Rush theorized that the ninth chevron was used to lock onto moving targets though.
"The universe is big, its vast and complicated, and ridiculous. And sometimes, very rarely, impossible things just happen and we call them miracles. And that's the theory. Nine hundred years, never seen one yet, but this would do me. (The Doctor)"
— Steven Moffat
The Ninth Chevron idea of it tracking doesn't make sense given stargates don't jump connections at least not safely. if the Gate was to move it would leave a location causing it to cut out. Because it would have left the location it was originally.
Would it not make more sense for it to be a further extension given the sheer number of planets, moons, dwarf planets, asteroids. So rather it's to dial between the clusters.
This would make sense given MilkyWay and Pegasus are in the Local group. Thus only an 8 digit address is needed.
123456-Point of origin-Galaxy(In this galaxies same group)-Cluster(To jump between groups)
I'm not saying that it's not possible for them to not assign a gate location for some reason (maybe they didn't chart a cluster for them to assign it, maybe they keep one aside for use later maybe like 555 is used in US films) and assign that to a special program in all the DhDs for certain ships. So that it scans through the network until it gets a gate that is identified as Destiny gate. Then opens the gate between here a destiny.
Maybe to dial 9 chevrons it requires this special planet energy. Possibly even the Subspace ZPM thingy (The One that Mckay couldn't make work, Blew up a solar system trying) Or a different power source.
I just don't think it makes much sense to use the 9th chevron given the sheer number of gates. if it's used to track a moving gate.
Mckay said in Adrift (4x01) that to use a Stargate it must remain in a small area space, when anyone dials Destiny she drops to sub-lights, maybe even stops completely to allow the transfer to take place. The ninth chevron is just a range and location finder for the Destiny gate, as Destiny doesnt move very far when her stargate is being used for either incoming or outgoing wormholes, she doesnt leave the small area of space which the current dial-in address correlates to.The Ninth Chevron idea of it tracking doesn't make sense given stargates don't jump connections at least not safely. if the Gate was to move it would leave a location causing it to cut out. Because it would have left the location it was originally.
Or the ninth chevron is a signal to Destiny to drop out of FTL and remain stationary to facilitate transfer.
N.C
But compared to FTL, they are moving very slowly. Even so, the DHDs have to update the coordinates every several hundred years or so (Avenger 2.0). The ninth cheveron could be thought of a command to do an instant correlative update, or more accurately, an integral of a correlative update (it updates ∆position/∆t).
The signature has been destroyed!
the thing is with a 7 you have 6 points which makes the center where the point are crossed that is the destintion,7th being begaining point,so in order to dail a different galaxy a MW gate would have to have constlations of the stars in pegasuse,right,which means you would need 6 symbols that you cannot use for anything other then dailing pegause,so being that destiny is so far out and no one knows where it is,how would you get the markings to dail it,you have to have 6 points in space to get a single point,how would a MW gate have sybols that have not been seen yet,does not make sence at all its another writers error
I never thought of it like that
The power required for the 8 chevron address is so great due to the distance traveled, (E.G. earth to othala, earth to atlantis, supergate to ori galaxy), and the same for the 9th chevron. However, the ninth chevron address is not an address per se, but a type of code. In the series opener, using the point of origin as the final chevron yielded no result, and only using earths symbol could get the gate open. This suggests that (presuming Destiny is the only ship of its kind) there is only two 9 chevron addresses (Destiny, and Earth). The ancients had built transporters all over Atlantis and were the originators of the ring transporters and the builders of the "puddle-jumper" ships, which means that the need for travelling to get to the other side of a planet would be a non-issue. That said, i suppose it wouldnt be impossible to travel from one gate to another on the same planet, especially with only one DHD involved, but it would take intricate calculations and it would most likely only be a seven chevron address, maybe even six since both gates are on the point of origin planet.