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  1. #1
    Colonel s09119's Avatar
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    Arrow1 Continuing Stargate

    Okay, I had an idea: continuing SG-1! In the "Theoretical Season 11" Thread, I created a full Season 11, but it ended the Ori story arc and led into "Ark of Truth". I'm going to use that Season 11 I made to create an extended Stargate, with more seasons, new enemies, and all new adventures.

    NOTES:
    - The writing and length increases with time as I get better at this, so please be patient at the start, especially with Season 11, which was written very quickly and never intended to be the start of this project.
    - As Samantha Carter remains head of SG-1 for some time in this continuation, it is assumed that she never becomes full time commander of Atlantis. She serves as the city's head for a brief period of transition before Richard Woolsey is brought in during Season 4 (a year earlier than he normally would have).
    - The Lantean invention known as "the wormhole drive" does not exist up to Season 2 of Universe. Period. Ever. It was never seen onscreen, and in "Enemy at the Gate," Atlantis traveled from Pegasus to the Milky Way in a matter of days, arriving just a few hours after the Wraith hive ship.
    - The Asgard plasma weapons given to Earth in "Unending" have been significantly tuned down in this continuation. They are still extremely powerful, but not as much so as they have been seen to be in Atlantis and the original SG-1.


    INTERIM PROJECT: Updating SG-1

    - --- -
    Stargate SG-1

    Seasons 1 - 10: (Link)
    Synopsis: A long-buried alien relic is uncovered, prompting the United States government to create Stargate Command. SG-1 sets out into the unknown and makes many new allies--and new enemies.

    Season 11: (Link)
    Synopsis: Earth and its allies strike back against the Ori, rallying their forces for the final battles of the war. In the darkness, however, danger lurks at every turn as the epic crusade draw to a close.

    The Ark of Truth (Link)
    Synopsis: Armed with the knowledge of an Ancient superweapon capable of stopping the Ori threat once and for all, SG-1 plans a suicide mission into the Alteran home galaxy to end the war before its too late.

    Continuum
    Synopsis: On the run from the new powers in the galaxy, disgraced System Lord Baal rewrites history in an attempt to prevent Earth from ever ending the reign of the Goa'uld.

    Season 12: (Link)
    Synopsis: The Milky Way rebuilds from its terrible war with the Ori, though it seems that not all are determined to bring about peace. A new enemy makes its presence known, but is it all that is in store for SG-1?

    Season 13: (Link)
    Synopsis: The galaxy braces for its greatest challenge yet as the merciless legions of the Der'kal swarm into the Milky Way, threatening to destroy everything in their path.

    Season 14: (Link)
    Synopsis: As SG-1 enters into a race against time to defeat the Der'kal, the alien invaders unleash their most powerful weapons in a bid for victory. The team comes to terms with their destinies, and Earth teeters on the brink of oblivion as the battle draws ever-closer.

    Season 15: (Link)
    Synopsis: A year after the fall of Earth, the fractured Alliance struggles to hold out against the Der'kal advance. But old friends and new allies soon make clear that the fight is far from over as the war comes to its shocking climax.


    Season 16: (Link)
    Synopsis: With the departure of the Der'kal threat, the galaxy is left an unfamiliar place, ravaged by war but full of hope for things to come. SG-1 embarks on a final year of adventures as the Alliance reconsiders its role and Earth rebuilds for a brighter future.



    Der'kal Invasion: The Rundown (Link)

    Hierarchy of Advancement (Link)

    Stargate Timeline (Spoilers for all seasons!):
    Part 1
    Part 2

    SG-1/Atlantis/Universe Schedule:
    Spoiler:
    Oh, and in case anyone is confused...

    The seasons are going to be thrown off a bit because of the one-year break between 14 and 15, which means that my Atlantis continuation will be running without SG-1 for a year. Think of it this way:

    SG-1___________________Atlantis___________________Universe
    Season 11_______________Season 4 (canonical)
    Season 12_______________Season 5 (canonical)
    Season 13_______________Season 6__________________Season 1 / 2 (canonical)
    Season 14_______________Season 7__________________Season 3
    ________________________Season 8_________________Season 4
    Season 15_______________Season 9__________________Season 5
    Season 16_______________Season 10_________________Season 6

    So the events of Season 8 (should I get that far) of Atlantis would be taking place during the one-year bubble of no-SG-1, and then Season 9 (should I get that far) would join up with Season 15 of the original show. Likewise, the events of my later seasons of Universe would begin during that same gap.

    Get it? Got it? Good.
    Last edited by s09119; June 22nd, 2011 at 04:12 PM.
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  2. #2
    Colonel s09119's Avatar
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    Arrow2 Re: Continuing SG-1

    The next chapter of my Stargate expansion focuses on the continuing story of the Atlantis Expedition! Follow the team we've come to love on new adventures in the Pegasus Galaxy, facing foes new and old, encountering wild worlds and terrible troubles, all while waging their epic war against the Wraith.

    NOTES:
    - In the canon of this continuation, the Atlantis episode "Ghost in the Machine" has been rewritten, as has the episode "Enemy at the Gate." Please see the Season 5 section for the new additions.
    - As Samantha Carter remains head of SG-1 for some time in this continuation, it is assumed that she never becomes full time commander of Atlantis. She serves as the city's head for a brief period of transition before Richard Woolsey is brought in during Season 4 (a year earlier than he normally would have).
    - The Lantean invention known as "the wormhole drive" does not exist up to Season 2 of Universe. Period. Ever. It was never seen onscreen, and in "Enemy at the Gate," Atlantis traveled from Pegasus to the Milky Way in a matter of days, arriving just a few hours after the Wraith hive ship.
    - The Asgard plasma weapons given to Earth in "Unending" have been significantly tuned down in this continuation. They are still extremely powerful, but not as much so as they have been seen to be in the original Atlantis and SG-1.


    - --- -
    Stargate Atlantis

    Seasons 1 - 4: (Link)
    Synopsis: An international expedition steps through the stargate for the Pegasus Galaxy to unlock the mysteries of the long-lost city of Atlantis... and unknowingly awakens a host of forgotten and deadly enemies.

    Season 5:
    Synopsis: Old enemies are on the run, making way for powerful new groups to emerge from hiding. A new leader steps forward to command the Expedition, and the team prepares for what may be its final battle to save Earth.
    5x01 "Search and Rescue"
    5x02 "The Seed"
    5x03 "Broken Ties"
    5x04 "The Daedalus Variations"
    5x05 "Ghost in the Machine" (1/2)
    5x06 "The Shrine"
    5x07 "Whispers"
    5x08 "The Queen"
    5x09 "Tracker"
    5x10 "First Contact" (Part 1 of 2)
    5x11 "The Lost Tribe" (Part 2 of 2)
    5x12 "Outsiders"
    5x13 "Inquisition"
    5x14 "The Prodigal"
    5x15 "Remnants"
    5x16 "Brain Storm"
    5x17 "Infection"
    5x18 "Identity"
    5x19 "Vegas"
    5x20 "Enemy at the Gate" (90 minute episode) (1/2/3/4/5)

    Season 6:
    Synopsis: The Lost City returns to Pegasus amidst a shocking change of events, leaving the future of the Expedition--and the entire galaxy--very much in the balance.
    6x01 "Crossroads, Part 1" (Part 1 of 2) (1/2/3)
    6x02 "Crossroads, Part 2" (Part 2 of 2) (1/2/3)
    6x03 "The Stowaway" (1/2/3)
    6x04 "Nightfall" (1/2/3/4)
    6x05 "Watchdog"
    6x06 "Survivor's Guilt"
    6x07 "Espionage"
    6x08 "TBA"
    6x09 "Yesteryear"
    6x10 "Iron Curtain" (Part 1 of 2)
    6x11 "Holocaust" (Part 2 of 2)
    6x12 "The Oasis"
    6x13 "Escape Velocity"
    6x14 "The Second Coming"
    6x15 "Progress"
    6x16 "Rivals"
    6x17 "Elizabeth"
    6x18 "Rogue Planet"
    6x19 "Lost Cities, Part 1" (Part 1 of 3)
    6x20 "Lost Cities, Part 2" (Part 2 of 3)



    Hierarchy of Advancement (Link)

    Stargate Timeline (Spoilers for all seasons!):
    Part 1
    Part 2

    SG-1/Atlantis/Universe Schedule:
    Spoiler:
    Oh, and in case anyone is confused...

    The seasons are going to be thrown off a bit because of the one-year break between 14 and 15, which means that my Atlantis continuation will be running without SG-1 for a year. Think of it this way:

    SG-1___________________Atlantis___________________Universe
    Season 11_______________Season 4 (canonical)
    Season 12_______________Season 5 (canonical)
    Season 13_______________Season 6__________________Season 1 / 2 (canonical)
    Season 14_______________Season 7__________________Season 3
    ________________________Season 8_________________Season 4
    Season 15_______________Season 9__________________Season 5
    Season 16_______________Season 10_________________Season 6

    So the events of Season 8 (should I get that far) of Atlantis would be taking place during the one-year bubble of no-SG-1, and then Season 9 (should I get that far) would join up with Season 15 of the original show. Likewise, the events of my later seasons of Universe would begin during that same gap.

    Get it? Got it? Good.
    Last edited by s09119; December 19th, 2011 at 06:29 PM.
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  3. #3
    Chief Master Sergeant Dark Soul's Avatar
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    Default Re: Continuing SG-1

    Looks good. I enojoyed reading it.

  4. #4
    Colonel s09119's Avatar
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    Default Re: Continuing SG-1

    12x02 "Requiem, Part 2" (Part 2 of 2)
    Synopsis: The newly formed Alliance faces its first attack, and a stunning revelation is made about a long-lost alien race.
    Spoiler:
    60 Second Recap of "Requiem, Part 1"

    Unwilling to take a threat lying down, Daniel and Carter step forward to address their attacker, demanding to know what the new arrival is talking about. But he merely smiles and repeats his message, affirming that this new "alliance" they have created will not last a day. They have powerful enemies already, ones far more dangerous than they are capable of ever coming to comprehend, and ones who will not allow this coalition to stand. Then the communcation cuts out, and the al'kesh lifts off the ground, revealing some sort of large device that has been dropped off from its cargo bay. The ship's engines roar to life and it races back to return to orbit, sending a few more plasma blasts into the citadel as it does so. SG-1 and the others in the gate room watch it fade into the distance, listening to reports from the Jaffa ships as they try and fail to puncture its hull before it is able to jump into hyperspace.

    Carter turns to Anteaus, asking what's the fastest way to get down outside to the landing zone to see what their guest just dropped on their doorstep. The Nox replies that an Asgard beaming station was built into Helopolis, and asks a nearby Tok'ra technician to transport SG-1 to the area. Putting a hand on the Nox's shoulder, Teal'c asks if he may also come along, saying that if this is the end as their assailant claims, he would like to see to it alongside his friends. Off Bra'tac's nod, Anteaus obliges, and a moment later, the five of them disappear in a flash of light. Instantly, they are transported several hundred meters away, down to the nearby beachfront where the al'kesh had parked. Mitchell immediately regrets not coming in offworld gear, as the massive device before them is completely alien to even Carter, not resembling anything they've seen before. Despite the Goa'uld design of the transporting craft, then, this is not a creation of anyone they've ever met.

    Suddenly the device, itself around the size of an Earth tank, begins to light up, with various panels brightening in rapid succession. Vala backs away, suggesting they get away from whatever it is in case it's some sort of weapon, but Carter says that they need to at least try and figure out what it is and what it was dropped here for. She goes to take a step closer, but then the object flashes with blinding intensity, and a shock wave pulses out, knocking SG-1 to the ground. As a loud hum begins sounding from within, and Carter finally sees reason and radios back to Helopolis to beam them inside at once, telling the people there to dial the stargate out of here.

    Just as the fortress is about to bring them back, though, Daniel's eyes widen, and time seems to slow; suddenly, the world around him is washed away and replaced with the image of a tent on a sand-covered world. Something about this device has triggered a flashback to when he was ascended, and he looks on at an exchange between himself and a very-much-alive Oma Desala. The Ancient is relating to him stories of the Furlings, the last of the Great Alliance to be found by SG-1. Apparently, the Furlings were the most human-like of the Four Races, perhaps even moreso than the Ancients themselves, and their sometimes childlike wonder at the mysteries of the universe was, in the end, their complete and utter undoing.

    ((Flashback: Millions of years ago))

    The Alliance had been in existence for many hundreds of thousands of years when a team of Furling scientists created an artificial intelligence designed to operate aboard their starships, to make them more efficient and less reliant on living crews. At first, it was hailed as a revolutionary invention by many in the scientific community, but the other races had their concerns. And in deed, despite early successes, the computer quickly became self-aware, deciding that the Furlings were not worthy of its assistance. In fact, it would come to decide that organics on a whole were unworthy next to synthetic life. It took control of the vast Furling fleet through their highly networked computer systems and bombarded its creators' worlds from orbit, nearly exterminating the Furlings in the process. They fled in their oldest, non-networked ships ships to Earth, the great Ancient capital where their allies agreed to shelter them from harm.

    But the AI was not finished. It ruthlessly attacked the Nox and Ancient worlds, launching a full-blown invasion with the massive Furling fleet, threatening to overrun and destroy them in short order. Even the Asgard, typically so safe in their home galaxy, found themselves under siege, and the Alliance began to fracture. Public opinion within the Four Races turned against the Furlings, seen now as creators of a terrible scourge on the galaxy, and the federation that had withstood all external threats withered from within. The Furlings, unable to bear the shame of what they had done, fled the galaxy for parts unknown.

    Eventually, the AI was defeated when the Alliance cut all interstellar communcations devices, disabled all networked computer systems, and destroyed the rogue Furling fleet, effectively giving the entity nowhere to go. It perished, but the damage was already done; the Asgard sealed themselves in the Ida Galaxy, and were soon embroiled in war with the Replicators, which they assumed was the rogue AI born anew. The Nox tried to reuinite the Alliance, but it was useless. The threads had already been cut, and a few centuries later, a great plague swept the galaxy, forcing the Ancients to abandon the Milky Way for the safety of Pegasus. With the Goa'uld quickly emerging from the swamps and rising to power, the Nox tried to fight on their own, but eventually gave in to the inevitable and returned to their homeworld. They buried their warships and vowed pacifism, declaring that they would never again take on the ills of a universe when all it ever led to was disaster.

    The Alliance was dead.

    ((Present Day))

    Suddenly coming back to his body, Daniel grabs Sam's arm and tells her not to have them beamed out just yet. He recognizes this device; it's of Furling design, he remembers that much now, and that's very, very bad. As the humming grows louder, he racks at his unlocked memories and pulls out a terrible truth about their situation. He knows what this is, and if it's the Furlings behind this, they have not realized how things have changed. The device resting on the breach in front of them is a naquadah-enhanced fusion bomb, capable of destroying this entire planet.

    Mitchell radios the citadel and orders them to beam the weapon away, the location not really mattering as long as it's not Heliopolis. Teal'c reluctantly points out that there are Free Jaffa motherships in orbit, and says that if the device is beamed aboard one of them, it could jump to hyperspace and let it detonate harmlessly in subspace. Without a second to spare, Anteaus thanks the Jaffa on board for their sacrifice and the plan is carried out, the remaining ha'tak reporting that the bomb ultimately explodes a few light-years away, sparing the Citadel and the dignitaries present.

    SG-1 (sans Teal'c) then returns to Earth, tired and weary, and meets with General Landry in the meeting room for a debriefing. Daniel theorizes that either the Furlings have returned with a vengeance or someone has found a cache of their deadliest technology. Either way, whoever was behind the attempted destruction of Heliopolis is a serious threat to the new Alliance, and they need to figure out what's going on before they strike again. Nodding in agreement, Landry says that they'll get to it in time, but that can wait for another day; right now, the United Nations needs to be informed of this and the status of the coalition they've just entered.

    As the team files out, all relishing the chance for a shower, Vala and Daniel lag behind. When the former asks what's on the later's mind, Daniel replies that he's honestly concerned; fighting off the Ori was bad enough, but if someone out there has access to the technology of the Furlings, and is prepared to use it against them, they could be in for one long haul. Vala puts her arm around his shoulder, pointing out that they've been to Hell and back and won. But as they rush out to join their teammates, neither of them look certain that they can do it again.

    The End
    Last edited by s09119; March 11th, 2010 at 07:00 AM.
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  5. #5
    Colonel s09119's Avatar
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    Default Re: Continuing SG-1

    12x03 "Starcrossed"
    Synopsis: Rodney McKay temporarily joins SG-1 when Samantha Carter is injured and ends up proving more useful than anyone, including himself, could have imagined.
    Spoiler:
    Samantha Carter is running experiments in her lab back on Earth, trying to deduce the properties of a strange metallic substance that SG-18 brought back from a Jaffa world the previous day. She tries running a small electrical current through it, but the capacitor spikes, and she is thrown to the ground in a heap of sparks and fire. Lying on the floor, she stares back at her instruments for a second before sighing, reaching up and hitting the call button for the medical bay.

    She's quickly rushed to the infirmary, but her ankle is sprained, so she won't be able to join her team on a mission to P7X-914 later that day. Luckily for SG-1, Dr. Rodney McKay is just arriving in the gate room, coming back for a short leave from Atlantis. But instead of getting some R&R, Mitchell and Daniel talk him into joining them offworld for the mission, replacing Carter for this one time only. McKay really has no interest in giving up his free time to go gallivanting across the Milky Way with them, and only gives in when Daniel points out that it would probably impress Sam to no end. Suddenly, Rodney seems more than willing to come along.

    A quick trip step through the stargate and the team (sans Teal'c, who is still doing work on Chulak) arrives on P7X-914 amid, surprisingly, a firefight. A small group of Jaffa are being engaged by a larger force of humans, who have them pinned down behind a rock outcropping. At once, Mitchell, Daniel, and Vala rush forward to assist the Jaffa, but McKay lags behind, not quite knowing which side is the allied one. One of the humans sees him and runs towards him, pulling out a pistol. But before he can fire, a Jaffa warrior zats him; after this, McKay joins the others.

    With SG-1's help, the humans are quickly pushed back, and they retreat into the nearby woods. Mitchell asks the lead warrior what's going on, and he replies that those men were from the Lucian Alliance. Apparently, their new leader is trying to muscle his way into control of outlying worlds, and he's doing a much better job than Netan ever could. A planet in a nearby system has dropped out of contact, and they think it's only a matter of time before this world falls, as well.

    In the meantime, though, the Jaffa bring the team back to a nearby city, one of five that were set up around the stargate back in the days of the System Lords. They're offered lodgings for the night, as the Lucian Alliance troops will do doubt be guarding the gate now.

    While Mitchell and Vala head out into the city center to gather information, McKay and Daniel discuss life on Atlantis; Rodney feels a little left out there, never knowing quite where he belongs. Daniel sympathizes with him, remembering the days when he always felt out of place on SG-1. But he convinces McKay that the feeling will pass with time, and eventually he'll see John Sheppard the way he himself sees Jack O'Neill.

    Suddenly, the sound of gunfire and staff blasts sound from the square, and the two look out the window to see Col. Mitchell and vala pinned down by... Jaffa!? Cam takes a direct staff hit to the chest and goes down hard, and Vala is zatted a few seconds later. Then, the attackers glance up at the building where Daniel and McKay are waiting, and they rush to the entrance.

    Knowing they don't have much time, Jackson grabs their gear and weapons and throws them out onto the ledge outside the window. He seings outside and motions for McKay to join him, but he refuses to budge, afraid he'll fall. With the sounds of feet coming closer, Daniel reaches in and yansk Rodney outside with him, then the two clamber onto the rooftop next to theirs, barely evading the traitorous Jaffa in the process.

    Down in the city square, Mitchell and Vala are being taken away, along with the Jaffa that met them at the gate. Obviously, some of the people here were spies for the Lucian Alliance, and decided to round up those they could. From their place on the room, McKay and Daniel watch, helpless. After collecting their things, they sneak into another building via window, steal a pair of cloaks, and head downstairs into the marketplace.

    Two dozen Jaffa and humans are walking about, keeping the citizenry in check. There are rumors that the other cities are being ambushed, as well, and that reinforcements are coming through the stargate to control the populace. Someone waves to the two Earth doctors, motioning for them to come into a nearby pub. They do so, and sit down with a trio of men who claim to have a stash of weapons.

    The men want to get rid of the Lucian Alliance, but know that there's no way to do it without help from the Jaffa Nation at large. So they have an idea; take zats and stun their way to the gate. Then, they and some others will hold off the enemy while McKay and Daniel get through to Chulak and call for aid. McKay doesn't want to do it, afriad that they'll get captured with ease. But Daniel assures him that he's escaped worse situations, and the duo agrees.

    An hour later, they launch their attack. Eight Jaffa come out of the forest near the gate firing, taking down half of the Lucian guards at once. A tense firefight ensues, in which Daniel slowly advances on the DHD. He starts to dial, but one of the enemy zats him from behind, and he collapses. McKay, knowing he needs to do this, rushes out, clumsily stuns the human, "bad" human, and dials Chulak, punching in the last symbol Daniel missed.

    The gate activates, and he drags himself and Dr. Jackson through...

    ((A few hours later))

    The stargate activates again, and dozens of Jaffa pour through, along with a few Goa'uld-esque tank-like vehicles the Jaffa have constructed under Bra'tac. McKay, Daniel, and Teal'c come through, as well, and they move toward the city. As sounds of very little staff blasts break out (the majority of the Lucian Alliance men are surrendering), Daniel congratulates McKay; he saved the day.

    Back at the ISGC, McKay is preparing to head back to Atlantis. But just as he's about to leave, Carter comes in the gate room on crutches, thanking him for being so brave. She gives him a light peck on the cheek, then watches as he heads home.
    Last edited by s09119; March 13th, 2010 at 09:28 AM.
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  6. #6
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    Default Re: Continuing SG-1

    12x04 "The Fugitive"
    Synopsis: When reports surface about the man who attempted to destroy Heliopolis, the team returns to an old ally's world in the hunt for their mysterious new adversary.
    Spoiler:
    Following a short leave while her ankle healed, Samantha Carter is reporting back for duty, and just in time for a new mission. Reports have been coming in from outlying Jaffa worlds about an al'kesh pilot matching the description of the man who attacked Helopolis, and General Landry wants the team to check it out.

    ((NOTE: At this point in time, it is obvious that Teal'c is not a member of SG-1, and hasn't been for some time now, as he is helping to govern the Jaffa Nation. Unless states otherwise, "SG-1" refers to Carter, Mitchell, Daniel, and Vala.))

    Walter dials the gate out to the Jaffa planet in question, and the team departs. The world they arrive on is only spacely populated, with a population of only a few thousand; it was only settled near the end of the war with the Ori, so not many people have arrived yet. They are met at the gate by a Jaffa woman named Telin, who is the elected leader of the small settlement here, and fought for the rebel Jaffa during the years of Goa'uld opression.

    As she brings SG-1 to the center of the town, Telin explains the situation; an al'kesh landed here three days ago to trade for supplies, and the pilot (whom she recognized from advisories posted on Chulak) said he would return soon for more. The date he gave is tomorrow, and the people here do not have the firepower to detain him alone.

    Carter pulls away and jogs back to the stargate, saying that she'll request a few jumpers from Atlantis via the Midway station to deal with the al'kesh, and Telin takes the other three to a good-sized house where they can spend the night. At first, Mitchell is reluctant, remembering how they were ambushed in "Starcrossed." But eventually they realize it is the smartest thing to do, and they settle down for the night, each person taking a shift watcing the doorway.

    Finally, morning arrives. A duo of puddle jumpers were brought in around dawn, and are sitting--cloaked--in a small forest clearing a mile or so from the village. SG-1 dons some of the villagers' clothing so as not to give themselves away, and they wait in the marketplace for their guest to show up.

    A few hours later, someone shouts that a starship is inbound. An al'kesh comes soaring out of the sky, heading for a rise about a quarter mile away (we notice now that this al'kesh is slightly different from others, appearing not entirely Goa'uld in design). Telin and a few of the other village leaders tell SG-1 that they are going to go meet with the man, and they head off toward the landed ship. The team watches them grow smaller and smaller in the distance for a moment, then return to the safety of the market crowds.

    Just as Vala is beginning to wonder what's taking so long, a plasma blast archs into the village and slams into one of the larger buildings, throwing stone and cement everywhere. SG-1 takes cover, watching in amazement as the al'kesh lifts into the air, coming towards them on an attack run. Mitchell guesses that Telin let slip that they were here, and the pilot has decided to try and kill them while he has the chance.

    Carter radios the men in the jumpers and tells them to double-time it to the town center and take the al'kesh down. But then they have to run, as the ship is directly overhead and begins dropping plasma bombs on the marketplace. A small group of Jaffa troops arrive, and valiantly attempt to drive off the bomber with staff weapons, but they are silenced after a moment by a series of blasts from the al'kesh's turret.

    The team runs into a narrow alleyway, barely dodging plasma fire that incinerates a trio of produce stands sitting nearby. Luckily for them, though, the jumpers are arriving, and they loose a flurry of drones into the side of the al'kesh. The gunship shakes, wobbling in mid-air, and veers off, heading up into the atmosphere. The jumpers persue, but before they can launch another salvo, the wounded bomber blasts them both out of the sky, its pwoerful turret completely blowing one apart and hitting the engine pod of another, sending it spiraling into the outskirts of the town. Now unhindered, the al'kesh blasts into the atmosphere, escaping yet again.

    SG-1 emerges from the alleyway to find dozens of badly-wounded Jaffa lying in the market square, some with limbs missing. Vala and Daniel rush to the stargate to call for a medical team from Earth, and Carter and Mitchell head out of the village to look for the downed jumper. After a half hour of searching, they find it half-submerged, nose down in a small lake. Luckily, the rear hatch is above the surface, so they easily gain access, but the two ISGC personnel inside are dead. Carter radios for the med team to come get the bodies, then raises the jumper onto dry land (revealing that she got the gene therepy during her time on Atlantis).

    She powers up the HUD, and she and Mitchell recieve a shock; the al'kesh is still in orbit, with its hyperdrive systems offline. The drones scored a lucky hit and knocked them out, so their man is stuck. While Carter diagnoses the damage done to the jumper, the med team, along with Daniel and Vala, arrive. The bodies are taken, and Carter says she can fix the damage in under an hour.

    An hour later, she's done. They fly the craft back to the village, where the badly-burnt body of Telin is being transported through the gate to her homeworld. The team appologizes to the townsfolk for what they caused, and say they'll help them get back on their feet. Then, Carter lifts the jumper into the sky, breaking orbit and heading to where the al'kesh is drifting. She cloaks the ship as they approach, and easily pull alongside its airlock.

    The four of them grab their weapons (zats and P90s), lower the back hatch, and enter the gunship. The power is flickering, and the artificial gravity isn't as strong as usualy. Daniel notices that several doors are sealed, no doubt to block off areas exposed to space from this section. After a few minutes of sneaking, during which they see no one, they arrive outside the pel'tak. They burst in at once, zats raised, but see no one. Suddenly, the craft shakes violently, and they rush to the window in time to see something amazing; the side of the al'kesh is blown apart (from the cargo hold within), and a death glider soars out. Then, even more amazing, it opens a hyperspace window and disappears... their man has escaped.

    Afterwards, the team returns to the ISGC, landing the damaged al'kesh and the jumper outisde. They explain the situation to Teal'c through the stargate, asking if there have been anymore sightings by Jaffa. He says no, but that two more outlying Jaffa worlds have mysteriously cut contact with Chulak. Something is definately coming, and it can't be good.
    Last edited by s09119; March 13th, 2010 at 09:28 AM.
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  7. #7
    Black Tip Reef Shark
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    Default Re: Continuing SG-1

    nice idea, with a bitter/foul taste at the end:

    EARTH SHALL NEVER FALL -.- we maybe invaded but i if the abyss draws closer we would fight to the bitter end (meaning: after this fight we have either won or there is no more Tauri left, this goes at least for the US, the Russians, the chinese, the united kingdom, the french and the german parts of the world i'd say as soldiers are tought to fight for the cause till there is either victory to be gained or till they themselves are dead, even more if your homeword, a lot of civilians (among them your family - even if you do not have children yourself you most likely have relatives of some kind) and your very culture are at risk of annihilation!

    greetings LAX
    ps: does this new enemy have any kind of cultural background (in the history of earth, like the goa'uld playing "god" on earth)?

  8. #8
    Colonel s09119's Avatar
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    Default Re: Continuing Stargate

    Quote Originally Posted by Fleet Admiral - Earth View Post
    Awesome episode man, loved it.

    Didn't see that ending coming but i remember that house episode, classic.
    It seems House fans = Stargate fans around here...

    Timothy Zahn is an incredible author, been reading alot of his books lately.
    That he is

    Lt. Col. Mcoy, i don't know how ur seeing Roslin, Talbot is completely different, younger too i presume.
    Danielle Talbot is indeed younger; she's only in her late 30s to very early 40s.

    s09119, we know the U.N and the U.S. have a ship left and now so do the chinese somehow, just wondering when we find out the make up of Earth's remaining ships.
    All that's been revealed so far is the Jupiter, though Maj. Eaton noted in "Severed Dreams" that they do have at least one DSC-304 remaining. What else is left in the Tau'ri fleet will be shown soon enough.

    p.s. you said there was the Jupiter - 305, 4 -304's and 3 - 303's but when i re-read Star by Star you listed this combination of ships escaping and then we saw a 304 i think destroyed after a bombinng run before it could open a hyperdrive window, and left us wondering whether it was the aurora or not.

    Of course we gotta keep guessing if it was or wasn't the aurora but i was just wondering exactly what military assets the Earth remnant has, including F-302's,-302b's, hovertanks factories production facilities for weapons or ships. And if u accidently made a mistake on the composition of Earth's remaining Fleet.
    Earth only has a few F-302s and their bomber variants, mostly just a squadron at the Beta Site and then whatever the ships can carry (as well as their normal complement of jumpers). As for tanks, I don't think there's any of them; Earth's new group of them was on Nueva during the battle over Earth, and it's doubtful they were extracted when so many civilians still had to be moved at the same time. The survivors do not, unfortunately, have anything in the way of manufacturing capabilities at the Beta Site, and as such they're relying completely on the Alliance for munitions and other such things.

    great story, glad ur computer's back and sorry if anything i say is annoying or too critical or what not, sorry.
    Thanks, and it's no problem

    Quote Originally Posted by Laxian of Earth View Post
    EARTH SHALL NEVER FALL -.- we maybe invaded but i if the abyss draws closer we would fight to the bitter end (meaning: after this fight we have either won or there is no more Tauri left, this goes at least for the US, the Russians, the chinese, the united kingdom, the french and the german parts of the world i'd say as soldiers are tought to fight for the cause till there is either victory to be gained or till they themselves are dead, even more if your homeword, a lot of civilians (among them your family - even if you do not have children yourself you most likely have relatives of some kind) and your very culture are at risk of annihilation!

    greetings LAX
    ps: does this new enemy have any kind of cultural background (in the history of earth, like the goa'uld playing "god" on earth)?
    There's definitely a resistance of some kind on Earth, and that'll be seen soon, trust me.

    And the Der'kal are an extragalactic race; they only arrived in the Milky Way a few thousand years ago, and only really noticed Earth with its rise to power after the fall of the System Lords. So no, they didn't shape any civilization here.
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  9. #9
    Lieutenant Colonel Lt. Col. Mcoy's Avatar
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    Default Re: Continuing Stargate

    Actually, Roslin isn't really that old, if I recall. Her illness makes her seem older I think.

    But hey, even I was confused when I kept seeing her in my head.

  10. #10
    Colonel s09119's Avatar
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    Default Re: Continuing Stargate

    The original and second posts have been updated
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  11. #11
    Lieutenant Colonel major davis's Avatar
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    Default Re: Continuing SG-1

    Quote Originally Posted by s09119 View Post
    The next chapter of my Stargate expansion will focus on the continuing story of the Atlantis Expedition! Follow the team we've come to love on new adventures in the Pegasus Galaxy, facing foes new and old, encountering wild worlds and terrible troubles, all while waging their epic war against the Wraith. Season 6 is set to premiere after the conclusion of my above Stargate: SG-1 expansion, so stay tuned!

    NOTES:
    - In the canon of this continuation, the Atlantis episode "Ghost in the Machine" has been rewritten, as has the episode "Enemy at the Gate." Please see the Season 5 section for the new additions.
    - The Lantean invention known as "the wormhole drive" does not exist. Period. Ever. It was never seen onscreen, and in "Enemy at the Gate," Atlantis traveled from Pegasus to the Milky Way in a matter of days, arriving just a few hours after the Wraith hive ship.
    - The Asgard plasma weapons given to Earth in "Unending" have been significantly tuned down in this continuation. They are still extremely powerful, but not as much so as they have been seen to be in the original Atlantis and SG-1.


    - --- -
    Stargate: Atlantis

    Season 5:
    Synopsis: Old enemies are on the run, making way for powerful new groups to emerge from hiding. A new leader steps forward to command the Expedition, and the team prepares for what may be its final battle to save Earth.
    5x01 "Search and Rescue"
    5x02 "The Seed"
    5x03 "Broken Ties"
    5x04 "The Daedalus Variations"
    5x05 "Ghost in the Machine" (1/2)
    5x06 "The Shrine"
    5x07 "Whispers"
    5x08 "The Queen"
    5x09 "Tracker"
    5x10 "First Contact" (Part 1 of 2)
    5x11 "The Lost Tribe" (Part 2 of 2)
    5x12 "Outsiders"
    5x13 "Inquisition"
    5x14 "The Prodigal"
    5x15 "Remnants"
    5x16 "Brain Storm"
    5x17 "Infection"
    5x18 "Identity"
    5x19 "Vegas"
    5x20 "Enemy at the Gate" (to be revised)

    Season 6:
    Synopsis: The Lost City returns to Pegasus amidst a shocking change of events, leaving the future of the Expedition—and the entire galaxy—very much in the balance.
    6x01 "Crossroads, Part 1" (Part 1 of 2)
    6x02 "Crossroads, Part 2" (Part 2 of 2)
    6x03 "Nightfall"
    6x04 "Survivor's Guilt"
    6x05 "The Hunter"
    6x06 "Lockup"
    6x07 "Yesterday, Today, and Tomorrow"
    6x08 "Espionage"
    6x09 "Against the Clock"
    6x10 "Darkness Rising" (Part 1 of 2)
    6x11 "TBA" (Part 2 of 2)
    6x12 "TBA"
    6x13 "TBA"
    6x14 "The Second Coming"
    6x15 "TBA"
    6x16 "TBA"
    6x17 "TBA"
    6x18 "TBA"
    6x19 "TBA"
    6x20 "TBA"



    Hierarchy of Advancement (Link)

    Stargate Timeline (Spoilers for all seasons!):
    Part 1
    Part 2

    SG-1/Atlantis Schedule:
    Spoiler:
    Oh, and in case anyone is confused...

    The seasons are going to be thrown off a bit because of the one-year break between 14 and 15, which means that my Atlantis continuation will be running without SG-1 for a year. Think of it this way:

    SG-1___________________Atlantis
    Season 11_______________Season 4 (canonical)
    Season 12_______________Season 5 (canonical)
    Season 13_______________Season 6
    Season 14_______________Season 7
    ________________________Season 8
    Season 15_______________Season 9
    Season 16_______________Season 10

    So the events of Season 8 (should I get that far) of Atlantis would be taking place during the one-year bubble of no-SG-1, and then Season 9 (should I get that far) would join up with Season 15 of the original show.

    Get it? Got it? Good.
    Wait can you please explain what will happen in crossroads? Or give me a link.

  12. #12
    Brigadier General Crazy Tom's Avatar
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    Default Re: Continuing Stargate

    Quote Originally Posted by Rasunda View Post
    Well I'm the best on english in my class...
    And I'm not that good at english...
    Well... now your just inviting a wisecrack in.

  13. #13