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View Full Version : What happened to the CGI budget in season 5?



Konrad9
March 14th, 2010, 12:16 PM
I just re-watched "Infection" and the hive landing on the water was just horrendous. It reminded me of the sophomore art & animation presentations at my college from last year.

Did they switch to a different CGI company, or just really lower their standards?

jelgate
March 14th, 2010, 12:18 PM
The CGI budget had no cut backs in S5

Alx
March 14th, 2010, 12:38 PM
The SG CGI has allways been inflicted with poor rushwork and that scen is by far one of the worst CG F-ups in SG and there are many.

Linda06
March 14th, 2010, 12:38 PM
The CGI went the way of the season :p

Alx
March 14th, 2010, 12:40 PM
The CGI budget had no cut backs in S5really you know this for a fact?
another bad CGI ep is enemy at the gate as the temp VFX were exatly the same as the ones that came out in the aired ep..

jelgate
March 14th, 2010, 12:46 PM
really you know this for a fact?
another bad CGI ep is enemy at the gate as the temp VFX were exatly the same as the ones that came out in the aired ep..

Yes due to the fact that thier budget increased from S4 to S5.

Egle01
March 14th, 2010, 12:48 PM
I don't even pretend to know how the CGI world works, but the puddle effect and city itself in "Enemy at the Gate" were cringe-worthy. :S Don't recall anything that awful.

Linda06
March 14th, 2010, 12:49 PM
Yes due to the fact that thier budget increased from S4 to S5.

So I wonder what they done with the money?

magictrick
March 14th, 2010, 12:53 PM
So I wonder what they done with the money?

Invested in the writers to come up with McKeller

Linda06
March 14th, 2010, 12:54 PM
Invested in the writers to come up with McKeller

:eek: *facepalm* I had to ask :p

jelgate
March 14th, 2010, 12:57 PM
So I wonder what they done with the money?

Most of it goes to increased salaries for the cast and crew

Choo1701
March 14th, 2010, 01:01 PM
So I wonder what they done with the money?

properly pay the actors, writers, crew (who include the director, lighting, sound, camera men, props, stunts, sets, catering, CGI people, etc, etc) and thats just man power!

(damn. Jelgate beat me too it)


I just re-watched "Infection" and the hive landing on the water was just horrendous. It reminded me of the sophomore art & animation presentations at my college from last year.

TBH water is REALLY hard to get RIGHT in CGI. Way too fluid for the computer to make it look real, even for the big company's ( the Star Wars Prequels, how many BIG, CRAZY CGI battle happen ANYWHERE near water or a large sea ?). From the screencaps they didn't pretty alright on the splashdown, but the huge smoke/water trail coming out of the back end of the Hive is a bit "huh?" Way out of place.

But theres a lot of factors that make GOOD CGI, and most happen in the rendering (lighting and texturing) rather than, say the models themselves. And even rendering a single picture can take a lot of man hours to get right. And if you don't have those man hours, because you have other pictures to work on before the deadline, well then theres a problem.

Back in season 1, and The Storm, i've heard that Rainmaker had a small group trying to get the waves of the sea right. Just one group, for a bunch of waves. That would be on screen for less than two minute tops.

So, just to wrap it up. Water. And CGI. Don't mix too well. (yet)

(and if you think the CGI in Atlantis is bad. Wait till you see the original Tron movie ;))

Alx
March 14th, 2010, 02:02 PM
properly pay the actors, writers, crew (who include the director, lighting, sound, camera men, props, stunts, sets, catering, CGI people, etc, etc) and thats just man power!

(damn. Jelgate beat me too it)




TBH water is REALLY hard to get RIGHT in CGI. Way too fluid for the computer to make it look real, even for the big company's ( the Star Wars Prequels, how many BIG, CRAZY CGI battle happen ANYWHERE near water or a large sea ?). From the screencaps they didn't pretty alright on the splashdown, but the huge smoke/water trail coming out of the back end of the Hive is a bit "huh?" Way out of place.

But theres a lot of factors that make GOOD CGI, and most happen in the rendering (lighting and texturing) rather than, say the models themselves. And even rendering a single picture can take a lot of man hours to get right. And if you don't have those man hours, because you have other pictures to work on before the deadline, well then theres a problem.

Back in season 1, and The Storm, i've heard that Rainmaker had a small group trying to get the waves of the sea right. Just one group, for a bunch of waves. That would be on screen for less than two minute tops.

So, just to wrap it up. Water. And CGI. Don't mix too well. (yet)

(and if you think the CGI in Atlantis is bad. Wait till you see the original Tron movie ;))

Actually CGI and water does mix just fine when done right sure it takes alittle bit of extra effort but with todays programs it isnt hard at all, Maya is by far the Best software for fluid motion and it does it very well.
also fluid motion is CGI basics 101 and any good 3D artist should have a fair understanding of the basics and if i was a proffesional 3d artist and i hade made that hive chrash i would expect to be fired as its a def F.

anyway CGI isnt really prioritised in SG sure it plays a part in the show but it has never seemed to have gotten the attention and the money it deserves.

and ive seen original tron and i agree thats bad CG :P another show inflicted by terrible CGI was Seaquest

gotthammer
March 14th, 2010, 02:28 PM
Invested in the writers to come up with McKeller

heeeey...I liked McKeller. :D
*ducks for cover*

Lt.Colonel John Sheppard
March 14th, 2010, 02:37 PM
heeeey...I liked McKeller. :D
*ducks for cover*

*plays with a tomato but decides to put it away* im not like that.

AtlantisRules!!!
March 14th, 2010, 06:34 PM
You are all picky :P I noticed nothing "bad" or "cringe-worthy" in any of those eps. It all looked fine to me. :P

s09119
March 14th, 2010, 07:59 PM
The worst CGI by far was BAMSR... I mean, since when are hives bright purple?

EvilSpaceAlien
March 14th, 2010, 08:09 PM
The worse CGI by far was BAMSR... I mean, since when are hives bright purple?

:indeed: :S I haven't been impressed by the special effects in Atlantis since First Strike.

Alx
March 14th, 2010, 11:57 PM
The worse CGI by far was BAMSR... I mean, since when are hives bright purple?

oh god bamsr was an epic fail thru and thru when it comes to the cgi.

g.o.d
March 15th, 2010, 12:02 AM
SGU's CGI is amazing, while SGA's was awful

Alx
March 15th, 2010, 12:25 AM
SGU's CGI is amazing, while SGA's was awful
actually it isnt that much better and "amazing" is a def overstatement, and SGA's wasnt shamefull it just had its bad momements

Linda06
March 15th, 2010, 07:55 AM
Most of it goes to increased salaries for the cast and crew

Ah right. It's a pity they couldn't have used some of that money to invest in some new writing blood.


properly pay the actors, writers, crew (who include the director, lighting, sound, camera men, props, stunts, sets, catering, CGI people, etc, etc) and thats just man power!

(damn. Jelgate beat me too it)


Yes you have to be on the ball to beat Jel :p


heeeey...I liked McKeller. :D
*ducks for cover*

:eek: *throws some Tuna sandwiches at gotthammer* :D :p

s09119
March 15th, 2010, 09:25 AM
actually it isnt that much better and "amazing" is a def overstatement, and SGA's wasnt shamefull it just had its bad momements

Look at the first 15 minutes of SGU and the last 15 minutes of SGA and I guarantee you I just disproved your argument.

thekillman
March 15th, 2010, 10:03 AM
well SG1 suffered the same fate. just watch Unending. those explosions *cries*

however, CGI is terribly expensive. main reason :time consuming.

Alx
March 15th, 2010, 10:05 AM
Look at the first 15 minutes of SGU and the last 15 minutes of SGA and I guarantee you I just disproved your argument.
you didnt disprove anything and comparing EATG's rushed poor cgi with Air part one is just so wrong on so many levels.
first of all EATG as a whole was rushed poorly edited and terribly slapped together CG, Air was planned they had months to perfect everything and edit it so you cant compare the two, instead compare the CGI in adrift first strike the siege etc as those eps were visually stunning,

and if you compare those they are very similar in quality and as i am a 3D artist with a passion for the stargate style myself i have watched so much CG footage from both SG1 SGA and SGU and this is closeup HD quality footage and frames while making my own SG models so i can with confidence say that i know what i am talking about.

examples of my own work
http://th05.deviantart.net/fs70/300W/f/2010/071/5/b/304_texturewip_by_AlxShipyards.jpg (http://fc05.deviantart.net/fs70/f/2010/071/5/b/304_texturewip_by_AlxShipyards.jpg) http://th06.deviantart.net/fs70/300W/i/2010/071/b/6/BC_304_Re_textured_FINAL_by_AlxShipyards.jpg (http://fc06.deviantart.net/fs70/i/2010/071/b/6/BC_304_Re_textured_FINAL_by_AlxShipyards.jpg) http://th02.deviantart.net/fs70/300W/i/2010/071/b/5/final_304_by_AlxShipyards.jpg (http://fc02.deviantart.net/fs70/i/2010/071/b/5/final_304_by_AlxShipyards.jpg) http://th05.deviantart.net/fs71/300W/f/2010/070/d/8/Titan_and_F307s_by_AlxShipyards.jpg (http://fc05.deviantart.net/fs71/f/2010/070/d/8/Titan_and_F307s_by_AlxShipyards.jpg) http://th00.deviantart.net/fs70/300W/f/2010/070/0/4/USS_TITAN_by_AlxShipyards.jpg (http://fc00.deviantart.net/fs70/f/2010/070/0/4/USS_TITAN_by_AlxShipyards.jpg)

http://th06.deviantart.net/fs70/300W/i/2010/069/8/1/shuttles_by_AlxShipyards.jpg (http://fc06.deviantart.net/fs70/i/2010/069/8/1/shuttles_by_AlxShipyards.jpg)



for one destiny doesnt hold up in close up shots and you can see alot of cheats by the artists especially texture wise and in comparisen the daedalus holds up better in closeups and so does Atlantis.

what im trying to say is if you dont know what you are talking about you cant judge the quality from a 10sec glance in the show you have to study it frame by frame and also know what software the artist have used and what can ultimatly be acchieved with it.

and clearly you are not qualified to disprove any of my statements on the subject.

Alx
March 15th, 2010, 10:09 AM
well SG1 suffered the same fate. just watch Unending. those explosions *cries*

however, CGI is terribly expensive. main reason :time consuming.
oh i hear ya there *Cries* indeed.

thekillman
March 15th, 2010, 12:52 PM
i think the main flaw of atlantis is and remains money. they had practically the same budget as SG1 yet had a different and more money-consuming setting. in SG1? a lab is nothing more than a small room, add a metal table, some computers, a locker or so, and you're done. SGA had it's own style, an entire city, and an alien race's stuff.


400 000 dollars is spent on CGI in SG1/Atlantis. SGU has + 1 000 000 dollars. this means that they can DOUBLE the CGI expenses and then have 600 000 dollars left to spend on more cast, the sets, etc.

Alx
March 17th, 2010, 01:24 AM
i think the main flaw of atlantis is and remains money. they had practically the same budget as SG1 yet had a different and more money-consuming setting. in SG1? a lab is nothing more than a small room, add a metal table, some computers, a locker or so, and you're done. SGA had it's own style, an entire city, and an alien race's stuff.


400 000 dollars is spent on CGI in SG1/Atlantis. SGU has + 1 000 000 dollars. this means that they can DOUBLE the CGI expenses and then have 600 000 dollars left to spend on more cast, the sets, etc.'

Still the quality is NOT that much better that is my entire point. you can pour alot more money into it but the quality will remain pretty much the same as TIME is more important then money when it comes to CGI.

Falcon Horus
March 20th, 2010, 02:59 PM
Anyone remember that building collapsing in Last Man? I think that was enough foreboding of bad CGI yet to come...

:rolleyes:

nx01a
March 20th, 2010, 03:56 PM
The worst CGI by far was BAMSR... I mean, since when are hives bright purple?

:indeed: :S I haven't been impressed by the special effects in Atlantis since First Strike.

oh god bamsr was an epic fail thru and thru when it comes to the cgi.It was horrid. I thought the story was horrid, so I suppose that works out well.

I don't even pretend to know how the CGI world works, but the puddle effect and city itself in "Enemy at the Gate" were cringe-worthy. :S Don't recall anything that awful.The final shot of Atlantis entering Earth's atmosphere lacked all texture and looked like a LEGO block Atlantis. That and the model itself looked incorrect around the 'pier' areas. And now I'm hearing that they aired the temp VFX? *sigh*

It's odd... Back when special visual effects were actually 'expensive' and 'special', it was great to see a Goa'uld mothership or an Asgard mothership just floating there, much less actually doing something. And now that it's 'cheaper', it's popping up more and more in every almost every episode and seems somehow substandard and not 'special' anymore.

s09119
March 20th, 2010, 04:35 PM
you didnt disprove anything and comparing EATG's rushed poor cgi with Air part one is just so wrong on so many levels.
first of all EATG as a whole was rushed poorly edited and terribly slapped together CG, Air was planned they had months to perfect everything and edit it so you cant compare the two, instead compare the CGI in adrift first strike the siege etc as those eps were visually stunning,

and if you compare those they are very similar in quality and as i am a 3D artist with a passion for the stargate style myself i have watched so much CG footage from both SG1 SGA and SGU and this is closeup HD quality footage and frames while making my own SG models so i can with confidence say that i know what i am talking about.

examples of my own work
http://th05.deviantart.net/fs70/300W/f/2010/071/5/b/304_texturewip_by_AlxShipyards.jpg (http://fc05.deviantart.net/fs70/f/2010/071/5/b/304_texturewip_by_AlxShipyards.jpg) http://th06.deviantart.net/fs70/300W/i/2010/071/b/6/BC_304_Re_textured_FINAL_by_AlxShipyards.jpg (http://fc06.deviantart.net/fs70/i/2010/071/b/6/BC_304_Re_textured_FINAL_by_AlxShipyards.jpg) http://th02.deviantart.net/fs70/300W/i/2010/071/b/5/final_304_by_AlxShipyards.jpg (http://fc02.deviantart.net/fs70/i/2010/071/b/5/final_304_by_AlxShipyards.jpg) http://th05.deviantart.net/fs71/300W/f/2010/070/d/8/Titan_and_F307s_by_AlxShipyards.jpg (http://fc05.deviantart.net/fs71/f/2010/070/d/8/Titan_and_F307s_by_AlxShipyards.jpg) http://th00.deviantart.net/fs70/300W/f/2010/070/0/4/USS_TITAN_by_AlxShipyards.jpg (http://fc00.deviantart.net/fs70/f/2010/070/0/4/USS_TITAN_by_AlxShipyards.jpg)

http://th06.deviantart.net/fs70/300W/i/2010/069/8/1/shuttles_by_AlxShipyards.jpg (http://fc06.deviantart.net/fs70/i/2010/069/8/1/shuttles_by_AlxShipyards.jpg)



for one destiny doesnt hold up in close up shots and you can see alot of cheats by the artists especially texture wise and in comparisen the daedalus holds up better in closeups and so does Atlantis.

what im trying to say is if you dont know what you are talking about you cant judge the quality from a 10sec glance in the show you have to study it frame by frame and also know what software the artist have used and what can ultimatly be acchieved with it.

and clearly you are not qualified to disprove any of my statements on the subject.

The effects in "Adrift" and "First Strike" were largely pretty bad, too... and whether it "holds up" better way zoomed in or not, I don't care. I judge quality based on how good it looks when I'm watching the episode from a normal viewing distance, and whereas SGU has consistently blown me away every time, SGA made me feel like I was watching some low-budget B-movie.

nx01a
March 20th, 2010, 05:11 PM
It IS a SyFy original.:(

Parallel Reality
June 11th, 2010, 06:52 PM
I thought that most of the special effects in Atlantis were pretty good.
There some shots that were not the best but there was one that I can think of atm
that was just horrible and that was hands down the hive landing in "Infection"
Another one was the ending of "The Last Man"
But yes SGU's special effects are awesome.

thekillman
July 5th, 2010, 12:02 AM
what i think that makes CGI in SGU better is that EVERYTHING matches.

Replicator Todd
July 5th, 2010, 05:57 PM
IMO the CGI in the first three seasons was better than anything seen in Season 4 and 5. But I think the CGI was still great.

major davis
July 8th, 2010, 12:36 PM
oh god bamsr was an epic fail thru and thru when it comes to the cgi.

Are you serious.. BASMR was some of the best CGI ever. :eek:

Falcon Horus
July 8th, 2010, 01:00 PM
Are you serious.. BASMR was some of the best CGI ever. :eek:

Nope, that would be reserved for the rising city in Rising.

Replicator Todd
July 8th, 2010, 01:28 PM
Are you serious.. BASMR was some of the best CGI ever. :eek:

Erm...riiiiiiiight. ;)

Flyboy
July 8th, 2010, 01:43 PM
Nope, that would be reserved for the rising city in Rising.



I think best use of CGI in SGA would be in the three episodes of The Siege. One particular shot of the city springs to mind. Nothing at all going on, but it was against a dark backdrop that really worked. Rewatching that ep the other day made me seriously regret the direction SGA chose. S1 and 2 of SGA were actually very good, and had quite a dark tone at times.

As for bad CGI... I say nothing's worse than The Lost Tribe.

major davis
July 8th, 2010, 01:56 PM
I think best use of CGI in SGA would be in the three episodes of The Siege. One particular shot of the city springs to mind. Nothing at all going on, but it was against a dark backdrop that really worked. Rewatching that ep the other day made me seriously regret the direction SGA chose. S1 and 2 of SGA were actually very good, and had quite a dark tone at times.

As for bad CGI... I say nothing's worse than The Lost Tribe.

Wow... seriously.. I thought that CGI was great... First Contact also had great CGI. Also, what was wrong with BASMRS CGI?

Flyboy
July 8th, 2010, 02:13 PM
Wow... seriously.. I thought that CGI was great... First Contact also had great CGI. Also, what was wrong with BASMRS CGI?

The CGI of the city was good. And the Attero device. What wasn't great was the CGI of the Asgard ship.

jelgate
July 8th, 2010, 02:14 PM
My favorite is the CGI of the Horizon missile

major davis
July 8th, 2010, 02:20 PM
My favorite is the CGI of the Horizon missile

My favorite CGI was when destiny entered the sun and the alien planet in lost and the F-15 battle in Continuum... err. wrong shows. :p

Rac80
July 8th, 2010, 02:51 PM
So I wonder what they done with the money?

See below:


Invested in the writers to come up with McKeller

*gags* yeah that is what I suspect too...it takes a lot of money to purchase someone's integrity! ;)


:eek: *facepalm* I had to ask :p

don't you always?


*plays with a tomato but decides to put it away* im not like that.

*takes tomato* I am! :D:D *SPLAT*


i think the main flaw of atlantis is and remains money. they had practically the same budget as SG1 yet had a different and more money-consuming setting. in SG1? a lab is nothing more than a small room, add a metal table, some computers, a locker or so, and you're done. SGA had it's own style, an entire city, and an alien race's stuff.


400 000 dollars is spent on CGI in SG1/Atlantis. SGU has + 1 000 000 dollars. this means that they can DOUBLE the CGI expenses and then have 600 000 dollars left to spend on more cast, the sets, etc.

AND you still can't see any of it due to horrendous lightening. *isn't going to mention the car in Human...not not gonna mention it! * ;)

major davis
July 8th, 2010, 02:58 PM
See below:



*gags* yeah that is what I suspect too...it takes a lot of money to purchase someone's integrity! ;)



don't you always?



*takes tomato* I am! :D:D *SPLAT*



AND you still can't see any of it due to horrendous lightening. *isn't going to mention the car in Human...not not gonna mention it! * ;)

If you look closely.. ITS NOT A CAR. :eek: How is there even a road there. Be logical. If there was a road, they would have it blocked off for filming. Additionally, if a car did somehow get past security... they would have immediately stopped the take. Its not like it was an uber complicated shot that they only could afford one take and they had to use it no matter how bad it was. It was just a scene of them walking.

KEK
July 8th, 2010, 03:07 PM
what i think that makes CGI in SGU better is that EVERYTHING matches.

I doesn't, but I agree it's much closer than it was in Atlantis.

KEK
July 8th, 2010, 03:12 PM
Are you serious.. BASMR was some of the best CGI ever. :eek:

The CG is BAMSR was some of the worst in the series. The models used were very low quality renders, and the explosions looked awful. Those sequences were more about quantity than quality. The highest quality stuff I've seen in Atlantis was probably the very short sequence in Vegas that showed the Wraith's Hive being blown out of the sky by drones.

Rac80
July 8th, 2010, 05:39 PM
If you look closely.. ITS NOT A CAR. :eek: How is there even a road there. Be logical. If there was a road, they would have it blocked off for filming. Additionally, if a car did somehow get past security... they would have immediately stopped the take. Its not like it was an uber complicated shot that they only could afford one take and they had to use it no matter how bad it was. It was just a scene of them walking.

*watches major davis's head explode* that was interesting...NOT! :P



and yep it's a car :P:P

major davis
July 8th, 2010, 05:56 PM
*watches major davis's head explode* that was interesting...NOT! :P



and yep it's a car :P:P

Ummm sorry its not.. I have the episode on itunes and ive examined it several times.. if you look close its a piece of grass combined with darkened edge of the kino vision.. of course you hate SGU so much you probably saw it on some screen cap(on the screen cap it looks like a car) because you never rewatch the episodes or buy them on itunes... if you actually rewatched it again.. you'd see im right. :p

Flyboy
July 8th, 2010, 06:10 PM
Can we see said screen cap? (please)

major davis
July 8th, 2010, 07:18 PM
Can we see said screen cap? (please)

If you own human go check it out.. its this scene. Just above the actors heads all the way to the right.

http://www.gateworld.net/gallery/displayimage.php?album=917&pos=467

KEK
July 9th, 2010, 07:54 AM
Ummm sorry its not.. I have the episode on itunes and ive examined it several times.. if you look close its a piece of grass combined with darkened edge of the kino vision.. of course you hate SGU so much you probably saw it on some screen cap(on the screen cap it looks like a car) because you never rewatch the episodes or buy them on itunes... if you actually rewatched it again.. you'd see im right. :p

I love SGU - it's blatantly a car.

major davis
July 9th, 2010, 08:39 AM
Wow. It's obviously not a car. Go and rewatch the ep in high def and Look CLOSELY. ;)

Flyboy
July 9th, 2010, 08:59 AM
If you own human go check it out.. its this scene. Just above the actors heads all the way to the right.

http://www.gateworld.net/gallery/displayimage.php?album=917&pos=467

I don't. The R2 boxset has only just come out, and I shall most definitely be waiting for it to descend in price.

Couldn't see any cars there...

thekillman
July 9th, 2010, 09:05 AM
nah the CGI in the last season is fine. well it has sufficient quality.

the problem is coloring. BAMSR seemed more like an animated painting than something really going on. Todd has specifically reserved purple, small hives for this occasion, the Asurans re-painted their ships.

TLT/FC has fine CGI, although i don't agree with the city shields being transparent.

it's the details that are off.

SGU has better CGI and better matches. i can still remember the dragon from The Quest and it makes me cringe. SGU's CGI matches better, has a better quality as a whole and blends better.

Atlantis rising, after 5 years it still gives me shivers from it's beauty.

i don't entirely agree with the battles from that era, but i do think the ulta-dark hives fitted much better than the unnaturally light ships from s4 onwards.


yes the nuking of Asuras is one hell of a piece of CGI



still the most awesome shots ever:


-Atlantis Rising
-Deadalus nuking the hives en route (the way Deadalus is positioned, i LOVE that angle)
-Nuking the city
-Nuking asuras
-Battle of the Void (No Mans Land)

KEK
July 9th, 2010, 09:12 AM
Wow. It's obviously not a car. Go and rewatch the ep in high def and Look CLOSELY. ;)

It's blatantly a car driving past. I can't tell if you're on a wind up, desperately trying to defend what you perceive to be an attack on the show, or have bad eyesight, but you're definitely wrong, and it's definitely a car.


I don't. The R2 boxset has only just come out, and I shall most definitely be waiting for it to descend in price.

Couldn't see any cars there...

http://img704.imageshack.us/img704/2055/normalsgu1140533.jpg

Trust me when you see it in motion it's very obvious.

major davis
July 9th, 2010, 09:16 AM
It's blatantly a car driving past. I can't tell if you're on a wind up, desperately trying to defend what you perceive to be an attack on the show, or have bad eyesight, but you're definitely wrong, and it's definitely a car.



http://img704.imageshack.us/img704/2055/normalsgu1140533.jpg

Trust me when you see it in motion it's very obvious.

Agree to disagree. :)

thekillman
July 9th, 2010, 09:31 AM
what do you think it is then? a very fast running moose?

Flyboy
July 9th, 2010, 09:31 AM
Looks like a branch or similar to me.

major davis
July 9th, 2010, 09:34 AM
Looks like a branch or similar to me.

Its a branch along with the kino blurred vision that makes it look like a car. If there was no kino vision it would be obvious. And if it is a car.. where is the road? ;)

thekillman
July 9th, 2010, 09:51 AM
behind the trees, just as the car.

it's a car. i didn't believe it, but in a short video, the movement CLEARLY shows it's a car.


unless you've seen fast-moving branches lately

Rac80
July 10th, 2010, 06:38 PM
I love SGU - it's blatantly a car.


It's blatantly a car driving past. I can't tell if you're on a wind up, desperately trying to defend what you perceive to be an attack on the show, or have bad eyesight, but you're definitely wrong, and it's definitely a car.



http://img704.imageshack.us/img704/2055/normalsgu1140533.jpg

Trust me when you see it in motion it's very obvious.


what do you think it is then? a very fast running moose?


behind the trees, just as the car.

it's a car. i didn't believe it, but in a short video, the movement CLEARLY shows it's a car.


unless you've seen fast-moving branches lately


VINDICATION!!! and by those who usually disagree with me! :D *looks upward for incoming meteor!*;) Sorry davis my friend, it's a car...you can see it move along the road. ;)

major davis
July 10th, 2010, 06:44 PM
behind the trees, just as the car.

it's a car. i didn't believe it, but in a short video, the movement CLEARLY shows it's a car.


unless you've seen fast-moving branches lately

Apparently you don't realize the camera is moving in the shot too.

Rac80
July 10th, 2010, 06:54 PM
Mind pointing out the road for me. Lol.. you have to dig so deep to nag at SGU don't you. :p

Also you failed to quote Flying Officer Bennet. ;)

well bennet didn't agree and so no vindication from him ;) ...babe SGU digs it's own holes...quite amusingly so. :D

major davis
July 10th, 2010, 07:07 PM
well bennet didn't agree and so no vindication from him ;) ...babe SGU digs it's own holes...quite amusingly so. :D

HAHA.. no you make up these holes in your mind.. Along with the imaginary road...

No really.. not trying to be pesky.. but if you can show me the road.. I might actually believe you have found SGUs first and only flaw. :p

KEK
July 10th, 2010, 07:18 PM
Regardless of Rac80's motives (and I don't doubt she's probably trolling) it was still a car, you're making yourself look silly by continuing to claim that it wasn't.

major davis
July 10th, 2010, 07:24 PM
Regardless of Rac80's motives (and I don't doubt she's probably trolling) it was still a car, you're making yourself look silly by continuing to claim that it wasn't.

Ok.... I forfeit.. im not trying to convince anyone otherwise.. im just actually asking if im missing the road.. cause I can't see any sign of it.. Maybe I should just take this to PM..

Anyways back on topic.. what happen to the CGI in season 5?

Flyboy
July 11th, 2010, 11:17 AM
Regardless of Rac80's motives (and I don't doubt she's probably trolling) it was still a car, you're making yourself look silly by continuing to claim that it wasn't.

Without seeing the actual clip...

I do have to wonder where the road supposedly is...

Blencathra
July 11th, 2010, 11:46 AM
ANYWAY :D I think the CGI budget for season 5 was spent instead on Ronon's awful wig.

KEK
July 11th, 2010, 02:47 PM
Without seeing the actual clip...

I do have to wonder where the road supposedly is...

http://www.youtube.com/watch?v=CJ621txp0AQ

05:06

Not the best resolution, but you can still tell there I think.

Rac80
July 11th, 2010, 07:14 PM
Regardless of Rac80's motives (and I don't doubt she's probably trolling) it was still a car, you're making yourself look silly by continuing to claim that it wasn't.

I don't troll...but then you are the trolling expert. :D



ANYWAY :D I think the CGI budget for season 5 was spent instead on Ronon's awful wig.

OMG that dead octopus. that moldy dead octopus! and those asgard suits (which were reused in sgu too...:P)

KEK
July 11th, 2010, 10:12 PM
I don't troll...but then you are the trolling expert. :D


Those two statements seem to be at odds with each other.

Flyboy
July 13th, 2010, 03:11 AM
http://www.youtube.com/watch?v=CJ621txp0AQ

05:06

Not the best resolution, but you can still tell there I think.

Thanks! And I'm sorry, but that's a piece of grass.

thekillman
July 13th, 2010, 03:27 AM
you know what? i think this is a case of "we can't really tell what it is and our brain fills it in as we see fit"

Mr Evil 37
April 9th, 2011, 02:11 AM
Perhaps they used up their entire budget for The Daedalus Variations, because the VFX in that episode were downright amazing; almost as good as SGU's effects. I don't remember the effects being bad in the rest of season five though. But then I haven't seen any of it, besides TDV, since it aired.