Page 10 of 20 FirstFirst ... 78910 111213 ... LastLast
Results 181 to 200 of 398

Thread: Everything you ever wanted to know about Hiveships/Wraith.

  1. #181
    Lieutenant Colonel Ouroboros's Avatar
    Member Since
    Mar 2005
    Posts
    4,812

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    I tried to trim out some of the stuff that I would only have responded to the same way I did other similar points. If there anything I missed you want me to address specifically just point it out.

    Quote Originally Posted by Mister Oragahn View Post
    I do think both work, the energy of the destroyed stargate was being sent elsewhere, likely some layer of subspace. Many emitters or stronger but fewer emitters could achieve same effects, with advantages for both I suppose.
    But it's a fact that shields work, in 99.9% of cases, as one way devices, and that the Lantean cityshield bares all similarities to a solid shell once it's up, as long as there's no stress put on it.
    They do work as 1 way devices yes, but there's also never been any indication that you could block things with the backside at all and Zelenka in this episode makes no mention of blocking things with the backside being an issue. All he talks about is the emmiters being the problem.

    Now you could take this and use it to absolutely and totally nerf the **** out of stargate just by saying that they used all the emmiters and that even then a couple nukes were more than the cityshield could handle. Dovetail that with how later in the same episode they talk about the awesome power of an exploding stargate (multiple nukes) and it's ballgame. I prefer not to of course because yeilds that low don't make sense in the context of naquada availability, 1 gigaton nukes built by the USAF in the 90's, or simply dropping large enough things from orbit at a decent speed.

    It is fairly clear to me though that the energy is being absorbed and sent somewhere not deflected. Containing that fireball until it was nothing but a comparitively small sub nuclear explosion wouldn't have been possible otherwise. That energy had no where to go trapped in that forcefield unless the shield was sending it somewhere. My theory is simply that the process of this "sending" for whatever reason requires power as well and that the actual handling of the weapon/attack energy also places a strain on the emmiter. So you need energy to get the emmiter to function/send the energy of the attack and the process of sending the energy strains/overheats/taxes the emmiter. It's also likely that as the emmiter heats up and nears failure it loses efficiency, requiring more energy to shunt the same amount of hostile energy which likely also only hastens the overheating process. This is where the "transfer power" trick comes in as well as the reason why you can't do it indefinately until your power core is totally dead and still expect to have shields.

    Either one could be a potential point of failure then. If you've got excellent emmiters and a lousy powersource the powersource can't keep up with the demand to enable the emmiters to shunt the attack energy away. If you've got a massive power source, like a ZPM, then the problem becomes the emmiters themselves overheating and burning out as a result of handling too much energy in a given timeframe.

    The second one probably happens a lot more often than the first, not just for ancients but in general. There is very obviously some physical component to shields that fails causing them to eventually go down and/or lose appreciable amount of their total strength permanently until they are repaired.

    So only Earth would be allowed to plug a ZPM into a mainframe which was not meant to use one, to deflect a stream of plasma and photons that would kill all life on a planet (stuff in the teraton range) but warships designed by the Lanteans themselves would not come with shields as good as Atlantis'?

    There's the simple problem that overtaxing the shield emitters never happened before. Now we suddenly get such a case, precisely the only time the shield is supposed to contain a gigaton explosion from inside out? That's just too much of a coincidence.
    We do have a case now though, and it can be used to explain an awful lot so I rather like it. As far as Asgard shields not failing that's simple to explain, they're superior in this respect. Their shield emmiter tech is better than the ancient equivalent. It's not surprising considering shields are a primarily military technology and the ancients hadn't fought a war, let alone a war against a comparable opponent, in literally millions of years.

    I'm not sure about the method, especially the documented records about the absolute lack of such events from external attacks against Atlantis.
    I'm also fairly sure that a warships would have enough redudancies to allow emitters to kick in to help those which would fail, if they were to be.
    It's possible that there's some hard limit to the number of emmiters you can have for X surface area of shield before they start to interfere with each other somehow. The trend toward size though is fairly clear, the bigger the shield the better. I'd speculate it's because a bunch of interlinked emmiters can share the load of attack energy between all of them, preventing any single one or group of them from failing. This is consistant with how you don't ever seem to see holes in shields being opened, but rather the whole thing failing at once. In seige then the Wraith fleet would just not have been large enough to overtax all of the cities emmiters at once fast enough, meaning that they instead had to gradually deplete its power source.

    As for Misbegotten:

    We can see the curvature now, which wasn't that obvious before. But still, the explosions were nowhere that powerful, they were faint white. I suppose that would put them in the low megaton range at best.
    A fairly small difference in curvature can account for a thousand fold reduction in estimated yeild? If true then that calls into question how a hiveship can survive one of the Daedalus nuclear weapons yet still be destroyed by the weapons of another hive that are a thousand times less powerful in a matter of minutes.

    It does however go toward the general trend of SG yeilds being nerfed as of late however. Even low megatons is downright terrifying in a universe dominated by continuum Goa'uld and Asgard rebels packing WW2 artillery stikes. The Tau'ri of course will get to keep their gigaton and teraton level nukes, which they will proceed to delegate to being a secondary weapon.

    Time for another BSG vs Stargate thread perhaps?

    You do need to thumbnail that picture or spoiler it though, it's breaking page tables.

    Now, I agree, the Wraith found a way to capture ZPMs from warships without depleting them. But remember...
    What I take from that except is that the assumption of ancient near invincibility was false and that they eventually paid for it rather harshly. I'm not disputing that in ideal conditions, with full drones and fresh paint an ancient ship is superior to any Wraith one. That much is obvious. What's not so obvious anymore though is how well a single ancient ship is going to do when being hammered from multiple directions by multiple Wraith ships at the same time.

    Todd also says that only a few weeks of cloning were able to increase the size of their army 100 fold from whatever they used to take these ancient ships. That doesn't exactly seem to imply an awe inspiring horde to start out with. I can't recall exactly but didn't that machine only make clones in batches of tens of thousands with no clear timeframe on how long one batch took?

    All I'm seeing here is that they were eventually able to put together some sort of a trap for these ships that were tasked with gradually exterminating them. I don't think you really need to invoke any sort of special tech or anything like that, just better tactics and positioning of their forces. Also keep in mind that being extremely early in the war these ships were likely not 3 Auroras. They were more likely former science/exploration ships with afterthought weapons crewed by people completely unfamiliar, even historically, with any sort of warfare. It's possible that the early Wraith designs, either in ships, weapons, defences or all, were likewise infearior to later war and modern ones, as I think at this point they were barely past the "single planet they started on" stage.

    Certainly would be a lot easier had they ever bothered to show us anything at all in the way of flashbacks about the actual battles in the war huh. I'd especially like to see how that whole "fleet of our most powerful warships" thing went down.

    But these six drones, however, penetrated the hiveship from a side which was totally unharmed. Sure, it already sustained damage, but the point is how 6 drones effortlessly went into a previously undamaged section of ship and turned the tables so quickly.
    Pentrating the armour is to be expected. The ones in "no mans land" went in and out again. Whats more telling here I think is where he fired them. Those front prongs seem mostly empty space, storage, and dart bays if the MGM schematics are to be even halfway beleived, where as the back area around the engines and such is where you'd presumably find all the power generation/fuel etc. The Drones in no mans land mostly hit at the front where as the ones here hit right where it counted.

    I don't remember that incident. I would be, once again, another of those examples where Asurans can't get **** from weapons which regularly own hiveships in all other conditions.
    If I really wanted to be a *****, I'd ask why they didn't ram hiveships, considering how that absurd slow crash was enough to destroy one, when it was sacrificed to destroy a Wraith base on the ground.
    And to that I'd say that they're going to have a hell of a time ramming anything mobile with only 23gs of acceleration.

    I see that one, the ship starts farting internal fires left and right from the moment a single hiveship enters the dance.
    Yes this episode made it apparent that 95% of an upgraded 304s shields are of the "character/plot" variety. Once the plot said it was ok for Carter to actually die since it would just be reset at the end, woo momma did the whoopin' come down then. It's like those 3 hiveships got to vent years of frustration over being constantly jobbed out to Earth's dinky little second try ever wank mobile.

    Let's just say that Michael found some Wraith tech he used to upgrade his hiveships.
    I loved how that blue donut of doom destroyed the two other ships. How fortunate that they both were on the planar path of that holy ring.
    That said, the missiles she fired clearly damaged the hiveships. One had a gap with jumping glowy yellow arcs (you can see that before she rams one).
    Well yeah they had to make Carter look good. Even in the "OMG apocalypse everyone dies!" version of reality the heroes still get to have overly dramatic and over the top death scenes. There's a woman driver joke in here somewhere to.

    Wait, that's behind the scene official stuff? They thought they were doing Tau'ri ships?
    I've seen artwork, but I think it's both a late one and it looks crude and ugly. Plenty of angled structures, chisel this and chamfer that. In 2D. Very far from even a rough Aurora.
    I remember hearing that in a thread a while ago, might have been the one about if an Aurora was ugly or not.

    It seems thekillman has likewise posted some of that concept art, thanks.

  2. #182
    Lieutenant General thekillman's Avatar
    Member Since
    Nov 2007
    Location
    My Throne in Heaven
    Posts
    16,805

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    those pictures are at the MGM site. look up "behind the scenes'" i think, and then "stills", and click the behind the scenes button. techjournal, and concept art is all there. including a ton from conversion

  3. #183
    Brigadier General Crazy Tom's Avatar
    Member Since
    Aug 2007
    Location
    The Land of Ice and Maple Syrup
    Posts
    9,085

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    I think necro-posting will be excused given the nature of this thread so:

    What I find most annoying, is that the Wraith seems to have forgotten how to fight a war at all, despite some of them (like Todd, unless I'm mistaken) actually having been around during the war. This either suggests the knowledge has been suppressed, or it was never there at all (and there's a joke or two on senile aliens somewhere there too).
    The later in turn suggests that the Lantians were truly stupid, becuase the only way I can imagine the current tactical stupidity is if they literally had nothing to adapt to. 100 years of war with next to no tactical innovation- not even any tehcnology driven innovation. It's like having modern combined arms militaries charge each other like in Lord of the Rings.

    Are there any theories to why this is?

  4. #184
    Lieutenant General thekillman's Avatar
    Member Since
    Nov 2007
    Location
    My Throne in Heaven
    Posts
    16,805

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    well Allies implies that we're fighting the stupid ones. also, extreme trauma can be surpressed and cause specific amnesia. or, the brain simply doesn't have the storage capability and erases stuff that's outdated, except for the really important.

    i mean, we forget stuff all the time. our brain can't store all of it. every night what's unimportant is thrown away and what's important is stored. i bet that after 10 000 years the wraith have forgotten most of the stuff that happened. the asgard don't, but they're not only clones, they directly said their old bodys cant sustain them. memory is one reason.


    besides, statistically, if all intelligent wraith like todd get treated like todd, then i guess most smart ones are....dead. look at him. Todd's got a fancy toy? a backstab and he's gone. Michael backstabbed his queen, Todd killed another. it's kill or be killed, and the intelligent ones are often the targets: once their work is done (read: their fancy toy/plan planned/built) they get killed and some idiot takes over.

  5. #185
    Brigadier General Crazy Tom's Avatar
    Member Since
    Aug 2007
    Location
    The Land of Ice and Maple Syrup
    Posts
    9,085

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    That assumes that they haven't bothered uploading anything into a computer.

  6. #186
    Lieutenant Colonel Ouroboros's Avatar
    Member Since
    Mar 2005
    Posts
    4,812

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    It's par for the course stupidity for Stargate. It's even worse with the Goa'uld. At least with the Wraith you've got the excuse that they lived basically unchallenged for 10,000 years in the Pegasus galaxy. The Goa'uld on the other hand are supposed to be viscously territorial and competitive with one another and have existed in a state of more or less constant conflict since before ancient Egypt on Earth.

    And yet they're still using the same ships, even the same small arms now, as they did then.

    There is no really particularly good explanation for Wraith stagnation. It's best to just either mutter something about 10,000 years of uncontested dominion or assume that their hibernation cycles are so heavily weighted toward sleeping that they've literally only been awake for maybe 20 of the last 10,000 years.

    That second one might sound appealing at first but it just calls into question why those keepers who stay awake for tens of thousands of years at a time never bothered to work on some of the crippling problems the Wraith face in all that time. It's even more excruciating given that they're apparently supposed to be the tech experts as well.

    What the hell do they do with their time? I have a hard time killing off a couple of hours waiting for my car to be fixed. I can't even imagine what a few centuries would be like. They're all trim and sexy to so it's not like they're just sitting on the couch with a dump truck full of ice cream and watching Oprah for thousands of years.

  7. #187
    Lieutenant General thekillman's Avatar
    Member Since
    Nov 2007
    Location
    My Throne in Heaven
    Posts
    16,805

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    actually the goauld had double logic: 1: they had rusted in their ways. Baal confirmed. 2: their servants had to stay stupid. oh and 3: we advance for our benefit. the Goauld don't have to benefit anyone. just themselves. they really are self-centered and well, they got quite crazy and all.

    the wraith? no idea. as i said, a brain can only handle so much information.

    besides, i bet that in 10 000 years, our biotechnology experts would've come up with artificial "life force"

  8. #188
    First Lieutenant lord groovy's Avatar
    Member Since
    Apr 2008
    Location
    Hidden Base, Goa'uld Weapon Dealer
    Posts
    815

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    Quote Originally Posted by thekillman View Post
    besides, i bet that in 10 000 years, our biotechnology experts would've come up with artificial "life force"
    Even if they did manage to do so they would then need to explain their people that there is no more Runner, human farming, maybe even clone soldier,... Hunger is also a political issue among the Wraith. And even Todd was reluctant with changing into a no-life sucker.
    La vie est une tragédie - Tout le monde meurt à la fin.
    L'Histoire est une comédie - Les gentils gagnent toujours à la fin.

    http://i89.photobucket.com/albums/k2...erth2o/339.jpg

  9. #189
    Lieutenant General thekillman's Avatar
    Member Since
    Nov 2007
    Location
    My Throne in Heaven
    Posts
    16,805

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    except that they're still lifesuckers. they just don't NEED humans. just because we can live off soy food doesn't mean we still like meat, don't we?

    what you're saying is the equivalent of a meat-lover having to eat vegetables only. what i'm saying is having a meat-lover eat artificially grown meat. the rest of the animal never existed.

    same with life-force. i hate to call it that way. instead of producing humans, the wraith just make organic "sacks", and when they're hungry, they plant their feeding hand into it and feed on the fluid. blast the contaminated humans to hell, use some worshippers to get new colonies and well, why not clone the humans a few thousand times, spread them on a few dozen planets, and start anew?

  10. #190
    Brigadier General Crazy Tom's Avatar
    Member Since
    Aug 2007
    Location
    The Land of Ice and Maple Syrup
    Posts
    9,085

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    Hell, given their penchant for biotechnology, it would make more sense if the Pegasus galaxy was populated humans engineered towards fast reproduction, which would at least give the Wraith much shorter hibernation periods, or do away with them altogether.

    Thinking back on what I said, I can only conclude that the knowledge and the drive towards adaptation, has been suppressed consciously. Perhaps the Keepers have stamped it out over time in order to secure themselves a solid seat in power, using their advanced tehcnology to do as they please while they leave the "lower class" wraith to gallivant around the galaxy in ten thousand year old ships, like a glorified police force to stamp out any emerging civilizations which might threaten the Keeper way of life.

    On the subject of Wraith industry, their culling beams got me thinking: could they mine neutron stars? Would the neutronium decay into stable heavy elements once it's rematerialized outside the star's heavy gravity field, and the heavy elements harvested, with the waste thrown back into the star for recycling?

  11. #191
    Lieutenant Colonel Mister Oragahn's Avatar
    Member Since
    Oct 2005
    Posts
    4,135

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    Quote Originally Posted by Ouroboros View Post
    It's par for the course stupidity for Stargate. It's even worse with the Goa'uld. At least with the Wraith you've got the excuse that they lived basically unchallenged for 10,000 years in the Pegasus galaxy. The Goa'uld on the other hand are supposed to be viscously territorial and competitive with one another and have existed in a state of more or less constant conflict since before ancient Egypt on Earth.
    And yet they're still using the same ships, even the same small arms now, as they did then.
    I don't see any problem with the Goa'uld.
    I think the whole civil war thing is completely blown out of proportions. Ra kept most of them in check (and I'm sure that involves an insane amount of scheming that would make Palpatine blush).
    I'm sure there's been a Goa'uld who said to the Tau'ri that they put to an end a lifestyle they had been used to for thousands of years. I have never managed to found that quote again, that pisses me off, so if anyone knows...
    The Goa'uld were just too feudal, not prone on industrial military, extremely crazy and paranoiac, and not really fiddling with science much. They had all they wanted and it's pretty much clear from the episode "Summit" that the battles are more like board games. "Oh *******, you've sunk my frigate!" sort of stuff, agreeing to play gods with the same rules. Actually many followed those rules, and most truly believe they were Gods. ^^
    It's also very possible they were very weary of not breaking too many bounds with science and its applications, as they may loose much more than they would gain.

    There is no really particularly good explanation for Wraith stagnation. It's best to just either mutter something about 10,000 years of uncontested dominion or assume that their hibernation cycles are so heavily weighted toward sleeping that they've literally only been awake for maybe 20 of the last 10,000 years.
    Also perhaps because the only ones capable solving anything, the Keepers and perhaps some Queens or transgenders like Todd (joking) would see gain in giving all the Wraith the capacity to become independent?
    Perhaps they tried very hard, and just didn't got anywhere?
    When you rule over a galaxy, can go hunting every x centuries and cull some fresh food, why bother?
    Many tribes on Earth have totally stagnated. Some civilizations literally disappeared.
    I remember you were fond of the idea that the Wraith of "now" are more like peasants and the guys who remained in Pegasus, without exactly knowing much about the wonders the Wraith came with before.

    That second one might sound appealing at first but it just calls into question why those keepers who stay awake for tens of thousands of years at a time never bothered to work on some of the crippling problems the Wraith face in all that time. It's even more excruciating given that they're apparently supposed to be the tech experts as well.

    What the hell do they do with their time? I have a hard time killing off a couple of hours waiting for my car to be fixed. I can't even imagine what a few centuries would be like. They're all trim and sexy to so it's not like they're just sitting on the couch with a dump truck full of ice cream and watching Oprah for thousands of years.
    I'd say Sex in the Hiveship episode one too many, alongside their tupperware parties.
    "Oh look, I'm sure you'd love that new model I have. It's very practical when you want to carry some of your snacks around."

    The biggest problem to me is that SGU is clearly showing that the Alterans, and thus the Lanteans, had really mind boggling technology even eons ago. Destiny alone is baffling.
    It's hard to imagine even how a super Wraith society, more advanced than what we saw, would have won. The ZPM stealing was just a conclusion, a final nail in a coffin which, in all logic, should have never been crafted to begin with.

    That's why this speculation will continue. Bleh.
    The Al'kesh is not a warship - Info on Naqahdah & Naqahdria - Firepower of Goa'uld staff weapons - Everything about Hiveships and the Wraith - An idea about what powers Destiny...

    What is wrong with the idea of a realistic and intelligent Stargate show?

    Spoiler:
    With flawed main characters who are not always heroes,
    but actually normal people who make mistakes and don't always have favourable odds.
    With people who have to deal with powers which don't necessarily aim for the good of all?
    What is wrong with Earth forced to rely on more powerful allies,
    instead of seizing all the best techno-trinkets and outsmarting those who engineered them,
    instead of using them as leverage for behaving like masters of the universe
    who don't need to respond to anyone for their acts?

    Really, what was wrong with the formula during the franchise's first years?


    Do you support Israel's Apartheid?

  12. #192
    Lieutenant Colonel Mister Oragahn's Avatar
    Member Since
    Oct 2005
    Posts
    4,135

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    Quote Originally Posted by Crazy Tom View Post
    On the subject of Wraith industry, their culling beams got me thinking: could they mine neutron stars? Would the neutronium decay into stable heavy elements once it's rematerialized outside the star's heavy gravity field, and the heavy elements harvested, with the waste thrown back into the star for recycling?
    Ask yourself if they could even operate anywhere near a neutron star first, I'd say.
    The Al'kesh is not a warship - Info on Naqahdah & Naqahdria - Firepower of Goa'uld staff weapons - Everything about Hiveships and the Wraith - An idea about what powers Destiny...

    What is wrong with the idea of a realistic and intelligent Stargate show?

    Spoiler:
    With flawed main characters who are not always heroes,
    but actually normal people who make mistakes and don't always have favourable odds.
    With people who have to deal with powers which don't necessarily aim for the good of all?
    What is wrong with Earth forced to rely on more powerful allies,
    instead of seizing all the best techno-trinkets and outsmarting those who engineered them,
    instead of using them as leverage for behaving like masters of the universe
    who don't need to respond to anyone for their acts?

    Really, what was wrong with the formula during the franchise's first years?


    Do you support Israel's Apartheid?

  13. #193
    Lieutenant General thekillman's Avatar
    Member Since
    Nov 2007
    Location
    My Throne in Heaven
    Posts
    16,805

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    have the wraith cull a magnetar

  14. #194
    Lieutenant Colonel Ouroboros's Avatar
    Member Since
    Mar 2005
    Posts
    4,812

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    Quote Originally Posted by Mister Oragahn View Post
    I don't see any problem with the Goa'uld.
    I think the whole civil war thing is completely blown out of proportions. Ra kept most of them in check (and I'm sure that involves an insane amount of scheming that would make Palpatine blush).
    I'm sure there's been a Goa'uld who said to the Tau'ri that they put to an end a lifestyle they had been used to for thousands of years. I have never managed to found that quote again, that pisses me off, so if anyone knows...
    The Goa'uld were just too feudal, not prone on industrial military, extremely crazy and paranoiac, and not really fiddling with science much. They had all they wanted and it's pretty much clear from the episode "Summit" that the battles are more like board games. "Oh *******, you've sunk my frigate!" sort of stuff, agreeing to play gods with the same rules. Actually many followed those rules, and most truly believe they were Gods. ^^
    It's also very possible they were very weary of not breaking too many bounds with science and its applications, as they may loose much more than they would gain.
    The thing that bothers me with them is that they're so power vain and competitive and self important that you would think these factors would drive each and every one of them to want to have shinier toys then all the others. I mean imagine for a moment when Goa'uld number 2 comes on the scene. Is he really going to want all his ships, weapons and Jaffa to look exactly like those of Goa'uld number 1, potentially his hated enemy. Or is he going to want them to begin to reflect his own personal sense of vanity and "superior ideas about design/warfare/training" as soon as possible.

    Also perhaps because the only ones capable solving anything, the Keepers and perhaps some Queens or transgenders like Todd (joking) would see gain in giving all the Wraith the capacity to become independent?
    Perhaps they tried very hard, and just didn't got anywhere?
    When you rule over a galaxy, can go hunting every x centuries and cull some fresh food, why bother?
    Some kind of active Keeper conspiracy is the only thing that really makes sense now. The finale pretty much put a nail in the idea that the actual tech is capable of a hell of a lot more than they're letting on. The hints were even already present in episodes like allies as well. I can't really blame them either. They apparently do all the work and just wake the Queens and various other leaders up from nappy time, feed them, then put them back to bed.

    They probably think they should be running things and it wouldn't surprise me if intentionally letting the other's tech stagnate and break down is part of that long term goal. Queens in general seem to be arrogant and smug in their position and unlikely to appreciate the actual crucial value of the sort of tech support the Keepers provide them. They're just repairmen who do all the dirty work her royal highness can't be bothered with after all. Since the keepers are Wraith themselves, and we know at least some of them are also females/queens, it's likely they would resent being treated in such a way given the reality of the power they know they hold.

    The whole "lets see how smug that ***** is when her hyperdrive breaks down between star systems" idea.

    Or when they swap and compare stories about how "I can't believe I actually got that dumb ***** to believe that 1 reactor was better than 14"

    Many tribes on Earth have totally stagnated. Some civilizations literally disappeared.
    I remember you were fond of the idea that the Wraith of "now" are more like peasants and the guys who remained in Pegasus, without exactly knowing much about the wonders the Wraith came with before.
    I've been fond of a lot of different potential origin stories for them over the years. There is definitely something missing from the modern Wraith to make them a credible threat to a galaxy full of ancients though, especially since they supposedly only started on one planet.

    They should have actually done the reverse, with the Wraith ships and troops being qualitatively superior and the ancients having the greater numbers. Then the Wraith building a cloning machine would have made much more sense as a death blow as it would have removed the only advantage the ancients had.

    I'd say Sex in the Hiveship episode one too many, alongside their tupperware parties.
    "Oh look, I'm sure you'd love that new model I have. It's very practical when you want to carry some of your snacks around."

    The biggest problem to me is that SGU is clearly showing that the Alterans, and thus the Lanteans, had really mind boggling technology even eons ago. Destiny alone is baffling.
    It's hard to imagine even how a super Wraith society, more advanced than what we saw, would have won. The ZPM stealing was just a conclusion, a final nail in a coffin which, in all logic, should have never been crafted to begin with.

    That's why this speculation will continue. Bleh.
    The whole ZPM thing has always been stupid because it's just the Wraith getting their hands on some normal ancient power sources and then all of a sudden they're supposed to be unstoppable. It's like if during the invasion of Iraq the Iraqis had got their hands on a couple of aircraft carrier nuclear reactors and then somehow spun that into the total destruction of the United States and world domination.

    The ancients must have had hundreds of ZPMs if their own yet 3 was all the Wraith needed to destroy them? To go from certain defeat to certain victory, nothing but some tech that their enemies already had more of?
    Last edited by Ouroboros; March 25th, 2010 at 06:31 AM.

  15. #195
    Lieutenant General thekillman's Avatar
    Member Since
    Nov 2007
    Location
    My Throne in Heaven
    Posts
    16,805

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    actually i believe the ancient defeat had NOTHING to do with numbers, technology or power.

    Industrial Capability.


    lets look at ZPM's. throw some calcs. Atlantis could be powered for millions of years under normal circumstances. it also appears the ancients didn't like mass-production. and they didn't need to Massproduce ZPM's. why should they? by the time they built 1, the old one isn't even halfway depletion. Arcturus wasn't a way to get MORE power, it was to QUICKLY get more power. the ancients were doing nicely. blowing wraith out of the sky, their shields held along nicely. but there was something wrong: they expended drones faster than they could build them. ZPM's depleted LONG before they were originally expected. the wraith got their hands on ZPM's and put the final nail in the coffin: everywhere the ancients had to fight, any industrial capability was targeted first, and not even the Cityship shields could protect them from large armadas. Drones ran out, ZPM's ran out. slowly but surely, Aurora after Aurora blew up, their ZPM's depleted or their Shield generators molten long before that.

  16. #196
    First Lieutenant lord groovy's Avatar
    Member Since
    Apr 2008
    Location
    Hidden Base, Goa'uld Weapon Dealer
    Posts
    815

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    Quote Originally Posted by Ouroboros View Post
    The thing that bothers me with them is that they're so power vain and competitive and self important that you would think these factors would drive each and every one of them to want to have shinier toys then all the others. I mean imagine for a moment when Goa'uld number 2 comes on the scene. Is he really going to want all his ships, weapons and Jaffa to look exactly like those of Goa'uld number 1, potentially his hated enemy. Or is he going to want them to begin to reflect his own personal sense of vanity and "superior ideas about design/warfare/training" as soon as possible.
    Yeah I always wonder how the Jaffa avoided friendly fire. They must have pretty good eyes to differentiate their head symbols from accross the battlefield.

    Some kind of active Keeper conspiracy is the only thing that really makes sense now. The finale pretty much put a nail in the idea that the actual tech is capable of a hell of a lot more than they're letting on. The hints were even already present in episodes like allies as well. I can't really blame them either. They apparently do all the work and just wake the Queens and various other leaders up from nappy time, feed them, then put them back to bed.

    They probably think they should be running things and it wouldn't surprise me if intentionally letting the other's tech stagnate and break down is part of that long term goal. Queens in general seem to be arrogant and smug in their position and unlikely to appreciate the actual crucial value of the sort of tech support the Keepers provide them. They're just repairmen who do all the dirty work her royal highness can't be bothered with after all. Since the keepers are Wraith themselves, and we know at least some of them are also females/queens, it's likely they would resent being treated in such a way given the reality of the power they know they hold.

    The whole "lets see how smug that ***** is when her hyperdrive breaks down between star systems" idea.

    Or when they swap and compare stories about how "I can't believe I actually got that dumb ***** to believe that 1 reactor was better than 14"
    Now I'm beginning to wonder if all the Keepers are part of the same wraith tribe or clan or just acting independantly. Or even if they are not simply recruited among the smartest wraith. That would make people like Todd (and Michael after he encountered Atlantis team) good candidates and add a little twist to all the thing they have done in the series.

    I've been fond of a lot of different potential origin stories for them over the years. There is definitely something missing from the modern Wraith to make them a credible threat to a galaxy full of ancients though, especially since they supposedly only started on one planet.

    They should have actually done the reverse, with the Wraith ships and troops being qualitatively superior and the ancients having the greater numbers. Then the Wraith building a cloning machine would have made much more sense as a death blow as it would have removed the only advantage the ancients had.
    Well if your remember the wraith soldier in "The Defiant One", the only way to take him down was with a direct hit drone. Compared to the more nice suit looking wraith, he is the pinnacle of badassery. Add some cloning machine and send them on an aurora. That will solve any problem that could arise.

    Quote Originally Posted by thekillman View Post
    actually i believe the ancient defeat had NOTHING to do with numbers, technology or power.

    Industrial Capability.


    lets look at ZPM's. throw some calcs. Atlantis could be powered for millions of years under normal circumstances. it also appears the ancients didn't like mass-production. and they didn't need to Massproduce ZPM's. why should they? by the time they built 1, the old one isn't even halfway depletion. Arcturus wasn't a way to get MORE power, it was to QUICKLY get more power. the ancients were doing nicely. blowing wraith out of the sky, their shields held along nicely. but there was something wrong: they expended drones faster than they could build them. ZPM's depleted LONG before they were originally expected. the wraith got their hands on ZPM's and put the final nail in the coffin: everywhere the ancients had to fight, any industrial capability was targeted first, and not even the Cityship shields could protect them from large armadas. Drones ran out, ZPM's ran out. slowly but surely, Aurora after Aurora blew up, their ZPM's depleted or their Shield generators molten long before that.
    Good thinking!
    La vie est une tragédie - Tout le monde meurt à la fin.
    L'Histoire est une comédie - Les gentils gagnent toujours à la fin.

    http://i89.photobucket.com/albums/k2...erth2o/339.jpg

  17. #197
    Lieutenant Colonel Mister Oragahn's Avatar
    Member Since
    Oct 2005
    Posts
    4,135

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    That doesn't add up. If drones numbers drop, you still have basic nukes and beam weapons which are way simpler to produce. Of course we'll never see a true laser weapon in SciFI (although it would be extremely easy to make one look cool without showing any beam whatsoever), but a beam weapon, once you have the hardware, will basically only ask for mundane fuel.
    It doesn't even make sense because at some point the Lanteans were winning, and that with a few ships. So obviously the Wraith at that moment could not have been such a huge menace. Unless of course we're underestimating strengths and numbers on both sides.

    Suddenly the Wraith, after months of invasive advance from ZPM powered Auroras into their territory, manage to steal a few of their power sources, and hop! so they mass produce ships and clones, just like if they couldn't do that before, even their power sources weren't as stellar as ZPMs.
    The only way for the Lanteans to be totally lost is for the Wraith to literally be invading all possible inhabitable planets in the Pegasus galaxy beyond what even high technology couldn't manage, and with the Wraith using each planet as a high breeding ground and production facility. Stuff on the level of the Replicators or any super swarming alien force you can think about from your favorite universe.

    That would explain the line in Rising and take it absolutely literally: no matter how many ships they could smoke in even one shot, there just were too many coming in. It was pointless, the Lanteans didn't have enough resources left to destroy, say, the THOUSANDS of Wraith production centers on countless worlds.

    Plus the Wraith had managed to build many special hiveships and cruisers, perhaps not as strong as the ZPM powered one we got in the finale, but not too far.
    You've seen the Seed and how it was ridiculously easy for them to build new ships almost out of nothing.
    You've seen that episode where they had vast facilities to clone troopers. The Wraith also are part insects so they would logically have high reproduction rates, beside the cloning program for the basic drones.

    Imagine: Wraith tapping geothermal energy in ways almost as good as Lantean power sources. Wraith tapping the power of stars with vast ethereal nets spread over vast quadrants of their surface, obtaining thousands of petawatts, all of which would be channeled into seeds growing new ships and cloning facilities.

    No supernova weapon could solve the problem. The vermin was just too rampant.

    And then, for some reason, all those Wraith disappear, only to leave a couple of under-crewed and under-equipped hiveships and cruisers. All those Wraith who needed food, they're not there anymore.
    Yes, because the food problem is also a major point of the war.
    If we don't pretend the Wraith at some point managed to partially solve their problem, then there clearly were limits to how large their forces could be during an 100 years long war, when they don't even seem to be able to feed themselves when woken up all at once while all planets' populations had plenty of time to reproduce between the long space culling cycles.

    Besides, I find it terribly sad that the writers never dared present a civilization where Wraith and humans coexist, having found a right balance of numbers between both populations so the Wraith can tap humans as part of institutionalized rituals, but in a way that is not hurting, either because the Wraith would have mastered a way to feed in minute-pulsed quantities that would not strain the human body, and perhaps with the additional use of pain-lowering drugs by the humans during the rituals. Or the Wraith would consume that drug which would mix with the enzyme. Or both would. Humans and Wraith would harvest that drug from plants, creatures, crystals or else (thinking out loud here). The ritual would be highly controlled, and a Wraith could only absorb a small quantity of life force from each human, but there would be so many of them that the sum of all would be much more than enough, and even prove even richer because of the variety, like if you were offered to eat 10 kg of the same burgers or 10 kg where each 100 g is from a different type of food.
    There would be gains in keeping the Wraith alive. They could own parts of the technological advances, with humans largely being users, but the humans would outnumber the Wraith so much that the Wraith could never hope to control the humans. The old Wraith would be sources of immense knowledge and wisdom as well.
    Each Wraith would act as a tutor to groups of humans, establishing special bonds with them. There would plenty of variations in the models of such a society, some more religious, other more behaving like schools or clans, etc.

    Who would we be to dispute such societies?
    Let's imagine that there may be something off putting, like one of those societies actually terminates people beyond an age of X, which would be seen normal, fair and extremely important (something akin to the nobility and honour of European chivalry and bushido). The Wraith performing the ritual would keep some of the life force, and spread the rest to x humans of the school or clan, so the next generation of humans would live longer and be healthier, and the same life force would be used to heal the ill and wounded.

    Yes, I'm tired of giving what I deem good ideas for free, but seriously, was it that hard to imagine all that stuff?? I took pleasure doing so. How can people paid to do so can't even find time to imagine a fraction of that, pray tell???
    Last edited by Mister Oragahn; March 25th, 2010 at 10:41 AM.
    The Al'kesh is not a warship - Info on Naqahdah & Naqahdria - Firepower of Goa'uld staff weapons - Everything about Hiveships and the Wraith - An idea about what powers Destiny...

    What is wrong with the idea of a realistic and intelligent Stargate show?

    Spoiler:
    With flawed main characters who are not always heroes,
    but actually normal people who make mistakes and don't always have favourable odds.
    With people who have to deal with powers which don't necessarily aim for the good of all?
    What is wrong with Earth forced to rely on more powerful allies,
    instead of seizing all the best techno-trinkets and outsmarting those who engineered them,
    instead of using them as leverage for behaving like masters of the universe
    who don't need to respond to anyone for their acts?

    Really, what was wrong with the formula during the franchise's first years?


    Do you support Israel's Apartheid?

  18. #198
    Lieutenant General thekillman's Avatar
    Member Since
    Nov 2007
    Location
    My Throne in Heaven
    Posts
    16,805

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    didn't read it all. DID remember The siege.

    look VERY closely at the hologram. you see ships. how many? nicely spread ones. at those distances, at any time, 200-300 ships are orbiting the planet. and that's just the planet. we don't see anything beyond that. there could be literally thousands of ships.


    "the ancients won every fight, but they lost the war". that's pretty much what's said. why? their industial capability sucked. lets look at the Asgard for comparison. Naquahdah, Trinium, Neutronium. abundance? pretty low. let's look at the wraith. Carbon. Nitrogen. Oxygen. Hydrogen. Phosphorus. Sulphur. probably some iron and other metals. all have an incredibly high abundance compared to Nq Tr Nm. the wraith have quadrillions of times more resources to choose from

  19. #199
    Second Lieutenant Control_Chair's Avatar
    Member Since
    Aug 2009
    Location
    Nottingham UK
    Posts
    414

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    Quote Originally Posted by thekillman View Post
    didn't read it all. DID remember The siege.

    look VERY closely at the hologram. you see ships. how many? nicely spread ones. at those distances, at any time, 200-300 ships are orbiting the planet. and that's just the planet. we don't see anything beyond that. there could be literally thousands of ships.


    "the ancients won every fight, but they lost the war". that's pretty much what's said. why? their industial capability sucked. lets look at the Asgard for comparison. Naquahdah, Trinium, Neutronium. abundance? pretty low. let's look at the wraith. Carbon. Nitrogen. Oxygen. Hydrogen. Phosphorus. Sulphur. probably some iron and other metals. all have an incredibly high abundance compared to Nq Tr Nm. the wraith have quadrillions of times more resources to choose from
    Plus there doesn't seem to be any industrial capacity inside Atlantis itself, if the Ancients industrial capacity was limited to a few off world bases then those would be the first targets the Wraith would attack, at least the Asgard had a huge industrial capacity on their own home world making much harder for an enemy to attack.
    "So, what's your impression of Alar?"
    "That he is concealing something."
    "Like what?"
    "I am unsure. He is concealing it."

    "Well, according to Einstein’s General Theory of Relativity, there’s nothing in the laws of physics to prevent it. Extremely difficult to achieve, mind you – you need the technology to manipulate black holes to create wormholes not only through points in space but time."
    "Not to mention a really nice DeLorean."
    "Don’t even get me started on that movie!"
    "I liked that movie!"

  20. #200
    Brigadier General Crazy Tom's Avatar
    Member Since
    Aug 2007
    Location
    The Land of Ice and Maple Syrup
    Posts
    9,085

    Default Re: Everything you ever wanted to know about Hiveships/Wraith.

    Quote Originally Posted by Mister Oragahn View Post
    Ask yourself if they could even operate anywhere near a neutron star first, I'd say.
    Autonomous drone and a slingshot orbit?

Similar Threads

  1. All you ever wanted to know about the 9th chevron
    By Furyofaseraph in forum SGU Science and Tech
    Replies: 1989
    Last Post: April 29th, 2013, 09:35 AM
  2. Just wanted to say...
    By Icarus in forum General Stargate Discussion
    Replies: 4
    Last Post: September 23rd, 2006, 10:51 PM
  3. Transform the Hiveships, Not the Wraith!
    By Liam Kincaid in forum SGA General Discussion
    Replies: 22
    Last Post: August 9th, 2006, 08:28 PM
  4. Possible new strategy with hiveships POSSIBLE SPOILERS
    By freyr's mother in forum Season Three
    Replies: 33
    Last Post: February 10th, 2006, 08:09 PM
  5. Help wanted
    By steph23clio in forum General Stargate Discussion
    Replies: 0
    Last Post: October 10th, 2005, 04:33 AM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •