As it stands, it seems that the only things they want to consider running Atlantis on are naquadah generators and ZPMs. While this provides a lot of long-term energy, they won't last forever. It always seemed to me rather crazy that they weren't looking for alternate sources of power.
While perhaps alternative energy sources wouldn't power up the more energy-intensive devices on a regular basis, they should be able to get enough energy to keep the lights going in the habited areas - not to mention that if they were constantly charging, they might have the energy to fire off one of those energy-intensive devices now and then in an emergency.
Wind power - Atlantis is on the ocean; there is nothing to slow down the wind. Thus wind power should be a viable source of energy.
Windmills, being surfaceside and powered by wind (a practically given constant), would probably be fairly easy and practical to use and maintain - though the killer hurricanes might be a problem here. They might could be designed so as to be laid down (or a more sci-fi solution - retracted) in case winds picked up too much speed.
Now - just imagine - pressing a button and watching little windmills pop out of the city in various locations. Ah, if that doesn't warm your heart and make ya smile...
Hydroelectric power - Atlantis is on the ocean! Surely there are currents that could be constantly turning turbines placed under the water!
Hydroelectric power, if designed with the proper type of turbines, probably wouldn't require too much fuss after it was finally installed. However, construction and maintenance would be a pain in the rear, as it would have to be done underwater.
Solar power - Atlantis seems to be sunny most of the time. Overall, it'd probably be a fairly safe bet. While Atlantis likely has cloudy spells, a flat solar array wouldn't be as likely to be damaged in a hurricane as a windmill.
Any thoughts on this? Additions you'd like to make? Errors I've made that should be pointed out?
While perhaps alternative energy sources wouldn't power up the more energy-intensive devices on a regular basis, they should be able to get enough energy to keep the lights going in the habited areas - not to mention that if they were constantly charging, they might have the energy to fire off one of those energy-intensive devices now and then in an emergency.
Wind power - Atlantis is on the ocean; there is nothing to slow down the wind. Thus wind power should be a viable source of energy.
Windmills, being surfaceside and powered by wind (a practically given constant), would probably be fairly easy and practical to use and maintain - though the killer hurricanes might be a problem here. They might could be designed so as to be laid down (or a more sci-fi solution - retracted) in case winds picked up too much speed.
Now - just imagine - pressing a button and watching little windmills pop out of the city in various locations. Ah, if that doesn't warm your heart and make ya smile...
Hydroelectric power - Atlantis is on the ocean! Surely there are currents that could be constantly turning turbines placed under the water!
Hydroelectric power, if designed with the proper type of turbines, probably wouldn't require too much fuss after it was finally installed. However, construction and maintenance would be a pain in the rear, as it would have to be done underwater.
Solar power - Atlantis seems to be sunny most of the time. Overall, it'd probably be a fairly safe bet. While Atlantis likely has cloudy spells, a flat solar array wouldn't be as likely to be damaged in a hurricane as a windmill.
Any thoughts on this? Additions you'd like to make? Errors I've made that should be pointed out?
Comment