traveling FTL because time stops when you travel FTL according to real world physics. The Destiny travels FTL without having to go into hyperspace which is a different way of traveling FTL and possibly, probably, according to the shows timelines, just as fast as a hyperspace FTL drive. Destiny has a system that gets around the need for hyperspace though.

Which in itself could open a whole 'nother can of worms for possible ways to relaunch the show close to where we left off. I.E. oh look Eli found a way to make the power last for 3 years! He turned off the time acceleration bubble that he found while bored and now we get SGU back because only 15 minutes passed on Destiny while 3 years passed everywhere else. Something of that nature would be needed according to real world physics to keep time dilation from preventing FTL in normal space, and if it were turned off and allowed time dilation to occur then power consumption could last a very long time (as far as the rest of the universe is concerned :P), as it did in the episode you mentioned.

If it was as simple as a ship coming to them or catching them, now that they can control Destiny don't you think they would simply turn it around and meet them half way? They can't do that though because it's just too far. They "aren't in Kansas anymore" and you just have to accept that until the writers change that.

p.s. I actually understand most of what Carter says :P So sorry if I'm being a bit of an egghead.

qingdom
May 26th, 2011, 08:47 PM
we can borrow a page from the Ori.... use the smaller gate to send through piece-lings to form a supergate... then power up a supergate over here with a blackhole and form a one way route to someplace 'near' where Destiny is or will meet up with.

Gate a ship or three to form an expeditionary force rather than just Destiny alone. De-couple supergate, pack it into the ships or the parts themselves are part of the ship.

Travel as a group. Battle as a group. Investigate the structure behind cosmic radiation.

Once finished, form supergate, return trip back home, discard supergate at dialing end.

ZPM's are out of the equation here. Porting ZPM's through is not part of the equation too.

How's this theory?

Onealwasoverrated
May 26th, 2011, 09:02 PM
we can borrow a page from the Ori.... use the smaller gate to send through piece-lings to form a supergate... then power up a supergate over here with a blackhole and form a one way route to someplace 'near' where Destiny is or will meet up with.

Gate a ship or three to form an expeditionary force rather than just Destiny alone. De-couple supergate, pack it into the ships or the parts themselves are part of the ship.

Travel as a group. Battle as a group. Investigate the structure behind cosmic radiation.

Once finished, form supergate, return trip back home, discard supergate at dialing end.

ZPM's are out of the equation here. Porting ZPM's through is not part of the equation too.

How's this theory?

You would need to know their approximate location, and a means to dial all the way there through the small gate. I'm not sure the power requirements to dial close to them but one would think it would be much higher than a typical pegasus dial right? But, if that could happen wouldn't that be easier than an icarus class planet? So they can't use your plan or they would have. Telford would step on his own mother on his way through. :P

The point is that anything could happen if the writers so choose it. Rodney Mckay could get wormhole drive safe and operational, Sam Carter could build a super Lantian ship, but only if the writers make it so. It's sci fi, nothing is off limits. That's why I liked SGU so much, the sci fi plot development has amazing potential.

garhkal
May 27th, 2011, 08:37 PM
True.. DJ did mention the info on the 9th chevron in the database.. BUT maybe that was all it was.. Info concerning how to use the 9th chevron.

Pharaoh Atem
May 27th, 2011, 08:40 PM
A single ZPM cannot power a nine chevron dial.

or even work on destiny to start with. hell what's the chances of finding one in the milky way anyway.

qingdom
June 1st, 2011, 08:06 PM
So it just came to me.... why couldn't we drop out of FTL and perform an Avenger 3.0 broadcast?

If the drones are programmed to detect gate activity, they'll have to prioritize and choose which one(s) to investigate. Thus, confusing them as a result.

We'll have open windows to go recharge to the sun.

How many times that will work afterwards, not sure, but supposedly the gates are suppose to synchronize over time. The Avenger program speeds up the process by making the update 'now' as opposed to 'later'.

-------------------------------------------------

Another idea is to borrow a page from the Asurans. Attach a Stargate to the Shuttle, find a way to convert the solar collecting cell to funnel a vacuum into Destiny's stargate, output it through the shuttle stargate to act as a beam weapon focusing on a the command ship.

How long it would take to produce/manufacture, not sure.... but if we can eliminate the drone ship from Novus, we'd have facilities to work with. But then again, the plate tectonics losing integrity, not sure when the city would fail.

Thoughts on these?

garhkal
June 2nd, 2011, 07:56 PM
Cause avenger worked by dialing all the gates to make the update to. The SGU gate at most dial 2-3 others.. no more.