Now that it has been said that it is going to be a more kid-friendly show, this will probably not work, but anyways here is my rather detailed discription of a possible SG:U pilot.
It starts with a regular SG:A startup. You see the SG:A team stepping through the stargate on a normal mission. When they come out of the stargate they find themselves in a giant technologically advanced city that is not only abandoned, but with a totally different architectural design than Atlantis.
Though after a through search with backup all they can find is a record of the gate travel in the DHD. Exsept there is only one address, and it is a 9-chevron address. They try to dial the 9-symbol planet on both the planets gate and the atlantis gate.
Suddenly it goes forward 5 years (the first part happened at some point in season 1). A new team (the main cast of SG:U) is going on their first mission from Atlantis. When they get to the other side they find that they are in a room with no way out. And the only other thing in the room is another stargate, exsept the other stargates DHD has only 9 buttons, with only one possible working result.
After getting permission from Atlantis, they go through the other Stargate and find themselves on the Destiny. Witch is more of a space liner. It is a very spacious ship which seems to have never been used.
Over the next few weeks a decent sized group is stationed on the ship (they figure out its purpose, following the first ship etc....), and one day exploring, they come across a room filled with weird equipment that McKay (who is visiting) recognizes as being the same design as on the planet at the beginning). Then word comes in that the ship is barely within Stargate distances, and before days end it will be too far away for a wormhole between home and the Destiny can be maintained.
They are midway through evacuating when the ship drops out of hyperspace, it has reached a planet seeded with a Stargate. The team realizes they have time to quickly scout the planet, so when they gate down (through a unique red gate that works with all gates) they find instead of a barren planet, a planet filled with the aliens from the city (imagine the Alien from the Alien series with a much more humanoid form). Long story short, they make enemies with the aliens, and barely escape with their lives, although it is too late to make it back to Atlantis, and they are stranded.
They find that there is no way to turn the ship around, and as they are making it their home, just before blackout, the head scientist reveals that he found through the database the name of the aliens, the Furlings (seriously).
If people like it I will write more
It starts with a regular SG:A startup. You see the SG:A team stepping through the stargate on a normal mission. When they come out of the stargate they find themselves in a giant technologically advanced city that is not only abandoned, but with a totally different architectural design than Atlantis.
Though after a through search with backup all they can find is a record of the gate travel in the DHD. Exsept there is only one address, and it is a 9-chevron address. They try to dial the 9-symbol planet on both the planets gate and the atlantis gate.
Suddenly it goes forward 5 years (the first part happened at some point in season 1). A new team (the main cast of SG:U) is going on their first mission from Atlantis. When they get to the other side they find that they are in a room with no way out. And the only other thing in the room is another stargate, exsept the other stargates DHD has only 9 buttons, with only one possible working result.
After getting permission from Atlantis, they go through the other Stargate and find themselves on the Destiny. Witch is more of a space liner. It is a very spacious ship which seems to have never been used.
Over the next few weeks a decent sized group is stationed on the ship (they figure out its purpose, following the first ship etc....), and one day exploring, they come across a room filled with weird equipment that McKay (who is visiting) recognizes as being the same design as on the planet at the beginning). Then word comes in that the ship is barely within Stargate distances, and before days end it will be too far away for a wormhole between home and the Destiny can be maintained.
They are midway through evacuating when the ship drops out of hyperspace, it has reached a planet seeded with a Stargate. The team realizes they have time to quickly scout the planet, so when they gate down (through a unique red gate that works with all gates) they find instead of a barren planet, a planet filled with the aliens from the city (imagine the Alien from the Alien series with a much more humanoid form). Long story short, they make enemies with the aliens, and barely escape with their lives, although it is too late to make it back to Atlantis, and they are stranded.
They find that there is no way to turn the ship around, and as they are making it their home, just before blackout, the head scientist reveals that he found through the database the name of the aliens, the Furlings (seriously).
If people like it I will write more
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