I was wondering what the aftermath of meeting the Assurans will be like. Does Sheppard return with 3 ZPMs only for Atlantis?
what about 5 zpms? (3 atlantis, 1 deadalus, 1 ancient outpost in antartica)
6 zpms? (one to destroy de Orii SuperGate??)
9 zpms? (3 extra for the "Sister City" that is underground?)
Thanks!
what about 5 zpms? (3 atlantis, 1 deadalus, 1 ancient outpost in antartica)
6 zpms? (one to destroy de Orii SuperGate??)
9 zpms? (3 extra for the "Sister City" that is underground?)
Thanks!
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