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    #16
    Originally posted by destiny khan View Post
    Well all the sci fi verse plays very fast and loose with science frankly. The hammer is MAGIC... you it does not need to make sense and even if you have the strength to pick up the million or so tons of rock from a neutron star... the worthiness crap won't let you
    Most universes still have some internal rules as to how stuff works. Marvel plays consistently with it's lack of inertia. AFAIK it didn't suddenly turn into a plot point that the hammer makes no sense. Thor is the only one who can pick it up, not by virtue of strength but by virtue of "commandment". E.g. when he proves worthy of it in Thor he can call upon it again. When he puts it down as if it weighs a kilo on Hulk's hand, true to it's nature the hammer stays in place. When thor loses his power in Thor, nothing can move the hammer.

    That at least gives some consistency to the rules. it's more important to stick to rules than to science, mostly because the writers don't know science (not their field of expertise) and so consistent rules are less likely to make more science-minded people cringe.

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      #17
      Just a thought, how about a hyperdrive-powered missile?

      All it needs is a guidance system (already present on all missiles), a very small engine (once again, already present and this one can be shrunk down), and a hyperdrive (we've seen hyperdrives fit into something as small as the x302 with other equipment installed with it so we can assume that it can fit inside a missile without all the extra equipment).

      Once fired by the ship, the engines will push it away a small distance from the ship before it enters hyperspace ('cause I don't know what'll happen if a hyperspace window opens up too close to a ship. The thread that discusses this theorizes it will cause major hull damage.) The guidance system will determine how long the missile must remain in hyperspace. It will then create an exit window near, against, or even inside the target. The sheer speed of the missile as it exits hyperspace (either being light or faster than light as it exits) will create energies so high that warheads are no longer needed (and the hyperdrive's fuel will also be explosive). It might even be able to simply bypass the shield like the F302 in Fallen did.

      Assuming it can only maintain light speed and not faster than light speed as it exits, and assuming the missile launched has the mass of a 114 Hellfire, impact without warhead will generate 2 Million terrajoules of energy. To put that in retrospect, the most powerful nuke ever detonated was the Tsar Bomba with 200 thousand terrajoules and a mass of 27 thousand kg. A hyperspace missile can generate ten times the explosion with a missile of 46 kg and it may possess the ability to completely bypass shielding and it can no longer be intercepted mid flight.

      sigpic
      Stargate spin off series: Stargate Millennium
      https://www.fanfiction.net/u/5580179/StargateMillennium

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        #18
        Originally posted by StargateMillennium View Post
        Just a thought, how about a hyperdrive-powered missile?
        It's an old idea, usually scrapped for sheer overpoweredness. But yea as a general rule, if your ship can reach it, a missile certainly can. It depends a bit on how cheap a small hyperdrive can be made.



        Originally posted by StargateMillennium View Post
        (we've seen hyperdrives fit into something as small as the x302 with other equipment installed with it so we can assume that it can fit inside a missile without all the extra equipment).
        You would still probably have quite a big missile - certainly ICBM size- but it's manageable. Certainly a lot smaller than building a BC-304.

        Originally posted by StargateMillennium View Post
        Once fired by the ship, the engines will push it away a small distance from the ship before it enters hyperspace ('cause I don't know what'll happen if a hyperspace window opens up too close to a ship. The thread that discusses this theorizes it will cause major hull damage.) The guidance system will determine how long the missile must remain in hyperspace. It will then create an exit window near, against, or even inside the target. The sheer speed of the missile as it exits hyperspace (either being light or faster than light as it exits) will create energies so high that warheads are no longer needed (and the hyperdrive's fuel will also be explosive). It might even be able to simply bypass the shield like the F302 in Fallen did.
        It depends a bit on what the effect in Lost Tribe exactly is. We see a hyperspace window above the water and the water is pushed away it seems. it's not quite clear if it is because of the displacement of space (that is, the water doesn't move) or because of antigravity effects. The first may be harmless to a ship, the second will probably cause quite a dent.


        As to impact velocity, the hyperdrive seems to conserve momentum between entering and exiting. That is, if you enter hyperspace at 5 km/s, you exit hyperspace at 5km/s. Hyperspace travel is not necessarily FAST travel, rather you can also see it as a wormhole with much greater length than the stargates (where stargates have short lengths, meaning short transit while slow hyperdrives have wormholes through subspace -hence hyperspace- that are nearly as long as the actual trip, meaning longer travel times).

        This depends a bit on how exactly a hyperdrive is interpreted. Mind you that an inertial dampener does nothing to this, as Momentum and Energy still have to be conserved.


        However, i think bombarding Wraith space with intergalactic missiles is a LOT safer than trying to 1-v-1 them with our puny ships.

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          #19
          Well, even if it isn't a new WMD, it should work as an artillery weapon. ICBM's can hit targets on the other side of the planet. At the age of interplanetary travel, we should also have interplanetary missiles.

          It'd be nice to hit Lucian Alliance strongholds or Wraith worlds from the comfort of a launch pad on some world rather than sending ships or troops there.

          sigpic
          Stargate spin off series: Stargate Millennium
          https://www.fanfiction.net/u/5580179/StargateMillennium

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            #20
            Originally posted by StargateMillennium View Post
            Well, even if it isn't a new WMD, it should work as an artillery weapon. ICBM's can hit targets on the other side of the planet. At the age of interplanetary travel, we should also have interplanetary missiles.

            It'd be nice to hit Lucian Alliance strongholds or Wraith worlds from the comfort of a launch pad on some world rather than sending ships or troops there.
            nah it's still an insane WMD. Just fit it either with a regular (giga/teraton)nuke or a ridiculous engine. In the first case, it's a glorified intergalactic missile. In the latter case, you have the ultimate bane of advanced civilization: the RKV or Relativistic Kill Vehicle. In real life, should any civilization ever get their hands on such technology, no other civilization within lightyears will be safe -in any conceivable way. It's the ultimate unstoppable weapon.

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              #21
              I think an entirely Earth made Ancient Drone weapon. Basically same concept but they look like small missiles, maybe two to three feet in length each with a small amount of naquadah or whatever exotic material in each missile. The missile has a chance of going through shields and hull matter, but not all the time. They can be controlled by a computer or a person but not through a Ancient chair.

              Basically same idea as the drones but perhaps not quite as effective. Also suffers from the limitation of manufacturing.

              Would there be a use for them instead of rails guns, plasma beam weapons and nukes? Maybe not.
              Hi There!

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                #22
                1. horizon platform + hyper drive + phase shift + cloaking + Naquadria enhanced antimater warhead with yields exceeding GBO's

                2. a machine gun fame with staff weapons blasts and a high tech scope capable of modifying settings to change fire rate and range so you can snipe with it.

                energy magnum as other things such as snipers Gatling guns and machine guns. with additional settings so it can do anything from stun one person do deliver explosions equal to a anti tank missile.

                small cloaked drones with antigrav tech to remain aloft equipped with variable yield energy magnum described above and naquadah explosive. good for targeted assassinations or area denial weapon


                gun shooting trinium tipped poison darts at sub sonic speeds.

                Naquadria enhanced C4 either same size and very large yield or shrank down to have the original yield with much smaller size

                wide stream high dispersion flame thrower for use through stargates to torch any defenders

                Naquadria enhanced cloaked swarm missiles for antifighter roles could be very small and maneuverable

                Comment


                  #23
                  Welcome to my armory, where you can find some of the finest weapon across the galaxy for your most artistic or most sadistic needs. Please take a moment to browse through my collection.

                  Energy:

                  The Incinerator: Ancient drone weapons emit an energy at their trip that allows them to go straight through shields and burn through matter. Instead of tipping a missile with this energy, the Incinerator fires pulses of this energy. The energy immediately begins to spread and dissipate upon leaving the barrel, creating a shotgun style blast. Armor and soft tissue melts like butter against a blowtorch.

                  Homing Rifle: This sniper rifle actually has a degree of telepathic control from the wielder. Because of the small size of the round, only the most rudimentary guidance and propulsion system from the Ancient Drone was able to be fit into it. While it can't perform the maneuvers a regular drone can, these drone rounds can readjust their trajectory with their propulsion. They can only make minute and very basic adjustments but a sniper who would originally miss their target by an inch can now score a perfect head shot if he concentrates hard enough. User error can be corrected and even the hardest to hit target can be hit with a perfect headshot with enough concentration




                  Projectile:

                  The Impaler: the Tok'ra have already shown that there is technology that can grow crystals in seconds. The Impaler grows (15CM) or (6IN) crystals that act as an armature with a railgun style launch system. Because of the weapon's small size, the size of a pistol, it won't launch the crystal to the speeds of its cannon-sized counterpart but it still packs a punch. Rapidly pull the trigger and watch the target get eviscerated by crystals the size of 50 caliber bullets.

                  Screamer Rifle: Even with the fastest firing gun on Earth today, you can still hear each individual shot as the bullet leaves the barrel. The eight rotating barrel screamer rifle fires so fast that the bangs of each shot becomes distorted and mixed until it is completely impossible to hear each individual shot. It simply sounds like the rifle is screaming. Its transporter technology, similar to wrath transporter, to beam each round into the chamber which is then shot. This lets the Screamer Rifle hold a massive clip without the user worrying about emptying the clip with the mere touch of the trigger. Targets are hit with cyclical rate of fire of 350 rounds a second (21000RPM). The stock is designed to help with the recoil. The rotating barrel and a cooling system will help with the potential of overheating but a trigger happy user still risks melting the barrel.





                  Bio-organic

                  Snap-jaw parasite: This is a parasitic creature that actually attaches itself to its wielder. Think of it as a massive Goa’uld symbiote but it doesn’t have to burrow inside its host. Instead, it attaches to the wielder’s arm and forms a telepathic connection with its host, much like a symbiote. However, it is the host that controls the parasite and tells it when to ‘fire’. The parasite has a unique set of jaws slams shut so fast it creates a shotgun style blast. The sheer speed of the jaws closing creates a pressure wave that forces the air in front of it away, creating a cone-shaped cavitation bubble. The bubble then collapses, creating not only a powerful shockwave but light and incredible heat.

                  Spew beetle: This is another parasitic creature that attaches to the host’s arms and forms a telepathic link with its host, like a symbiote, and the host controls the parasite. This one stations itself so that its rear faces forward. On command, it will spew two chemicals at high velocities from its rear which, on contact of each other, creates a chemical reaction that results in superheated acid.
                  Last edited by StargateMillennium; 06 September 2014, 02:17 PM.

                  sigpic
                  Stargate spin off series: Stargate Millennium
                  https://www.fanfiction.net/u/5580179/StargateMillennium

                  Comment


                    #24
                    Welcome back to my armory where I have recently acquired a new shipment of some of the finest weapons across the galaxy. Please, browse through my collection.

                    Kinetic boomer: The well known kara'kesh allows the wearer to fire a blast of kinetic energy that can throw targets against the wall. The device that once fit on your hand has been shrunk into the projectile for a sniper rifle. Fire the gun at your target. Once the projectile has detected an impact, it will unleash that wave of kinetic energy. This energy isn't as powerful as the one released by our beloved kara'kesh but we aren't trying to send people flying backwards, we're just trying to send internal organs flying outwards.

                    Vaccinator: Time to go practice medicine. Tel'chack's device was designed to heal incredibly grievous wounds but the energy that allowed this turned its victims into homicidal zombies. Thanks to some study, the energy that makes this happen has been compacted and streamlined. On the lowest settings, it can heal wounded allies but let's crank up the power and shoot a baddie with it. The super healing and the super psychosis kicks in as he turns on his former comrades. Don't worry about killing him, your enemies will take care of that...if they live.

                    Particle Cannon: Perhaps you want more bang with your buck. The particle magnum set on incinerate can create horrifying wounds and it comes out of something the size of a...well...magnum. Let's amp up the size into something mounted on a tripod. Kiss those railguns good bye. You see someone with a particle cannon? Take a good long look because that'll be the last thing you see.

                    Mutation Rifle: From Aschen biogenic weapons to the retroviruses the Atlantis expedition uses, bio weapons are nothing new but there are none like this. The mutation rifle fires a glob of puss filled with a parasitic bacteria that mutates the body in seconds. This is a bacteria spread through bodily fluids and that glob has now sloshed it over the targets eyes and mouth. Once in the host, it'll create bulbous cysts on the target filled with the same bacteria infected puss. Everyone around the infected individual better run because that thing will explode after a little while and continue spreading that bacteria. This is one way to call in sick.

                    Crossbow of Anguish: This weapon used less often by military forces and more often by...recreational shooters . The crossbow has been remade using modern materials so its arrows fly faster and it's more durable. Along with that, it comes with a ten round mag and the bow automatically resets after each shot. But, its defining quality are its arrows. You see, these aren't arrows. Well they are...they're just made with rods of anguish. You know, the torture sticks the Goa'uld use. You poke someone with it and energy comes out of their eyes and mouth. Yeah, that one. Now, we've converted these rods into arrows and shooting baddies with it. If a mere touch can cause problems, what'll happen when your target gets impaled by one of these?

                    Deconstruction grenade: he great weapon on Dakaara is capable of breaking matter and organic beings down to its basic components. It's also the size of a mountain but that's because it was made to affect large areas. This capability has been squished into a grenade. The energy released by the grenade is identical to the one released by the Dakaaran weapon and has been tuned to only affect organic materials. Toss it at your enemies and watch them disappear before your eyes.

                    Planet-Cracker: Perhaps you want to refit your ship with something...big. The Horizon platform has been remodeled and renamed the 'Planet-Cracker', bringing new meaning to the concept of a weapon of mass destruction. Originally, the horizon platform would spread ten missiles, six of which were Mark IX naquadria enhanced warheads across the surface of a planet. This time, there is only one missile warhead and the other nine missiles are filled with naquadria and the platform will concentrate the explosion into one area in a shaped blast directed toward the planet's core. Directing 4.184E20 J of energy at the planet's core is like smashing a rock with a sledge hammer. The heat and pressure wave sent across the surface will instantly kill all life forms. The atmosphere is completely ripped open like a piece of cloth. The shockwave will travel through the planet and split it wide open, eventually shaking it apart into an asteroid field. Just one question: which planet did you not want me to use this on again?

                    Please browse my collection. I am sure we can find something that'll suit your needs.

                    sigpic
                    Stargate spin off series: Stargate Millennium
                    https://www.fanfiction.net/u/5580179/StargateMillennium

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                      #25
                      While 10^20 J is a lot, it is 13 orders of magnitude lower than something you need to destroy a planet. Though 6 mark IX nukes would obliterate all life anyway. One would be enough for an extinction level event

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                        #26
                        I'm not trying to destroy the planet in a big fiery explosion per se. The plan is to introduce a force that is enough to destabilize the very structure of a planet. If the planet was a watermelon then destroying it deathstar style would be like hitting it with a grenade (and e33 J of energy is, as you said, the estimated amount for destroying Earth-like planets in that manner). The Planet-Cracker would be hitting the melon with a baseball bat (not enough to smash the watermelon to bits but enough to create fractures all across its surface and would split apart). Not enough to 'destroy' the planet but enough to create vibrations and shockwaves that would finish it off.

                        sigpic
                        Stargate spin off series: Stargate Millennium
                        https://www.fanfiction.net/u/5580179/StargateMillennium

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                          #27
                          I had this idea.. what if you had this sort of "Hyperspace Displacement Cannon", a sort of ship or station mounted weapon that fires blasts of energy that sort of rip open a hyperspace window on top of the thing they hit, flinging it into hyperspace.

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                            #28
                            Originally posted by Prof. Megavolt View Post
                            I had this idea.. what if you had this sort of "Hyperspace Displacement Cannon", a sort of ship or station mounted weapon that fires blasts of energy that sort of rip open a hyperspace window on top of the thing they hit, flinging it into hyperspace.
                            Sounds like something the Nox would use. Bad ships approach so they use this to send them in to hyperspace and make them go away.

                            sigpic
                            Stargate spin off series: Stargate Millennium
                            https://www.fanfiction.net/u/5580179/StargateMillennium

                            Comment


                              #29
                              Originally posted by StargateMillennium View Post
                              Sounds like something the Nox would use. Bad ships approach so they use this to send them in to hyperspace and make them go away.
                              Makes sense.

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