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    Asgard pwnage beams how to fight them

    I was thinking about the asgard beams obiously way to powerful so how can they be countered by the wraith post ideas and discuss

    1. The wraith could deploy say 4 cruiser instead of 1 hive thus nt putting all their eggs in one basket

    2. Allter the jamming feild to screw up the targetting they are slow fireing so it could work

    3. Magnets the beam is plasma right use magnets to bend it maybee again adapt the jamming if bent by 1 degree at a good enugh range it will miss entirely.

    4. copy travler tactics and make your mains ships insanly agile some will get hit but if combined with 1 it could be effective.

    5. hit and run

    6. carier warfare if a wepon is plasma based its still matter so before a battle fire a hive ships main guns and "cull" the shot once you have a sizable amount of darts holding shots use them as torpedo bombers not enugh guns to stop them all.

    7. Same as 6 but use some sort of massive bomb/ missle purpose built for the job

    8. use small localised sheilds to intercept the beams like the dart canopies probly wouldn't work

    Post your own rip these to shreds ect.

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    #2
    Originally posted by eps200 View Post
    I was thinking about the asgard beams obiously way to powerful so how can they be countered by the wraith post ideas and discuss

    1. The wraith could deploy say 4 cruiser instead of 1 hive thus nt putting all their eggs in one basket

    2. Allter the jamming feild to screw up the targetting they are slow fireing so it could work

    3. Magnets the beam is plasma right use magnets to bend it maybee again adapt the jamming if bent by 1 degree at a good enugh range it will miss entirely.

    4. copy travler tactics and make your mains ships insanly agile some will get hit but if combined with 1 it could be effective.

    5. hit and run

    6. carier warfare if a wepon is plasma based its still matter so before a battle fire a hive ships main guns and "cull" the shot once you have a sizable amount of darts holding shots use them as torpedo bombers not enugh guns to stop them all.

    7. Same as 6 but use some sort of massive bomb/ missle purpose built for the job

    8. use small localised sheilds to intercept the beams like the dart canopies probly wouldn't work

    Post your own rip these to shreds ect.

    1) the cruisers can be destroyed pretty easily and their weapons arent that effective against our shields so deploying cruisers to intercept our ships is like sending hat'aks, useless. i mean the only way cruisers would help is if you use them to block the beams from hitting the hives but that would also prevent the hive from fireing because they would be blocking it and then all we have to do is take out the cruisers, which is easy, and then take out the hive.

    2) even if you were to somehow jam the targeting sensors, although that wouldnt work because its never effected our targeting sensors for the railguns, which are the same ones used for the beams, but lets say you did jam the targeting sensors, its kinda hard to miss a target as big as a hive ship, even if you have to target it manually.

    3) i just dont see this working. how will magnets bend plasma and if so, they would have already done this because their weapons are plasma and it could be used against their enemy hives but since they havent i dont think they will, plus wouldnt that screw up their own weapons.

    4) you can only make a ship so ail while keeping it large like the hataks and hive, and even cruiser, which are all bigger than our ships so we would be able to copy their manuvers and take them out still.

    5) our shields are too good for that to work. enemy weapons take too long to destroy our ships faster than we can destroy theirs so it really wouldnt help to do hit and run attacks.

    6) this could work but proboly wont. i mean the beams fire pretty fast and the wraith culling beams have a short range so the darts would have to get pretty close and not hit the beam and then stay there long enough to capture the long beam of plasma and its just way too problematic to use any other time than as a last ditch effort.
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      #3
      Don't get on our bad side and you won't have to come up with a way to have to avoid them

      Go Green

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        #4
        eps200 has the right idea; cruisers. Small, agile ships that can maneuver to avoid the beams before they can strike ("The Kindred, Part 2") and then gang up and hammer at the Earth ship until its shields fail. Just upgrade the cruiser's blasters a bit and use a squad of four or five and the Wraith could easily take us out.
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          #5
          Originally posted by s09119 View Post
          eps200 has the right idea; cruisers. Small, agile ships that can maneuver to avoid the beams before they can strike ("The Kindred, Part 2") and then gang up and hammer at the Earth ship until its shields fail. Just upgrade the cruiser's blasters a bit and use a squad of four or five and the Wraith could easily take us out.

          cruisers are bigger than our ships which would give our ships the manuverability advantage and the ability to match the cruisers moves to target and destroy them.

          plus if search and rescue was any indication, our shields can withstand significant fire from cruisers but they cant take that much fire from us. granted, if their weapons were better it MIGHT even out the fight but the wraith proboly already have as powerful weapons as they can put on the cruisers already on them.

          really the only way to take out our ships is to greatly out number us but as long as we fight realistically as in we actually MOVE instead of sitting in one spot and just firing our weapon, we could proboly stand up to quite a bit.
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            #6
            The only realistic ways the Wraith can go against 304's is to either ambush them and blast them right after they come out of hyperspace before they can raise their shields or vastly out number them.

            The Wraith aren't smart enough to come up with technology that could rival the 304's.

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              #7
              Originally posted by stargater1990 View Post
              cruisers are bigger than our ships which would give our ships the manuverability advantage and the ability to match the cruisers moves to target and destroy them.

              plus if search and rescue was any indication, our shields can withstand significant fire from cruisers but they cant take that much fire from us. granted, if their weapons were better it MIGHT even out the fight but the wraith proboly already have as powerful weapons as they can put on the cruisers already on them.

              really the only way to take out our ships is to greatly out number us but as long as we fight realistically as in we actually MOVE instead of sitting in one spot and just firing our weapon, we could proboly stand up to quite a bit.
              Michael was able to evade the beams in "The Kindred," so obviously, despite their size, they have the advantage; Asgard beams shoot in straight lines and cannot curve. Realistically, avoiding them would be insanely easy.
              Click the banner or episode links to visit the virtual continuations of Stargate!
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                #8
                You can avoid the beams with agility but then our rail guns can compensate for that against wraith ships

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                  #9
                  The Traveler ships are ideal against 304's

                  They are very manouverable and pack good firepower with decent shields

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                    #10
                    Originally posted by eps200 View Post
                    I was thinking about the asgard beams obiously way to powerful so how can they be countered by the wraith post ideas and discuss

                    1. The wraith could deploy say 4 cruiser instead of 1 hive thus nt putting all their eggs in one basket

                    2. Allter the jamming feild to screw up the targetting they are slow fireing so it could work

                    3. Magnets the beam is plasma right use magnets to bend it maybee again adapt the jamming if bent by 1 degree at a good enugh range it will miss entirely.

                    4. copy travler tactics and make your mains ships insanly agile some will get hit but if combined with 1 it could be effective.

                    5. hit and run

                    6. carier warfare if a wepon is plasma based its still matter so before a battle fire a hive ships main guns and "cull" the shot once you have a sizable amount of darts holding shots use them as torpedo bombers not enugh guns to stop them all.

                    7. Same as 6 but use some sort of massive bomb/ missle purpose built for the job

                    8. use small localised sheilds to intercept the beams like the dart canopies probly wouldn't work

                    Post your own rip these to shreds ect.
                    6/7 is the answer. The main weakness of the beams is that they're short ranged and fairly slow firing. They're very effective against large targets but against small agile ones in large numbers they'll become literally infearior to the ships railguns.

                    What's needed is some sort of bomber type ship that's more resistant to railgun fire than a dart, carries weapons/missiles capable of being a threat to capships and still retains enough speed and agility to be difficult for the beam weapons to hit (or cheap enough to spam in extremely large numbers).

                    I'm of the belief that converted wraith "scout" ships would fit this role quite nicely if new purpose built ships are impractical for whatever reason. All that's needed is to equip them with some sort of high yeild missile and (assuming they don't already have one) a culling beam device to store and deploy those missiles. Because of the way the culling beam tech works you could fit a lot more missiles than the ships dimensions would otherwise suggest, and because scoutships have their own hyperdrive the range advantage a hiveship so equipped would have over a beam weapon 304 would be absolutely collosal.

                    This upgrade would transform the hive into a true carrier for once and in a universe where everyone else fights from visual ranges that would be very scary.

                    Comment


                      #11
                      Originally posted by Ouroboros View Post
                      6/7 is the answer. The main weakness of the beams is that they're short ranged and fairly slow firing. They're very effective against large targets but against small agile ones in large numbers they'll become literally infearior to the ships railguns.

                      What's needed is some sort of bomber type ship that's more resistant to railgun fire than a dart, carries weapons/missiles capable of being a threat to capships and still retains enough speed and agility to be difficult for the beam weapons to hit (or cheap enough to spam in extremely large numbers).

                      I'm of the belief that converted wraith "scout" ships would fit this role quite nicely if new purpose built ships are impractical for whatever reason. All that's needed is to equip them with some sort of high yeild missile and (assuming they don't already have one) a culling beam device to store and deploy those missiles. Because of the way the culling beam tech works you could fit a lot more missiles than the ships dimensions would otherwise suggest, and because scoutships have their own hyperdrive the range advantage a hiveship so equipped would have over a beam weapon 304 would be absolutely collosal.

                      This upgrade would transform the hive into a true carrier for once and in a universe where everyone else fights from visual ranges that would be very scary.
                      They could efectively give a scout ship a few shots at hive ship scales of power also they would be used from closer range so less energy would disapate meaning more powerful hits now imagine a whole groups.

                      Some cruisers and scoutship bombers jump in crusier deploys all its darts jumps back to the hive massive waves of small ships could then overwhelm 304s dart could beam out missles scout ships could deploy either incredible numbers of missles or massivly powerful ones.

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                        #12
                        I think magnetic fields could work. The charged particles of the plasma would be affected by the Lorentz force created by the magnetic field. A magnetic shield of sorts could be able to disipate the plasma beam but it would still probably pack a hell of a punch.
                        Another method of protection against the beams would be a hull made out of an element that could absorb the energy, like naquadah.
                        Spoiler:
                        In Daedalus Variations, the Alien ship seemed to have a sort of energy absorbing hull.

                        Or, an extremely powerful shield with an enormous amount of power could be used, it's possible for example that the Atlantis shield could withstand several hits from the beam weapon.
                        However, none of these methods are practical for the Wraith. For them ambush is the best tactic...
                        Spoiler:
                        for example in The Last Man the Hiveships ambushed Phoenix and knocked it's Asgard Weapons offline.

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                          #13
                          *cracks knuckles8 time to wade in here.

                          As shown in many eps, as Beardy as the pawnage beams are (oh, and they are), if u throw 3-4 hives at a single 304, it loses (Last Man). Also, agility would work. Have u seen the relative speed those beams move at? Simply engage from a little further away, and jink when they come close. (We are in space here, peps. Forward movement is not nessecary to make a turn. (see. BSG).

                          Throw Darts at them. Yes, they have 302's. 16 at best. Yes, they have railguns, but there are a lot of darts, and some will get thru, and they will do damage until eventually the 304 will lose shields/engines/power/beams, then the destruction will begin!!

                          Best tip, never engage them one on one!
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                            #14
                            23. Fire beams of pink against their beams of blue.
                            The Al'kesh is not a warship - Info on Naqahdah & Naqahdria - Firepower of Goa'uld staff weapons - Everything about Hiveships and the Wraith - An idea about what powers Destiny...

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                              #15
                              Ram the 304 with a cruiser. If it survives ram it with another one or have a Hive ship finish it off. You need to chase it, stay behind it out of the firing arc of the uber beams. Really you need numbers to take a 304 down now it has the Asgard beams.
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