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Thread: Gateworld Virtual Fleet 2.0

  1. #981
    Major General immhotep's Avatar
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    Default Re: Gateworld Virtual Fleet 2.0

    Yeah tinker it as much as you like. I think that some of the documents including your ship classes guide have become cannon, still working on the political background until we can all decide. I likd your run of Story ships, they were pretty cool, and the story for the ancient industral planet works well with a ship i had designed before, a new smaller ancient ship in the OSDT. So yeah v.cool. Also having backup shields doe seem a bit dodgy to me, because if we have more than one shield it just seems like we have one extra system to power and maintain..

    You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
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  2. #982
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    Default Re: Gateworld Virtual Fleet 2.0

    Quote Originally Posted by immhotep View Post
    Yeah tinker it as much as you like. I think that some of the documents including your ship classes guide have become cannon, still working on the political background until we can all decide. I likd your run of Story ships, they were pretty cool, and the story for the ancient industral planet works well with a ship i had designed before, a new smaller ancient ship in the OSDT. So yeah v.cool. Also having backup shields doe seem a bit dodgy to me, because if we have more than one shield it just seems like we have one extra system to power and maintain..
    Were you talking about the capacitor shields on my Theseus (the ship, not the class) or what the last poster suggested?

  3. #983
    Major General immhotep's Avatar
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    Default Re: Gateworld Virtual Fleet 2.0

    What the last poster said

    You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
    Stargate : Genesis |
    Original Starship DesignThread
    Sanctuary for all | http://virtualfleet.vze.com/
    11000! green me





  4. #984
    Brigadier General Buba uognarf's Avatar
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    Default Re: Gateworld Virtual Fleet 2.0

    cool ships An-Alteran...

    so are those ships automatically in the fleet then? i'm not just saying this btw but i had always intended the Nemisis to just appear in a story set after the Aschen wars would i be allowed to edit the history and put it into the fleet in a story at a later date with only one being constructed?
    Last edited by Buba uognarf; January 1st, 2007 at 08:47 AM.
    Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."

  5. #985
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    Default Re: Gateworld Virtual Fleet 2.0

    I've been thinking of more or less the same thing regarding a second shield.
    Except using smaller shield generators dotted around the ship to boost particular areas like the bridge, hyperspace generators, sublight engines etc.
    I've called them shield amplifiers. The name says it all to strengthen the shield round particular areas.
    In terms of extra power, maybe a small naquadah generator is needed to boost the shield round that area, at most.
    Also I'll ask again what class we voting on next?

  6. #986
    Brigadier General Buba uognarf's Avatar
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    Default Re: Gateworld Virtual Fleet 2.0

    Quote Originally Posted by Davidtourniquet View Post
    I've been thinking of more or less the same thing regarding a second shield.
    Except using smaller shield generators dotted around the ship to boost particular areas like the bridge, hyperspace generators, sublight engines etc.
    I've called them shield amplifiers. The name says it all to strengthen the shield round particular areas.
    In terms of extra power, maybe a small naquadah generator is needed to boost the shield round that area, at most.
    Also I'll ask again what class we voting on next?
    most of my ships have multiple shield generators so they can allocate power to certain areas...

    we're doing battleships
    Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."

  7. #987
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    Default Re: Gateworld Virtual Fleet 2.0

    Ah well ignore me then lol.
    I'll post my submission a bit later.

  8. #988
    Chief Master Sergeant hotshotalpha1's Avatar
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    Default Re: Gateworld Virtual Fleet 2.0

    can we do destroyers after the battleships?

  9. #989
    First Lieutenant Extrenix's Avatar
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    Default Re: Gateworld Virtual Fleet 2.0

    Designation – Battleship
    Class name – The Cerberus
    Technology base – Human/Asgard
    Design - Human/Ancients
    Date of the First of the class commissioned – soon to be released

    sublight speed (cruising) - 51% ls
    sublight speed (limited endurance) - 65% ls
    Hyperspeed (Atlantis -earth) - 9 days

    Length – 1002m
    Height - 412m
    Width - 498m

    75m Hangar bay located under the ship

    Minimum Crew – 280
    Maximum Crew – 2300
    Standard Crew complement – 760

    Power-plants – 1 MkVI naquadah reactor
    4 MKIII naquadah reactor for backup

    Propulsion
    - 1 Large Heavy thruster
    - 4 main heavy thrusters
    - 6 manoeuvring thrusters
    Asgard hyperdrive

    Defensives
    – Asgard shields
    - 5m titanium/carbon/naquadah bonded armour
    - Kevlar splash damage armour

    Other technology – 3 sets of rings, Asgard beeming tech, best human technologies


    Weapons

    Front to front weapons :
    - 3 large ion cannons
    Medium railgun batteries with 20000 rounds/mounting
    - 18 120mm railguns
    - 18 240mm railguns
    Heavy railgun batteries with 12000 rounds/mounting
    - 12 850mm railguns


    One side weapons :

    Light scram cannon batteries with 50000 rounds/cannon
    - 25 35mm dual scram cannons
    - 12 60mm dual scram cannons
    - 8 100mm dual scram cannons

    Other weapons :
    - 100 Anti-warship 50 megatons naquadah enhanced nuclear heads
    - 10 triple longbow missiles launch tubes

    Images
    Spoiler:






    History

    The Cerberus Class battleship is setto become our foreline offesive ship in the MW galaxy. It is armed with the latest military hardware, including Ion cannon weapons, Heavy calibre rail guns and brand new scram cannons. The scram cannons are another cousin of the rail gun, and were developed by the same research branch of Area 51.
    The Cerberus Class was named after the Legendary Cerberus a Leviathon class battleship that featured heavily in the final years of our war with the wraith.
    The Cerberus warship unlike the Levaithon is expected to be produced heavily, the leviathon class only had a 4 ship production run, the Cerberus class already has 8 in the production line and while opperating mainly in the MW galaxy, some ships may migrate to Pegasus. One of the features of this ship that makes production easier is that its is composed of standard componants, Asgard hyperdrives and shields have been readily avalable for decades. The only custom technology are weaponry, which is the case for many of our ships. The class will be easier to produce than the costly Leviathon class, its Asgard hub system while proven to be a great asset is harder to produce than using the conventional Asgard plugins with a human base line.
    Last edited by Extrenix; January 2nd, 2007 at 07:11 AM.

  10. #990
    Brigadier General Buba uognarf's Avatar
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    Default Re: Gateworld Virtual Fleet 2.0

    cool ship, i used the name cerberus for a ship a while ago not that i'm complaining

    ask Immhotep to help with the history he's good at that stuff
    Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."

  11. #991
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    Default Re: Gateworld Virtual Fleet 2.0

    Here is my submission for the battleship class (sorry it's not in sketchup, but I keep getting an error).
    It's called the Galactic.

    Image:
    Spoiler:


    Specs:
    Spoiler:

    Battleship – Galactic Class

    Specs

    Length: 753m
    Width: 216m
    Height: 66m
    Volume: 10.7 million cubic metres.
    Decks: 22 (34m long by 10m wide by 3m high)

    Material: Reinforced Naquadah Trinium Titanium

    Crew: 350 standard crew and 50 specialist engineers (for repair mainly), enough atmosphere to hold up to 5000 people.

    Power: 5 Mark V naquadah generators
    2 Mark I naquadah generators (to power the shield amplifiers)

    Engines:
    13x Tauri Sublight engines (capable of a top speed of 65% LS)
    2x Tauri/Asgard Hyperspace generators (one for each tier, capable of reaching atlantis in 10 days)

    Shields and armour
    2x Tauri/Asgard Shield Generators (one for each tier, capable of withstanding a 200 Terraton explosion or 50 Zettawatts of power from an energy weapon)
    8x Tauri Shield amplifiers (capable of adding 3% shielding to a particular area)
    5m Ionised Naquadah Trinium Titanium (capable of withstanding a 50 Megaton explosion or 5 TerraWatts of power from an energy weapon).

    Defensive Weaponry:
    33x 2nd Generation Gattling Guns (Capable of an average speed of Mach 50)
    12x 4th Generation Railguns (Capable of a top speed of Mach 25, 8 fore, 4 aft)

    Offensive Weaponry:
    8x Particle Cannons (all fore) (each capable of a discharge of about 100 MegaWatts)
    3x 3rd Generation Ion cannons (all aft) (each capable of a discharge of about 300 MegaWatts)
    70x Mark XII Naquadah Enhanced Nuclear Fission Missiles (with a yield of 10Tt)
    54x Mark XIII Naquadah Enhanced Nuclear Fission Missiles (with a yield of 20Tt)
    4x Mark I Naquadah Enhanced Nuclear Fusion Missile (with a yield of 50Tt)

    Stealth:
    Active Camouflage (renders the craft invisible to the naked eye)
    Low-thermal emission technology (renders the craft nearly invisible to infra-red).

    Fighters:
    4x Puddle Jumpers


    Other:
    ECM
    ECCM
    2x Rings (1 set per tier)
    Asgard Beaming Technology
    All the usual requirements life support etc

    History of the Galactic Class

    In the mid 20s, a prototype ship was launched using a double-tier method, effectively doubling the amount of ships. The ship was called the Illustrious and the test proved to be a success. However it wasn’t until 10 years later the idea would present itself again. The Galactic Class uses the double tier approach, however instead of breaking from 2 properly made tiers; the Galactic has both tiers integrated into each other. The two biggest clamps for this are at the fighter bays where they both split in half. In the instance where the 2 tiers are separate, the fighters launch vertically out the top of the hangar. Tier one, takes the outer edges of the ship and takes with it 8 sublight engines, allowing for a speed of around 50% LS and Tier two takes the inner parts including 5 sublight engines, allowing for a speed of around 40% LS.
    The outer tier loses no length, width or height, while the inner tier loses 225m in length compared to the whole ship.
    There is a downside however, because of the location of the gattling guns and nuclear missiles, the outer tier loses the missiles and the inner tier loses the gattling guns.
    Also the outer tier keeps the aft defensive and offensive weapons.
    The inner tier is coloured in red, while the outer tier is coloured in blue, (for demonstration purposes only).
    The first ship, the TDS (Tauri Defence Ship) Galactic, will be built at the Lantia shipyards in the Pegasus galaxy and the date for completion is August 2042.
    So at the start of the Aschen war, the Leviathon or the Cerberus maybe asked to fill the battleship role until the Galactic’s completion.
    Due to its later arrival into the fleet, new technology will be incorporated into the ship. Including; new fusion missiles (which can deliver a yield of around 50 Terratons). The Researchers found they couldn’t increase the yield of a fission missile anymore than the 20 Terratons in the Mark XIII, so they turned to use Naquadah in the new fusion missiles which had just be released by the western powers. This missile is around 200 times more powerful than the Mark IX (which was introduced nearly 40 years previous).
    The “holographic” active camouflage research was dropped at the end of the 30s and the funding instead moved to lowering the amount of thermal radiation given off by the generators, engines etc. The result by the creation of the Galactic was a reduction of about 25%, making it more difficult to be spotted by infra-red sensors.
    Another new feature is the introduction of shield amplifiers to the ship. These add around 3% to the shielding in key areas. At this moment the key areas are class as:
    The bridge, the hyperspace generators, the Sublight engines and the life support systems. For a single tiered ship there would be 4 of these amplifiers, but for the double-tiered ships there are 8.
    Another new possible research task is the look at nano-repair, but the GATO nations are yet to debate this issue. For now specialist engineers will be sent onto the ships to try and repair key systems and hull-damage.


    What do you guys think?
    Last edited by Davidtourniquet; January 2nd, 2007 at 01:35 AM.

  12. #992
    Major General immhotep's Avatar
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    Default Re: Gateworld Virtual Fleet 2.0

    I like it Its a bit heavily armed but its a battleship so..

    Cerberus History:
    Spoiler:

    The Cerberus Class battleship is setto become our foreline offesive ship in the MW galaxy. It is armed with the latest military hardware, including Ion cannon weapons, Heavy calibre rail guns and brand new scram cannons. The scram cannons are another cousin of the rail gun, and were developed by the same research branch of Area 51.
    The Cerberus Class was named after the Legendary Cerberus a Leviathon class battleship that featured heavily in the final years of our war with the wraith.
    The Cerberus warship unlike the Levaithon is expected to be produced heavily, the leviathon class only had a 4 ship production run, the Cerberus class already has 8 in the production line and while opperating mainly in the MW galaxy, some ships may migrate to Pegasus. One of the features of this ship that makes production easier is that its is composed of standard componants, Asgard hyperdrives and shields have been readily avalable for decades. The only custom technology are weaponry, which is the case for many of our ships. The class will be easier to produce than the costly Leviathon class, its Asgard hub system while proven to be a great asset is harder to produce than using the conventional Asgard plugins with a human base line.



    Ill finish it off soon, i got writers block lol sorry

    You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
    Stargate : Genesis |
    Original Starship DesignThread
    Sanctuary for all | http://virtualfleet.vze.com/
    11000! green me





  13. #993
    First Lieutenant Extrenix's Avatar
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    Default Re: Gateworld Virtual Fleet 2.0

    cool. You rock !!

  14. #994
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    Default Re: Gateworld Virtual Fleet 2.0

    HAPPY NEW YEAR!!!!

    How does it withstand 200 tt explosion but only 50 tw of power? If I understand this correctly, 50 tw < 1 Megaton.

    Here's an update to my battleship (now with a reasonable number of weapons)

    Golem-class battleship

    Overview
    Spoiler:
    Overview

    Dimensions
    952m long
    807m wide (engine assembly wedge)
    502m wide (base of front wedge)
    144m tall (first wedge)
    227m tall (engine/particle cannon wedge)

    Engines
    Asgard hyper-drive
    12 heavy thrusters
    Numerous maneuvering thrusters positioned around the ship

    Power
    2 mark iv
    2 mark iii
    1 mark vi

    Weapons
    1 XL particle cannon
    2 large particle cannons
    14 triple-barreled 500mm turrets
    18 double-barreled 400mm turrets
    26 single-barreled 250mm turrets
    36 50mm turrets
    22 small particle cannons
    200 nuclear warheads (2 forward launchers and 1 on each face; 7 total)
    1000 anti-fighter missiles (10 forward launchers and 5 on each face; 35 total)

    Defenses
    High-strength Asgard shields
    Low-strength human built shields (back-up)
    3m of trinium/naquadah/carbon tube armor
    Internal honeycombing
    Internal explosion dampeners/shields

    Other craft
    4 sets of hard points for about 4 ships to dock
    Bays for 10 small crafts

    Other stuff
    Internal beam network
    Asgard beaming
    10 sets of ring transporters
    Advanced targeting sensors


    Technical notes
    Spoiler:
    Engines-
    While 12 heavy thrusters sound like a lot, they are necessary for reasonable sub-light speed. Even so, the 12 engines can only do 35-40% c, 50-60% c emergency speed. The hyper-drive can make Earth/Atlantis in 10 days and a little faster for short sprints. Hyperspace sprints require all power to be diverted to the hyper-drive. Maneuvering has been described as trying to move a building with a fan. Turns are made by firing half the engines forward and half in reverse.


    Power-
    All normal ship operations except particle cannons, hyperspace sprints, 500mm turrets, and shield and dampener network can be powered by the mark vi. One mark iv is used to power the XL particle cannon. The mark iii s power the large particle cannons. The last mark iv is used to power the shield and dampener network and the back-up human shields.

    Weapons-
    The particle cannon first started development during the Ori wars, but with little headway. After the fall of the Ori, the project was largely abandoned do to doubt that it would ever be needed. That doubt was completely unfounded since the Wraith attacked and the program returned to full swing. Towards the end of the war, working prototypes had been made. Most of the bugs have been worked out, but the size-to-strength issue has never been solved; cannon size increases much faster then power out-put.
    The large particle cannon requires a 30-second charge for a 5-second blast. 4 blasts are required to take out a hatak. The XL cannon requires 60 seconds of charging for a 5-second firing. Only two hits are needed to take out a hatak and some have fallen from less
    The small particle cannon is a huge step below the large cannon in terms of size and power. Each is about 26 meters long and is about 10x more powerful then an Alches cannon and requires a 5-second charge.

    Defense-
    The ship is protected by a powerful Asgard shield that is projected by multiple projectors. The ship is also protected by several less powerful human built shields that protect certain parts of the ship. The 3m thick armor is made up of Naq/Trin that is held together by carbon tubes. The internal honeycombing braces the ship. The strength of the armor and honeycombing system is said to be able to take multiple nuclear hits, but large scale testing has never been done, so it remains unknown if this is true.

    The internal shield and dampening system is designed off of Asgard technology to suppress internal explosions and keeping them from damaging the ship.. The shield network allows sections to be separated from each other in case of hull breach, enemy boardings, or fire.

    Other craft-
    Each hard point set allows for 1 ship to connect for a total of 4 ships. It has been found that with less then 4 ships, there with be extremely slow acceleration if the golem loses engine power. Hyper speed is severely lost during towing. With some creative think, more ships may be connected.

    Craft sizes range from gate-traveling vehicles to fighters and puddle jumpers.


    History still to be done (if i can think of anything)

    pic

    http://sketchup.google.com/3dwarehou...6229406a60fb42
    Last edited by CouchPotator; January 1st, 2007 at 12:18 PM. Reason: :-D HAPPY NEW YEAR :-)

  15. #995
    Captain Col. Shadow Quinn's Avatar
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    Default Re: Gateworld Virtual Fleet 2.0

    Last edited by Col. Shadow Quinn; January 2nd, 2007 at 06:57 AM.
    Calvin grows up to be Frazz. The logical continuation of this is, of course, that Frazz then grows up to be Edward Norton's character from Fight Club. And thus, all four of these characters are gods.Let's go one more step. Calvin grows up to be Jeremy, who grows up to be Frazz, who grows up to be "Tyler Durden," while Suzie grows up to be Haruhi Suzumiya; since Kyon becomes The Doctor, this leads to the inescapable conclusion that after the end of Fight Club, Calvin becomes Captain Jack.

  16. #996
    Brigadier General Buba uognarf's Avatar
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    Default Re: Gateworld Virtual Fleet 2.0

    it needs a better name than asskicker
    Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."

  17. #997
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    Default Re: Gateworld Virtual Fleet 2.0

    Quote Originally Posted by CouchPotator View Post
    HAPPY NEW YEAR!!!!

    How does it withstand 200 tt explosion but only 50 tw of power? If I understand this correctly, 50 tw < 1 Megaton.

    Sorry my mistake, suppose to be a Zettawatt, then a 30 second energy weapon discharge aimed at the shield will cause 30 Terraton's worth of damage.

  18. #998
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    Default Re: Gateworld Virtual Fleet 2.0

    Quote Originally Posted by Col. Shadow Quinn View Post
    Quote Originally Posted by Buba uognarf View Post
    it needs a better name than asskicker
    I changed the class name.
    Calvin grows up to be Frazz. The logical continuation of this is, of course, that Frazz then grows up to be Edward Norton's character from Fight Club. And thus, all four of these characters are gods.Let's go one more step. Calvin grows up to be Jeremy, who grows up to be Frazz, who grows up to be "Tyler Durden," while Suzie grows up to be Haruhi Suzumiya; since Kyon becomes The Doctor, this leads to the inescapable conclusion that after the end of Fight Club, Calvin becomes Captain Jack.

  19. #999
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    Default Re: Gateworld Virtual Fleet 2.0

    Quote Originally Posted by Buba uognarf View Post
    cool ships An-Alteran...

    so are those ships automatically in the fleet then?
    Depends on you guys. There are 10 and they are stop gaps in their role until more ships are made, but themselves are story ships, each havings its own little part to play. They are like Characters instead of ships. So it depends on if you guys like the ideas.
    The design is several decades old, so certainly they wouldn't be a good main ship.

    i'm not just saying this btw but i had always intended the Nemisis to just appear in a story set after the Aschen wars would i be allowed to edit the history and put it into the fleet in a story at a later date with only one being constructed?
    Personally I think story ships would be a great idea if the history and specs are exceptional (detailed, inventive, ect.) And as long as they are not overreaching our current production/technological abilities, or fan wankish.
    Isn't that essentially what we decided with the Storm Class?
    That it would be a limited production ship, and the few that exist would have their own little part in the overall story?

    Quote Originally Posted by Davidtourniquet View Post
    Here is my submission for the battleship class (sorry it's not in sketchup, but I keep getting an error).
    It's called the Galactic.

    Image:
    Spoiler:


    Specs:
    Spoiler:

    Battleship – Galactic Class

    Specs

    Length: 753m
    Width: 216m
    Height: 66m
    Volume: 10.7 million cubic metres.
    Decks: 22 (34m long by 10m wide by 3m high)

    Material: Reinforced Naquadah Trinium Titanium

    Crew: 350 standard crew and 50 specialist engineers (for repair mainly), enough atmosphere to hold up to 5000 people.

    Power: 5 Mark V naquadah generators
    2 Mark I naquadah generators (to power the shield amplifiers)

    Engines:
    13x Tauri Sublight engines (capable of a top speed of 65% LS)
    2x Tauri/Asgard Hyperspace generators (one for each tier, capable of reaching atlantis in 10 days)

    Shields and armour
    2x Tauri/Asgard Shield Generators (one for each tier, capable of withstanding a 200 Terraton explosion or 50 Zettawatts of power from an energy weapon)
    8x Tauri Shield amplifiers (capable of adding 3% shielding to a particular area)
    5m Ionised Naquadah Trinium Titanium (capable of withstanding a 50 Megaton explosion or 5 TerraWatts of power from an energy weapon).

    Defensive Weaponry:
    33x 2nd Generation Gattling Guns (Capable of an average speed of Mach 50)
    12x 4th Generation Railguns (Capable of a top speed of Mach 25, 8 fore, 4 aft)

    Offensive Weaponry:
    8x Particle Cannons (all fore) (each capable of a discharge of about 100 MegaWatts)
    3x 3rd Generation Ion cannons (all aft) (each capable of a discharge of about 300 MegaWatts)
    70x Mark XII Naquadah Enhanced Nuclear Fission Missiles (with a yield of 10Tt)
    54x Mark XIII Naquadah Enhanced Nuclear Fission Missiles (with a yield of 20Tt)
    4x Mark I Naquadah Enhanced Nuclear Fusion Missile (with a yield of 50Tt)

    Stealth:
    Active Camouflage (renders the craft invisible to the naked eye)
    Low-thermal emission technology (renders the craft nearly invisible to infra-red).

    Fighters:
    8x “Hurricane” Fighters


    Other:
    ECM
    ECCM
    2x Rings (1 set per tier)
    Asgard Beaming Technology
    All the usual requirements life support etc

    History of the Galactic Class

    In the mid 20s, a prototype ship was launched using a double-tier method, effectively doubling the amount of ships. The ship was called the Illustrious and the test proved to be a success. However it wasn’t until 10 years later the idea would present itself again. The Galactic Class uses the double tier approach, however instead of breaking from 2 properly made tiers; the Galactic has both tiers integrated into each other. The two biggest clamps for this are at the fighter bays where they both split in half. In the instance where the 2 tiers are separate, the fighters launch vertically out the top of the hangar. Tier one, takes the outer edges of the ship and takes with it 8 sublight engines, allowing for a speed of around 50% LS and Tier two takes the inner parts including 5 sublight engines, allowing for a speed of around 40% LS.
    The outer tier loses no length, width or height, while the inner tier loses 225m in length compared to the whole ship.
    There is a downside however, because of the location of the gattling guns and nuclear missiles, the outer tier loses the missiles and the inner tier loses the gattling guns.
    Also the outer tier keeps the aft defensive and offensive weapons.
    The inner tier is coloured in red, while the outer tier is coloured in blue, (for demonstration purposes only).
    The first ship, the TDS (Tauri Defence Ship) Galactic, will be built at the Lantia shipyards in the Pegasus galaxy and the date for completion is August 2042.
    So at the start of the Aschen war, the Leviathon or the Cerberus maybe asked to fill the battleship role until the Galactic’s completion.
    Due to its later arrival into the fleet, new technology will be incorporated into the ship. Including; new fusion missiles (which can deliver a yield of around 50 Terratons). The Researchers found they couldn’t increase the yield of a fission missile anymore than the 20 Terratons in the Mark XIII, so they turned to use Naquadah in the new fusion missiles which had just be released by the western powers. This missile is around 200 times more powerful than the Mark IX (which was introduced nearly 40 years previous).
    The “holographic” active camouflage research was dropped at the end of the 30s and the funding instead moved to lowering the amount of thermal radiation given off by the generators, engines etc. The result by the creation of the Galactic was a reduction of about 25%, making it more difficult to be spotted by infra-red sensors.
    Another new feature is the introduction of shield amplifiers to the ship. These add around 3% to the shielding in key areas. At this moment the key areas are class as:
    The bridge, the hyperspace generators, the Sublight engines and the life support systems. For a single tiered ship there would be 4 of these amplifiers, but for the double-tiered ships there are 8.
    Another new possible research task is the look at nano-repair, but the GATO nations are yet to debate this issue. For now specialist engineers will be sent onto the ships to try and repair key systems and hull-damage.


    What do you guys think?
    Three things:
    Battleships don't have fighters.
    A small maybe 4 unit Puddle Jumper or Gateship bay would be fine.

    AWESOME DESIGN! I love it!
    Especially the model. Great work!

    Quote Originally Posted by immhotep View Post
    I like it Its a bit heavily armed but its a battleship so..

    Cerberus History:
    Spoiler:

    The Cerberus Class battleship is setto become our foreline offesive ship in the MW galaxy. It is armed with the latest military hardware, including Ion cannon weapons, Heavy calibre rail guns and brand new scram cannons. The scram cannons are another cousin of the rail gun, and were developed by the same research branch of Area 51.
    The Cerberus Class was named after the Legendary Cerberus a Leviathon class battleship that featured heavily in the final years of our war with the wraith.
    The Cerberus warship unlike the Levaithon is expected to be produced heavily, the leviathon class only had a 4 ship production run, the Cerberus class already has 8 in the production line and while opperating mainly in the MW galaxy, some ships may migrate to Pegasus. One of the features of this ship that makes production easier is that its is composed of standard componants, Asgard hyperdrives and shields have been readily avalable for decades. The only custom technology are weaponry, which is the case for many of our ships. The class will be easier to produce than the costly Leviathon class, its Asgard hub system while proven to be a great asset is harder to produce than using the conventional Asgard plugins with a human base line.



    Ill finish it off soon, i got writers block lol sorry
    Graet story... but where are the specs?
    Last edited by An-Alteran; January 1st, 2007 at 06:08 PM.

  20. #1000
    First Lieutenant Extrenix's Avatar
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    Default Re: Gateworld Virtual Fleet 2.0

    Quote Originally Posted by An-Alteran View Post


    Graet story... but where are the specs?
    post #989

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