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Thread: Create your own stargate ship!

  1. #21
    Chief Master Sergeant oniel193's Avatar
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    Default Re: Create your own stargate ship!

    Quote Originally Posted by SGC Earth's Defense Commander View Post
    i do what i can do to help plus i was bored
    lol

  2. #22
    Colonel puddlejumperOZ's Avatar
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    Default Re: Create your own stargate ship!

    I've posted these in a couple of sections, I don't know if they qualify, as I've not yet got around to "fussin" (as Jack would say) with things like power sources and such. But this is an intro to a story I'm currently doing in the FanFic section, under Stargate SG1 the Captives. The intro describes the ships and classes I'm using in the story, ubfortunately I'm incrediblely lazy and I have'nt gotten around to drawing everything.
    Stargate SG-1 ....The Captives Part One. From General Jack O’Neill’s file #671778d-99a

    Intel Data logged first: (Col. Samantha Carter idc 234-29a)

    Data: Improved Daedalus Class, BC-310 Attack Carriers: New ships built with all Asgard systems unique energy signature now effectively masked. Considerately larger than original models, carries 64 F307's (various marks, see below) and is almost twice as fast in both hyper and subspace modes. Current Ships, Columbus, Dreadnaught, [Lexington on systems trials] , Orion II, Victory, [Arizona, Colonel Chekov and Prometheus II, nearing completion] These new ships are now known as e.g. “Stargate Coalition Ship Victory”. They carry multinational, and mixed service crews, Air force, Navy, Army and Marines (as well as personnel from some of our allies such as the Free Jaffa, Tokra etc). Ships are equipped with exterior clamping stations to carry F307C’s (see below). Has double the missile capacity of earlier versions. Crew 310-380 :Air Wing 210 and up to 350 infantry, depending on mission. On a one on one basis, the 310's were built primarily to go up against Wraith or Ori ships and win. The Goa’uld mother ships are now classed in the league of old technology and pose little threat, though in numbers can still be a tough adversary. (Some, like those in Ishta’s and Rak’nor’s fleets have some limited Asgard technology fitted, in a joint arrangement with Stargate Command and the IOA) 307's 64 + 32. Up to 8 Typhoons: see C401.
    (Note; A lot of the technology of the new ships was incorporated from the brief exposure to the Ancient Aurora class vessels, ie Orion. The new carriers do actually resemble them slightly, and as such they are virtually a new class of ship)

    F307'sB/C: Completely new versions of the older F302A model. The 307B, is a single seat ride, the C version has the D model weapons and wing form with four hard points on each wing and three on the underside of the fuselage (see below) but not the internal weapons bay, the B has two cannons only. C type has the larger ‘D’ model engines and no ventral guns, outfitted with special docking clamps, that allow craft to be attached to fittings on the outer hull of the new 310's, allowing those ships to increase their fighter carrying capacity by another 32 307's . Pilot enters via special entry ports that lower the 307's seat into the BC-310 inner hull. The B and C models are the favoured fighter pilots ride, even without the additional ventral guns, being the fastest and most manoeuvrable of all the 307's. (Cloaking and shields retrofitted after the ‘D’ models were proven.) The B & C models were given the tag of Phantom, in memory of the F4's of earlier days. Itself a highly capable and much evolved fighter.

    Data; F307D/ E/F: Definitive larger version. Hyper capabilities now operational (on all models, except the original F302A model which is only used now as a lead in trainer exclusively at the Beta and Gama bases), as well as cloaking and shields. It has an enormous range, dependant only on the crews own ability for such sustained operations. Has internal weapons bay in lieu of the external hard points. Six Asgard design mini cannons, two on each wing and two in a ventral housing just behind the bomb bay, which now makes this one of the most lethal fighters in the galaxy. The Free Jaffa have been given limited access to them, (but only on those vessels that have a contingent of ‘Tauri’ advisors. B models have also been made available to Earth’s allies) as well as a few of the other allies that had managed to survive the Ori. The ‘E’ model will carry four to six crew for even longer range strike and recon missions. It’s internal bay being utilised for many applications. The ‘D’ and ‘E’ models will theoretically be able to escort Daedalus ships, without actually being stowed aboard, the crews only needed to be rotated every now and then. All the new 307's now have exhaust nozzle vectoring, to allow VTOL capability. ‘E’ models will be configured in a similar way to the Navy’s old E/A6B Prowlers, for long range electronic surveillance, jamming or as a strike bomber with mission profiles somewhat like the venerable F111. (A Tauri version of the Alkesh) The ‘E’ model will also have beaming capability. (In reality the ‘E’ is so different from all the other models, it’s like comparing a MK1 Spitfire to the post war versions). The ‘F’ is still on the drawing board, but it is planned as purely an attack bomber, it’s sole purpose will be to carry out bombing missions on land based targets, such as Wraith facilities.

    Data: AC401a & b Tornado: Cargo/ attack/ patrol-scout craft and sometimes bomber, somewhat resembling a bloated, stretched F307E on steroids, with wings that have three hard points each. Has a crew of two to six or more in the case of scouting/ recon missions. Cargo space in the A model can carry up to twenty eight fully equipped troops, or various palletised loads, two humvees or one armoured infantry fighting vehicle such as the Stryker/ Piranha LAV type. The B model’s are shorter and shallower in depth and can carry fourteen troops or smaller payloads (eg one Humvee or the SGC long range patrol vehicle). Both models have standard 302 cloaking and a ventral gun pod (in this case mounted on top, just behind the cockpit, the A model’s gun is larger) for self defence. Rear loading ramp, with engine nozzles arranged above and one on each side. Has downward jet nozzles for VTOL in atmosphere. The Tornado has beaming and ring transport capability. The cargo space can be sealed off from the cockpit, with bomb racks installed, a twenty five thousand kilogram load of conventional ordinance for the ‘A’ or ten thousand kg’s in the ‘B’; ie bombs or missiles, can be delivered, via opening bay doors beneath the hull, just forward of the transport rings. The B version is the one primarily used for prolonged extended range patrol and scouting, beyond the capabilities of the F307E. (The Tornado was actually designed from a series of sketches done by Teal’c and Vala Mal Doran.) A C403 is being based on the 401 as the ‘Hercules’ of space. Basically it will just be an enlarged 401, with the ability to carry loads such as ‘Abrams’ MBT’s and similar weighted cargo, or a whole lot of troops and their gear. The only constraints on the design is that it still has to fit through the hangar opening on the 310's and 340's.

    Data: CE/CG-340, Heroine class: A new class of warship, that will be built primarily by Earth’s allies. Close to the original Prometheus in size, it will be essentially a gun and missile ship. Much in the way a guided missile destroyer is in a modern Navy. The new ship will not usually carry F307's as it is envisioned the vessel will be capable of defending itself and a carrier from multiple fighter attacks. The class will however carry ten ‘B’ Attack Tornado’s. A crew of around sixty, plus aircrews, will compliment this ship, it will be extremely fast in both sub and hyperspace, with the ability to sustain long operations away from home. Earth is building around twenty to thirty of these vessels for fleet defence, with four held for Earth’s protection, two will be permanently attached to the Atlantis expedition. The F340 may carry an additional sixty infantry forces for selected missions, leaving four Tornado’s behind. (Lead ship, the Janet Fraser 30, has just been commissioned as this report is being written, 31-37 will be in service over the next twelve months . Ship number eight, the CG-Iwo Jima- ‘38' will be an exceptional vessel. It is to be the first of ten purely attack ships, with more gunnery and only carrying eight F307c’s. It will specialise in hit and run attacks. J.O’N)

    Data: Decoy drones. Carries parent ships signature. When launched, can be programmed to a predetermined flight path, has limited defensive abilities, that effectively gives the enemy the impression they are homing in on their quarry, whilst the parent ship can make a hasty withdrawal. The decoys will explode with tremendous force if attacked, in most cases inflicting heavy damage on the attacker. The drones can also be configured as a planetary satlellite and whilst cloaked, stay on station for long a duration, monitoring enemy movements. It’s on board power cell will allow it to remain active for up to ten years.

    Data: SGC Long range patrol vehicles. Based on a commercially available GM 1.5 tonne cab chassis, with the following specs. There will be several different configurations, ie gun carrier, ambulance, utility truck.
    GROSS WT 5.6 TONNE
    REINFORCED AND LENGTHENED CHASSIS
    6 * ALL WHEEL DRIVE
    MAX ROAD SPEED 165 KMH
    MAX OFF ROAD SPEED 95 KMH
    7.0 LITRE V8 GM DIESEL TURBO-SUPER-CHARGED
    (An experimental version is being trialed, with a naquada drive unit)
    510 KW 960 NT TORQUE
    CREW 4/1 DRIVER/ 1 WEAPONS OPERATOR/ 2 TROOPERS
    ARMENENT: 1*30MM RAPID FIRE BUSHMASTER CANON: RANGE 4500 MTRS
    2*12.7MM MG: RANGE 4000 MTRS
    2*SSATM (Ground launched Maverick) MISSILES: RANGE: 60 KM
    CREW WEAPONS; M4 ASSUALT RIFLES
    H & K MP40 OR P90
    GLOCH 9MM
    M79a GRENADE LAUNCHER (AUTO 40 ROUND MAG)
    SELF DEFENCE:
    CHAFF & FLARE DISPENSOR
    RADAR JAMMER
    STARGATE COMMAND LONG RANGE PATROL AND ASSAULT VEHICLE
    CODE NAME "GEN. HAMMOND"


    Data: New projects. Ten fleet support ships ‘Dakara’ class GFS (General fleet support). Transport and fleet supply and maintenance ships, small crews and light defence weapons, each will carry six F307C's for protection. These ships will form part of a carrier group. ( One BC-310, four CE/CG-340's, F307's and AC401's and one GFS ship) Will be used mainly in the supply and maintenance role, but can be used a troop carrier as well. Physically they are based on the 340 hull design, but externally will look like a totally different vessel.

    The first is a cruiser the CE/CG 340


    The Ac401's


    Battle lineup



    And the LRPV

    My FF.netStories -Stargate Atlantis Allies-Colonel Ted Hasluck Bio
    "Weedle" 27/09/1987-16/09/2010 RIP Soldier

  3. #23
    Chief Master Sergeant oniel193's Avatar
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    Default Re: Create your own stargate ship!

    how much time do you have

  4. #24
    Colonel puddlejumperOZ's Avatar
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    Default Re: Create your own stargate ship!

    Quote Originally Posted by oniel193 View Post
    how much time do you have
    Not a great deal. It took about 12 months to do these. I use my works computer, in between 'real' jobs (ie what I'm supposed to be doing), because I don't have the software on my own PC. But I'm working on that. Are they alright? They don't seem to stack up well, against some of the drawings I've seen so far on the forum.
    My FF.netStories -Stargate Atlantis Allies-Colonel Ted Hasluck Bio
    "Weedle" 27/09/1987-16/09/2010 RIP Soldier

  5. #25
    First Lieutenant Wazmux's Avatar
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    Default Re: Create your own stargate ship!

    Looking good


    The replicator isnt running away, he is just, um, shifting fase

  6. #26
    Lieutenant Colonel
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    Default Re: Create your own stargate ship!

    my ship looks like a hatak, smells like a hatak, taste like a hatak but isnt a hatak,.....its a picture of a hatak.

  7. #27
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    Default Re: Create your own stargate ship!

    I've always had an interest in the ancient technology, mainly there ships and i am basing a fighter of the puddle jumper design and using the design of a ship bigger than and aurora class cruiser witht he advantages of atlantis and ancient satellite technology into it

    Name - Ancient Fighter (Based off Puddle Jumper Design)
    Hull Armor - Ancient Trinium Alloy
    Shields - Ancient Design
    Sublight Engines - Ancient Ion Propulsion & Maneuvering Thrusters
    Power Source - Ancient Neutronium Generator
    Weapons - Ancient Pulse Cannons and Drones
    Other Systems - Transport Rings/Stations, Sensors, Communication, etc.
    History
    The ancient fighter was design to defend the Pegasus from wraith darts and in number can easily take out a wraith cruiser in less than a minute.

    Name - Pegasus
    Hull Armor - Ancient Trinium Alloy
    Shields - Ancient Design (Based around Atlantis Shields)
    Cloak - Ancient Design (Incorporated into original design)
    Sublight Engines - Ancient Ion Propulsion & Maneuvering Thrusters
    FTL Engines - Ancient Worm Drive and Star Drive (Hyper Drive)
    Power Source - Ancient ZPM and Ancient Neutronium Generator
    Weapons - Ancient Pulse Cannons, Drones and Satellite Beam Cannon
    Hanger Bays - 2 x Ancient Fighter Bays (15) & 1 x Puddle Jumper Bay (10)
    Other Systems - Transport Rings/Stations, Sensors, Communication, etc.
    History
    The Pegasus only every saw few battles in its long life time as the ancients abandon the ship when Atlantis called the evaluation to earth. Leaving in orbit of a moon, cloaked with minimum power online to avoid detection near a planet 5 hours away by puddle jumper from the only planet with a stargate. Originally design to end the war with the wraith a small fleet of the Pegasus class battle cruiser where being made on a isolated planet at the edge of the galaxy where no human ever lived and where the ancient never placed stargates.

    On the Pegasus first test run against a wraith hive ship it successful in destroying it with minimum damage to the hull and not having to use any drones. However a single dart was able to crash into the Pegasus before it raise it shields as a malfunction occurred with with the shield emitters, resulting in 12 second delay in the shield raising after exiting hyperspace.

    The Pegasus jump back to the planet and remained in orbit while the hull was repair and the malfunction that occurred was being analyzed. Mean while a power surge was detected when the dart had crash into the ship and a scribbled signal was very faintly picked up, it was a destress call. Being the ancient they dismissed it as not be a threat and destroy the darts transmitter.

    Having the other Pegasus class ships in production none where ready for combat or orbit, the Pegasus long range sensors where not working correctly after the battle and reading errors when trying to access sub space, for while over a week when a fleet of over a dozen hive ships came out of hyperdrive and started Pegasus.

    With the FTL, weapon system an ZPM going offline, with shields draining fast it. Fired up the sublight engines at max while trying to get the FTL engines online. With three hive ships on persuit the rest turn there weapons the ancient base and destroyed the drone chir after losing two hive ships and start destroying the the few small transport ships that where trying to evacuate the base.

    After the base was destroyed the crew of the Pegasus jumped using the hyperdrive engine, making it to where the planet where they abandon it. The crew got sub space sensors working and received the evacuation call back to earth.

  8. #28
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    Default Re: Create your own stargate ship!

    can i use certan things from halo???? if i can this will b my ship

    length 4.8km , width 1.8km ,hight 1.6km.
    ship is powerd by 4 zpms. 1 for weapons ,1 for shields ,1 for slipsapce drive(halo) and 1 for system power consuption.
    shields. capible of withstanding 2 naquida enhanced nukes, or 2 ori beams, or 20 shots from hata'k vessle.
    weapons. equipped with 3 plasma torpedo launchers(halo) planet glassing super beam(halo)
    30 rail guns on each side of the ship, 40 naquida enhanced nukes. 20 pulse lazer turrets(halo).
    hyperspace, capibal of traveling 20 lightyears a day.

    population. crew, 250. soldiers ,4,000+ .ground assult vehiecals, 30 tanks, 50 light patroll vehicals.
    100 escape pods, and 40 drop ships.

    hull. 2 metre titanium/naquida armor.

    cloaking. up to 48 hours until deactivation for recharge. capible of limited weapons fire while cloked.

  9. #29
    Captain Merlin1701's Avatar
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    Default Re: Create your own stargate ship!

    This should all be part of the OSDT...

    <a href=http://img402.imageshack.us/img402/6278/ironsig2.jpg target=_blank>http://img402.imageshack.us/img402/6278/ironsig2.jpg</a>

  10. #30
    Lieutenant Colonel lordofseas's Avatar
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    Default Re: Create your own stargate ship!

    Quote Originally Posted by Merlin1701 View Post
    This should all be part of the OSDT...
    Everyone in that thread would come down on people for fanwanking.
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  11. #31
    Captain Alx's Avatar
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    Default Re: Create your own stargate ship!

    Quote Originally Posted by Merlin1701 View Post
    This should all be part of the OSDT...

    oh no christ no this thread is the personification of fanwank merlin you sure you want the OSDT flooded with this crap?

  12. #32
    Captain Merlin1701's Avatar
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    Default Re: Create your own stargate ship!

    ...then it belongs in 442's old fanwank thread.

    The OSDT was created for members to post their ship designs either created in a 3d model format, 2D image or spec sheets. If this was LSA I would have merged this thread and medical design thread with OSDT. (not that I am stating I could mod this forum as it is a HUGE task...HUGE)

    I thought OSDT wasa place to share ideas and to help new members create their own ships designs.

    <a href=http://img402.imageshack.us/img402/6278/ironsig2.jpg target=_blank>http://img402.imageshack.us/img402/6278/ironsig2.jpg</a>

  13. #33
    Captain Alx's Avatar
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    Default Re: Create your own stargate ship!

    Quote Originally Posted by Merlin1701 View Post
    ...then it belongs in 442's old fanwank thread.

    The OSDT was created for members to post their ship designs either created in a 3d model format, 2D image or spec sheets. If this was LSA I would have merged this thread and medical design thread with OSDT. (not that I am stating I could mod this forum as it is a HUGE task...HUGE)

    I thought OSDT wasa place to share ideas and to help new members create their own ships designs.
    bolded i agree with but that thread kinda got flooded by more fanwanking uberships then this thread

    and i agree with what the OSDT is for but am happy that it has some "class" even tho i dont agree where the fanwank line goes.

  14. #34
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    Default Re: Create your own stargate ship!

    OK now for a REAL ship

    Name: Phoenix (I know its been used before its the first i thought of)
    Class: MJOLNIR
    Race construction: Ancients/ Human,Asgard,ori mods
    Shape: Aurora Class battleship
    Hull: Titanium,Nacquda ,Trinium combo ( Sorry about my spelling)
    Weapons: Drones, Asgard beams, Ori Pulse lasers(not the beam weapons) and Ha'yak lasers and 10 installed missile ports for the MK IV or VI Nacquda inhansed nukes (lol just incase)
    Defensive Attributes: Atlantis Shields, Cloaking
    Power source: Atlantis' 3 ZPM Platform plus 9 ZPMs in reserve
    Hyperdrive: O'Neill's' Advanced cargo ship hyperdrive( use a larger battleship hyperdrive but appily similar upgrades), more efficient Wormhole drive
    Senors: combination of the best all three races can come up with



    I dare you to try to beat this ship any one make up a ship that can top this

    PS. All weapons are positioned for 360 degree fire.

  15. #35
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    Default Re: Create your own stargate ship!

    Quote Originally Posted by Kull Worrior View Post
    OK now for a REAL ship

    Name: Phoenix (I know its been used before its the first i thought of)
    Class: MJOLNIR
    Race construction: Ancients/ Human,Asgard,ori mods
    Shape: Aurora Class battleship
    Hull: Titanium,Nacquda ,Trinium combo ( Sorry about my spelling)
    Weapons: Drones, Asgard beams, Ori Pulse lasers(not the beam weapons) and Ha'yak lasers and 10 installed missile ports for the MK IV or VI Nacquda inhansed nukes (lol just incase)
    Defensive Attributes: Atlantis Shields, Cloaking
    Power source: Atlantis' 3 ZPM Platform plus 9 ZPMs in reserve
    Hyperdrive: O'Neill's' Advanced cargo ship hyperdrive( use a larger battleship hyperdrive but appily similar upgrades), more efficient Wormhole drive
    Senors: combination of the best all three races can come up with



    I dare you to try to beat this ship any one make up a ship that can top this

    PS. All weapons are positioned for 360 degree fire.
    9 zpms... there wasnt even 5 zpms mentioned in the whol sga series where u gunna find 9 ?

  16. #36
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    Default Re: Create your own stargate ship!

    Atlantis....but painted with a slightly darker paint....

  17. #37
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    Default Re: Create your own stargate ship!

    Quote Originally Posted by colbmista View Post
    9 zpms... there wasnt even 5 zpms mentioned in the whol sga series where u gunna find 9 ?
    3 when they got there
    5 on weirs list (M7G-677, Dagan)
    1 from Egypt
    1 from the Tria
    1 from the Genii
    3 from the Asurans
    1 from the Asuran city
    4-6 stolen by Todd

    Thats 19-21 zpms.....

  18. #38
    Colonel puddlejumperOZ's Avatar
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    Default Re: Create your own stargate ship!

    Quote Originally Posted by escyos View Post
    3 when they got there
    5 on weirs list (M7G-677, Dagan)
    1 from Egypt
    1 from the Tria
    1 from the Genii
    3 from the Asurans
    1 from the Asuran city
    4-6 stolen by Todd

    Thats 19-21 zpms.....
    Can I quote you on that Escy, it seems a lot on the OSDT think there ain't that many to go around.
    My FF.netStories -Stargate Atlantis Allies-Colonel Ted Hasluck Bio
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  19. #39
    Second Lieutenant
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    Default Re: Create your own stargate ship!

    Quote Originally Posted by escyos View Post
    3 when they got there
    5 on weirs list (M7G-677, Dagan)
    1 from Egypt
    1 from the Tria
    1 from the Genii
    3 from the Asurans
    1 from the Asuran city
    4-6 stolen by Todd

    Thats 19-21 zpms.....
    ¸i was refuring to in the tauri`s hands the sgc hasnt had all thos

  20. #40
    Lieutenant General thekillman's Avatar
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    Default Re: Create your own stargate ship!

    3 when they got there
    dead

    5 on weirs list (M7G-677, Dagan)
    one was found and lost again

    1 from Egypt
    dead

    1 from the Tria
    still have that one
    1 from the Genii
    dead
    2from the Asurans
    1 from the tria, 2 asuran ones to fill it up.

    1 from the Asuran city
    yes that's still there

    4-6 stolen by Todd
    Todd stole 3 for the cloning facility. destroyed
    1 for his superhive, destroyed
    2 for Atlantis, still there.

    Thats 19-21 zpms.....[/QUOTE]
    of which 5 are left

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