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View Full Version : did they flew into the wormhole from the BACK of the stargate in the beginning?



qingdom
August 18th, 2008, 05:21 AM
or did they flew into the wormhole from the BACK of the stargate in the beginning?

We saw the gate being hit, but the thrusters were not making it rotate 180 degrees, but back right side up while they were trying to get back control of the ship.

in any case, jumping through the gate from the back was a big taboo, I thought... that resulted death, no?

Colonel_Ez
August 18th, 2008, 06:23 AM
I honestly dont know

I cant recall hearing/seeing anything in any SG episode about going the wrong way through a stargate, however they do indeed have an identified front so... you have to wonder

AscendedThor
August 18th, 2008, 06:43 AM
well we know that things always emerge from the front side of the wormhole and can't emerge from the other side (otherwise the SGC would put an Iris & guards on the other side of the gate as well). but we don't really know what happens if someone tries to enter through the back side.

mimi1970
August 18th, 2008, 07:21 AM
I was watching is closely and it looked like the gate corrected itself to face the jumper after the pj crashed into it. I think that means when the pj approached it again it was facing the right way.

DigiFluid
August 18th, 2008, 10:27 AM
I found it more puzzling that (yet again) the gate only had 8 chevrons.

perkin127
August 18th, 2008, 11:18 AM
i think it got restablised so they did go in the right way round, though im not 100% sure if it is a bad thing to in the other way round, i mean esp with a space gate it could be a little confusing!

Kritter
August 18th, 2008, 11:28 AM
Maybe it just "kawooshes" in the direction of whoever has the dialer. Wouldn't make too much sense to have a front and back in space.

Voxyn
August 18th, 2008, 11:47 AM
Here be your answer:

http://forum.gateworld.net/showthread.php?t=57715

Zamboni
August 18th, 2008, 01:42 PM
Apparently the space gates align itself toward the source of the DHD signal.

So if you fly straight up from the planet surface and enter the gate, it'll actually face toward the planet...

The real question is, what would happen if you spun around the gate just to mess with it? Will it get angry and smack you in the face?

Zamboni
August 18th, 2008, 08:24 PM
I found it more puzzling that (yet again) the gate only had 8 chevrons.Most gates only have 8 chevrons... The Milky Way gates require only 7 symbols to lock (6 + 1 PoO), and 8 to dial intergalactic gates.

Have we actually seen them using the ninth chevron? I mean, where (or when) would it dial if you input nine chevrons? It establishes a wormhole to Wright and Cooper's office maybe?

jelgate
August 18th, 2008, 08:34 PM
Your missing the point. The gate normally has 9 chevrons but only seven (sometimes 8) are ever locked. The CGI on this gate was messed up and only showed 8

the fifth man
August 18th, 2008, 08:40 PM
Your missing the point. The gate normally has 9 chevrons but only seven (sometimes 8) are ever locked. The CGI on this gate was messed up and only showed 8

I usually don't even notice little slips like that, to be honest.

Zamboni
August 18th, 2008, 08:47 PM
Your missing the point. The gate normally has 9 chevrons but only seven (sometimes 8) are ever locked. The CGI on this gate was messed up and only showed 8Oh right... Forgot about that...

Oh well, let's just assume that Weir stole one of the chevrons cause she was bored waiting for Shepard's jumper...

Jill_Ion
August 19th, 2008, 07:48 AM
I've seen gates with eight and some with nine. I assumed some were either not allowed to dial Wright and Cooper's offices ;) or the Ancients built then at different times during the Gate Network Assembly. Like the eight chevron gates were version 2.0 or something. (The Milky Way gates being versions 1.0 to 1.9.)

beire
August 19th, 2008, 09:53 AM
probably the 9 chevron was used for something that wasn't needed at this gate

jenks
August 19th, 2008, 11:10 AM
Your missing the point. The gate normally has 9 chevrons but only seven (sometimes 8) are ever locked. The CGI on this gate was messed up and only showed 8

It drives me mad, such incompetence, I wish they'd ****ing get this sorted out...

Zamboni
August 19th, 2008, 12:20 PM
It drives me mad, such incompetence, I wish they'd ****ing get this sorted out...We don't know if it's done on purpose.

Maybe all space gates lack the origin symbol since it's in space...?

To say this is due to incompetence is unlikely. The gates do not change in physical design, regardless the fact that this gate moves around to orient itself toward the jumper, in terms of animation work flow, it would not be necessary to remodel the gate. They only needed to add the thruster jet effects (which can probably be done in 2D composite anyway).

I think it's actually done on purpose.

DARSFOG
August 19th, 2008, 02:19 PM
IIRC Stargate Universe will touch on the whole 9th chevron.

jenks
August 19th, 2008, 02:30 PM
We don't know if it's done on purpose.

Maybe all space gates lack the origin symbol since it's in space...?

To say this is due to incompetence is unlikely. The gates do not change in physical design, regardless the fact that this gate moves around to orient itself toward the jumper, in terms of animation work flow, it would not be necessary to remodel the gate. They only needed to add the thruster jet effects (which can probably be done in 2D composite anyway).

I think it's actually done on purpose.

It's incompetence. They even used a model of a MW gate with 8 chevrons, but they don't always make the mistake, which leads me to believe that it's either one of the vendors they use that has an incorrect model or the in-house department themselves that do. It wouldn't surprise me it if were them actually, as I'm pretty sure they did the midway CG and they madea mess of the gates for that too.

PG15
August 19th, 2008, 02:36 PM
Actually, if you think about it, how many 8-chevron gates have we had already? If there's been a lot then we may be able to actually posit the conjecture that this actually is the norm in Pegasus; some gates have 8 chevrons, some have 9. Why not?

jenks
August 19th, 2008, 02:39 PM
Actually, if you think about it, how many 8-chevron gates have we had already? If there's been a lot then we may be able to actually posit the conjecture that this actually is the norm in Pegasus; some gates have 8 chevrons, some have 9. Why not?

They used a MW gate with 8 chevrons. Early on in the series the space gates all had 9 chevrons, it's only in the last three seasons or so that we've randomly been seeing ones with 8 chevrons. Everything points to this just being a goof.

Zamboni
August 19th, 2008, 08:12 PM
They used a MW gate with 8 chevrons. Early on in the series the space gates all had 9 chevrons, it's only in the last three seasons or so that we've randomly been seeing ones with 8 chevrons. Everything points to this just being a goof.If we've been seeing 8ch gates for three seasons, then it's probably not a random goof anymore...

Maybe the Ancient who was in charge of gate building fell asleep at work or something...

But seriously, I just don't see how it can be "incompetence". The gate model would be shared along with all other SFX resources across both in-house and 3rd party fx companies.

With the possible exception that they use different proprietary 3D software that are incompatible (again, doubtful), I just don't think it could happen.

Also, the fact that many viewers have seen this (as well as posting it on forums and blogs), mean that the producers must know. If it's been going on for 3 seasons then TPTB would have a case to sue the company that did the shots.

I think you're overreacting on the whole "everything points to incompetence" argument. If the shots look terrible or amateurish then *maybe* it could be a goof, but so far they look pristine.

So unless you can cross match every "goof shot" to a particular company that uses a particular 3D software incompatible with the rest, you should retract that pointing finger... Or whatever it is that you use to point.
(lest Weir decides to invade your power systems and your digits would be stuck and you'll be unable to pass through the gate...)

jenks
August 20th, 2008, 11:29 AM
If we've been seeing 8ch
gates for three seasons, then it's probably not a random goof anymore...

Maybe the Ancient who was in charge of gate building fell asleep at work or something...

But seriously, I just don't see how it can be "incompetence". The gate model would be shared along with all other SFX resources across both in-house and 3rd party fx companies.

I'm almost certain they don't share models, I seem to remember them saying as much.


With the possible exception that they use different proprietary 3D software that are incompatible (again, doubtful), I just don't think it could happen.

Also, the fact that many viewers have seen this (as well as posting it on forums and blogs), mean that the producers must know. If it's been going on for 3 seasons then TPTB would have a case to sue the company that did the shots.

Don't be ridiculous, they sign off on every shot.



I think you're overreacting on the whole "everything points to incompetence" argument. If the shots look terrible or amateurish then *maybe* it could be a goof, but so far they look pristine.

Other than the fact that the gates have the wrong number of chevrons. I don't think it's beyond the realms of possibility for the producers just to have not noticed.


So unless you can cross match every "goof shot" to a particular company that uses a particular 3D software incompatible with the rest, you should retract that pointing finger... Or whatever it is that you use to point.
(lest Weir decides to invade your power systems and your digits would be stuck and you'll be unable to pass through the gate...)

No. It's a blatant goof, use some common sense, the 8 chevroned MW gate all but proves it.

Zamboni
August 20th, 2008, 07:05 PM
Whatever the case might be (why wouldn't they share SFX resources? They're on a tight schedule, why would they create everything from scratch?), if TPTB sign off on it, then it is by definition, canon.

Besides, if this is indeed some sort of massive oversight by the modellers, animators, directors, producers, supervisors, and the janitors (okay maybe not the janitors), then it's not really "incompetence".

It's actually "lack of dedication" and "laziness" by this point. Possibly some sort of Wraith engineered plague that aims to lower production value of the show, so that the writers might eventually be forced to jump the shark and give Michael some sort of super weapon that turns Atlantis into a Lego Land...

DigiFluid
August 23rd, 2008, 08:37 AM
I think you're overreacting on the whole "everything points to incompetence" argument. If the shots look terrible or amateurish then *maybe* it could be a goof, but so far they look pristine.

Duh, they're not going to put an incomplete or halfassed shot into the final product. But that doesn't mean they didn't make a mistake.

Zamboni
August 23rd, 2008, 11:34 AM
Duh, they're not going to put an incomplete or halfassed shot into the final product. But that doesn't mean they didn't make a mistake.Without the show producers or writers definitively saying that it was indeed a mistake, you cannot state otherwise.

Therefore it is not wrong, and they are no "incompetent". You are just too arrogant in your belief that you know *everything* about the stargate universe.