Another layer of what? Cream? Fruits? Sauce?
You're talking nonsense, you know that?
That's why people invented compositing and rendering effects if you're not fan of compositing. You can pretty have much any super glow wizzbang even after the lighting has been computed and you don't need any complex lighting. You have the equivalent of a neon that shines instead of a blob and the level of detail is not going to make a difference. Not to say that you don't need to cast light as if the beam was a neon, you can already settle on a distant omnidirectional light source of great magnitude and it will work wonders. Try it one day.If you don’t render it in frame you won’t get the shadow or glow against the ship and the weapon will look like it’s not from Destiny.
No. Just... no. That is such a silly argument.Taking away from that the ships in Star Trek are meant to be the protectors of the universe, same in star wars. These people are meant to look epic because it goes with the show, for Destiny with its limited power and life support systems failing isn’t just going to pull out some “big, honkin’ space gun.†It would go against the feel of the show
That's a bad non sequitur you have here.
There's no reason why a rusty ship can't have nice weapons. It actually is meant to have some. They wouldn't put a big main gun that slowly and ominously comes down from its hidden slot if it weren't to show the audience that this big momma is serious business.
You know, even looking at a Bradley firing is far more impressive and pleasing, and yet it's a god damn tank from the last century.
Not to say that your logic completely fails to explain the whole rest of Stargate's ship weapon effects that suffer the same issues.
This space battle is exactly what I'm speaking of. It's just so flat, insipid, average. See 0:34, the guns look like crap : seriously, mere tubes and nothing else? No recoil, no details on it, and the firing and the projectiles look just as tepid. I even managed to pause when the second projectile is fired and it's the same uninspiring snort-coloured blur.
It's also the enemy ships having to come suicidally close to Destiny, making strafing runs 100 meters away from the hull, firing the same annoying pulses of energized-yawn. Seems firing off-axis, or using missiles or actually firing something like a beam that looks powerful, or a rain of projectiles that look nasty is a concept just too alien to these guys.
That's why it looks crap. Because it is. That's why every time TPTB were saying "and we're also doing a huge space battle" I knew there was nothing worth it that would put you at the edge of your seat. It's a joke how miserable space battles look.
Bravo. You actually managed to post some space battles that are a million times worse than what Crias is basing his opinion on.
Unless you're trolling, I don't get what you're trying to show here with those low quality and badly scripted sequences. We're talking about a TV show level of production here, not something cobbled by a fan in his basement on an C64.



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