Anyone willing to speculate on how long the supehive's ZPM would have lasted if they hadn't got blown up? I know the Wraith ship had other powersources and the ZPM wouldn't have been supplying all the energy, but it still provided some radical upgrades which must have been very energy intensive to implement. We've seen the Atlantis team deplete or nearly deplete ZPMs doing things that would seem to be less costly to the ZPM than growing an 11 km long ship (flying Atlantis, sending Rod back). How much juice do you think was left in the ZPM when the hive was destroyed, and how long would it have lasted?
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How long would the superhive's ZPM have lasted?
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How long would the superhive's ZPM have lasted?
All that is necessary for the triumph of evil is that good men do nothing-Edmund Burke
The question which once haunted my being has been answered. The future is not fixed, and my choices are my own... and yet, how ironic! For I now find, I have no choice at all! I am warrior... let the battle be joined.-Dinobot-Code of Hero
Don't blame me, I voted CthulhuTags: None
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Originally posted by jds1982 View PostAnyone willing to speculate on how long the supehive's ZPM would have lasted if they hadn't got blown up? I know the Wraith ship had other powersources and the ZPM wouldn't have been supplying all the energy, but it still provided some radical upgrades which must have been very energy intensive to implement. We've seen the Atlantis team deplete or nearly deplete ZPMs doing things that would seem to be less costly to the ZPM than growing an 11 km long ship (flying Atlantis, sending Rod back). How much juice do you think was left in the ZPM when the hive was destroyed, and how long would it have lasted?
As the ZPM was the sole thing boosting the systems of the Hive and they probably would have gone to cull other planets than Earth then it'd have to last some time, seeing as once the hull was grown power would only be needed to regenerate from battle damage and travel in hyperspace, more power hungry things like the boosted hyperdrive (if they'd even use that for galaxy travel) and weapons are probably only a fraction of what's needed from the ZPM.
I'd say it'd be at least a few hundred years maybe a thousand if they were only adding to the power generators already on board the ship.
That Wraith who developed the Hive may have had plans to wipe away any threats from our galaxy and start a new Wraith faction of his own once a beach head and new ships had been grown.
With constant use having to keep regrowing the hull, use of weapons and intergalactic hyperdrive it could be knocked down to just a few years and then those Wraith would have been stuck in our galaxy with a regular hive probably and that wouldn't be enough on it's own to maintain power over this galaxy.
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Originally posted by Guest750 View PostWho says it was only one ZPM?
Todd did of course have more than one ZPM in his possession but that doesn't mean he provided the scientist that built the Super Hive with anything more than one and I'd guess if that Hive hadn't been stolen then he would have wanted to use the other ZPMs to make more of those ships and dominate every other Wraith faction not too mention the Milky Way and Earth if he could gain access to knowledge of our home and home galaxy.
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ehhh that episode....could have been sooo much better...but if you say so...
Earth could have mounted a MUCH better defense in sense that a simple plan such as using a cloaked jumper to denonate a nuke on the HIVE could have done the trick....let alone if Atlantis sent out its Marine force it could have taken over the ship because the kill ratio of that battle would be for every marine takes out about 5 wraith...suckas! and since its close quarter combat, theres no way a force of 100 Marines or less cannot take the Hive since there werent that much Wraith, and if there was, perhaps a few Drones from the Puddle Jumpers can take a few systems out XDLast edited by Major V1125; 02 February 2009, 08:24 PM.
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I'd say it would depend entirely on what they were doing with it. If they were sensible and kept the normal reactor as well then they could use that to carry the load of most of the day to day mundane stuff.
They'd only really need to call on the zpm to make up the difference that's required to move around a ship that much denser than a normal one. So basically you're going to need the ZPM to boost the engines and maybe inertial dampners when you want to move and you'll need it to enter hyperspace. You might also be able to conserve it more if you were just willing to move slower, like in non combat situations where speed isn't really important. You'll still need to use some of the power to hold the hive's increased mass together but you don't need to fly so fast that you get where you're going in pegasus in ten minutes. Aside from that though you can probably pretty much save it for combat. It would probably last a pretty long time as long as the hive wasn't constantly fighting for long periods of time.
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I agree, it does depend on many things. How much power was in the ZPM to begin with? How much power does it take to grow a hive, and was the growth of this one sped up? How do they allocate their power resources? How much ZPM power did they use to improve this ship and get it to the MW? Was the superhive bigger than a regular hive or just stronger? It's hard to even guess how long it would last without knowing some of these variables.All that is necessary for the triumph of evil is that good men do nothing-Edmund Burke
The question which once haunted my being has been answered. The future is not fixed, and my choices are my own... and yet, how ironic! For I now find, I have no choice at all! I am warrior... let the battle be joined.-Dinobot-Code of Hero
Don't blame me, I voted Cthulhu
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It would probably last quite a whileRobert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."
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My current belief is that better power generation was part of the hiveship's upgrades. I mean, it's an organism- why would it have upgraded it's own hull, weapons, and regenerating ablilities, but not it's power generating capacity?
So as soon as the upgrades we're complete, there would be no more need for the ZPM (or possibly even sooner had the power generation upgrades finished a lot sooner than the rest of the upgrades).
Proud supporter of His holy BAGness!
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Even if the ZPM grew more power generators on board the Hive in EATG, being a living organism it would still need a food source of some kind.
I thought it was also said that the Hive was actually powered by the ZPM.
If the Wraith could build this kinds of powerful warship Hives then they wouldn't need the greater numbers to defeat the Ancients as even grounded city ships using 3 ZPMs to power their shields, firing off countless numbers of Drones wouldn't have been a match for the Wraith.
They may have had Hives with more power generators and no hibernation chambers, but the Super Hive's powers I don't think so, seems like a ZPM is needed for that too me.
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Originally posted by Rise Of The Phoenix View PostIf the Wraith could build this kinds of powerful warship Hives then they wouldn't need the greater numbers to defeat the Ancients as even grounded city ships using 3 ZPMs to power their shields, firing off countless numbers of Drones wouldn't have been a match for the Wraith.
They may have had Hives with more power generators and no hibernation chambers, but the Super Hive's powers I don't think so, seems like a ZPM is needed for that too me."From East Middle School. Suzumiya Haruhi. I have no interest in ordinary humans. If there are any aliens, time travelers, sliders, or espers here, come join me."
- The Melancholy of Haruhi Suzumiya; Best Character Introduction Ever.
"And can we lose the ten thousand year old dead plants?!"
- Stargate: Atlantis (1x03) "Hide and Seek"
"Hammerheads do not load/unload units immediately – they must descend to ground level first. Initial experiments involving jump-jetting infantry into the Hammerhead’s cargo compartment met with unfortunate results."
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