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Thread: Atlantis City Ship stardrive speed: possible spoilers

  1. #21
    Second Lieutenant nerus's Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    It wouldn't take long for Atlantis to return to Earth because they had 3 ZPMs, and from what we learnt in the siege it decreases the travel time. The reason why the Ancients left Atlantis in the Pegasus galaxy is because it could effect the timeline. (Dr weir from the future, Before I sleep)

  2. #22
    First Lieutenant Boxytheboxed's Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    maby good point
    Quote Originally Posted by cowpants View Post
    ...you did it. I can't believe you actually did it. I am quite frankly astounded that you did it.

    Thanks to you, I now want several mods to start mating with each other. I wanting to see what Moderator procreation will have in store for us.

    And I thought that no one could get me to want this.

    Congrats Mapp, you are officially the single most disturbed individual on GW.

  3. #23
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    Quote Originally Posted by nerus View Post
    It wouldn't take long for Atlantis to return to Earth because they had 3 ZPMs, and from what we learnt in the siege it decreases the travel time. The reason why the Ancients left Atlantis in the Pegasus galaxy is because it could effect the timeline. (Dr weir from the future, Before I sleep)
    I doubt that is the reason. many Expected that they would come back. They wanted to bring weir with them to earth to live out the rest of her life and thus leave the timeline intact. So why not bring the city? It Probably stands to reason that launching a city ship straight into an armada that is probably at least 100 strong hive ships wise would be suicidal.
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    "Their victims knew no peace until the Ori came and whispered to them"Sleep for the end draws near"and on that day all will rejoice when the Ori come and lay them low. "

  4. #24
    Major wise one's Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    i dont see why they didnt biuld some load more drones and destroy them all on orbit and once it was clear fly into orbit and to earth
    .................................

  5. #25
    Brigadier General
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    Quote Originally Posted by PSp2gamer View Post
    Do we have any proof that they were in a hurry, why always go full speed if they dont think that Atlantis is a match for them anyway.

    Also, remember this is a CITY, not a Yo-Yo . Even though there are 3-ZPM's powering it, remember that you have a Shield and a MASSIVE hyperspace window. Im sure the power requirements are easily met, but read the point above.

    Mate look back at the episode where O'Neill sends the marines to help Weir protect Atlantis at all costs until Caldwell arrives. If you watch closely you will see that Everett or what's his name says that Caldwell will be orbiting the planet in 4 days. He says a ZPM powers the asgard intergalactic hyper drive. It is well known that the ancient FTL drive is the refference point in the SG saga when it comes to efficiency,speed, and design. Power the stardrive with 3 ZPMs in parallel and you get to Earth faster than Caldwell did with the Asgard Drive; powered by a ZPM of course. Sure, shields, hyper space window, yadda,yadda. Remember 3ZPMs in parallel and not in series will yield more than enough energy to fly to earth in a short period of time.

    Had the lantians needed more ZPMs in order to use the city at it's full capacity, they would have added the extra slots for additional ZPMs. As you can clearly see, 3 do more than enough.

  6. #26
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    In real life, there are several dwarf galaxies within 50 thousand light years of earth, while the farthest reaches of our own galaxy are more than twice that distance. Just becase Ida is a different galaxy, doesn't mean its all that far away. This easilly explains the travel times between Earth and Ida, Pegasus or other parts of the Milky Way.

  7. #27
    Chief Master Sergeant wilson359's Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    I'm no expert but size even the design of Atlantis could be a factor in the speed it travels at.

  8. #28

    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    The shape of Atlantis has nothing to do with how it travels in space.

    It's size does, however. It has an enormous mass, so maneuvering would be a real pain in the back side due to inertia. Also, the power required to send it through hyperspace would require. . . well. . . . we all know how much power it would require.

  9. #29
    Chief Master Sergeant wilson359's Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    I was thinking more structually than anything (I should've been more clear)

  10. #30
    Colonel knowles2's Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    inertia does not really mean anything anymore in Stargate they have inertia dampeners.Ours work as what 90% or more the ancients probably work at 100% efficiency, which inertia would not effect the performance of Atlantis.

  11. #31
    Major wise one's Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    its all about power i guess, the more power the fater it goes

    im guessing
    .................................

  12. #32
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    Quote Originally Posted by wilson359 View Post
    I was thinking more structually than anything (I should've been more clear)

    When Atlantis has the shield on it forms a bubble around the city. If you recall that is the "hull" of the flying city. I am sure you are aware that creating this bubble you eliminate the "aerodynamic issues" you have with a space ship. There is no risk that the edges are less aerodynamic than the front side, etc. Of course, size does matter but the 3ZPMs are more than enough. IF people doubt this, they should recall Janus. He illustrates the complexity of the whole ZPM trident. One can make some calculations to divide the 3 ZPM parallel power output. There are so many combinations, depending on the situation. If you are in a real hurry, you set 2 ZPMS for the stardrive and 1 for Shield +other vital systems. People here would argue that one is not enough; it is but not for a very long period of time, that is why with 2 100% ZPMs powering the star drive you would travel to Earth faster than Thor with his Neutrino hyper drive. Why? Because the energy output compensates the weight....

    Analogy: A Maybach 62 is faster than most "smaller" cars because its weight is compensated by the hundreds of horse power added by the engine manufacturer.


    P.S. Someone here mentioned that the Ancients should have taken the city back to Earth. When Weir travels in time to the Lantian period she is in the middle of a war. I think the Ancients were smart enough not to risk taking off in the middle of a Wraith armada. They were under attack for a long time, by the time they would have taken off, reach orbit (all this under wraith dart attack) there prepare to jump into hyper space (here a dozen hiveships attacking it). This could have been suicide. Best case scenario, they jump in hyper space and don't make it to Earth because the ZPMs end up depleted. Best course of action, sink the city and let the water take the strain off the shield. I still support the ancients. In order to discover the secrets of the universe you need to make mistakes.
    Last edited by Integrabyte; February 14th, 2007 at 04:33 AM.

  13. #33
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    Quote Originally Posted by verbalkint View Post
    That would be sweet if they did provide the audience with a map so that we could actually put distances between galaxies and planets into cannon. Come on TPTB, its been 10 years and we don't even have that yet, pick up the pace.

    I would LOVE to see a map, of the galaxy, poissibly including important planets on it. Like Abydos, Dakara, Chulak, etc..
    As to the Asguard and Ida, perhaps earth is on a 'spiral' of our galaxy that is closer to Ida that it is to Pegasus..

    Had the lantians needed more ZPMs in order to use the city at it's full capacity, they would have added the extra slots for additional ZPMs. As you can clearly see, 3 do more than enough.
    That gives me an idea for other 'areas' of atlantis the team have yet to explore. Say a secondary power station with another ZPM slot or two..

  14. #34
    First Lieutenant .jolinar.'s Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    Quote Originally Posted by obox View Post
    Remember that the Asgard are so quick because their ships generate way more power then Earth ships. The Deadalus did the trip from Earth to Atlantis super quick when it had the ZPM powering it.
    So that means i think:
    More power = Fast hyperdrives
    This is correct. Tau'ri ships do not produce sufficient power to maximise the output efficiency of the Hyperdrive engine to 100%. Asgard ships have the nessesary power. When powered by the ZPM the Deadalus maximised the output of its Hyperdrive to 100% therefore traveling at the speed of an Asgard ship. Which is fast. So the amount of power provided is directly proportional to the efficiency of the Hyperdrive engine. More power faster ship.

    Spoiler:

    Carter?

    Sir, this is the 5th incoming wormhole in the last hour & a half

    Ok, I'm here 2 hours early, when did you get here?

    I... haven't left yet

    Carter, didn't I ORDER you to get a life?

    ---------------------------------------------------

    A fools paradise is a wise mans prison

    Never judge a book by it's cover

    One mans ceiling is another mans floor

    Never...run with sissors?


  15. #35

    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    Quote Originally Posted by Bragi View Post
    Or explain why it might take longer.

    Like, they couldn't go at full speed because of. . . I dunno. . . someone was cooking a turkey for some fresh sandwiches while they were in hyperspace, and it was draining power from the engines.
    i love it!

  16. #36
    Second Lieutenant sparkygate's Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    Quote Originally Posted by .jolinar. View Post
    This is correct. Tau'ri ships do not produce sufficient power to maximise the output efficiency of the Hyperdrive engine to 100%. Asgard ships have the nessesary power. When powered by the ZPM the Deadalus maximised the output of its Hyperdrive to 100% therefore traveling at the speed of an Asgard ship. Which is fast. So the amount of power provided is directly proportional to the efficiency of the Hyperdrive engine. More power faster ship.
    So true, but then how long would it take for atlantis to travel back to earth?? or vice versa??

  17. #37
    Probie X04Shivaji's Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    Asura is from Hindu Mythology and means demon/or evil beings, just thought ud like to know there something where overlooking there is a mystry race in the galalxy and have the ability to make the x303's look second hand at end of the day it all comes down to research and devlopement and the lack of it other than the holograms tech, area 51 aint done jack, and why is SGC allways critizied they're the one's keeping Area 51 open...anyways....i think they should concentrate on improving firepower and speed they should find a way of delievering Mark 2 War heads in missle form

  18. #38
    First Lieutenant .jolinar.'s Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    Quote Originally Posted by sparkygate View Post
    So true, but then how long would it take for atlantis to travel back to earth?? or vice versa??
    Well considering it's more advanced hyperdrive engine, it's power supply and size.I would say it would take Atlantis around two days to reach Earth.
    Try calculatingit better from 'first strike'

    Spoiler:

    Carter?

    Sir, this is the 5th incoming wormhole in the last hour & a half

    Ok, I'm here 2 hours early, when did you get here?

    I... haven't left yet

    Carter, didn't I ORDER you to get a life?

    ---------------------------------------------------

    A fools paradise is a wise mans prison

    Never judge a book by it's cover

    One mans ceiling is another mans floor

    Never...run with sissors?


  19. #39
    Second Lieutenant sparkygate's Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    Quote Originally Posted by .jolinar. View Post
    Well considering it's more advanced hyperdrive engine, it's power supply and size.I would say it would take Atlantis around two days to reach Earth.
    Try calculatingit better from 'first strike'
    Two days??? i thought it would be shorter tha that.... because having three ZPM powering the hyperdrive (shield wouldnt take up that much power and life support system too)

  20. #40
    Second Lieutenant Halzman's Avatar
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    Default Re: Atlantis City Ship stardrive speed: possible spoilers

    All we know from 'Frist Strike' is that Atlantis should of been in hyperspace for a few more hours. And that was to the nearest nonpopu;ated planet, with a large ocean. Although, we have no definate location as to were atlantis is in relation to the planet they were travelling to, but given the amount of power they had (alittle over a day with sheilds - taking a continuous hit from the beam) and McKays confidence that they would make it, its pretty safe to assume that an average solar system distance is acceptable - also keep in mind that they were looking for a nearby planet with a large ocean, indicating that there may very well have been a planet closer)

    We know that it took the the daedulous in 'No Man's Land' <= 16 hours to reach the outer edges of the pegasus galalxy to catch up with the hives. Although, it should be mentioned that the hive ships took off from a location near Lantias solar system (indicated by the hive queen stating that theres a hive nearby in this system (i'd say within distance of 2-3 solar systems from Lantia's)) - so lets assume that it takes the hives around 20 hours to reach the outer-edge of the pegasus galaxy (they had to rest in order to recover from the effects of hyperspace radiation - and the daedulous needed time to make emergency repairs before leaving to engage the wraith ships with the orion).

    It should also be noted that the information the wraith used to modify the hyperdrives were taken from the aurora mission files - so it is safe to assume that the wraith were using the Lantian Inter-galactic hyperdrive, as apposed to the aurora-class's interstellar hyperdrive.

    And we know that it takes the daedulous 3 weeks to reach atlantis from earth. So figure 1 day to travel to the outer edge of the galaxy (from either location) and then 10-12 days travel between the void (that seems pretty realisitic). I beleive the asgard (when transporting Woolsey to atlantis) did the trip in 2 weeks ( I beleive Weir stated that the asgard were able to shave a week of the travel time).

    And then we see the daedulous do the trip in 4 days with a ZPM tied into the system - a 3.5 million light year distance (as stated in the show).

    So yes, power is the one thing that would enable any one of those ships to have faster hyperdrives/sublight, stronger sheilds, etc.

    You also have to concider how many more systems Atlantis has compared to a asgard ship. Sure the asgard ship can do the trip in 2 weeks, but it probably has alot less systems, rooms, computers, etc to power, as apposed to atlantis, which is a 'flying' city. Even in 'First Strike', McKay and Zelenka had to shut off all non critical/secondary systems just to leave enough power to actually fly the city - with the drilling platform tied into the systems ( I beleive it was 70% of total power consumption is going to be used up during the first 10 seconds of flight ( you gotta make those ions build up enough force to move something as massive as atlantis - even if its in a zero g environment - and that can only be done by a) pumping more gas (fuel) which is unlikely since atlantis, dispite its size can only hold so much fuel -or- b) provide more power to the ionizers (which actually create the thrust using positive/negative charged grids - or w/e ionization method they use - it still comes down to what kinda electrical power you have).

    The daedulous on the other hand has a small number of primary systems that need to be powered compared to atlantis and an asgard ship. Its primary systems are weapons, sheilds, hyperdrive, and sublight - but the naquadah generators can only pump so much power out - and those 'small' systems turn into huge power hogs, given the nature of them

    So in a nutshell

    Atlantis - atronomical amounts of power - lots of systems to be powered (primary, secondary, labs, housing, etc) - 3 week travel to earh from Atlantis (3 ZPM)

    Asgards hip - lots of power - decent amount of systems (primary, secondary, some labs) - 2 week travel to earth from Atlantis (Unknown number of neutrino ion generators

    Daedalous - not so much power - decent amount of systems (primary, secondary, hangars, some labs) - 3 week travel to earth from Atlantis/ 4 day travel with ZPM.

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