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Jonas Quiinn
July 4th, 2006, 06:57 AM
Design Specifications
Sheild - Ancient sheilding founded out of the database in Atlantis for use in the earth battleship "Odin", the shield itself is designed on the city sheild of atlantis and takes a neutron ion particle drive power source to run or a ZPM.
Power Source - On asgard design with tok'ra aid, the power source has a self charging unit within itself able to recharge the ion particles again when depleted. The asgard and tok'ra installed this module along with the tweaking of earth scientists using little ancient power source knoledge known. The total power output is 1/4 the capacity of a ZPM module.
Sublight Engines - Asgard designed and installed sublight engines make the "Odin" extremly fast and agile when traveling, little is known behind this technology. this was a gift from the asgard for the fight against the Ori.
Hyperdrive Engines - Newly discovered from the Ancient database with daniel jacksons help, the designs were released to earth and constructed by asgard / human scientists making the "Odin"'s hyperdrive the most advanced since the Ancient citys.
Armour & Hull - The armour and hull is made up tritanium and other unknown metals and materials, it has been lined with asgard chemical resins to make the armour and hull resiliant to heat and radiation. the ship is able to fly through space without sheilds online with this new armour and hull tech making power exumpion extremely low.
Battlecruiser Bay - The "Odin" designed by asgard and tauri scientists included one of these bays to be able to carry 2 daedalus class battlecruisers within its hull.
Battleship Weapons Specifications
Tauri Main Railgun Battery - The "Odin" is equiped with 10 standard close batterys able to fire 10,000 rounds ammunition case, the ammuntion used since the daedalus and odyssy has been replaced with a new Ion round which makes the round able to pass through the sheilds of any gou'ld mothership vessel.
Tauri Rail Cannon Battery - The "Odin" is the first ship to incorporate the new earth created Rail cannon, the rail cannon is larger in size than the standard railguns and fires a 4200mm Ion Artillarty round, the downfall of these batterys is their rate of fire because of reloading and charging needs the batterys can only fire every 2mins, but the "Odin" has been equiped with 4 of these massive cannons to combat the war against the Ori.
Tauri Missle battery system - The "Odin" has been equiped with 22 of the daedalus class missle batterys armed with new phased photon missles able to impact at a greated velocity than previous made missles.
Mod Insert to clarify the topic for newer readers :
SEE NEXT POST FOR FLEET INFO
immhotep
July 4th, 2006, 08:08 AM
Im trying to be create a 'Tauri fleet of the Future' in order to base it one.
So everyone who enjoys the ship designing and i think has got great design ill be asking to see if i can use the designs as part of it.
On the list so far that might be asked to help in some way:
- Cooky
- JRPR
- Pyrus
- Andrew Joshua Talon
- Publius Aemilius Aper
- Macilnar
- general ben
- Immhotep
- Jonas Quiinn
- Freya's mother
- mburrows
freyr's mother
July 4th, 2006, 08:24 AM
What I think we need to do is, have a whole bunch of designs for various ship roles and then create a poll so that everyone can voice their opinon on which ones they want integrated into Earth's virtual space fleet. :daniel: And then we can get cooky do design some kick butt ships using his awesome skills.
On the list so far that might be asked to help in some way:
- Freya's mother
What did you have in mind?
immhotep
July 4th, 2006, 08:25 AM
I agree, I think a virtual GW fleet of the future would be pretty incredible.
There is enough of a backlog of designs and opinions on designs, weapons, tactics and the like to create one on here. And enoguh skill at modelling between all the people on that list to make it look pretty great too.
freyr's mother
July 4th, 2006, 08:30 AM
I agree, I think a virtual GW fleet of the future would be pretty incredible.
There is enough of a backlog of designs and opinions on designs, weapons, tactics and the like to create one on here. And enoguh skill at modelling between all the people on that list to make it look pretty great too.
These are the ship roles we could fill (I know we already have BC's and fighters but it wouldn't hurt designing more):
Ubertaur'i-mothership (Only one ubermothership. It would be complete fanwank. Should be the only complete fanwank ship though)
Warship
Carrier
Battlecarrier
Battleship
Battlecruiser
Cruiser
Destroyer
Frigate
Gunship
Various Fighters
Jonas Quiinn
July 4th, 2006, 08:31 AM
New Fighter Concept
http://img479.imageshack.us/img479/9706/fighter3gq.th.jpg (http://img479.imageshack.us/my.php?image=fighter3gq.jpg)
Details to come soon.... what you think of this for a new fighter 302 hybrid replacment?
freyr's mother
July 4th, 2006, 08:32 AM
New Fighter Concept
http://img479.imageshack.us/img479/9706/fighter3gq.th.jpg (http://img479.imageshack.us/my.php?image=fighter3gq.jpg)
Details to come soon.... what you think of this for a new fighter 302 hybrid replacment?
I'd need to see more before I make my opinion but so far it looks decent. It might need to be a little more compact if we wanted to deploy it from a ship.
cooky
July 4th, 2006, 08:56 AM
You're free to use my ships as you see fit. Though I may also use them in a seperate solo project down the line.
I'd recomend, if he's willing, that you have Jonus Quiinn do the moddeling, his skills are far superior to mine. And I wouldn't include fanwank ships, even one. It'll add more respectability to the fleet. Most people see fanwank ships and turn away. The more reallistic the fleet is, the more attention, and contribution it'll recieve from the comunity.
My 2 cents.
freyr's mother
July 4th, 2006, 08:58 AM
You're free to use my ships as you see fit. Though I may also use them in a seperate solo project down the line.
I'd recomend, if he's willing, that you have Jonus Quiinn do the moddeling, his skills are far superior to mine. And I wouldn't include fanwank ships, even one. It'll add more respectability to the fleet. Most people see fanwank ships and turn away. The more reallistic the fleet is, the more attention, and contribution it'll recieve from the comunity.
My 2 cents.
The Ubertaru'i mothership would only be a little fanwank then.
Okay, why don't we first pull up the best designs our forum has for new fighters. Personally, I like Immhotep's F-303.
Jonas Quiinn
July 4th, 2006, 09:02 AM
Fighter Concept Art
http://img479.imageshack.us/img479/9706/fighter3gq.th.jpg (http://img479.imageshack.us/my.php?image=fighter3gq.jpg)
Rendered Fighterhttp://img176.imageshack.us/img176/5079/fighter27nv.th.jpg (http://img176.imageshack.us/my.php?image=fighter27nv.jpg)
Design Specifications
Shield - The new 302a2's are equiped with shielding as a new messure against the Ori, the shielding system itself was installed by the Tok'ra. Little is known about it.
Power Source - the new power source was provided by the inhabitans of Othalla, they donated the tech after carter helped with the space race and with the new aggression from the Ori. the power source itself is Ion based.
Armour & Hull - the armour and hull of the 302a2 remains the same as its brother the 302.
Engines - Designed by Tauri scientists from the gou'ld death gliders, make these ships highly agile and fast, it is said the asgard offered an tweak for these also.
Weapon Specifications
Tauri Projectile Mini-chaingun - designed and placed on fighter craft all over the world this weapon is equiped to the 302a2 as a backup close fighting weapon and the 302a2 only has one equiped.
Tauri Short Barreled Railgun - new invention made from the 303 class railguns these small batterys are a faster rate of fire using smaller rounds and shorter range. The new 302a2 has two of these at its desposal.
Tauri Missle system - the 302a2 has now 2 rotating cylinder missle pods within each wing with a maximum of 32 missles that can be launched. the 302a2 also has 6 clamped missle to the wings or can be equiped with 2 anti-battleship missles. (Missle Idea and design by Freyr's Mother)
hope this design wins a few hearts.
immhotep
July 4th, 2006, 09:05 AM
Im planning to make this fleet Realistic, but i need to make the choice between a fleet set within the next decade or in say 50 years. Now the 50 years option would increase the likelyhood of Fanwank ships getting in the mix. However the best moddled ships, such as Pyrus's are also within that category.
Im going to set the fleet battling the wraith in Pegasus, simply because we know more abotu wraith ships and weapons and tactics than the ori.
freyr's mother
July 4th, 2006, 09:06 AM
A way to incoperate a higher capacity of missiles into a fighter is using my rotating cylinder system. There could be like 16 AMRAAM (sp?) missiles or various types each attached to a rotating cylinder inside the cargo bay. (we know the F-302's have a cargo bay). Then you could fit like four anti-capital ship missiles under the wings.
I highly suggest someone incoperates this into their fighter design.
Im planning to make this fleet Realistic, but i need to make the choice between a fleet set within the next decade or in say 50 years. Now the 50 years option would increase the likelyhood of Fanwank ships getting in the mix. However the best moddled ships, such as Pyrus's are also within that category.
May I suggest the 10-15 years option?
immhotep
July 4th, 2006, 09:13 AM
These are the ship roles we could fill (I know we already have BC's and fighters but it wouldn't hurt designing more):
Ubertaur'i-mothership (Only one ubermothership. It would be complete fanwank. Should be the only complete fanwank ship though)
Warship
Carrier
Battlecarrier
Battleship
Battlecruiser
Cruiser
Frigate
Gunship
Various Fighters
i was thinking instead of an ubership that we would have some kind of space station or perhaps even atlantis as the backdrop for a fleet. This station would be able to service all the craft and the fleet defend it.
I have selected a few designs for the roels above. For example, JRPR's Serpant class would be my main choice for the gunship role.
FM, i was hoping you could help out with just choosing and helping me pick out which ships would be good in the fleet. Your good at evaluating the ships and have been in the ship design threads as long as i can remember and i trust your judgement.
freyr's mother
July 4th, 2006, 09:15 AM
FM, i was hoping you could help out with just choosing and helping me pick out which ships would be good in the fleet. Your good at evaluating the ships and have been in the ship design threads as long as i can remember and i trust your judgement.
Well isn't that a nice thing to say. :) Looks like you're gonna have some more back owed green coming your way. Thanks for the compliment. I'll start right away.
cooky
July 4th, 2006, 09:22 AM
I'd suggest using the Daedalus class in place of the ubership. It is a good multi-role vessel that doesn't really fit into any of the other categories anyway, and would make a good flag ship for the fleet.
As for stations, I've been trying to come up with a design for an earth-built defense station for months with no luck. I'd love to see your idea. For fleet servicing, I think ground based locations would work better. Or better yet, a moon base. If a Daedalus class ship can land on a planet surface, any of the other designs, which are likelly to be equal or smaller in size, should be able to as well. I've been experimenting with terrain design latelly and want to try my hand at a moon base. I plan to include room for anything upto the size of a 304 to land at the base.
Jonas Quiinn
July 4th, 2006, 09:27 AM
i'd agree there cooky, but im sure together we could come up with a space defensive station? i'll sketch a few up and see what i can do this end. I'll look more on Tauri & Asgard design see what sort of station would be created if those minds came together.
i did the same with the uber-mothership also
freyr's mother
July 4th, 2006, 09:28 AM
I'd suggest using the Daedalus class in place of the ubership. It is a good multi-role vessel that doesn't really fit into any of the other categories anyway, and would make a good flag ship for the fleet.
As for stations, I've been trying to come up with a design for an earth-built defense station for months with no luck. I'd love to see your idea. For fleet servicing, I think ground based locations would work better. Or better yet, a moon base. If a Daedalus class ship can land on a planet surface, any of the other designs, which are likelly to be equal or smaller in size, should be able to as well. I've been experimenting with terrain design latelly and want to try my hand at a moon base. I plan to include room for anything upto the size of a 304 to land at the base.
We could always get rid of the ubership altogether. Why don't we do that?
immhotep
July 4th, 2006, 09:31 AM
Check out this page for a great post (P.163) on ship class's.
http://forum.gateworld.net/showthread.php?t=25173&page=9
Also on the note of space stations/bases i have some designs for these type things, http://forum.gateworld.net/showthread.php?t=18023 - the SDP-X01 (2nd post).
mburrows, can you be nice just once :) and dont use the word n00b.
cooky
July 4th, 2006, 09:36 AM
i'd agree there cooky, but im sure together we could come up with a space defensive station? i'll sketch a few up and see what i can do this end. I'll look more on Tauri & Asgard design see what sort of station would be created if those minds came together.
{Mod Snip}
Look forward to it. I wouldn't use to much asgard influence though. I think we probly got as much tech from them as we're going to get. From here on out, they'll just teach us how to use, build and repair it so we don't have to come cralling to them everytime it breaks.
In every respect save our weapons, our ships are already supperior to Wraith/Gua'uld craft. And unfortunatelly, our weapons aren't likelly to be improved by our allies.
freyr's mother
July 4th, 2006, 09:38 AM
Check out this page for a great post (P.163) on ship class's.
http://forum.gateworld.net/showthread.php?t=25173&page=9
Also on the note of space stations/bases i have some designs for these type things, http://forum.gateworld.net/showthread.php?t=18023 - the SDP-X01 (2nd post).
mburrows, can you be nice just once :) and dont use the word n00b.
Wow, I totally forgot about the other thread.
Some designs I thought looked pretty good were:
-Andrew Joshua Talon's Abydos Class Destroyer
-Andrew Joshua Talon's Gladius Class Cruiser
I'm gonna try to find as many good ships as possible and then we'd begin a poll to determine which ship is best for each desired role.
cooky
July 4th, 2006, 09:41 AM
We could always get rid of the ubership altogether. Why don't we do that?
Dang, fast moving thread.
Thats what I meant pretty much, use the Daedalus instead of creating an ubership.
As cool as the Odeadakus (did I spell that right?) hull design is, the ships specs are fanwank.
mburrows
July 4th, 2006, 09:45 AM
Dang, fast moving thread.
Thats what I meant pretty much, use the Daedalus instead of creating an ubership.
As cool as the Odeadakus (did I spell that right?) hull design is, the ships specs are fanwank.
yeah if you just this tauri building it
but remember the story, the ship was made with the FULL COMBINED efforts of the asgard, remaining tokra, jaffa, and tauri, that is some kick ass resources, the asgard alone could probaly make the ship
anywho indeed daedalus being the flagship would probaly be nice, just because it is obsolete to the newer ships i dont beleive it would be in the back, i beleive the beliskner was still the flagship even when teh far more superior oniel classes came out
freyr's mother
July 4th, 2006, 09:46 AM
I have found two more contenders for the Destroyer role:
-Milleniumlance's DDX-306 /Unity-class Advanced Destroyer
-deadman's DCV-507 Destroyer Class Vessel
freyr's mother
July 4th, 2006, 09:55 AM
Some more contenders for different roles:
-The BS-101 (Battleship) by deadman(needs a little work, but it's got potential)
-DSBC-401 By me
-The Deep Space Battle Carrier by Me (the only thing that need's to be changed are the wraith energy weapon turrets to Goa'uld hatak energy cannons)
-Serenity Class Cruiser by Andrew Joshua Talon
-BS-365 Telemakhos Class Battleship by deadman (needs some work)
Fighters
-F-302A Raven by Milleniumlance
-F-302B by Me(w/the rotating cylinder system)
-F-303 by Immhotep
immhotep
July 4th, 2006, 10:00 AM
Ok i have whipped up a quick shortlist of the ships that MAY be in the fleet, they are only names of ships, ill provide quotes for specs or link to them + images when i get a final list. This is not complete but are general ideas.
Station/city ship: Atlantis ( 3ZPM powered, in orbit around lantia)
Warship: Oniels anvil
Destroyer: the Leviathon
Carrier: (there is still no definitive 'its the perfect' carrier ship on GW)
Battlecarrier: the Odin
Battleship: The athena - this ship has the odeadakus/raik image but with much better specs (its been around along time too)
Battlecruiser: Deadalus class
Cruiser: abydos class
Frigate: Serpent class
Gunship: F-307 constrictor class
Scout ship: enigma class
Squadren leader/Lead bomber: cooky's widespan design that hasnt got a name but i really like!
F-303b: (need help, there are alot of of fighters.)
freyr's mother
July 4th, 2006, 10:08 AM
Ok i have whipped up a quick shortlist of the ships that MAY be in the fleet, they are only names of ships, ill provide quotes for specs or link to them + images when i get a final list. This is not complete but are general ideas.
Station/city ship: Atlantis ( 3ZPM powered, in orbit around lantia)
Warship: Oniels anvil
Destroyer: the Leviathon
Carrier: (there is still no definitive 'its the perfect' carrier ship on GW)
Battlecarrier: the Odin
Battleship: The athena - this ship has the odeadakus/raik image but with much better specs (its been around along time too)
Battlecruiser: Deadalus class
Cruiser: abydos class
Frigate: Serpent class
Gunship: F-307 constrictor class
Scout ship: enigma class
Squadren leader/Lead bomber: cooky's widespan design that hasnt got a name but i really like!
F-303b: (need help, there are alot of of fighters.)
Whoa man. We need to vote on them. And we can only do that once we have all of the possible designs.
More contenders:
-BC-305 'Serpant' class by JRPR
immhotep
July 4th, 2006, 10:10 AM
the 305: serpant class is currently in the frigate role
I love it, i really really do, and in your honour i shall make my 4000th post, THAT RIGHT! my posting of the specifications that im going to start work on right now...partly because i cant post again until i do them after this...
Jonas Quiinn
July 4th, 2006, 10:15 AM
{Mod Snip}
Specifications Awiated By mburrows / and anyone else willing to fill in the blanks.
Shield, power source, hull & armour, weapons, bays, cargo ect.
what you think?
cooky
July 4th, 2006, 10:16 AM
Whoa man. We need to vote on them. And we can only do that once we have all of the possible designs.
I doubt we'll ever see an end to new designs. Least, I certainly hope not. Then again, this kind of thing should be fluid, changing as new technologies or new designs for existing technogies come into play.
freyr's mother
July 4th, 2006, 10:35 AM
More ships:
-Millenial Pride Class Command Cruiser by Cooky (nice job BTW)
-DSC 308 longsword by JRPR
-DSG-312 Tegalus-class Gunship by Daryl Froggy
-F-302 Heavy Variant by mburrows
-F-322 Starfire by Seastallion
immhotep
July 4th, 2006, 10:48 AM
JQ's Carrier:
http://img373.imageshack.us/my.php?image=destroyer8hs.jpg
Name: Pegasus
Class: Carrier
Operating area: In space orbit around planets/ battle arenas.
Dimentions: L: 2.5miles, H: 800m, W: 260m
Engines: lon drive based sublight thrusters, Single Asgard hyperspace generator.
Shielding: Hull tight Asgard designed shield.
Weaponry: Defensive rail guns, EMP emmitor, conventional A/A missile batteries
Power: Mark I Ion generator (low grade Asgard power source given to Earth to study was reverse engineered and currently powers our ships as well as sublight engines.
Other facilities: Asgard beaming arrays, Asgard long range sensors, Asgard/alteran/goauld/tauri computer systems, 4 state of the art alteran medical wings. Tactical evaluation centre ( gives a direct subspace and holographic link to conference centres in atlantis, orilla and the SGC; allowing battles to be conducted in real time over massive distances with many races able to work together)
Docking capabilities:
This is where the Pegasus is a masterpeice. The rear docking clamp can service ships many times the size of the pegasus. Such as oniels, Aurora, Hatak and Hive ship class vessels. This rear portion of the ship is the Diplomatic hub of earths non human relations. The diplomatic hub is loaded with all the niceities alien dignitaries expect as well as the technology to cater for thier needs ( such as a asgard food making device).
Now for the meat of the ship, the main 'box' part of the craft is where almost every ship earth has built are currently docked. On the upper part of the box, toward the middle of the ship are 4 Deadalus class docking clamps, Each clamp is able to transfer massive amount of energy, supplies, personel and armaments between the pegasus and the deadalus' class. This transfer happed via a complicated program of beaming and sensor (for supplies) and a large plug for energy ( energy that is used to recharge shields, VERY usefull in battles).
Inside the large box part of the ship is a giant fighter bay, so large that only 20% of the bay is full because 80% of it capacity is still in production. the bay is captable of holding up 2400 fighters, each squadren has its own exit and beaming code ( he bay can only be accessed through beaming ports, walking is out of the question, the ports are automatic places where a fightrer can go and beam to his or her fighter by inputting the fighter no and passcode).
The pegasus can carry thousands gliders, darts and F-302's (or other earth fighter) but any other vessel, such as PJ, alkesh, teltak, wraith cruiser must dock externally. Two large plattforms, the lower for small scout craft; while the upper for larger mid sized vessels or for the docking of damaged, suspicious or misclenious craft. The lower platform leads in to a internal service station that also services the fighter bay above it. However the larger, upper bay is accessable via scrict beaming and security checks. If you land of the pegasus you are scanned for everything that the asgard have ever known that could be hazardous or otherwise (which basicly give us complete security that nothing bad is being brought on baord), then if you pass that check then you are beamed on to a manual security check and searched.
The Pegasus. Opinions.
immhotep
July 4th, 2006, 11:00 AM
Im not sure about the fighter designs, they are cool in their own right but not really SG.
Back to the fleet
-Millenial Pride Class Command Cruiser by Cooky (nice job BTW)
-DSC 308 longsword by JRPR
-DSG-312 Tegalus-class Gunship by Daryl Froggy
-F-302 Heavy Variant by mburrows
-F-322 Starfire by Seastallion
All good designs.
Yeah i think the one thats bugging me is a next generation fighter, i think a carrier has just been found in the pegasus So the fighter is the only one that needs a solid design.
As for modelling a fleet, as in all of the ships in a scene together...is anyone up for the challenge? It would be a great scene but would need somebody pretty great to do it, at the moment either cooky or JQ seem to be the people i would pick, with JRPR and Pyrus as backup.
4000 posts!!!
freyr's mother
July 4th, 2006, 11:05 AM
All good designs.
i think a carrier has just been found in the pegasus So the fighter is the only one that needs a solid design.
I don't think so. It can dock an O'Neill a hiveship. That ship is fanwank any way one looks at it. The design is okay though. As for the fighter, I don't really care for the design. That's my opinion, but they're all still in the running.
immhotep
July 4th, 2006, 11:10 AM
Well its not actually fanwank, its just a clamping device with beaming technology...that isnt fanwank. Fanwank would be a hiveship docking BAY...
a clamp can dock a ship of any size really,its just something to connect one ship to another, niether are moving so it wont fall away and break.
freyr's mother
July 4th, 2006, 11:31 AM
More reasonable ships:
FIX-403 (I can't remember who it is by)
F/B-307 by cooky
Helios class cruiser by Wraith Scientist
DaCk
July 4th, 2006, 11:32 AM
JQ's Carrier:
http://img373.imageshack.us/my.php?image=destroyer8hs.jpg
Name: Pegasus
Class: Carrier
Operating area: In space orbit around planets/ battle arenas.
Dimentions: L: 2.5miles, H: 800m, W: 260m
Engines: lon drive based sublight thrusters, Single Asgard hyperspace generator.
Shielding: Hull tight Asgard designed shield.
Weaponry: Defensive rail guns, EMP emmitor, conventional A/A missile batteries
Power: Mark I Ion generator (low grade Asgard power source given to Earth to study was reverse engineered and currently powers our ships as well as sublight engines.
Other facilities: Asgard beaming arrays, Asgard long range sensors, Asgard/alteran/goauld/tauri computer systems, 4 state of the art alteran medical wings. Tactical evaluation centre ( gives a direct subspace and holographic link to conference centres in atlantis, orilla and the SGC; allowing battles to be conducted in real time over massive distances with many races able to work together)
Docking capabilities:
This is where the Pegasus is a masterpeice. The rear docking clamp can service ships many times the size of the pegasus. Such as oniels, Aurora, Hatak and Hive ship class vessels. This rear portion of the ship is the Diplomatic hub of earths non human relations. The diplomatic hub is loaded with all the niceities alien dignitaries expect as well as the technology to cater for thier needs ( such as a asgard food making device).
Now for the meat of the ship, the main 'box' part of the craft is where almost every ship earth has built are currently docked. On the upper part of the box, toward the middle of the ship are 4 Deadalus class docking clamps, Each clamp is able to transfer massive amount of energy, supplies, personel and armaments between the pegasus and the deadalus' class. This transfer happed via a complicated program of beaming and sensor (for supplies) and a large plug for energy ( energy that is used to recharge shields, VERY usefull in battles).
Inside the large box part of the ship is a giant fighter bay, so large that only 20% of the bay is full because 80% of it capacity is still in production. the bay is captable of holding up 2400 fighters, each squadren has its own exit and beaming code ( he bay can only be accessed through beaming ports, walking is out of the question, the ports are automatic places where a fightrer can go and beam to his or her fighter by inputting the fighter no and passcode).
The pegasus can carry thousands gliders, darts and F-302's (or other earth fighter) but any other vessel, such as PJ, alkesh, teltak, wraith cruiser must dock externally. Two large plattforms, the lower for small scout craft; while the upper for larger mid sized vessels or for the docking of damaged, suspicious or misclenious craft. The lower platform leads in to a internal service station that also services the fighter bay above it. However the larger, upper bay is accessable via scrict beaming and security checks. If you land of the pegasus you are scanned for everything that the asgard have ever known that could be hazardous or otherwise (which basicly give us complete security that nothing bad is being brought on baord), then if you pass that check then you are beamed on to a manual security check and searched.
The Pegasus. Opinions.
I must say that is a well designed ship. It looks excellent and the details/specs you have added are incredible. Although i think the ship that size would have bays that can fit the tel'tak, puddle jumpers, and even an Alkesh. The Deadalus has bays that can fit the PJ. And Gou'ld ships which are MUCH smaller than the Pegasus here can fit Tel'taks. Probably even an Alkesh or two as well.
A few other nitpicks: i dont know what you mean by a "Hull tight Asgard designed shield" and also I dont think Earth has the ability to make this ship without the Asgard rendering assistance with their transport/materializing doohicky. Maybe in 50 or more years Earth will have learned enough from the Atlantis database to make something like this but no time before. And one more thing... i really do think some sort of energy weapon should be on there. I mean seriously Felgers energy weapon DID work (there were blast marks on the thing he was firing at) it just blew up in the demonstration that he gave... and fried everything... I think in the 50 years time that it would take Earth to design and come up with a ship that big then we would have some sort of energy weapon. Maybe even a better one than Felgers.
freyr's mother
July 4th, 2006, 12:15 PM
Another ship to be entered into the running:
Henry H. Arnold Class Cruiser __-308 cruiser by cooky
That's it for everything I've found off of the Original Mostly Fanwank Starship Design Thread. Oh did I say that. I meant Original Starship Design Thread. I will begin searching the other thread in the coming days.
immhotep
July 4th, 2006, 12:17 PM
I must say that is a well designed ship. It looks excellent and the details/specs you have added are incredible. Although i think the ship that size would have bays that can fit the tel'tak, puddle jumpers, and even an Alkesh. The Deadalus has bays that can fit the PJ. And Gou'ld ships which are MUCH smaller than the Pegasus here can fit Tel'taks. Probably even an Alkesh or two as well.
A few other nitpicks: i dont know what you mean by a "Hull tight Asgard designed shield" and also I dont think Earth has the ability to make this ship without the Asgard rendering assistance with their transport/materializing doohicky. Maybe in 50 or more years Earth will have learned enough from the Atlantis database to make something like this but no time before. And one more thing... i really do think some sort of energy weapon should be on there. I mean seriously Felgers energy weapon DID work (there were blast marks on the thing he was firing at) it just blew up in the demonstration that he gave... and fried everything... I think in the 50 years time that it would take Earth to design and come up with a ship that big then we would have some sort of energy weapon. Maybe even a better one than Felgers.
Oh yea i forgot to explain the hull tight asgard Shield:
Intruder showed that the asgard have the ability to make shields become skin tighter, enough to wrap close enough to the hull in order to stop air escaping. So taking this in theory instead of a traditional ship 'bubble' shield a carrier could be equipped with a skin tight energy field. This has many aadvantages over the bubble shield:
*ships can dock closer
*shields will not prevent landing or flying close to the hull of a ship, in so0me cases the bubble shield prevents fighter mobility, this kind of shield would gve extra fighting space.
*access is much more controlable, the purpose of a carrier is to get other craft off and on, well a bubble shield is quite teditious if you have to keep shutting the shields off. A STS will enable the ships to have much easier access to the ship, with docking clamps only deshielded when needed.
*energy conservation, this type of shield would be much easier to power, bubble shield may provide extra protection but drain alot of energy, STS's would be just as powerfull but the energy would be spread out over the surface of the ship rather than projected out in to empty space.
*STS may also allow better access to outside repair crews, STS are so close that a layer of air might build up and therefore working externally would become much easier than before.
In theory a bubble shield is less helpfull for smaller craft than a Skin-Tight-Shield.
The fighter bay is able to service and dock all smaller craft, its just the landing of them is external, where by they are flow inside.
Another ship to be entered into the running:
Henry H. Arnold Class Cruiser __-308 cruiser by cooky
agreed! i love that design.
freyr's mother
July 4th, 2006, 12:43 PM
Okay, pretty much everything in the Earth Ships Past, Present and Future thread was fanwank. So, lets see what we've got and then begin the voting process.
immhotep
July 4th, 2006, 12:51 PM
Lets do it, i dont even resent the fan wank comment! which is surprising.
Ok lets sort out the smaller vessels first:
Cruiser: Frigate: Gunship: Scout ship: Squadren leader/Lead bomber: Fighter/s:
And then well deal with capital ships afterwoods.
DaCk
July 4th, 2006, 12:56 PM
Oh yea i forgot to explain the hull tight asgard Shield:
Intruder showed that the asgard have the ability to make shields become skin tighter, enough to wrap close enough to the hull in order to stop air escaping. So taking this in theory instead of a traditional ship 'bubble' shield a carrier could be equipped with a skin tight energy field. This has many aadvantages over the bubble shield:
*ships can dock closer
*shields will not prevent landing or flying close to the hull of a ship, in so0me cases the bubble shield prevents fighter mobility, this kind of shield would gve extra fighting space.
*access is much more controlable, the purpose of a carrier is to get other craft off and on, well a bubble shield is quite teditious if you have to keep shutting the shields off. A STS will enable the ships to have much easier access to the ship, with docking clamps only deshielded when needed.
*energy conservation, this type of shield would be much easier to power, bubble shield may provide extra protection but drain alot of energy, STS's would be just as powerfull but the energy would be spread out over the surface of the ship rather than projected out in to empty space.
*STS may also allow better access to outside repair crews, STS are so close that a layer of air might build up and therefore working externally would become much easier than before.
In theory a bubble shield is less helpfull for smaller craft than a Skin-Tight-Shield.
The fighter bay is able to service and dock all smaller craft, its just the landing of them is external, where by they are flow inside.
agreed! i love that design.
AHH i see what you mean now. But i think that there may be a very good reason why everyone uses bubbleshields. Perhaps they actually use LESS power. Because your not having to project a shield over every surface anomaly. There would be less surface area to be covered if your covering the entire ship in a bubble shield. Plus since a sphere is very strong when a force is applied to any point on it, a bubble shield might be able to withstand more. Thats just a theory so dont go criticizing. I think that TPTB just havent told us which is more powerful yet.
BTW i think the ships that are being chosen for the fleet should be reposted in this thread so that we can all see them instead of having to dig around through many other threads just to take a peek.
freyr's mother
July 4th, 2006, 12:59 PM
Carrier
-DSC 308 longsword by JRPR
Battlecarrier
-DSBC-401 By me
-The Deep Space Battle Carrier by Me (the only thing that need's to be changed are the wraith energy weapon turrets to Goa'uld hatak energy cannons)(I think the two of mine are the same or pretty close.)
Battleship
-The BS-101 (Battleship) by deadman(needs a little work, but it's got potential)
-BS-365 Telemakhos Class Battleship by deadman (needs some work)
Battlecruiser
-BC-305 'Serpant' class by JRPR
-BC-304's
Cruiser
-Andrew Joshua Talon's Gladius Class Cruiser
-Serenity Class Cruiser by Andrew Joshua Talon
-Millenial Pride Class Command Cruiser by Cooky (nice job BTW)
-Helios class cruiser by Wraith Scientist
-Henry H. Arnold Class Cruiser __-308 cruiser by cooky
Destroyer
-Andrew Joshua Talon's Abydos Class Destroyer
-Milleniumlance's DDX-306 /Unity-class Advanced Destroyer
-deadman's DCV-507 Destroyer Class Vessel
Frigate
I think we need some frigates
Gunship
-DSG-312 Tegalus-class Gunship by Daryl Froggy
Fighters
-F-302A Raven by Milleniumlance
-F-302B by Me(w/the rotating cylinder system)(I think someone else designed and F-302b Bird of prey or something like that)
-F-303 by Immhotep
-F-302 Heavy Variant by mburrows
-F-322 Starfire by Seastallion
-FIX-403 (I can't remember who it is by)
-F/B-307 by cooky
___________________________________________________________
Okay, I'm going to need some hyperlinks for these so people can have something to base their decisions on. Only hyperlinks please though.
immhotep
July 4th, 2006, 12:59 PM
They will be, i will copying all the specs for the ships in the short list in to spoiler tags so that people can view them in this thread as well. once we have a final shortlist...ill get to work on it now.
immhotep
July 4th, 2006, 01:30 PM
Battlecarrier
-DSBC-401 By me
DSBC-401
(Deep Space Battle Carrier)
Price: $ 6 Billion
Hull: Naquadah, Carbon, Trinium, Neutronium alloy
Size: 2x Size of DSC-304
Sub-light Propulsion: 10 Sub-light engines (Standard DSC sub-light system)
Power: Standard Asgard Power source, 48 Mark III Naquadah Generators provide secondary power
Hyperdrive: Asgard Hyperdrive
Shields: Top of the line Asgard shields (The one's they have on the O'Neill class ships)
Fighter compliment: 64 F-302's, 2 Puddlejumpers (fully loaded with drones)
The fighter bays will be two times as wide and two times as long. There are 16 F-302's on the top deck and 16 F-302's on the lower deck. Both hangars are utilized. The fighter elevator can lift up to four F-302's from the lower deck to the top deck at once. Since the DSBC-401 is 2x as wide, 2 F-302's will be able to take off at the same time from one hangar.
In the event that a conflict must end quickly, all F-302's will make hyperspace jumps to a position determined by the ship commander. If the puddlejumpers on board have been deployed (or if there are any at all) the ship can quickly pick them up or the jumpers can cloak and be retrieved later.
Offensive/defensive weapons: 10 Main Railguns, 20 anti-fighter railguns, 128 Mark VIII's, 10 Mark IX Gatebusters.
The Mark IX Gatebusters are not only used for vaporizing stargates, but for any other purpose that the commander of the ship deems necessary. The ten Mark XI silos are located right in front of the bridge.
There is a new upgrade on the Mark VIII's that made them shorter so we can accomodate more missiles. There will be a second layer of missiles under the first one. Once the ship has fired all the missiles in it's first layer, it will begin with the second. Since the DSBC-401 is 2x the size of the DSBC-304, it will accomodate two more rows of missile silos (two more of the things I circled in red)
Other goodies: Asgard Long-range sensors, Asgard Long-range communications unit, Multiple Asgard Beaming sensors on the ships hull, multiple internal asgard beaming sensors, Self-destruct, fighter bay shields.
The self-destruct command can only be given by the commander. When this command is given, all fighters and jumpers will be launched and will fly as far away from the impending explosion as possible. The self destruct will overload the asgard generator, all of the naquadah generators, and detonate all remaining nukes at once.
Background: The asgard were nice enough to give us the chemical formula for the alloy that the hull is comprised of, along with enough Neutronium to complete the first ship in the series. They then provided us with locations of known Neutronium deposits so we may mine the stuff ourselves.
When our commanders realized that the current DSC-304's were not cutting it, in terms of shielding, firepower, and fighter support, they drew up the plans for the DSBC-401. It was designed with the purpose of heavy fire support and assult on enemy strongholds, and defense against enemy attacks on off world bases.DSBC-401
(Deep Space Battle Carrier)
Price: $ 6 Billion
Hull: Naquadah, Carbon, Trinium, Neutronium alloy
Size: 2x Size of DSC-304
Sub-light Propulsion: 10 Sub-light engines (Standard DSC sub-light system)
Power: Standard Asgard Power source, 48 Mark III Naquadah Generators provide secondary power
Hyperdrive: Asgard Hyperdrive
Shields: Top of the line Asgard shields (The one's they have on the O'Neill class ships)
Fighter compliment: 64 F-302's, 2 Puddlejumpers (fully loaded with drones)
The fighter bays will be two times as wide and two times as long. There are 16 F-302's on the top deck and 16 F-302's on the lower deck. Both hangars are utilized. The fighter elevator can lift up to four F-302's from the lower deck to the top deck at once. Since the DSBC-401 is 2x as wide, 2 F-302's will be able to take off at the same time from one hangar.
In the event that a conflict must end quickly, all F-302's will make hyperspace jumps to a position determined by the ship commander. If the puddlejumpers on board have been deployed (or if there are any at all) the ship can quickly pick them up or the jumpers can cloak and be retrieved later.
Offensive/defensive weapons: 10 Main Railguns, 20 anti-fighter railguns, 128 Mark VIII's, 10 Mark IX Gatebusters.
The Mark IX Gatebusters are not only used for vaporizing stargates, but for any other purpose that the commander of the ship deems necessary. The ten Mark XI silos are located right in front of the bridge.
There is a new upgrade on the Mark VIII's that made them shorter so we can accomodate more missiles. There will be a second layer of missiles under the first one. Once the ship has fired all the missiles in it's first layer, it will begin with the second. Since the DSBC-401 is 2x the size of the DSBC-304, it will accomodate two more rows of missile silos (two more of the things I circled in red)
Other goodies: Asgard Long-range sensors, Asgard Long-range communications unit, Multiple Asgard Beaming sensors on the ships hull, multiple internal asgard beaming sensors, Self-destruct, fighter bay shields.
The self-destruct command can only be given by the commander. When this command is given, all fighters and jumpers will be launched and will fly as far away from the impending explosion as possible. The self destruct will overload the asgard generator, all of the naquadah generators, and detonate all remaining nukes at once.
Background: The asgard were nice enough to give us the chemical formula for the alloy that the hull is comprised of, along with enough Neutronium to complete the first ship in the series. They then provided us with locations of known Neutronium deposits so we may mine the stuff ourselves.
When our commanders realized that the current DSC-304's were not cutting it, in terms of shielding, firepower, and fighter support, they drew up the plans for the DSBC-401. It was designed with the purpose of heavy fire support and assult on enemy strongholds, and defense against enemy attacks on off world bases.
Battleship
-The BS-101 (Battleship) by deadman(needs a little work, but it's got potential)
(Battle Ship) BS-101
Dimensions
-length: 250 meters
-width: 150 metes
-decks: 20 (3 meters each)
Power
-First Generation Tauri Ion Reactor
Hull
-Double Triquadium Alloy (Trinium + Titanium + inert Naquada)
-1/2' Carbon Fiber Plating (adds level of stealth)
Shields
-Upgraded Asgard Ion Shielding
Propulsion
-Asgard Hyperdrive Window Generator (2 Thrusters)
-Ion Sublight Drive (4 Thrusters)
-Anti-Gravity Wave Generator
Offensive Weapons
-Twin Frontal 50 meter Coil Guns (10 Naquada enhanced nukes each)
-Reverse Engineered Ion Cannons (originally Anubis')
-20 Nuke Silos (2 rows of 10 lining ship's neck like Daedalus')
-Nuclear Missile Torpedo Bays
-Coil Guns
-The Deep Space Battle Carrier by Me (the only thing that need's to be changed are the wraith energy weapon turrets to Goa'uld hatak energy cannons)(I think the two of mine are the same or pretty close.)
-BS-365 Telemakhos Class Battleship by deadman (needs some work)
BS-365 Telemakhos Class
Dimensions
-length 375 meters
-width 200 meters
-hieght 75 meters
Hull, Decks, and Crew
-double Triquadium Alloy Hull
-35 decks
-20 crew
-capacity 150
Power
-First Generation Tauri Ion Reactor
Propulsion
-Asgard Hyperdrive Window Generator (2 long engines)
-Ion Sublight Drive (4 engines)
-Anti-Gravity Wave Generator
Shields
-Newer Asgard Class
Weapons
-2 Frontal 100 Meter Naquada Warhead Coil Guns (10 nukes each)
-4 Frontal 50 Meter Naquada-tipped Shell Coil Guns
-8 Dual High Caliber Coil Guns
-2 dozen anti-aircraft coil guns
-reversed engineered Ha'tak Plasma Cannon
-Nuke silos (located on back of ship
Backround
Project began in 2007 to better deal with ship to ship combat, the Telemakhos is the final product. This is our first ship to use Goa'uld style Plasma cannons which we reversed engineered from Free Jaffa Nation Ha'taks.
This ship is meant to compliment the 304s ship hangar with it's improved weapon systems.
Reply With Quote
Battlecruiser
-BC-305 'Serpant' class by JRPR
OK this time i thought i would have a go at a cruser.
BC-305 'Serpant' class
Type: Battle Cruser
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/titanium Alloy with Carbon composites
Dimensions:
-Length: 150m
-Width: 80m
-Height: 40m
Crew: 50
Powerplant: Mk. IV Naquadah Generator
Engines:
advanced hyperspace window generator
Two advanced ion-based sublight drives
Next genaraton advanced Anti-gravity wave generators
Weapons:
-6 fixed forward firing heavy coil guns 1000 rounds each
-4 remote controled light coil guns 1000 rounds each
-24 tactical naquada enhanced nuclear warheads
-1 gate buster class space mine (as it could have helped by laying some near the event horizon of the super gate in camalot)
Defenses:
-Inert Naquadah Plating in certain areas
-Asgard designed shields
Other tech:
-Sensor masking counter measures (when the counter measures are activated the ship starts giving of false dummy ship signitures in different positions around the enemy ship making it harder to get a lock on the real ship)
-AFC (adaptable flight computer) This is a state of the art computer that is intagrated in to the sensor, comunicational and flight systems. It has tactical, evasive and aggresive manuevers programed in to the system. It is highly inteligent and is able to analyse enemy attack patterns and formulate an evasive pattern to counter it.
-Asgard sensor tech
-Asgard Beeming tech
-Gou'ald rings
A brief technical history:
-The BC 305 project codenamed 'Serpant' began in 2006 to attempt to counter the Ori threat. A group project between the British, French and American govornment to maximise productivity. After the korlev was destrodyed at the hands of the ori it was clear that a faster more manueverable ships were needed.
It has been made clear that the ori ships main weapon is a slow fireing directed weapon. The BC 305 manages this in several ways. First of all it has advanced anti grav wave genarators to alow it to perform more complex sharp manuevers. Also as the oir ships must be facing the target to shoot at it it 305 features advanced sublight drives to help out manuever and get behind the Ori ships.
The sensor masking countermeasures take advantage of the fact that an ori ship can only fire on one vessle at a time, the countermeasures make the probability of a direct hit to the ship much lower. Finaly the advanced flight computer, once activated it will continuously scan the ori vessle to detect a weapon power up, once it detacts that the weapon is about to be discarged it will alter direction and begin evasive flight to dodge the energy blast.
This ship was designed to be used in small swarms as a single 305 can only have limited effect on an ori ships shield. The international involvement alows greater amounts of these ships to be built in a shorter amount of time.
ALOT MORE TO COME: THIS IS GONIG TO BE ABOUT 4 POSTS OK, IT HAS ALL THE DESIGNS THAT ARE IN THE SHORTLIST IN FULL, IN SPOILER TAGS.
cooky
July 4th, 2006, 01:31 PM
-Millenial Pride Class Command Cruiser by Cooky (nice job BTW)
Thanks for the complements. I think we should limit the fleet to earth ships only though. The MPCC's were built 10,000 years ago, and only one survived, barelly, till our time. It, at least in my story, was in bad shape and ultimatelly destroyed in a suicide ram of a Hive ship.
For fighters, I'd do three main catagories: escort/interceptor, space bomber, and ground attack. Having a mix of different fighters in a squadron doesn't ussually work out to well. Doing so makes supporting eachother difficult in a dog fight as it limits the more maneuverable fighters to keep pace with the others, and puts less armed, ussually more fragile fighters at risk when the heavier fighters go on heavy assult missions. I've also recently thought of a new, limited run fighter design I'll be posting in a few days. The craft is inspired by the fighters in the movie stealth.
Also, I have some web design experience and may (haven't decided for sure yet) build a website for this earth fleet project which will give us more flexability than doing this on a forum will.
immhotep
July 4th, 2006, 01:33 PM
Cruiser
-Andrew Joshua Talon's Gladius Class CruiserGladius-class Cruiser
~Type: Advanced small hyperspace capable warship
~Technology Base: Tollan/Asgard
~Dimensions:
Length - 89 meters
Beam - 36 meters
Draft - 18 meters
~Crew: Can be run entirely by computer in planetary-defense role; In manned role only requires two personnel to run. Maximum capacity: 50
~Powerplant: Tollan energy generator
~Engines:
Inertialess Drive
Asgard Hyperdrive
~Weapons:
2 x Tollan Ion Cannons
1 x Phase Bomb Launcher
~Defenses:
Tollan Phase Device
Asgard Shields
~Other Technology:
Tollan/Asgard sensors
Goa'uld Rings
Technical and Historical Notes
To the best of the SGC's knowledge, the Tollan were wiped out by Anubis in the year 2002 after they failed to honor their agreement to build the Gou'ald advanced weapons for use against the galaxy. However, later information would reveal that the Tollan had indeed survived the assault on their world, in one of the most elaborate deceptions ever conceived by humans.
Tanith would later report to his master, Anubis, that their assault on Tollana had left no survivors, but Narim, as the acting head of the Tollan Nation, had secretly phase-shifted the majority of the population into deep, underground bunkers the Tollan had discovered abandoned on Tollana when they first settled there. The bunkers had been used by some long-dead race, apparently to hide from invaders, and was shielded with high concentrations of lead and other sensor-obscuring minerals. The long-dead race, however, had apparently died because of the lead that protected them, but the Tollan were able to prevent this for their own people while hiding from the Gou'ald.
Narim's final transmissions to the SGC were a nessecary ruse while the Tollan sent up many of their ships on autopilot and had what amounted to a "skeleton population" fighting and dying on the surface. Narim and the last of the defenders appeared to die when the Goa'uld's final blow struck, but they too had descended into the bunkers, before leaving through a secondary Stargate, and remaining hidden for over four years while their world was occupied and ransacked by the Gou'ald.
In this time, on New Tollana, the Tollan began to rebuild their society, hidden from everyone (even their allies, the Tau'ri) until they could mount an effective defense and offense against the Gou'ald, unaware in their isolation that SG-1 had succeeded in defeating them. Finally, in 2006, the Tollan made contact with the Tau'ri once more and renewed their alliance-This time, offering help in enhancing the technology the SGC already had and offering military support, rather than simply smugly telling the Tau'ri they were too primitive for such help.
The Gladius-class cruiser, resembling the sword used by the Romans from whom the Tollan are descended, utilizes the most advanced Tollan technology. While very small ships, the Gladius are able to engage and defeat vessels many times their size. Able to phase-shift through an enemy vessel's shields and hull, the Gladius can deploy a single high-yield bomb and phase shift again to escape destruction. With it's twin, second-generation Tollan ion cannons, the Gladius can destroy late-model Goa'uld motherships with several shots, and easily escape destruction with either it's phase-shift technology or Asgard shields.
The ships can be set to run completely automated, and several in this mode form New Tollana's first line of defense. However, a number of these ships, manned by a full crew, have been assisting the Tau'ri and the Free Jaffa Nation against the Ori, giving the allies a badly needed boost against the onslaught of these extra-galactic invaders.
-Serenity Class Cruiser by Andrew Joshua Talon
Serenity-class cruiser
~Type: Medium hyperspace capable warship
~Technology Base: Tau'ri/Asgard
~Length: 220 meters
~Beam: 60 meters
~Draft: 88 meters
~Decks: 12
~Displacement: 9,496 tons (normal Earth gravity)
~Construction: Trinium/composite hull.
~Crew: 96 (Maximum Capacity: 200)
~Powerplant: Two Mk. III naquada reactors
~Propulsion:
Two advanced hyperspace window generators
Two advanced ion-based sublight drives
Anti-gravity wave generators
~Weapons:
100 x PVLS variable ordnance missile launchers
1 x 155mm coil gun cannon x 500 rounds.
2 x 105mm coil gun cannons x 1,000 rounds each
4 x 500 MW point defense laser pulse cannons
2 x Puddlejumpers/Tel'tacs
~Defenses:
Asgard shields
Cloaking device
Reactive hull armor
Inert naquada armor in key areas
~Other technology:
Asgard transporter and sensor technology
Gou'ald Rings
Technical and Historical Notes
Designed as a large, fast attack vessel, the Serenity-class cruiser
was first commissioned a month after the devastating Battle of the
Supergate. Built quickly and simply, the Serenity is nevertheless a
powerful and revolutionary starship.
Firstly, the Serenity has her anti-gravity wave generators integrated throughout her aircraft-like hull, making the cruiser far faster
and more manueverable, as well as much harder to disable. Secondly,
to save money her main armament of coil guns were integrated into the
hull as well, but made their firing rates twice as fast without having to
send ordnance through a turret. Thirdly, inert naquada armor was bult
around her vital areas from the start of her construction, not tacked on
after the fact. And fourthly, her use of two main reactors instead of
one gave her much more reserve power for use in combat.
Her ion drives are a new, advanced design developed by Lockheed
Martin, and feature thrust vectoring, making her very agile.
Serenity's hyperdrives are also new, incorporating some of the
Ancient knowledge that then-Colonel Jack O'Neill of SG-1 used to
modify a Tel'tak. While the uprated Tel'tac was destroyed, the data on
it's modifications remained and was finally introduced (on a much
smaller scale) to the Serenity. Still, even this minor application
makes Serenity twice as fast as a Daedalus-class starship in
hyperspace, and gives her a much longer range.
However, while the Serenity is indeed a powerful starship, she is
not built to slug it out with enemy vessels in melee action, as her
construction is nearly 50% composite. Interceptions, swift strikes,
patrols, surprise attacks, and fleet support are her intended roles. Her
cargo space is very limited, making her less than ideal for supply runs
to the Pegasus Galaxy despite her speed. And most of her internal
space is taken up by her weapon, engine, and sensor systems, leaving
many of her crew in relatively cramped quarters. Still, Serenity's
merits are obvious and more than make up for her minor flaws. She is
a fighting ship, meant for high-speed manuevers, death-defying
strikes, and gutwrenching missions. And above all, meant to bring her
crew home safely.
-Helios class cruiser by Wraith Scientist CANT FIND, SORRY
-Henry H. Arnold Class Cruiser __-308 cruiser by cookyHenry H. Arnold Class Cruiser
__-308 cruiser
Length 149m
Width 90m
Hight 28m
FTL: 304 class hyperdrive/main generator.
Defenses: Modified 304 class defense shield.
Capital ship weapons: 18 vertical launch missle silos. 3 main rail guns (same as 304's main guns)
Point defense weapons: 10 anti-fighter rail guns. 2 RAM launcher systems each armed with 21 block 2 space capable missles.
Crew: 52
The 308 class cruiser was designed in '08-'09. Intended primarilly to serve as an anti-fighter gunship, the 308 class vessels were the first capital star ships to incorporate a modified AEGIS class weapons control system, specially designed for use in space warfare. This gives the 308 class cruiser a powerfull anti-fighter capability. The addition of 3 large calibure rail guns equivilant to a 304's main guns and 18 vert. launch missile silos give the 308 a potent anti-capital ship capability as well.
The first 308, named after Air Force General Henry H. Arnold was comission in January 2010. It first saw combat two months later when it engaged two wraith hive ships in the Pegasus Galaxy along with the Daedalus class ship Enceladus. Post battle analysis of the sensor records credited the Arnold with 1 wraith cruiser kill, 36 Dart kills, and 7 partial kills. It was deamed a tremendous success and the Air Force requested they go into full production immedeatly. Future ships in the class would be named for other Airforce Generals, giving the 308's the nickname "The General's Ships."
http://i34.photobucket.com/albums/d1.../marsfleet.jpgBig picture. Click to see.
immhotep
July 4th, 2006, 01:38 PM
-Millenial Pride Class Command Cruiser by Cooky (nice job BTW)
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/comandship2.jpg
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/comandship3.jpg
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/comandship.jpg
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/comandshipbridge.jpg
The Bridge Interior hasn't been designed yet unfortunatelly.
Links to the rest, to save your bandwidth.
Top/Side Profile.
Bottom/Front/Rear Profile.
Type: Millenial Pride Class Command Cruiser
Size: 712m long, 325m wide, 108m high
Weapons: 3 dual turret, twin heavy energy cannons. 1 single turret twin heavy energy cannon.
Hyperdrive: Tuurian Ly Class 7 hyperdrive generator. (roughly equevalent to a Gua'uld hyperdrive)
Shields: Lantian designed defense shield
Production Run: 10 (only 9 commisioned)
In the time before the Wraith, life in the Pegasus galaxy was one of peace and prosperity for many, though not all. The Ancestors were a source of guidance and inspiration to the human cultures they had long ago created, they encouraged these cultures to forge their own destinies, and solve thier own conflicts. Only when all parties asked for their counsel, or full scale war was inevitable would they intervene in a conflict.
However, the Ancestors were few in a vast galaxy and in those far flung regions, war was as common as it is on Earth today. Three such wars had grown to such vast scale before word of them reached the Ancestors that their limited numbers were to few to stem the tide. They became known as the Great Wars, the last and worst of these was also the first to see the use of early human built spacecraft. More than 200 worlds would taste the bitterness of war before the Ancestors and their human allies could end the fighting.
After the Third Great War, the six most advanced human culters, the only space faring societies save the Ancients to survive the war, came together to create the Grand Alliance. The goal of the Alliance was not just to protect its member worlds, but to protect other, less advanced worlds as well. Scouts were sent into the farthest reaches of the galaxy to search out future troubles before they became a problem. In the tradition of the Ancestors, the GA took the lead in mediating conflicts throughout the galaxy.
The Pegasus galaxy would know a thousand years of peace under the guidance of the Alliance and the Ancestors, and to commemorate the Millenial aniversary of the founding of the Alliance, a new starship was designed and built, the Millenial Pride class Command Ship. They were the most advanced ships ever built, their size bested only by the Ancestor's City-Ships, with the most powerfull weapons the Alliance could build, and a gift from the Ancestors themselves, a new defense shield technology far supperior to anything the nations of the Alliance had ever known.
The first Eight Millenial Pride class ships were set to be commissioned as part of the grand cerimonies that would celebrate the thousand year peace, one for each of the eight members of the Alliance. Atlantis itself would make an appearance, escorting the eight new command ships in a flyby of the construction yards that had built them.
The loss of the class's namesake, the Millenial Pride herself, just two weeks before the commisioning cerimony sent ripples through the Alliance Joint Command. In the end, only the seven remaining ships, and two more already under cunstruction would be built.
The nine ships would serve with distinction for the next seven years, when for the first time, the Ancestors would ask a favor of the Alliance. A fleet of 42 Alliance ships, led by three command ships would join the largest Ancestor fleet assembled in the Pegasus galaxy. They were bound for a far off corner of the galaxy with the intent of negotiating a treaty with a new society the Ancestors had recently encountered. A race of aliens know as the Wraith.
A single command ship would limp home with a tale of terror that would grip an entire galaxy in fear.
Twelve years of losing battles to the Wraith would culminate in one last ditch campaign. 212 Alliance ships, led by the last 4 surviving command cruisers were dispatched to Atlantis with the hope of making contact with the Ancestors, who had not been seen or heard from in more than two years. Reports of the great battle would filter in from the fleet for more than two days, but in the end, all 212 ships would perish, never reaching Atlantis.
The brutallity the Wraith inflicted on all who resisted them was immesurable. Of the eight nations of the Grand Alliance, four were completelly wiped out.
The Tuurian Ly, the largest and most advanced of the eight nations would suffer some of the worst atrocities at the hands of the Wraith. Only a single colony world would survive the vast distruction. The survivors would never forget what the Wraith had done, and the bitternes they felt would change their culture forever. To protect their past, they would eventually change their name, to Genii.
Another of the four surviving nations had been the newest member of the alliance. A single, heavilly populated world that put up a furious fight against the Wraith dispite their small fleet. The Wraith would eventually burn their world to ashes, scarcelly a hundred survivors would flee through the stargate to a world once inhabited by the Ancestors. Over the next ten thousand years the survivors would forget the truth of their past, nearly coming to extinction under the repeated Wraith cullings. In time, they too would take a new name, out of neccessity rather than choice. They would call themselves Athosian.
Of the other two surviving nations, nothing is known.
Only a single Millenial Pride Command ship would survive the rise of the Wraith. The greatest of her class. A ship who's legend was unrivaled by any, who's story was know by all in the galaxy, even to this day. The only Command Ship that would never be commisioned to serve the Grand Alliance.
The Millenial Pride.
A legend I have to leave for another day.
Destroyer
-Andrew Joshua Talon's Abydos Class DestroyerAbydos-class Starship
Type: Small long-range hyperspace capable warship
Technology base: Earth/Asgard
User/s: United States Navy, United States Air Force, Royal Navy/Air Force, Russian Space Service
Naval Classification: Destroyer/Light Cruiser
Dimensions:
~Length: 124m (406 feet)
~Width: 36m (118 feet)
~Height: 42m (137 feet)
Displacement: 1,800 tons
Crew: 29
~Troops: 60
~Craft: Two Tel'tac cargo/scout ships or two Puddlejumpers.
~Vehicles: 6 (four Humvees, two LAVs)
Powerplant: Mk. III Naquada Reactor
Engines:
~Six ion-based sublight drives
~Three hyperspace window generators
~Antigravity wave generator network
Weapons:
~Ten Mk. II six-cell retractable missile clips
~Eight Point Defense Pulse Laser cannons
~One 155mm coilgun
Defenses:
~Asgard shields
~Cloaking Device
~Reactive armor plating
Other Technology:
~Asgard transporters
~Asgard sensors
~Gou'ald Rings
Technical and Historical Notes:
After the launch of the BC-304 Daedalus, the United States military issued a requirement (top secret) for a smaller starship class to supplement the new battlecruisers that would begin coming off the assembly line. The vessel would have to be smaller, cheaper, and more maneuverable than the Daedalus, but be able to deploy near-equal firepower against threat ships and installations.
The United States Navy, already involved in constructing the BC-304 and teaching the Air Force how to run ships, immediately recalled Commander R. Doyle Gillespie back from retirement. He had been involved in designing the next-generation of United States attack submarine, and with his unique background in mathmatics and command, was perfect to run such a program.
With the threat of the Goa'uld largely eliminated, Commander Gillespie believed that now was a good time for the development and testing of new technologies in the new ship class (codenamed X-305), as there was no rush to get more ships into the air with what they had. Drawing up a design based on current Navy vessels in development, the vessel would only use trinium in 60% of it's construction, cutting it's cost considerably. The project, now codenamed "Abydos", was approved by the Senate Appropriations Committee and began work in a secure drydock near the old submarine base in Charleston, South Carolina.
The design of the X-305 was based heavily upon the RV Triton, and the Arleigh Burke-class guided missile destroyer. A tri-hull configuration, already used to good effect by the Daedalus, would also form the foundation for the X-305. Taking the engines, shields, powerplant, and basic systems from the BC-304 program, the X-305's true innovations were in weaponry, versatility, and overall performance.
Rather than using vertical-launch tubes for it's missiles, the X-305 used new technology intended for future attack submarine-Retractable weapons clips on the sides of the vessel. Essentially "swing-out" launchers, the clips were housed inside the outer edge of the hull, and with a simple release mechanism would turn outwards, exposing it's six missiles in their individual cells for launch. The clips would launch the missiles at a slight angle away from the hull, and properly spaced, a ship could launch it's entire payload without difficulty. The weapon of choice would be the new Mk. VIIb naquada-enhanced missile system, which featured a modest, cheap inertial dampening unit that greatly improved the missile's acceleration and maneuverability. The X-305 could also carry modified AMRAAM, Sea Sparrow, and Harpoon missiles in it's clips. This gave the small ship a total of 60 weapons, a very heavy armament. However, unlike the BC-304, the X-305 would be forced to return to base to reload after expending it's missiles from it's tubes. Reloading them from within the ship is impractical.
Along with new, short-range pulse laser cannons (the BC-304s stuck with reliable rail guns) for defense, the X-305 was given the first practical coil gun (or mass driver), built with help from the Asgard. Capable of firing naquada-tipped, depleted uranium shells at a million meters a second, the coil gun would be the weapon of choice against the X-305's intended prey-Al'kesh and other small threat force starships. Each shot would equal roughly a kiloton of explosive force in kinetic energy alone, and with the modest naquada enhancement, the coil gun could do some damage even against Ha'tak-class motherships.
To save money, the X-305's hull was plated in reactive armor, instead of trinium. The armor explodes outward when struck by weapon's fire, disappating up to 60% of the energy of the hit. With key areas of the vessel reinforced with trinium, and the use of Asgard shields and a cloaking device, the X-305 (christened Abydos) would prove a formidable weapon.
Now designated SDD-305 (Space Destroyer), the Abydos-class starship will soon enter full-scale production, largely under the management of the US Navy (though the USAF has requested a few). The Russian Space Service and the Royal Air Force/Navy have expressed interest in the design as well, and may soon begin production of their own SDD-305s.
http://i14.photobucket.com/albums/a329/AJTalon/abydos3a.jpg
http://i14.photobucket.com/albums/a329/AJTalon/abydos3b_a.jpg
Jonas Quiinn
July 4th, 2006, 01:39 PM
Thanks for the complements. I think we should limit the fleet to earth ships only though. The MPCC's were built 10,000 years ago, and only one survived, barelly, till our time. It, at least in my story, was in bad shape and ultimatelly destroyed in a suicide ram of a Hive ship.
For fighters, I'd do three main catagories: escort/interceptor, space bomber, and ground attack. Having a mix of different fighters in a squadron doesn't ussually work out to well. Doing so makes supporting eachother difficult in a dog fight as it limits the more maneuverable fighters to keep pace with the others, and puts less armed, ussually more fragile fighters at risk when the heavier fighters go on heavy assult missions. I've also recently thought of a new, limited run fighter design I'll be posting in a few days. The craft is inspired by the fighters in the movie stealth.
Also, I have some web design experience and may (haven't decided for sure yet) build a website for this earth fleet project which will give us more flexability than doing this on a forum will.
if you decide to go with this idea, i'll model the ships if you wish. will take time to get through them all but ahh well its my hobbie so :)
immhotep
July 4th, 2006, 01:41 PM
-Milleniumlance's DDX-306 /Unity-class Advanced Destroyer
This my first fanmade ship so go easy on me..
DDX-306 /Unity-class Advanced Destroyer
Type: Small medium-range hyperspace capable warship
Technology base: Earth/Asgard
Nations: United States Navy, United States Air Force, Royal Navy/Air Force, Russian Space Service, Canadian Air Force
Naval Classification: Advanced Destroyer /Light Cruiser
Hull: Titanium/Steel, Carbon composites, Trinium in areas of importance[bridge,engineering etc]
Decks: Nine
Dimensions:
~Length: 150m
~Width: 45m
~Height: 50m
Displacement: 2,800 tons
Crew: 35
~SG Teams: 1
~Troops: 40
~Craft: Six Tel'tac cargo ships, Puddlejumpers or F-302As
~Vehicles: 4 Humvees, 8 UGV mobile defense platforms
Powerplant: Mk. III Naquadah Reactor/ Mk. II Naquadah Generator backup
Engines:
~Five ion-based sublight drives
~Two hyperspace window generators
~Antigravity Wave Generator
Weapons:
~Ten Mk. II 15mm Point Defense Railguns/ 6000 rounds each
~One 40 round retractable turreted MRM Pod/ Reloadable Naquidah enhanced missiles
~Three triple barrel 180mm Heavy railguns/ Experimental Potassium/Naquidah Explosive rounds
~One VLS/ Firing 4 Mk. IX Gatebuster/Anti-Ori Nuclear Missiles-/can be transported outside enemy shields
Defenses:
~Asgard shields/ remodulated for directed energy weapons-Unity can take two direct hits before failure
~Reactive Armor
Other Technology:
~Asgard transporters
~Asgard sensors
~Gou'ald Rings/ New security protocol to prevent unauthorized transports
The Unity Class Advanced Destroyer is designed to be a low cost, hard hitting escort for the more expensive and difficult to produce BC-304 Daedalus class. The ship class name Unity was chosen because this would be the first Earth vessel to be untilized by all members of the Stargate Treaty. Its small size and use of earth made alloys and composite materials makes it ideal for large scale production globally. Six vessels are expected to be ready by the end of 2007 and Nine by the end of 2008. At a pricetag of roughly 4 billion dollars the Unity class is far more affordable than the venerable Daedalus Class...
After the failure to stop the Ori's second beachhead and the destruction of several Free Jaffa Nation and Tauri capital ships by the Ori's Directed Energy Beams it was sermised that a smaller, faster vessel that could stay out of the main weapons firing arc would be able to "overwhelm" the Ori vessels shields with heavy volleys of fire. The tactic for fighting is hit and run move in against firing arcs and firing heavy guns and MRMs while the 304s fight the enemy head on.
-deadman's DCV-507 Destroyer Class Vessel CANT FIND, SO FAR
Frigate
SOMEONE SURGEST A GOOD DESIGN AND ILL ADD IT
Gunship
-DSG-312 Tegalus-class Gunship by Daryl Froggy
The F/B 307 fighter/bomber began developement in early 2007. Most systems were designed by the U.S., with the notable acception of its sub-light engines, designed by the U.K. and Japan. The Mk 2 Sabre main engines can power the ship from surface to orbit in ~3 minutes, then power the 307 in space flight withough having to switch to a second engine system. The aero-spike rocket boosters are used to provide additional thrust or emergency boost where needed. The 307's superior aerodynamics allow it to burn 7% less fuel in atmospheric flight than the 302.
Though slower and less maneuverable than the F-302 fighter, it is capable of making hyperspace jumps nearly 3 times as long through the use of a capacitor system to store extra energy for the hyperdrive generator. This gives the 307 the capability of travelling nearly a full lightyear on its own, allowing hit-and-fade attacks through hyperspace on enemy vessels a powerfull new tactic available in space combat.
The 307 also has superior multi-role capabilities to the 302. It can carry twice as many AIM-120 missles as a 302 (8 compared to just 4) or can be equiped with up to 3 of the new Javolin anti-ship nuclear missles designed to kill capital starships. It also has ground attack capabilities equivilant to most of Americas air-fighter fleet.
The first prototype, known as the XF-306 proved much of the design, but its American designed LACE engines, with no additional boosters, proved inadequite to power the craft. A second prototype, incorporating a new engine designed in England, based on the SABRE concept, and additional aero-spike rocket boosters designed in Japan was built, named the YF-307. This second design would later be put into production by all three nations involved in its design. The first 307 was deployed by the U.S. in the summer of 2009, giving the 307 one of the fastest concept-to-production times of any aircraft since WW2. In 2011, the U.S. and U.K. authorized the sale of 12 302's and 5 307's to the European Union, the first internation sale of either craft.
cooky
July 4th, 2006, 01:49 PM
After reading wikipedia's definition of a frigate, I think my 308 cruiser design might better fall into this category.
Also, should we include support craft? I.E. cargo/personell transports, medical ships and the like.
immhotep
July 4th, 2006, 01:55 PM
Fighters
-F-302A Raven by Milleniumlancecant find sorry
-F-302B b cant find sorry
-F-303 by ImmhotepThe F-303:
The F-303 is a considerable upgrade on the F302, firstly it relies on a new kind of propulsion making it much faster and longer lasting than the old engines, the power requirements for these engines are also less than the old chemical engine.
Experts successfully shrank the Ion Drives to fit the small F-303 resulting in a much better engine system overall.
Since the F-302 the hyper-drive technology has been refined with help from the Asgard and other races and can now travel between star systems, but is not a patch on the BC-303's engines, it also takes longer than the Athena vessels, and the distance is limited because of life support only lasting 8 days, to get to the hebriden world in an F-303 would not be possible, it would take over 3 weeks so practically it still limits the engines. But for the moment we as a race should be contented that every ship in our fleet is now capable of interstellar travel, something no other race, including the ancients has accomplished.
The F-303 is equipped with a modified Goa’uld shield retro-engineered from a teltak (cargo) ship and reduced using naqadria to provide power, making it small enough and powerful enough to be worthwhile in combat, it can handle many glider attacks for nearly 10 minutes continuously, which is outstanding for such a basic shield in such a primitive ship. The F-303 is also fitted with advanced rail cannons, slightly more powerful than the standard mach 5 NTS rail gun, able to take out squadrons of gliders in a few shots and alkesh after a few minutes, the weapons are changing the balance of power, the speed and power is difficult for the Goa’uld or their ships to combat.
Overall the F-303 is a great ship and each BC carries up to 8 of them and due to the F-303 FTL capabilities the hull structure can withstand hyperspace therefore allowing fro squadrons to be towed through hyperspace using the larger engines of the BC's. This fighter is a whole new breed of weapon for our enemies to combat and will be used to its full potential.
-F-302 Heavy Variant by mburrows cant find sorry
-F-322 Starfire by Seastallion
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Talking Re: New Ship Thread
Okay, I don't often put out possible ship designs, and I don't have a picture, mainly because I don't feel I need one. It might help to sell the idea, but I don't think it absolutely necessary. This is an idea for a new fighter class.
F-322 Starfire (yeah, there is a joke there... )
Starfighter has a classic Earth-fighter profile, not unlike an F-22 ( ). The differences are mainly internal technologies and capabilities. This fighter is capable of both aerial and space combat.
Drives:
* 1 Anti-Inertial Drive- Very similiar to Deathglider drives (as it was retro-engineered from them), and allows the fighter to essentially possess all of the manuevering capabilities that any Deathglider or Scout ship have.
* 2 Rocket Boosters- In case main power is lost, rockets may be used to manuever in emergency situations. They have a limited burn time, but give the pilot an extra option they might not otherwise have.
* Wings- In atmospheric situations, when power is lost, the fighter has the means to glide, and with the rocket boosters can even stay aloft longer, enough to find a suitable place to land.
* 1 Optional Hyperdrive Attachment- A dorsal placement behind the cockpit where a Hyperdrive can be attached, giving the fighter interstellar capability.
* 4 Small Escape Rockets- Attached to the Cockpit/Escape Pod allowing the Pod to seperate from the fighter in emergencies. In atmospheric ejections, the Pod is equipped with a Glider-Parachute allowing the pilot to maneuver to a suitable location as possible.
Power:
* 1 Mark VII Naquda Reactor- Provides power to all primary systems, such as the Anti-Inertial Drive, Life-support, Energy Weapons, and various other technologies.
* 1 Mark I Naquada Reactor- Located within the Cockpit/Escape Pod to provide power in case of emergency situations, and subsequent detachment from the main body of the fighter.
* Multiple Liquid Naquada Fuel Cells- Located throughout the fighter to provide power to servos and other independent systems within the fighter.
Weaponry/Armaments:
* 1 Shield/Cloaking Device- Retro-engineered from the Puddle-Jumper, and applied to the F-322. The Fighter is capable of combat while using the cloak when using its missiles. It has full combat capability when the using the Shield function.
* 2 (Left/Right) Forward Beam Weapons- Retro-engineered from Ori Technology. One Beam emitter on either side of the cockpit, but is capable of aiming at objects that are not immediately in front of the fighter. It is capable of shooting at objects to the side of the fighter as well.
* 2 (Dorsal/Underside) Rear Beam Weapons- The Dorsal and Underside emitters are placed near the rear of the fighter, allowing the pilot to shoot at objects to the rear of the fighter, making it very dangerous to chase the F-322. The Dorsal emitter allows the pilot to fire at objects above the fighter, and the Underside emitter allows it to fire at objects below it. In essence, the fighter has full angular offensive capability, and does not necessarily have to manuever into a specific allignment to destroy enemy targets.
* 24 Mini-Missiles- The F-322 stores two dozen missiles of various types within its airframe. The primary mini-missile used is the Nova-Dart, equipped with a Naquda enhanced Fusion Bomb warhead. It is also equipped with a frequency modulator to allow it to pass through shields and a micro-cloak to keep it hidden until it strikes its target.
* Stealth Airframe Design- Although it is useless against sufficiently advanced opponents, it does provide one less means of detection for prospective enemies regardless of technological development in cases where the Cloak cannot be used.
Misc. Advanced Tech.
* Emergency Teleport Device- A downgraded one time use Asgard-designed Beaming device that can allow the pilot to escape his fighter in emergency situations. It does at least require a place to be able to be teleported to.
* Cockpit Stasis Device- Retro-engineered from the Ancients Stasis devices. In case rescue is not an immediate likelyhood for the pilot, they have the option of activating a Stasis Field. This might be used when the pilot is running low on food or injured.
* Mark XII Enhanced Fighter Helmet- The starfighter pilot's helmet is equipped with various enhancments. It is equipped with limited Machine/Mind Interface technology allowing the pilot to control the fighter and access subsystems at the speed of thought. It also has a Reality Enhancement Visor that relays important information directly to the Face-plate of the helmet. It is also equipped with a sip-straw, that is attached to a fluid pack. There is a seperate straw-attachment for a sweet and nutritous 'jello-like' ( ) substance to help sustain the pilot while in flight. The helmet has full comm. hardware (mic and earphones), and life-support attachments.
* Advanced Sensor Package- Retro-engineered from Asgard and Ancient sensor devices. They give the pilot access to far more information than any previous fighter craft.
* Intertial Dampeners/Art. Gravity- The Cockpit is equipped to keep the pilot as comfortable as possible wether in space or in an atmosphere.
* 3 Unmanned Shadow Drones- Each Starfire class fighter, can have up to 3 semi-autonomous drone fighters, that are virtually identical to Starfire fighters. They possess a limited A.I. enabling them to act and fight without outside control. Unless specifically ordered by its command Pilot to perform a task, their default function is to cover and protect the command fighter. All Shadow-Drone fighters possess a completely seperate 'Loyalty Circuit' that activates a self-destruct if the drone locks on to a target designated as friendly. The Loyalty Circuit is completely seperate from all other systems and does not possess a transciever. This means it cannot be accessed by the A.I. or enemy forces by remote means. All friendly targets are predesignated within a removable cartridge before the drone leaves for combat operations. It can be removed and updated between combat operations. There is a hardwired locking mechanism that prevents the drone from functioning until the cartridge is plugged in. A full squadron of Starfire fighters is made up of three pilots and their fighters, along with the 3 drones assigned to each pilot, filling out the squadron with 12 fighters. A sqaudron can be brought up to 16, by adding one more pilot, and 3 additional drones.
-FIX-403 (I can't remember who it is by) CANT FIND
- F-307 CONSTRICTOR CLASS
F 307 Constrictor class:
Type: gun ship/light drop ship
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/trinium Alloy with Carbon composites
Dimensions:
-Length: 25m
-Width: 15m
-Height: 5m
Crew: gun ship=6 Drop ship=6 with capacity for 20 passengers
Powerplant: Naquadah Generator
Engines:
ion-based sublight drives
Anti-gravity wave generators
Weapons:
-4 remote controled light coil guns (gunship=1000 rounds each drop ship=200 rounds each)
-2 fixed foward fireing light coil guns 1000 rounds each
-Gunship= 20 sidewinder air to air missles. dropship= 4 hellfire bunker buster missles
Defenses:
-Inert Naquadah Plating in certain areas
-Asgard designed shields
This ship was designed to give consderable support to the F 302 in air to air combat. due to the advanced and complex tech that it uses there are only a fue 307s that came of eh production line .It was also designed to carry out the roles of a drop ship. In the drop ship version many of the amunition boxes and missles are removed to allow more room for people. Also there are 4 hellfire missles added to help clear out landing zones. the 307 does feature a shielding device however it is considerably week, it also uses small ion drives alowing it to perform verticle take off and landing, using the shield and verticle take of and landing function is a considerable drain on power. The 307 is very manueverable but cannot match up to the smaller F 302. 1 pilot flyes the ship and has controlle of the 2 fixed coil guns and missles. Another person controlles secondary systems and 4 others control the remote coil guns.
Attached Thumbnails
Click image for larger version Name: gun ship1.JPG Views: 30 Size: 25.8 KB ID: 2576
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-F/B-307 by cooky
F/B-307
Class: Space capable Fighter/Bomber
SL Propulsion: Twin Sabre mk2 engines for primary propulsion. 2 Japanese designed aerospike rocket motors for speed assist/emergency thrust.
FTL: 302 class hyper drive window generator. Jump capacitor system to boost total hyperspace travel time to 1.6 minute duration when fully charged.
Weapons: twin 20mm cannons. 8 external hard mounts for 10,200lbs of weapons, aux. fuel tanks or special equipment.
Crew: 2. pilot/gunner, spotter/radar/com. officer.
Carrier
-DSC 308 longsword by JRPR cant find but know of
******* WE ALL WRITE TOO MUCH!******* DONE :D
immhotep
July 4th, 2006, 02:07 PM
Ok after my post fest; which i appologise for if its been annoying. I will continuewith my plan, After we sort out the ship designs that are to be in the GWFVF then the modelling guys and take over and try and work there magic, im looking to JQ or cooky for this job.
At the same time all those like myself with no modelling skills could look over the chosen designs, and see how they would function together as a fleet adn well try and get some tactics or a mock battle drawn up.
Im enjoying this :) btw, ive posted about 50000 charcter in the last 15 minutes. I think that must be a record.
DaCk
July 4th, 2006, 02:19 PM
Carrier Design (Rendered)
http://img410.imageshack.us/img410/3254/carrier7yo.th.jpg (http://img410.imageshack.us/my.php?image=carrier7yo.jpg)
This is for DaCk, there you go bud a closer look of it for you
That is awesome. I notice you put a lot of those lances on the ships. What are they supposed to be? Some sort of attempted reversed engineered Lantian defence sattelite energy weapon? (btw i only say attempted bc i dont think earth will be able to jump in weapons technology by millions of years just by reading some instruction manuals on how to construct the sattelitte weapons, its just too far beyond us at the moment)
Milleniumlance
July 4th, 2006, 04:34 PM
its nice to know my fighter design made the list :)
F-302A /Raven
Type: Heavy Superiority Fighter/Bomber
Technology base: Earth/Asgard/Goauld
Nations: United States Navy, United States Air Force, Royal Navy/Air Force, Russian Space Service, Canadian Air Force, China PR space Service
Hull: Titanium/Steel Alloy, Carbon composites, Trinium-frame and high stress areas
Dimensions:
~Length: 10m
~Width: 12m
~Height: 3m
Crew: 2- Pilot, Navigator
Powerplant: Mk. I Naquadah Generator
Engines:
~Two ion-based thrusters-
~One short range hyperspace window generator Mk II
~Mk II Inertial Dampners
Weapons:-Multiple Weapon configurations depending upon the mission
Standard~Two Mk. II 5mm Railguns/ 1000 rounds each
~Four Retractable Side Launching SRM
*Fighter
~One 12 round retractable SRM Pod/ Standard or Naquadah Enhanced Missiles
~Four Modified AMRAAM/ Medium Range Air to Air Missiles
*Bomber
~Four Titan Class/ Experimental shaped charge Naquadah enhanced Missiles
~Two Mk. IX Gatebuster/Anti-Ori Nuclear Missiles-/ Magnetic Cuplings allow the bombs to attach to Ori ships after the fighter performs shield bypass.
Defenses:
~Inert Naquadah Plating-around vital areas| Engines, Cockpit and Inertial Dampners
~Reactive Armor-placed along fuselage
After the failure to stop the Ori's second beachhead and the destruction of several Free Jaffa Nation and Tauri capital ships by the Ori's Directed Energy Beams it was sermised that a small, fast fighter class that could stay out of the main weapons firing arc would be able to bypass the Ori vessels shields with hyperspace jumps deploy Mk IX Tacticals and escape. A new variant on the F-302 was needed to fill this task, the airframe is basically the same but hull expansion and additional internal space was needed. The Aerospike and Booster Rocket were removed for internal space and replace with modified Hebridian Ion Engines that allow for VTOL and atmospheric flight The tactic for fighting is hit and run. The space that was used for the Rocket Booster and its fuel was replaced with a retractable weapons pod for anti-fighter application(requested by DSC-Daedalus' Wing commander) firing 12 modified Sidewinder SRM or Drop bay for 2 Mk IX Gatebusters with Powerful Electro-Magnetic Couplings(Requested after the Destuction of the Alliance Taskforces, and the ambush of DSC-Daedalus by then allied Wraith). The Raven also carries the Experimental Titan Anti-Ship Missile, the missiles reverse-cone shaped warhead is made of neutronium/Trinium alloy to resist the intense shock of the micro second impact and explosion, although expensive and difficult to produce the Titan delivers up to 85% of the nuclear explosion into a 1.5 meter impact point devastating Goauld shields..
JRPR
July 4th, 2006, 04:44 PM
wow when did all this happen. i go away for 1 day and then i come back to this. THIS THREAD IS AWSOME. dont get me wrong i love the original starship design tread but fanwank was taking it over. this looks pretty well organised. im glad to see that my serpant class cruiser made the list, be sure to notice that its a cruiser and not a frigate cos frigates are bigger. for a frigate i would sugest cookys new ship (the name escapes me right now) because that seems bigger than mine. i have changed the weapon spec on the serpant very slightly but it doesnt change it much. i have slowed down on my modle of the serpant because im on summer holidays atm and have been out and about alot but after i finish it i think i will either move on to the longsword because i see that also made the list or i may try my hand at a sort of space dock satalight.
i think when it comes to different types of ship we should only have about 2 different ships in each type. e.g 2 types of battle ship, 2 types of cruiser. because it seems a bit strange to have a huge variation. when it comes to fighters tho there could be many different types. i say we have a vote to say which ones stay on the list and which ones go.
P.S i wont be offended if my ships get burned;)
Jonas Quiinn
July 4th, 2006, 05:17 PM
Do we have any programers who view the boards? because if there willing to spend some spare time coding a basic frame game i could make texured models for it... kinda make a small stargate space game.. what you think?
Make it 3rd person view and enable fleet battle's, have all the major races in it from the beginning of SG-1 to now that have space travel capabilitie and we could go from there, how much would you enjoy a RTS where you can play the Tauri and fight the Gou'ld head on? if you could command daedalus class ships and more? could interface all the ship designs off the forums also.
Each race has building capabilities and upgrades to purchase, starting off at planet construction then to zoom out to space? unit upgrades and such will have to be worked out also but i think with some work it can be done and offer the stargate community a enjoyable game instead on webgames.
Just an idea, private message me if your a coder willing to spend some spare time on this idea? who know's might go further.
I know its alittle off topic from this thread but it worth an ask.
NoDot
July 4th, 2006, 05:42 PM
We still need an Ubership? I have a "lifted" design you can use based off my "Zeratul" fanwank joke in the Original Starship Design Thread.
Zeus: ?-??? Ubership
Dimensions:
- Length: 100 meters
- Height: 25 meters
- Width: 50 meters
Power:
- 1 Zero Point Module
- 2 Ship-class Naquadah Reactors
Propulsion:
- 3 Ion Drives
Weapons:
- 1 Ori Main Weapon Cannon ("Pwnage Cannon")
- 12 Ori Secondary Cannons
- 8 Anti-Fighter Guns
Defenses:
- 1 Ori Carrier Shield
- 1 Cloaking Device (from Puddle Jumper)
- Titanium/Trinium Armour
Misc. Technology:
- Asgard Sensors
- Asgard Beaming Technology
- Ring Systems
Following the capture of two Ori ships by SG-1, the international commitee cleared the construction of a single ship, called the Zeus, for Earth's main defense. The ship was constructed using the main weapon and secondary weapons of one of the Ori ships. The shield was slightly modified (due to power and shield size issues) for use on the Zeus, and one of the ZPMs recovered by Atlantis from the Asurans was commissioned to be used as the secondary/wepaon power source. Power issues with the main weapon were also discovered, and a large capacitor was put into place for powering the main gun.
I called it a "lifted' ship for a reason! :) (Note: No hyperdrive: it's for Earth's defense only.
Also, why isn't there a bomber-class in the fleet?
B-305 Bomber
Dimesions:
- Length: 20 meters
- Height: 10 meters
- Width: 20 meters
Power:
- 1 Fighter-class Naquadah Reactor
- 1 Auxillery Naquadah Reactor
Propulsion:
- 2 Ion Drives
Weapons:
- 6 "Felger Cannons" (3 on bottom for bombing, 3 on top for defense)
- 2 Forward Rail Guns
Defenses:
- Titanium/Trinium Armour
- Tau'ri Shield
Designed for battle against Ori encampments, the B-305 proved invaluable in freeing Dakara from the Ori in 2010.
One more thing: why is all the focus on the space fleet? We do need to have a ground arsenal...
freyr's mother
July 4th, 2006, 05:54 PM
Do we have any programers who view the boards? because if there willing to spend some spare time coding a basic frame game i could make texured models for it... kinda make a small stargate space game.. what you think?
Make it 3rd person view and enable fleet battle's, have all the major races in it from the beginning of SG-1 to now that have space travel capabilitie and we could go from there, how much would you enjoy a RTS where you can play the Tauri and fight the Gou'ld head on? if you could command daedalus class ships and more? could interface all the ship designs off the forums also.
Each race has building capabilities and upgrades to purchase, starting off at planet construction then to zoom out to space? unit upgrades and such will have to be worked out also but i think with some work it can be done and offer the stargate community a enjoyable game instead on webgames.
Just an idea, private message me if your a coder willing to spend some spare time on this idea? who know's might go further.
I know its alittle off topic from this thread but it worth an ask.
Contact Battera.
cooky
July 4th, 2006, 06:15 PM
We still need an Ubership? I have a "lifted" design you can use based off my "Zeratul" fanwank joke in the Original Starship Design Thread.
One more thing: why is all the focus on the space fleet? We do need to have a ground arsenal...
I think we've nixed the idea of an ubership for this fleet. And earths ground combat cababilities are already the best of any society seen in stargate.
NoDot
July 4th, 2006, 06:45 PM
And earths ground combat cababilities are already the best of any society seen in stargate.That's not a reason to stop innovating, though.
immhotep
July 4th, 2006, 10:54 PM
Well SG groundtroop are the best, and while we can still improve, and are (with inovations like the rail gun, something i think will become a personal weapon in the near future) the main focus of SG has to be ships for at least the next few years/ decade.
To that end, the fleet we are trying to put together is our collective version of how the Tauri's slowly growing and developing fleet will end up. This fleet is in the future but the ships are believable and were chosen because in the specs and the description have genuine reason for why they have been created.
Cooky, FW, JQ: I think the idea for the programable model is incredible, it would be the best thing ever, and lets not forget, if we ever did do this and it was good. Then it might be able to be used in conjunction with stargate: worlds, as a special ship mod. And that would be pretty awesome on any level.
Wraith Scientist
July 4th, 2006, 11:50 PM
Here's my Helios:
Helios-Class Cruiser
http://img107.imageshack.us/img107/7964/helios3is.png
Shaped like a hexagonal prism - simple to build and narrow profile head-on
Unshielded. Usually the magnetic cannon will disable enemy ships before they come into firing range, and extended missile bombardment is lethal. Also, the ships are resistant to fragmentation and can survive quite a bit of damage (ie. they don't act like they've been packed with dynamite like most sci-fi ships) or at least enough damage until the crew can get to the lifepods (on the underside).
Designed for maximum durability. Heavily armoured with isolated compartments to reduce risk of depressurisation. Structurally sound with honeycombed hull reinforcement.
Powered by deuterium fusion reactor.
The bridge is burried deep inside the ship behind thick reinforced armour and hull, rather than vunerably exposed.
Missile pods down the sides. Each missile pod carries hundreds of missiles. The ship is capable of unleashing a rapid barrage of missiles when turned side-on to an enemy ship/battle group which can quickly rip all but the most heavily armoured/shielded ship to pieces.
Missile pods reinforced and covered by heavy doors on the surface of the ship to prevent accidental detonation of missile payload.
Heavy magnetic cannon (linear coilgun/railgun hybrid) runs parallel to the fusion reactor. Slow rate of fire but fires devastating ferrous-tungsten projectiles capable of severely damaging enemy ships and overloading shields. Can fire in short, fast bursts of up to three rounds at reduced power.
When firing the main cannon, the engines flare to compensate for the recoil.
No unnecessarily advanced equipment. Standard engines and hyperdrive. No asgard teleporters etc.
Able to be mass produced quickly at low cost
Agudoman
July 5th, 2006, 03:14 AM
I like the idea of one big ship that is like a mothership to the fleet. In a way the ideas that I've read so far make this sound like a front-lines mobile command and support center for the fleet. It's about the size of a huge space station, but it can move also, so it reminds me of the Mothership from the Homeworld games, or the SDF-1 from Robotech. It also sounds like it could be like a battlestar, but I wouldn't call it anything so recognizable, probably something like Mobile Command and Support Space Fortress, since that seems to be the role you want for it.
I have a possible design for a battleship if you are interested in at least looking at it, but I'm still working on the sketches because it doesn't look like it's built by humans and looks too alien, too organic still.
freyr's mother
July 5th, 2006, 03:39 AM
The voting rules are, you vote for the one you want eliminated from the list. Let the voting begin.
-F-302A Raven by Milleniumlance
-F-302B by Me(w/the rotating cylinder system)(I think someone else designed and F-302b Bird of prey or something like that)
-F-303 by Immhotep
-F-302 Heavy Variant by mburrows
-F-322 Starfire by Seastallion
-FIX-403 (I can't remember who it is by)
-F/B-307 by cooky
cymruman
July 5th, 2006, 04:01 AM
I'd need to see more before I make my opinion but so far it looks decent. It might need to be a little more compact if we wanted to deploy it from a ship.
ive got much better designs for weapons
ive designed weapons
ships
shield frequencies
new shield designs
i perfer focused energy beams to railguns cause with railguns they will run out too easy but with focused energy beam no running out of the weapon and no bullets to refill
freyr's mother
July 5th, 2006, 04:03 AM
I vote to eliminate Seastallion's F-322 Starfire.
immhotep
July 5th, 2006, 09:07 AM
2ND ROUND CANDIDATES:
-F-302A Raven by Milleniumlance
-F-303 by Immhotep
-F/B-307 by cooky
***Basicly i think the raven design renamed as the F-303 would be perfect***
Voting out:
-F-302B by Me(w/the rotating cylinder system)(I think someone else designed and F-302b Bird of prey or something like that)
-F-302 Heavy Variant by mburrows
-F-322 Starfire by Seastallion
-FIX-403 (I can't remember who it is by)
* these are designs i either feel are unsuitable or cannot judge becuase the specs elude me *
freyr's mother
July 5th, 2006, 09:27 AM
2ND ROUND CANDIDATES:
-F-302A Raven by Milleniumlance
-F-303 by Immhotep
***Basicly i think the raven design renamed as the F-303 would be perfect***
Voting out:
-F-302B by Me(w/the rotating cylinder system)(I think someone else designed and F-302b Bird of prey or something like that)
-F-302 Heavy Variant by mburrows
-F-322 Starfire by Seastallion
-FIX-403 (I can't remember who it is by)
* these are designs i either feel are unsuitable or cannot judge becuase the specs elude me *
Dude what happened to everyone voting to eliminate things?
immhotep
July 5th, 2006, 09:33 AM
We are, but differently, people will vote like a poll. The design with the msot votes overall get to the fleet fighter. My vote is for the Raven.
If your want to vote for the FIX-403 then do so. I think its just easier if we vote for 1 top design each and then the rest are unvoted for. The design with the most No.1 votes becomes the offical fight.
Its an odd way to vote but sure, why not.
DaCk
July 5th, 2006, 10:03 AM
I think that for the fighters there should be many different ones. The US Airforce operates what like 5-6 fighters (F-15, F-16, F-18, F/A-22, F-35, i think the F-14 was retired but i dont remember) And if anyone stopping by this thread knows where the specs are for those other fighters that couldnt be found please post them here.
My vote goes out for Jonus Quinns X-302C "Swarm." It is an original Earth looking design. I also want to vote for the F-303 by immhotep and Milleniumlances F-302A "Raven". To give the fleet many different fighters that are good all around but some have more specific areas that they are best at.
hotshotalpha1
July 5th, 2006, 12:05 PM
Here's a ship i thought up a while back. It may be totaly fanwank but hey i'll pitch it
DD-309( Pegusus class)
Comisioned - 2009
Technological base - tau'ri/asgard
Specs
lenght - 379 m
beam - 109m
draught - 30 m
crew - 130 + 1 asgard
weapons- offensive
1 850 mm mass driver mounted onto the ships keel
8 155mm railguns firing explosive shells
12 vls Quad packs mounted on the top deck fore
Weapons- defensive
26 30mm railguns
stinger mine system
the ship has facilites to carryt up to 100 drones , 6 fighters or 4 jumpers
Other tecs
2 hyperdrive window generators
Asgard sheilds/ propulsion
24 naquida genarators
etc
( the primary mass driver is deigned to accelaerate either a mark 9 gate buster, or other nuclear/conventonial ordance to half the speed of conventionl railguns , using the same prinicpal as standard railguns. The speed of the ordance means they cannot be intercepted by darts etc.the gun needs 2 minuted th=o reach a high enugh charge to fire the projectile.
It will fir any thing that can fin in a 850 by 1500 mm shell. the 155 mm railguns can fire a a rate of 60 r/m and fire explosive shells.)
The pegusus was launched in 2009 in order to combat the growing Ori and Wraith threat. on launch the ISGC deemed it necesseay to be sent to the pegusus galaxy to cambat the wraith. the primary mass driver proved an instant sucess against wraith ships . the second of the class the Scorpia is under construction
cooky
July 5th, 2006, 12:37 PM
Having more than one fighter design is a good idea, and resembles fleet dynamics in the rl navy/air force. Same goes for capital ships. Normally, we only build one ship design for a givin role, i.e. cruiser, but we don't imediatelly retire the previous ships in the class that had been a cuiser before.
In the case of earth's space fleet, this would be particullarly likelly as our limited production capacity (an unfortunate side effect of the gate's secrecy) would make every ship, even older designs, indespensible.
immhotep
July 5th, 2006, 01:07 PM
I agree cooky. More than likely there would be four fighters in our fleet at this time anyway: Puddle jumpers, F-302's, Death Gliders, wraith darts. So actually we only need 1 additional design in order to be able to create the fleet dynamics that are used in todays military.
This goes for all ship of course but as we all know, the more advanced a society gets the more diverse, theoretically, should its military become. In SG it has happened in reverse, with most alien race only have 3/4 ship class's wheras Earth military has a dozen or more class's.
So in our fleet, there may only be a limited number of each craft that has been designed on Gw. In 15 years, even if every design had been implemented next year there would be only a small number of the capital ships.
In the actual Fleet, Are we using Squadrens, Battle groups, several fleets that join?
Im going to be drawing up a storyline/senarious where the fleet may be used in action. This will most likely revolve around a wraith siege of atlantis. Working title: Opperation firestorm.
immhotep
July 5th, 2006, 01:37 PM
I think the raven is the most popular design ATM, totally stating the obvious but!
JRPR
July 5th, 2006, 01:57 PM
oh yea the raven is deffinatly a fighter we should keep. i think once we have decided on 3 or 4 different fighters we should maby edit and rename them with the creators permission to make the naming a bit more concistent. also we could change the spec to give them different trates such as one being hevily armored but quite slow. one being quick and manouvarable but laks in fire power. see what im saying?
immhotep
July 5th, 2006, 02:18 PM
Yeah i understand totally what your saying, the whole point of this is to generate a good, well rounded, believable Fleet.
I really think this is the next step for ships design on Gw, we have all bene getting ideas for designs and putting them on the various thread and they are not meaning anything more than that inspiration and the 'thats a great design'. A fleet however, that uses all of our designs, the best, and then translates that in to something that we can all use as a backdrop or as a working model for the future is something more worthwhile than just keep publishing designs once a month or so.
Once i get the specs for all our classes then ill evaluate the fleet, probley with freya's mother and see if it need adjustment and then pass all the final thing on to the modeling people. From that point its up to those guys to make it visual, and ill come up with some kind of storyline to put the fleet in to.
Then tactics, battle plan,formations etc will flow on from those things hopefully. Im really enjoying this fleet stuff :)
JRPR
July 5th, 2006, 02:56 PM
yea me too. this is my new fav thread. im just working in my serpant class modle at the moment, it seems to be comming along nicly but it is nothing compared to JQ's stuff so we probably wont use it. soon i may do a quick ms paint of a space station just for somthing to base the fleet around. once we have done this im quite up for helping someone out with maby a short fan fiction story. i think where the uber ship is concered i dont realy like the idea of having a fanwank ship in it. however i do think we should have a huge command ship that has only slightly better weapons but still belivable that is a mother ship to all the others but that issue should be addressed last. i think when doing this we have to ignor the fact that earth would not be able to build a fleet this large in that time because it is a large fleet and there would be much better tech by the time they finished it.i love all fo the ships that are going in to it and i think its going to be a great project.
JRPR
July 5th, 2006, 03:18 PM
oh sorry from the list you posted originaly i vote that we get rid of:
-F-322 Starfire by Seastallion
-FIX-403
all the others are good and i think should stay.
freyr's mother
July 5th, 2006, 03:20 PM
oh sorry from the list you posted originaly i vote that we get rid of:
-F-322 Starfire by Seastallion
-FIX-403
all the others are good and i think should stay.
Okay, so I guess we're going with the you vote to get rid of something method.
Jonas Quiinn
July 5th, 2006, 03:35 PM
i vote:
-F-302 Heavy Variant by mburrows
freyr's mother
July 5th, 2006, 03:58 PM
i vote:
-F-302 Heavy Variant by mburrows
To eliminate, yes?
JRPR
July 5th, 2006, 04:03 PM
Ok im going to post the ships i considder to be my best and the ones you may be interested in. i have no ideas if they are on the list or not. i changed the amount of weapons on the serpant class to make it a little more belivable.
-F 307 Constrictor class:
Type: gun ship/light drop ship
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/trinium Alloy with Carbon composites
Dimensions:
-Length: 25m
-Width: 15m
-Height: 5m
Crew: gun ship=6 Drop ship=6 with capacity for 20 passengers
Powerplant: Naquadah Generator
Engines:
ion-based sublight drives
Anti-gravity wave generators
Weapons:
-4 remote controled light coil guns (gunship=1000 rounds each drop ship=200 rounds each)
-2 fixed foward fireing light coil guns 1000 rounds each
-Gunship= 20 sidewinder air to air missles. dropship= 4 hellfire bunker buster missles
Defenses:
-Inert Naquadah Plating in certain areas
-Asgard designed shields
This ship was designed to give consderable support to the F 302 in air to air combat. due to the advanced and complex tech that it uses there are only a fue 307s that came of eh production line .It was also designed to carry out the roles of a drop ship. In the drop ship version many of the amunition boxes and missles are removed to allow more room for people. Also there are 4 hellfire missles added to help clear out landing zones. the 307 does feature a shielding device however it is considerably week, it also uses small ion drives alowing it to perform verticle take off and landing, using the shield and verticle take of and landing function is a considerable drain on power. The 307 is very manueverable but cannot match up to the smaller F 302. 1 pilot flyes the ship and has controlle of the 2 fixed coil guns and missles. Another person controlles secondary systems and 4 others control the remote coil guns.
http://i70.photobucket.com/albums/i87/JRPR/gunship.jpg
-BC-305 'Serpant' class
Type: Battle Cruser
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/titanium Alloy with Carbon composites
Dimensions:
-Length: 150m
-Width: 80m
-Height: 40m
Crew: 50
Powerplant: Mk. IV Naquadah Generator
Engines:
advanced hyperspace window generator
Two advanced ion-based sublight drives
Next genaraton advanced Anti-gravity wave generators
Weapons:
-1 fixed forward firing heavy coil guns 10000 rounds
-2 remote controled medium coil guns 10000 rounds each
-16 tactical naquada enhanced nuclear warheads
-1 gate buster class space mine (as it could have helped by laying some near the event horizon of the super gate in camalot)
Defenses:
-Inert Naquadah Plating in certain areas
-Asgard designed shields
Other tech:
-Sensor masking counter measures (when the counter measures are activated the ship starts giving of false dummy ship signitures in different positions around the enemy ship making it harder to get a lock on the real ship)
-AFC (adaptable flight computer) This is a state of the art computer that is intagrated in to the sensor, comunicational and flight systems. It has tactical, evasive and aggresive manuevers programed in to the system. It is highly inteligent and is able to analyse enemy attack patterns and formulate an evasive pattern to counter it.
-Asgard sensor tech
-Asgard Beeming tech
-Gou'ald rings
A brief technical history:
-The BC 305 project codenamed 'Serpant' began in 2006 to attempt to counter the Ori threat. A group project between the British, French and American govornment to maximise productivity. After the korlev was destrodyed at the hands of the ori it was clear that a faster more manueverable ships were needed.
It has been made clear that the ori ships main weapon is a slow fireing directed weapon. The BC 305 manages this in several ways. First of all it has advanced anti grav wave genarators to alow it to perform more complex sharp manuevers. Also as the oir ships must be facing the target to shoot at it it 305 features advanced sublight drives to help out manuever and get behind the Ori ships.
The sensor masking countermeasures take advantage of the fact that an ori ship can only fire on one vessle at a time, the countermeasures make the probability of a direct hit to the ship much lower. Finaly the advanced flight computer, once activated it will continuously scan the ori vessle to detect a weapon power up, once it detacts that the weapon is about to be discarged it will alter direction and begin evasive flight to dodge the energy blast.
This ship was designed to be used in small swarms as a single 305 can only have limited effect on an ori ships shield. The international involvement alows greater amounts of these ships to be built in a shorter amount of time.
http://i70.photobucket.com/albums/i87/JRPR/panelling.jpg
befor you slate it its a work in progress.
and last but by no meens least
-DSC 308 longsword
Type: Deep space carrier
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/trinium Alloy with Carbon composites
Dimensions:
-Length: 470m
-Width: 200m
-Height: 80m
Crew: 200
Powerplant: 4 Mk. IV Naquadah Generator
Engines:
advanced hyperspace window generator
Four advanced ion-based sublight drives
Anti-gravity wave generators
Support craft:
-48 F-302s
-24 F-307s
Weapons:
-10 double barreled heavy coil guns 10000 rounds each
-44 remote controled light coil guns 10000 rounds each
-40 naquada enhanced nuclear warheads
Defenses:
-Inert Naquadah Plating in certain areas
-Advanced Asgard designed shields
Other tech:
-AFC (adaptable flight computer)
-Asgard sensor tech
-Asgard Beeming tech
-Gou'ald rings
The first of this line of ships rolled off the production line in 2010 when it was decided that there was a need for a ship with a greater fighter capacity that the 304. As the F-307s have verticle takeoff and landing there is a second hanger doar located on top of the hanger bay for the 307s. All of the hanger openings have bulkhead doars but also when in a battle situation a teporary shield is activated over the opening alowing craft to take off whilst people opperate insid the hanger. As there will be multiple craft being lanched and landing on the ship there is a comand point on top of each hanger to monitor the craft alot like an air trafic control center. The longsword was not designed to go in to battle on its own and would only go in to a danger zone acompanied by a battle ship meaning that it has limited offensive capabilities and the main coil guns are only to desencorage a ship from attacking, however the ship does have good defensive capabilities with many point defence coil guns. it was decided that more power should be put in to defence as there is no point in having a fighter carrier when there is no carrier left fo the fighters to go back to.
http://i70.photobucket.com/albums/i87/JRPR/carrier.jpg
i did do another battleship but i dont know if its anygood but you can find it here http://forum.gateworld.net/showthread.php?t=25173&page=13 post 251
also the first ever ship i did was kinda fanwank and should not be used but is the sort of thing i meen when i say capital shiphttp://forum.gateworld.net/showthread.php?t=25173&page=11 its the 204th post
if anyone wants to take any of my ideas and run with it feel free. my modling skills are extremly limited so if you wish to do a version of one of my ships go for it;)
Jonas Quiinn
July 5th, 2006, 04:16 PM
good designs. i like the battleship concept design, well done
freyr's mother
July 5th, 2006, 04:42 PM
Immhotep, I've found all of the others that you were unable to find.
Here's the full list people:
Carriers
The DSC-308 Longsword by JRPR
DSC 308 longsword
Type: Deep space carrier
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/trinium Alloy with Carbon composites
Dimensions:
-Length: 470m
-Width: 200m
-Height: 80m
Crew: 200
Powerplant: 4 Mk. IV Naquadah Generator
Engines:
advanced hyperspace window generator
Four advanced ion-based sublight drives
Anti-gravity wave generators
Support craft:
-48 F-302s
-24 F-307s (see page 14 of this tread for my f-307 design and specs)
Weapons:
-10 double barreled heavy coil guns 1000 rounds each
-44 remote controled light coil guns 1000 rounds each
-40 naquada enhanced nuclear warheads
Defenses:
-Inert Naquadah Plating in certain areas
-Advanced Asgard designed shields
Other tech:
-AFC (adaptable flight computer)
-Asgard sensor tech
-Asgard Beeming tech
-Gou'ald rings
Ships of the line
Tegalus
History(reason for existence):
Battlecarriers
DSBC-401 By Freyr's Mother
DSBC-401
(Deep Space Battle Carrier)
Price: $ 6 Billion
Hull: Naquadah, Carbon, Trinium, Neutronium alloy
Size: 2x Size of DSC-304
Sub-light Propulsion: 10 Sub-light engines (Standard DSC sub-light system)
Power: Standard Asgard Power source, 48 Mark III Naquadah Generators provide secondary power
Hyperdrive: Asgard Hyperdrive
Shields: Top of the line Asgard shields (The one's they have on the O'Neill class ships)
Fighter compliment: 64 F-302's, 2 Puddlejumpers (fully loaded with drones)
The fighter bays will be two times as wide and two times as long. There are 16 F-302's on the top deck and 16 F-302's on the lower deck. Both hangars are utilized. The fighter elevator can lift up to four F-302's from the lower deck to the top deck at once. Since the DSBC-401 is 2x as wide, 2 F-302's will be able to take off at the same time from one hangar.
In the event that a conflict must end quickly, all F-302's will make hyperspace jumps to a position determined by the ship commander. If the puddlejumpers on board have been deployed (or if there are any at all) the ship can quickly pick them up or the jumpers can cloak and be retrieved later.
Offensive/defensive weapons: 10 Main Railguns, 20 anti-fighter railguns, 128 Mark VIII's, 10 Mark IX Gatebusters.
The Mark IX Gatebusters are not only used for vaporizing stargates, but for any other purpose that the commander of the ship deems necessary. The ten Mark XI silos are located right in front of the bridge.
There is a new upgrade on the Mark VIII's that made them shorter so we can accomodate more missiles. There will be a second layer of missiles under the first one. Once the ship has fired all the missiles in it's first layer, it will begin with the second. Since the DSBC-401 is 2x the size of the DSBC-304, it will accomodate two more rows of missile silos (two more of the things I circled in red)
Other goodies: Asgard Long-range sensors, Asgard Long-range communications unit, Multiple Asgard Beaming sensors on the ships hull, multiple internal asgard beaming sensors, Self-destruct, fighter bay shields.
The self-destruct command can only be given by the commander. When this command is given, all fighters and jumpers will be launched and will fly as far away from the impending explosion as possible. The self destruct will overload the asgard generator, all of the naquadah generators, and detonate all remaining nukes at once.
Background: The asgard were nice enough to give us the chemical formula for the alloy that the hull is comprised of, along with enough Neutronium to complete the first ship in the series. They then provided us with locations of known Neutronium deposits so we may mine the stuff ourselves.
When our commanders realized that the current DSC-304's were not cutting it, in terms of shielding, firepower, and fighter support, they drew up the plans for the DSBC-401. It was designed with the purpose of heavy fire support and assult on enemy strongholds, and defense against enemy attacks on off world bases.DSBC-401
(Deep Space Battle Carrier)
Price: $ 6 Billion
Hull: Naquadah, Carbon, Trinium, Neutronium alloy
Size: 2x Size of DSC-304
Sub-light Propulsion: 10 Sub-light engines (Standard DSC sub-light system)
Power: Standard Asgard Power source, 48 Mark III Naquadah Generators provide secondary power
Hyperdrive: Asgard Hyperdrive
Shields: Top of the line Asgard shields (The one's they have on the O'Neill class ships)
Fighter compliment: 64 F-302's, 2 Puddlejumpers (fully loaded with drones)
The fighter bays will be two times as wide and two times as long. There are 16 F-302's on the top deck and 16 F-302's on the lower deck. Both hangars are utilized. The fighter elevator can lift up to four F-302's from the lower deck to the top deck at once. Since the DSBC-401 is 2x as wide, 2 F-302's will be able to take off at the same time from one hangar.
In the event that a conflict must end quickly, all F-302's will make hyperspace jumps to a position determined by the ship commander. If the puddlejumpers on board have been deployed (or if there are any at all) the ship can quickly pick them up or the jumpers can cloak and be retrieved later.
Offensive/defensive weapons: 10 Main Railguns, 20 anti-fighter railguns, 128 Mark VIII's, 10 Mark IX Gatebusters.
The Mark IX Gatebusters are not only used for vaporizing stargates, but for any other purpose that the commander of the ship deems necessary. The ten Mark XI silos are located right in front of the bridge.
There is a new upgrade on the Mark VIII's that made them shorter so we can accomodate more missiles. There will be a second layer of missiles under the first one. Once the ship has fired all the missiles in it's first layer, it will begin with the second. Since the DSBC-401 is 2x the size of the DSBC-304, it will accomodate two more rows of missile silos (two more of the things I circled in red)
Other goodies: Asgard Long-range sensors, Asgard Long-range communications unit, Multiple Asgard Beaming sensors on the ships hull, multiple internal asgard beaming sensors, Self-destruct, fighter bay shields.
The self-destruct command can only be given by the commander. When this command is given, all fighters and jumpers will be launched and will fly as far away from the impending explosion as possible. The self destruct will overload the asgard generator, all of the naquadah generators, and detonate all remaining nukes at once.
Background: The asgard were nice enough to give us the chemical formula for the alloy that the hull is comprised of, along with enough Neutronium to complete the first ship in the series. They then provided us with locations of known Neutronium deposits so we may mine the stuff ourselves.
When our commanders realized that the current DSC-304's were not cutting it, in terms of shielding, firepower, and fighter support, they drew up the plans for the DSBC-401. It was designed with the purpose of heavy fire support and assult on enemy strongholds, and defense against enemy attacks on off world bases.
Battleships
The BS-101 (Battleship) by deadman (Battle Ship) BS-101
Dimensions
-length: 250 meters
-width: 150 metes
-decks: 20 (3 meters each)
Power
-First Generation Tauri Ion Reactor
Hull
-Double Triquadium Alloy (Trinium + Titanium + inert Naquada)
-1/2' Carbon Fiber Plating (adds level of stealth)
Shields
-Upgraded Asgard Ion Shielding
Propulsion
-Asgard Hyperdrive Window Generator (2 Thrusters)
-Ion Sublight Drive (4 Thrusters)
-Anti-Gravity Wave Generator
Offensive Weapons
-Twin Frontal 50 meter Coil Guns (10 Naquada enhanced nukes each)
-Reverse Engineered Ion Cannons (originally Anubis')
-20 Nuke Silos (2 rows of 10 lining ship's neck like Daedalus')
-Nuclear Missile Torpedo Bays
-Coil Guns
BS-365 Telemakhos Class Battleship by deadman
BS-365 Telemakhos Class
Dimensions
-length 375 meters
-width 200 meters
-hieght 75 meters
Hull, Decks, and Crew
-double Triquadium Alloy Hull
-35 decks
-20 crew
-capacity 150
Power
-First Generation Tauri Ion Reactor
Propulsion
-Asgard Hyperdrive Window Generator (2 long engines)
-Ion Sublight Drive (4 engines)
-Anti-Gravity Wave Generator
Shields
-Newer Asgard Class
Weapons
-2 Frontal 100 Meter Naquada Warhead Coil Guns (10 nukes each)
-4 Frontal 50 Meter Naquada-tipped Shell Coil Guns
-8 Dual High Caliber Coil Guns
-2 dozen anti-aircraft coil guns
-reversed engineered Ha'tak Plasma Cannon
-Nuke silos (located on back of ship
Backround
Project began in 2007 to better deal with ship to ship combat, the Telemakhos is the final product. This is our first ship to use Goa'uld style Plasma cannons which we reversed engineered from Free Jaffa Nation Ha'taks.
This ship is meant to compliment the 304s ship hangar with it's improved weapon systems.
freyr's mother
July 5th, 2006, 04:42 PM
Battlecruisers
BC-305 Serpant Class BC-305 'Serpant' class
Type: Battle Cruiser
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/titanium Alloy with Carbon composites
Dimensions:
-Length: 150m
-Width: 80m
-Height: 40m
Crew: 50
Powerplant: Mk. IV Naquadah Generator
Engines:
advanced hyperspace window generator
Two advanced ion-based sublight drives
Next genaraton advanced Anti-gravity wave generators
Weapons:
-6 fixed forward firing heavy coil guns 1000 rounds each
-4 remote controled light coil guns 1000 rounds each
-24 tactical naquada enhanced nuclear warheads
-1 gate buster class space mine (as it could have helped by laying some near the event horizon of the super gate in camalot)
Defenses:
-Inert Naquadah Plating in certain areas
-Asgard designed shields
Other tech:
-Sensor masking counter measures (when the counter measures are activated the ship starts giving of false dummy ship signitures in different positions around the enemy ship making it harder to get a lock on the real ship)
-AFC (adaptable flight computer) This is a state of the art computer that is intagrated in to the sensor, comunicational and flight systems. It has tactical, evasive and aggresive manuevers programed in to the system. It is highly inteligent and is able to analyse enemy attack patterns and formulate an evasive pattern to counter it.
-Asgard sensor tech
-Asgard Beeming tech
-Gou'ald rings
A brief technical history:
-The BC 305 project codenamed 'Serpant' began in 2006 to attempt to counter the Ori threat. A group project between the British, French and American govornment to maximise productivity. After the korlev was destrodyed at the hands of the ori it was clear that a faster more manueverable ships were needed.
It has been made clear that the ori ships main weapon is a slow fireing directed weapon. The BC 305 manages this in several ways. First of all it has advanced anti grav wave genarators to alow it to perform more complex sharp manuevers. Also as the oir ships must be facing the target to shoot at it it 305 features advanced sublight drives to help out manuever and get behind the Ori ships.
The sensor masking countermeasures take advantage of the fact that an ori ship can only fire on one vessle at a time, the countermeasures make the probability of a direct hit to the ship much lower. Finaly the advanced flight computer, once activated it will continuously scan the ori vessle to detect a weapon power up, once it detacts that the weapon is about to be discarged it will alter direction and begin evasive flight to dodge the energy blast.
This ship was designed to be used in small swarms as a single 305 can only have limited effect on an ori ships shield. The international involvement alows greater amounts of these ships to be built in a shorter amount of time.
Cruisers
Andrew Joshua Talon's Gladius Class Cruiser Gladius-class Cruiser
~Type: Advanced small hyperspace capable warship
~Technology Base: Tollan/Asgard
~Dimensions:
Length - 89 meters
Beam - 36 meters
Draft - 18 meters
~Crew: Can be run entirely by computer in planetary-defense role; In manned role only requires two personnel to run. Maximum capacity: 50
~Powerplant: Tollan energy generator
~Engines:
Inertialess Drive
Asgard Hyperdrive
~Weapons:
2 x Tollan Ion Cannons
1 x Phase Bomb Launcher
~Defenses:
Tollan Phase Device
Asgard Shields
~Other Technology:
Tollan/Asgard sensors
Goa'uld Rings
Technical and Historical Notes
To the best of the SGC's knowledge, the Tollan were wiped out by Anubis in the year 2002 after they failed to honor their agreement to build the Gou'ald advanced weapons for use against the galaxy. However, later information would reveal that the Tollan had indeed survived the assault on their world, in one of the most elaborate deceptions ever conceived by humans.
Tanith would later report to his master, Anubis, that their assault on Tollana had left no survivors, but Narim, as the acting head of the Tollan Nation, had secretly phase-shifted the majority of the population into deep, underground bunkers the Tollan had discovered abandoned on Tollana when they first settled there. The bunkers had been used by some long-dead race, apparently to hide from invaders, and was shielded with high concentrations of lead and other sensor-obscuring minerals. The long-dead race, however, had apparently died because of the lead that protected them, but the Tollan were able to prevent this for their own people while hiding from the Gou'ald.
Narim's final transmissions to the SGC were a nessecary ruse while the Tollan sent up many of their ships on autopilot and had what amounted to a "skeleton population" fighting and dying on the surface. Narim and the last of the defenders appeared to die when the Goa'uld's final blow struck, but they too had descended into the bunkers, before leaving through a secondary Stargate, and remaining hidden for over four years while their world was occupied and ransacked by the Gou'ald.
In this time, on New Tollana, the Tollan began to rebuild their society, hidden from everyone (even their allies, the Tau'ri) until they could mount an effective defense and offense against the Gou'ald, unaware in their isolation that SG-1 had succeeded in defeating them. Finally, in 2006, the Tollan made contact with the Tau'ri once more and renewed their alliance-This time, offering help in enhancing the technology the SGC already had and offering military support, rather than simply smugly telling the Tau'ri they were too primitive for such help.
The Gladius-class cruiser, resembling the sword used by the Romans from whom the Tollan are descended, utilizes the most advanced Tollan technology. While very small ships, the Gladius are able to engage and defeat vessels many times their size. Able to phase-shift through an enemy vessel's shields and hull, the Gladius can deploy a single high-yield bomb and phase shift again to escape destruction. With it's twin, second-generation Tollan ion cannons, the Gladius can destroy late-model Goa'uld motherships with several shots, and easily escape destruction with either it's phase-shift technology or Asgard shields.
The ships can be set to run completely automated, and several in this mode form New Tollana's first line of defense. However, a number of these ships, manned by a full crew, have been assisting the Tau'ri and the Free Jaffa Nation against the Ori, giving the allies a badly needed boost against the onslaught of these extra-galactic invaders.
Serenity Class Cruiser by Andrew Joshua Talon Serenity-class cruiser
~Type: Medium hyperspace capable warship
~Technology Base: Tau'ri/Asgard
~Length: 220 meters
~Beam: 60 meters
~Draft: 88 meters
~Decks: 12
~Displacement: 9,496 tons (normal Earth gravity)
~Construction: Trinium/composite hull.
~Crew: 96 (Maximum Capacity: 200)
~Powerplant: Two Mk. III naquada reactors
~Propulsion:
Two advanced hyperspace window generators
Two advanced ion-based sublight drives
Anti-gravity wave generators
~Weapons:
100 x PVLS variable ordnance missile launchers
1 x 155mm coil gun cannon x 500 rounds.
2 x 105mm coil gun cannons x 1,000 rounds each
4 x 500 MW point defense laser pulse cannons
2 x Puddlejumpers/Tel'tacs
~Defenses:
Asgard shields
Cloaking device
Reactive hull armor
Inert naquada armor in key areas
~Other technology:
Asgard transporter and sensor technology
Gou'ald Rings
Technical and Historical Notes
Designed as a large, fast attack vessel, the Serenity-class cruiser
was first commissioned a month after the devastating Battle of the
Supergate. Built quickly and simply, the Serenity is nevertheless a
powerful and revolutionary starship.
Firstly, the Serenity has her anti-gravity wave generators integrated throughout her aircraft-like hull, making the cruiser far faster
and more manueverable, as well as much harder to disable. Secondly,
to save money her main armament of coil guns were integrated into the
hull as well, but made their firing rates twice as fast without having to
send ordnance through a turret. Thirdly, inert naquada armor was bult
around her vital areas from the start of her construction, not tacked on
after the fact. And fourthly, her use of two main reactors instead of
one gave her much more reserve power for use in combat.
Her ion drives are a new, advanced design developed by Lockheed
Martin, and feature thrust vectoring, making her very agile.
Serenity's hyperdrives are also new, incorporating some of the
Ancient knowledge that then-Colonel Jack O'Neill of SG-1 used to
modify a Tel'tak. While the uprated Tel'tac was destroyed, the data on
it's modifications remained and was finally introduced (on a much
smaller scale) to the Serenity. Still, even this minor application
makes Serenity twice as fast as a Daedalus-class starship in
hyperspace, and gives her a much longer range.
However, while the Serenity is indeed a powerful starship, she is
not built to slug it out with enemy vessels in melee action, as her
construction is nearly 50% composite. Interceptions, swift strikes,
patrols, surprise attacks, and fleet support are her intended roles. Her
cargo space is very limited, making her less than ideal for supply runs
to the Pegasus Galaxy despite her speed. And most of her internal
space is taken up by her weapon, engine, and sensor systems, leaving
many of her crew in relatively cramped quarters. Still, Serenity's
merits are obvious and more than make up for her minor flaws. She is
a fighting ship, meant for high-speed manuevers, death-defying
strikes, and gutwrenching missions. And above all, meant to bring her
crew home safely.
Helios class cruiser by Wraith Scientist
]Helios-Class Cruiser
http://img107.imageshack.us/img107/7964/helios3is.png
Shaped like a hexagonal prism - simple to build and narrow profile head-on
Unshielded. Usually the magnetic cannon will disable enemy ships before they come into firing range, and extended missile bombardment is lethal. Also, the ships are resistant to fragmentation and can survive quite a bit of damage (ie. they don't act like they've been packed with dynamite like most sci-fi ships) or at least enough damage until the crew can get to the lifepods (on the underside).
Designed for maximum durability. Heavily armoured with isolated compartments to reduce risk of depressurisation. Structurally sound with honeycombed hull reinforcement.
Powered by deuterium fusion reactor.
The bridge is burried deep inside the ship behind thick reinforced armour and hull, rather than vunerably exposed.
Missile pods down the sides. Each missile pod carries hundreds of missiles. The ship is capable of unleashing a rapid barrage of missiles when turned side-on to an enemy ship/battle group which can quickly rip all but the most heavily armoured/shielded ship to pieces.
Missile pods reinforced and covered by heavy doors on the surface of the ship to prevent accidental detonation of missile payload.
Heavy magnetic cannon (linear coilgun/railgun hybrid) runs parallel to the fusion reactor. Slow rate of fire but fires devastating ferrous-tungsten projectiles capable of severely damaging enemy ships and overloading shields. Can fire in short, fast bursts of up to three rounds at reduced power.
When firing the main cannon, the engines flare to compensate for the recoil.
No unnecessarily advanced equipment. Standard engines and hyperdrive. No asgard teleporters etc.
Able to be mass produced quickly at low cost
freyr's mother
July 5th, 2006, 04:44 PM
Destroyers
Andrew Joshua Talon's Abydos Class Destroyer
Abydos-class Starship
Type: Small long-range hyperspace capable warship
Technology base: Earth/Asgard
User/s: United States Navy, United States Air Force, Royal Navy/Air Force, Russian Space Service
Naval Classification: Destroyer/Light Cruiser
Dimensions:
~Length: 124m (406 feet)
~Width: 36m (118 feet)
~Height: 42m (137 feet)
Displacement: 1,800 tons
Crew: 29
~Troops: 60
~Craft: Two Tel'tac cargo/scout ships or two Puddlejumpers.
~Vehicles: 6 (four Humvees, two LAVs)
Powerplant: Mk. III Naquada Reactor
Engines:
~Six ion-based sublight drives
~Three hyperspace window generators
~Antigravity wave generator network
Weapons:
~Ten Mk. II six-cell retractable missile clips
~Eight Point Defense Pulse Laser cannons
~One 155mm coilgun
Defenses:
~Asgard shields
~Cloaking Device
~Reactive armor plating
Other Technology:
~Asgard transporters
~Asgard sensors
~Gou'ald Rings
Technical and Historical Notes:
After the launch of the BC-304 Daedalus, the United States military issued a requirement (top secret) for a smaller starship class to supplement the new battlecruisers that would begin coming off the assembly line. The vessel would have to be smaller, cheaper, and more maneuverable than the Daedalus, but be able to deploy near-equal firepower against threat ships and installations.
The United States Navy, already involved in constructing the BC-304 and teaching the Air Force how to run ships, immediately recalled Commander R. Doyle Gillespie back from retirement. He had been involved in designing the next-generation of United States attack submarine, and with his unique background in mathmatics and command, was perfect to run such a program.
With the threat of the Goa'uld largely eliminated, Commander Gillespie believed that now was a good time for the development and testing of new technologies in the new ship class (codenamed X-305), as there was no rush to get more ships into the air with what they had. Drawing up a design based on current Navy vessels in development, the vessel would only use trinium in 60% of it's construction, cutting it's cost considerably. The project, now codenamed "Abydos", was approved by the Senate Appropriations Committee and began work in a secure drydock near the old submarine base in Charleston, South Carolina.
The design of the X-305 was based heavily upon the RV Triton, and the Arleigh Burke-class guided missile destroyer. A tri-hull configuration, already used to good effect by the Daedalus, would also form the foundation for the X-305. Taking the engines, shields, powerplant, and basic systems from the BC-304 program, the X-305's true innovations were in weaponry, versatility, and overall performance.
Rather than using vertical-launch tubes for it's missiles, the X-305 used new technology intended for future attack submarine-Retractable weapons clips on the sides of the vessel. Essentially "swing-out" launchers, the clips were housed inside the outer edge of the hull, and with a simple release mechanism would turn outwards, exposing it's six missiles in their individual cells for launch. The clips would launch the missiles at a slight angle away from the hull, and properly spaced, a ship could launch it's entire payload without difficulty. The weapon of choice would be the new Mk. VIIb naquada-enhanced missile system, which featured a modest, cheap inertial dampening unit that greatly improved the missile's acceleration and maneuverability. The X-305 could also carry modified AMRAAM, Sea Sparrow, and Harpoon missiles in it's clips. This gave the small ship a total of 60 weapons, a very heavy armament. However, unlike the BC-304, the X-305 would be forced to return to base to reload after expending it's missiles from it's tubes. Reloading them from within the ship is impractical.
Along with new, short-range pulse laser cannons (the BC-304s stuck with reliable rail guns) for defense, the X-305 was given the first practical coil gun (or mass driver), built with help from the Asgard. Capable of firing naquada-tipped, depleted uranium shells at a million meters a second, the coil gun would be the weapon of choice against the X-305's intended prey-Al'kesh and other small threat force starships. Each shot would equal roughly a kiloton of explosive force in kinetic energy alone, and with the modest naquada enhancement, the coil gun could do some damage even against Ha'tak-class motherships.
To save money, the X-305's hull was plated in reactive armor, instead of trinium. The armor explodes outward when struck by weapon's fire, disappating up to 60% of the energy of the hit. With key areas of the vessel reinforced with trinium, and the use of Asgard shields and a cloaking device, the X-305 (christened Abydos) would prove a formidable weapon.
Now designated SDD-305 (Space Destroyer), the Abydos-class starship will soon enter full-scale production, largely under the management of the US Navy (though the USAF has requested a few). The Russian Space Service and the Royal Air Force/Navy have expressed interest in the design as well, and may soon begin production of their own SDD-305s.
http://i14.photobucket.com/albums/a3...n/abydos3a.jpg
http://i14.photobucket.com/albums/a3...abydos3b_a.jpg
Milleniumlance's DDX-306 /Unity-class Advanced Destroyer
DDX-306 /Unity-class Advanced Destroyer
Type: Small medium-range hyperspace capable warship
Technology base: Earth/Asgard
Nations: United States Navy, United States Air Force, Royal Navy/Air Force, Russian Space Service, Canadian Air Force
Naval Classification: Advanced Destroyer /Light Cruiser
Hull: Titanium/Steel, Carbon composites, Trinium in areas of importance[bridge,engineering etc]
Decks: Nine
Dimensions:
~Length: 150m
~Width: 45m
~Height: 50m
Displacement: 2,800 tons
Crew: 35
~SG Teams: 1
~Troops: 40
~Craft: Six Tel'tac cargo ships, Puddlejumpers or F-302As
~Vehicles: 4 Humvees, 8 UGV mobile defense platforms
Powerplant: Mk. III Naquadah Reactor/ Mk. II Naquadah Generator backup
Engines:
~Five ion-based sublight drives
~Two hyperspace window generators
~Antigravity Wave Generator
Weapons:
~Ten Mk. II 15mm Point Defense Railguns/ 6000 rounds each
~One 40 round retractable turreted MRM Pod/ Reloadable Naquidah enhanced missiles
~Three triple barrel 180mm Heavy railguns/ Experimental Potassium/Naquidah Explosive rounds
~One VLS/ Firing 4 Mk. IX Gatebuster/Anti-Ori Nuclear Missiles-/can be transported outside enemy shields
Defenses:
~Asgard shields/ remodulated for directed energy weapons-Unity can take two direct hits before failure
~Reactive Armor
Other Technology:
~Asgard transporters
~Asgard sensors
~Gou'ald Rings/ New security protocol to prevent unauthorized transports
The Unity Class Advanced Destroyer is designed to be a low cost, hard hitting escort for the more expensive and difficult to produce BC-304 Daedalus class. The ship class name Unity was chosen because this would be the first Earth vessel to be untilized by all members of the Stargate Treaty. Its small size and use of earth made alloys and composite materials makes it ideal for large scale production globally. Six vessels are expected to be ready by the end of 2007 and Nine by the end of 2008. At a pricetag of roughly 4 billion dollars the Unity class is far more affordable than the venerable Daedalus Class...
After the failure to stop the Ori's second beachhead and the destruction of several Free Jaffa Nation and Tauri capital ships by the Ori's Directed Energy Beams it was sermised that a smaller, faster vessel that could stay out of the main weapons firing arc would be able to "overwhelm" the Ori vessels shields with heavy volleys of fire. The tactic for fighting is hit and run move in against firing arcs and firing heavy guns and MRMs while the 304s fight the enemy head on.
DCV-507 Destroyer Class Vessel by deadman
DCV-507 Destroyer Class Vessel
Dimensions
-length: 350 meters
-width: 125 meters
-hieght: 90 meters
-decks: 30
Power
-Asgard Design Reactor
Propulsion
-Interstellar Hyperdrive
-Ion Sublight Drive
-Anti-Gravity Wave Generator
Main Battery
-Dual Frontal 200 meter Coil Guns with Naquada Enhanced Warhead Rounds
-5 rounds per gun
-Goa'uld Design Energy Cannon (reversed engineered at Area 51 after 6 yrs)
Other Weapons
-Rail Guns (Tank Shell Rounds)
-Nuclear Missiles
-Anti Aircraft Missiles
Technology
-Deep Space Scanners
-Subspace Communications
-Asgard Transport
freyr's mother
July 5th, 2006, 04:45 PM
Frigates
Henry H. Arnold Class Cruiser __-308 cruiser by cooky
Henry H. Arnold Class Cruiser
__-308 cruiser
Length 149m
Width 90m
Hight 28m
FTL: 304 class hyperdrive/main generator.
Defenses: Modified 304 class defense shield.
Capital ship weapons: 18 vertical launch missle silos. 3 main rail guns (same as 304's main guns)
Point defense weapons: 10 anti-fighter rail guns. 2 RAM launcher systems each armed with 21 block 2 space capable missles.
Crew: 52
The 308 class cruiser was designed in '08-'09. Intended primarilly to serve as an anti-fighter gunship, the 308 class vessels were the first capital star ships to incorporate a modified AEGIS class weapons control system, specially designed for use in space warfare. This gives the 308 class cruiser a powerfull anti-fighter capability. The addition of 3 large calibure rail guns equivilant to a 304's main guns and 18 vert. launch missile silos give the 308 a potent anti-capital ship capability as well.
The first 308, named after Air Force General Henry H. Arnold was comission in January 2010. It first saw combat two months later when it engaged two wraith hive ships in the Pegasus Galaxy along with the Daedalus class ship Enceladus. Post battle analysis of the sensor records credited the Arnold with 1 wraith cruiser kill, 36 Dart kills, and 7 partial kills. It was deamed a tremendous success and the Air Force requested they go into full production immedeatly. Future ships in the class would be named for other Airforce Generals, giving the 308's the nickname "The General's Ships."
http://i34.photobucket.com/albums/d1...rsfleet.jpgBig picture. Click to see.
Gunships
The X-305c by Jonas Quiinn
X-305c Specifications
Hull / Armour: Tritanium / tungsten alloy.
Sheild: DSC Class Asgard sheilds.
Power: 1x Asgard Neutrino Generator / 2x Mk 1 Naqueda Generators.
Sublight Engines: 4x DSC Class Asgard sublight engines.
Hyperdrive: 1x Asgard Hyperdrive system
Added Technologies: Ring transport device, Asgard sensors
Asgard beaming device.
X-305c Weapons
Rail Guns: 10x 200mm front facing turrets/ 4x 150mm Rear facing turrets.
Missle Bays: 25x Front facing bays / 12x Rear facing bays.
Background History
Designed as a new line of defence the X-305c was designed with state of the art weaponry and asgard technology donated for the DSC Class ships. The "Vampire" was rushed from production to aid in the fight against the Ori.
The F-307 Constrictor Class
F 307 Constrictor class:
Type: gun ship/light drop ship
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/trinium Alloy with Carbon composites
Dimensions:
-Length: 25m
-Width: 15m
-Height: 5m
Crew: gun ship=6 Drop ship=6 with capacity for 20 passengers
Powerplant: Naquadah Generator
Engines:
ion-based sublight drives
Anti-gravity wave generators
Weapons:
-4 remote controled light coil guns (gunship=1000 rounds each drop ship=200 rounds each)
-2 fixed foward fireing light coil guns 1000 rounds each
-Gunship= 20 sidewinder air to air missles. dropship= 4 hellfire bunker buster missles
Defenses:
-Inert Naquadah Plating in certain areas
-Asgard designed shields
This ship was designed to give consderable support to the F 302 in air to air combat. due to the advanced and complex tech that it uses there are only a fue 307s that came of eh production line .It was also designed to carry out the roles of a drop ship. In the drop ship version many of the amunition boxes and missles are removed to allow more room for people. Also there are 4 hellfire missles added to help clear out landing zones. the 307 does feature a shielding device however it is considerably week, it also uses small ion drives alowing it to perform verticle take off and landing, using the shield and verticle take of and landing function is a considerable drain on power. The 307 is very manueverable but cannot match up to the smaller F 302. 1 pilot flyes the ship and has controlle of the 2 fixed coil guns and missles. Another person controlles secondary systems and 4 others control the remote coil guns.
DSG-312 Tegalus-class Gunship by Daryl Froggy
DSG-312 Tegalus-class
Type: Deep Space Gunship
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/trinium Alloy with ceramic composites interwoven
Dimensions:
-Length: 130m
-Width: 70m
-Height: 10m
Crew: 8
Weapons: 4x coilguns, 2x Felgers
Powerplant(s): 4x Mk. X Naquadah Generator
Engines:
Hyperspace window generator
2x Earth built Ion Drives
Anti gravity wave generators
Defenses:
-Ceramic Composites(energy/heat dispersion)
-Advanced Asgard designed shields
Other tech:
-Asgard sensor tech
-Goa'uld Cloaking tech
Ships of the line
Tegalus
History(reason for existence):
Various Fighters
F-302A Raven by Milleniumlance
http://i2.photobucket.com/albums/y10/Milleniumlance/F-302A.jpg
F-302A /Raven
Type: Heavy Superiority Fighter/Bomber
Technology base: Earth/Asgard/Goauld
Nations: United States Navy, United States Air Force, Royal Navy/Air Force, Russian Space Service, Canadian Air Force, China PR space Service
Hull: Titanium/Steel Alloy, Carbon composites, Trinium-frame and high stress areas
Dimensions:
~Length: 10m
~Width: 12m
~Height: 3m
Crew: 2- Pilot, Navigator
Powerplant: Mk. I Naquadah Generator
Engines:
~Two ion-based thrusters-
~One short range hyperspace window generator Mk II
~Mk II Inertial Dampners
Weapons:-Multiple Weapon configurations depending upon the mission
**Standard~Two Mk. II 5mm Railguns/ 1000 rounds each
~Four Retractable Side Launching SRM
*Fighter
~One 12 round retractable SRM Pod/ Standard or Naquadah Enhanced Missiles
~Four Modified AMRAAM/ Medium Range Air to Air Missiles
*Bomber
~Four Titan Class/ Experimental shaped charge Naquadah enhanced Missiles
~Two Mk. IX Gatebuster/Anti-Ori Nuclear Missiles-/ Magnetic Cuplings allow the bombs to attach to Ori ships after the fighter performs shield bypass.
Defenses:
~Inert Naquadah Plating-around vital areas| Engines, Cockpit and Inertial Dampners
~Reactive Armor-placed along fuselage
After the failure to stop the Ori's second beachhead and the destruction of several Free Jaffa Nation and Tauri capital ships by the Ori's Directed Energy Beams it was sermised that a small, fast fighter class that could stay out of the main weapons firing arc would be able to bypass the Ori vessels shields with hyperspace jumps deploy Mk IX Tacticals and escape.
A new variant on the F-302 was needed to fill this task, the airframe is basically the same but hull expansion and additional internal space was needed. The Aerospike and Booster Rocket were removed for internal space and replace with modified Hebridian Ion Engines that allow for VTOL and atmospheric flight The tactic for fighting is hit and run. The space that was used for the Rocket Booster and its fuel was replaced with a retractable weapons pod for anti-
fighter application(requested by DSC-Daedalus' Wing commander) firing 12 modified Sidewinder SRM or Drop bay for 2 Mk IX Gatebusters with Powerful Electro-Magnetic Couplings(Requested after the Destuction of the Alliance Taskforces, and the ambush of DSC-Daedalus by then allied Wraith). The Raven also carries the Experimental Titan Anti-Ship Missile, the missiles reverse-cone shaped warhead is made of neutronium/Trinium alloy to resist the intense shock of the micro second impact and explosion, although expensive and difficult to produce the Titan delivers up to 85% of the nuclear explosion into a 1.5 meter impact point devastating Goauld shields..
freyr's mother
July 5th, 2006, 04:45 PM
F-303 by Immhotep
The F-303:
The F-303 is a considerable upgrade on the F302, firstly it relies on a new kind of propulsion making it much faster and longer lasting than the old engines, the power requirements for these engines are also less than the old chemical engine.
Experts successfully shrank the Ion Drives to fit the small F-303 resulting in a much better engine system overall.
Since the F-302 the hyper-drive technology has been refined with help from the Asgard and other races and can now travel between star systems, but is not a patch on the BC-303's engines, it also takes longer than the Athena vessels, and the distance is limited because of life support only lasting 8 days, to get to the hebriden world in an F-303 would not be possible, it would take over 3 weeks so practically it still limits the engines. But for the moment we as a race should be contented that every ship in our fleet is now capable of interstellar travel, something no other race, including the ancients has accomplished.
The F-303 is equipped with a modified Goa’uld shield retro-engineered from a teltak (cargo) ship and reduced using naqadria to provide power, making it small enough and powerful enough to be worthwhile in combat, it can handle many glider attacks for nearly 10 minutes continuously, which is outstanding for such a basic shield in such a primitive ship. The F-303 is also fitted with advanced rail cannons, slightly more powerful than the standard mach 5 NTS rail gun, able to take out squadrons of gliders in a few shots and alkesh after a few minutes, the weapons are changing the balance of power, the speed and power is difficult for the Goa’uld or their ships to combat.
Overall the F-303 is a great ship and each BC carries up to 8 of them and due to the F-303 FTL capabilities the hull structure can withstand hyperspace therefore allowing fro squadrons to be towed through hyperspace using the larger engines of the BC's. This fighter is a whole new breed of weapon for our enemies to combat and will be used to its full potential.
F-302 Heavy Variant by mburrows
F-302 Heavy Variant
size: a lil bigger then regular f-302
prulposion: standard f-302 engines and rocket booster with a few modifications that are ment to make it faster and more manuverable
Weapons: 2 "photon torpedo" energy weapons, one standard rail gun for fast moving targets with 2000 rounds
defences: standard f-302 ecm and eccm, advanced sensors, reverse engineered cloak device from tel'tak vessels(much smaller and can only be engaged for about 30 minutes), one fighter class sheild generator built specifically for this ship that can withstand a beating from goa'uld death gliders, al'kesh(although barely), wraith darts, and other small energy blasts/projectile shots
other: heavily advanced intertial dampeners
small fighter class hyperdrive also ment for this variant of the 302
backstory: after careful examination of the attack by anubis when an x-302 had to take a stargate and take it out of earth, the united states military had decided to put in a lil more research into inertial dampeners to fit the f-302 with to carry more cargo/weapons/ etc...the result was the F-302 Heavy Variant...these are now replacing the regular f-302 fighters, their advanced inertial dampeners allow it to carry bigger load if needed, but in most cases, more weaponry and defences, first off, it now has a sheild that is most useful in combat situations, the photon torpedo weapons design by doctor felgar, and one standard rail gun with 2000 rounds for hyper manuverable ships such as wraith darts...at first, the united states was worried about the money put into the project, thinking that it wasnt worth it and they should focus on better fighter designs...when the first fleet of these fighters was maybe however, they proved the government wrong, there were reports that 5 wraith ships were massing above abydos for no apparant reason, so, with the new equipped hyper-drives, the fleet of f-302 heavies set off to see what was going on as the current capital ships were un available, the fleet arrived and it turns out it was a trap, the wraith jammed the cloaking ability on the fighters and sent many many darts after the fleet, covered by the hiveships, also, 1 more hiveship apeared from hyperspace releasing many more darts, the expertise of the pilots, the sheilds, and extra weapons equipped onto the 302s maybe all the difference, destroying all but 1 hive ship and about 90% of the darts, the firefight was intence, loosing 5 fighters amazingly, the government decided the money was definatly worth it, its next display of worthyness was a very fast needed evacuation, small air tight cargo holds with life cupport and furniture in them, as well as a small supply of food was strapped onto bottom of the 302s(about 20 of them) and once arriving to the planet, they brought a total of 200 survivers to earth to be relocated to another world...this again proved it heavily valuable for the alpha, beta, and charlie sites incase of evacuation and the stargate was not available, this has yet to happen, but there are 20 f302 with cargo bays on standby at each of the offworld bases, 10 for small outposts, more and more of these fighters are being produced, and with the help of the free jaffa nation, letting the tauri have one of their glider manufacturing facilities, they are coming off the racks quite fast and are starting to become out first line of defence and offence in the pegasus galaxy(and milky way if the wraith are there) with their continued success against wraith, although wraith are becoming better, the tauri keep winning, little sucess has been made against the ori ships, when the ships come tauri are usually run first, ask questions later(lol), as the ori are to powerful to penetrate their defences, let alone damage their sheilds.currently about 5000 of these ships are in service, each usually only using 1 pilot, but when escorting capital ships like the abydos classes(im sorry i use that a lot, but it just pwnz lol) it uses 2 pilots just incase one either comes distracted or unable to fulfill their duties.
F/B-307 by cooky
F/B-307
Class: Space capable Fighter/Bomber
SL Propulsion: Twin Sabre mk2 engines for primary propulsion. 2 Japanese designed aerospike rocket motors for speed assist/emergency thrust.
FTL: 302 class hyper drive window generator. Jump capacitor system to boost total hyperspace travel time to 1.6 minute duration when fully charged.
Weapons: twin 20mm cannons. 8 external hard mounts for 10,200lbs of weapons, aux. fuel tanks or special equipment.
Crew: 2. pilot/gunner, spotter/radar/com. officer.
Well, I think that's all of them! Get voting. The polls for the fighter design eliminations close tomorrow at the end of the day tomorrow.
cooky
July 5th, 2006, 09:13 PM
Frigates
We still need some frigates! Actually, frak the frigates, we don't need them.
Move my 308 cruiser to this class, it fits better here. I'll edit the specs tomorrow to reflect this. Also, I'd pull the Millenial Pride, its not an earth design and I think we should keep this limited to earth's fleet.
immhotep
July 5th, 2006, 11:09 PM
Wow Freya You got all of them, except three, or maybe two. illj ust post them to see if they are credible:
BC-304: - Earth Mothership - Athena:
BC-304: - Earth Mothership
The Prometheus, the most advanced human vehicle ever built. Built as a partnership between the Asgard and the tauri to consolidate friendship the BC (battle cruisers) are equipped with superior shield weapons and engines of Asgard design, and therefore are able to out gun and out manoeuvre Goa’uld hatak vessel, the once greatest threat to earth. The Asgard over a period of 3 years slowly advanced the prototype (the X-303), the Prometheus, adding technology to it bit by bit and testing it capabilities to handle the technology. After 3 years the Asgard accepted our competency with their superior technology and helped construct a complete ship of hybrid design not only incorporating Asgard and tauri system but also upgrading a few, to that end the BC-304, the Athena, is born.
The Athena is equipped with 2 new engines, hebriden ion drive sub-light engines and an Asgard intergalactic hyper-drive. The Ion drive uses liquid nitrogen. The gas is given an electrical charge, which ionises the nitrogen. It is then electrically accelerated to a speed of about 30 km/second. When the ions are emitted at such high speed as exhaust from a spacecraft, they push the spacecraft in the opposite direction. Theoretically the spacecraft would continue to gain speed the further the craft travels using these engines simply because there is no resistance in the deep space experienced in an atmosphere. At high sub-slight speeds, particles impacting the hull will cause lots of damage so a shielding or deflection device is needed. In addition, inertia dampeners would have to be used to accelerate very fast without killing the crew or tearing apart the ship. Another capability of the sub-light systems allows the ship to ascend vertically at take off or to remain at hover status at a location. The drive systems can be controlled from the main bridge controls or the engine room. Landing-Struts are used in ground landing; this gives the ship the ability for not only space assault but close ground assaults as well.
The Hyper-drive, the main drive system of the X303, it allows the generation of a Hyperspace Window, a way of entering another space/time configuration (Subspace/Hyperspace). This is a point-to-point way of travel meaning that you can't turn and change course in mid-flight, you have to exit hyperspace to change direction. By using hyperspace, we can travel faster than light without travelling at faster than light speeds. In order to stay in hyperspace you need to create a continuous distortion field or you will re-emerge into regular space/time (real space). The BC-303 now has Asgard designed engines. It is unknown the range of the engines but since they are Asgard designed, they should be Intergalactic speeds. But due to our power limitations we might be limited to high innergalactic speeds.
The Athena is also equipped with advanced weapon batteries of both tauri and Asgard construction, rail Gun batteries that fire naquada enhanced trinium shell at speed of mach 6 at a rate of 1 shell per second; the rail guns are capable of destroying a death gliders in one shot or small goa’uld vessel (such as a teltak or troop carrier) in a few shots.
There are also Asgard energy cannons that fire bolts of highly charged plasma at ships at high speed, these weapons are very effective and are capable of giving any Goa’uld ship a beating and eventually taking it down.
The Athena is also equipped with advanced shielding, which although advanced is not terrible effective when not powered by Asgard generators, a technology that the Asgard did not provide because they felt it was unsuitable for all their technology to be revealed as quickly. Currently a naqadria reactor powers the hyper-drive and mark 3 naquada generators (6 of them) power all other systems, mark three naquada reactors provide a minimum of 800% energy output of a conventual naquada reactor and can provide a sustained output at 400% for many years on limited naquada, which may be a consideration for long journeys.
Crystal technology is used on all systems because of it efficiency, its considerable larger storage and processing capacity, and because of its reliability.
Secondary systems on the Athena and other BC-303's in the line are:
*Asgard beaming technology and scanners, restricted use only. (No stealing alien technology with it)
*Ring platform and activators
*Medical, storage, containment and preservation labs
*Docking stations and hangers, and ability to tow small craft long distances if at full power; for several small to medium ships including alkesh (only one if the ship is empty of all other support craft), cargo ships (can hold 3), gliders or fighter craft (8 per ship in storage +2 in the docking bay).
*Artificial Gravity Generators provides gravity for the ship, but the ship is designed for non-gravity use in case of complete loss of gravity. The halls have handholds and the chairs have seat belts.
*inertial dampeners designed by hebriden scientist in conjunction with the ion drives.
Pyrus/Immhotep ship:
Name: Oneils Anvil
Race: Tauri-Asgard Allience
Class: T-A-A Warship: TAW-1
Hull: Carbon(Diamond??) -Trinium - Titanium, Naquadah armour plating
Propulsion:
*Ion propulsion thrusters,
* Inertial/gravition mobility drive,
*Alteran- Asgard dual hyperdrive system ( asgard inter-galactic, alteran inter-steller)
Power:
*Single Asgard neutrino ion generator
Defence:
*Asgard bubble shield
*11 100mm Point defence rail guns
*point defence AA implacements
Offencive:
* Asgard energy canon system - 10 "ripple effect" cannons within twin rotating turret housings
*4 primary forward 500mm Rail gun, Naquadriah tripped Trinum shot
* 1 alteran laser weapon ( lance/satalite weapon)
Support craft:
2x Hangers - 24 Next generation fighter craft. also able to service and dock PJ's, death gliders and up for 6 cargo ships or 1 alkesh each (when empty of other craft)
Other systems:
*Computers - alteran, upgraded Tauri (fully crystel based), Asgard
*Beaming technology
*Asgard scanners
*Alteran type medical bay ( atlantis style )
( all the usual bits and bobs)
*****craft history and description to come********
Name: Oneils Anvil
Race: Tauri-Asgard Allience
Class: T-A-A Warship: TAW-1
Hull: Carbon(Diamond??) -Trinium - Titanium, Naquadah armour plating
Propulsion:
*Ion propulsion thrusters,
* Inertial/gravition mobility drive,
*Alteran- Asgard dual hyperdrive system ( asgard inter-galactic, alteran inter-steller)
Power:
*Single Asgard neutrino ion generator
Defence:
*Asgard bubble shield
*11 100mm Point defence rail guns
*point defence AA implacements
Offencive:
* Asgard energy canon system - 10 "ripple effect" cannons within twin rotating turret housings
*4 primary forward 500mm Rail gun, Naquadriah tripped Trinum shot
* 1 alteran laser weapon ( lance/satalite weapon)
Support craft:
2x Hangers - 24 Next generation fighter craft. also able to service and dock PJ's, death gliders and up for 6 cargo ships or 1 alkesh each (when empty of other craft)
Other systems:
*Computers - alteran, upgraded Tauri (fully crystel based), Asgard
*Beaming technology
*Asgard scanners
*Alteran type medical bay ( atlantis style )
( all the usual bits and bobs)
*****craft history and description to come********
http://forum.gateworld.net/attachmen...0&d=1149630841
Name: Leviathon
Place of construction: Lantia, Pegasus galaxy
Type: Warship
Hull: trinium-titanium-steel alloy, reinforced with Anti-plasma ceramic plates
Power:
1 x mark III naquadah Generator
5 x mark II naquadah Generators
18 mark I Naquadah Generators + 1 for each main rail gun emplacement
Engines:
*2 Asgard interGalactic hyperdrive, installed as two ventral fins, capable of atlantis to earth trip in 8 days.
*12 Hebridan ion proppulsion engine
*8 alteran sublight drive pods, retroengineered and fitted from the orion
Shielding:
*1 X asgard/alteran hybrid ship class bubble shield
*1 X Goauld internal dampening field
Weaponry:
*6 wraith ship to ship plasma cannon
*12 secondary missile launch silos, each having 8 mark X Naqadriah enhanced warheads with Ion propulsion technolgy, extreamyly fast, agile and deadly.
*36 main rail gun, each powered by an individual Mark I maquadah reactor - for main ship to ship
*144 secondary rail guns ( along the neck of of the ship ) - for fighters and bombers
*144 tertiary rail guns on the underside of the ship - for fighter and ground troops
Other craft:
64 - F302 fighter craft
8 Lantian puddle jumpers
Secondary systems:
*all standard asgard and goauld technolgy: beams, scanners, computers, translators and the like.
*transporter closets
*internal anti prior sonic devices, implanted in to the ship, always on. This prevents prior from opperating on board our ships.
Sevice Histroy and Background:
The Leviathon class ship is the first earth ship to be designed entire from the work done in the Pegasus galaxy.
The Orion, the first battle cruiser of the ancient to under possesion by our kind was immediatly studied, for some time the sceintist on atlantis had worked on upgraded, or more accuratly interfacing asgard and alteran technologies. the first success came when the asgard interface thier shield emitors with those on the orion, this created the best shield either race had yet came up with and will now be used by both the asgard and human races.
After the success of combining shield technolgy another system was goign to be studied, the energy cannons from the hive ships, a hive ship had recently been captured and studied by the atlnatis expedition and they had retroengineed the main artillary cannon on the ship, thus giving earth its first energy weapon from the wraith.
These two technolgical improvements would end the current deadalus class production line. A new class of ships was commissioned, to be built in the Pegasus galaxy at the site of a new land base on Lantia, the Leviathon, the mythic gaurdian, was heralded as the protector and savior of the Pegasus galaxy from the wraith, and of earth from the ori. Armed with supperior sheilds to any that have came before it, faster than any of our craft have ever been and in command of the latest and most powerfull weaponry we have this ship has been used to strike back at the wraith for its first time and won, the forth siege of atlantis ended with this craft, the deadalus and the orion holding back a combined fleet of 14 hive ships, these three ships taking down 9 of them before an asgard oniel class came in and destroy the other 5 ships in orbit. commanders are confindent this ship will turn the tide in the war with the wraith and are putting all thier work with the deadalus in to the new Leviathon class ship.
Ok there it is, my first ship in months. I have no images but just think of the deadalus with the traditional |-| asgard engines between two new triple layered hanger bays. - alot liek the Rail'k image on the last page.
Immhotep
mburrows
July 5th, 2006, 11:39 PM
i vote:
-F-302 Heavy Variant by mburrows
but a lot of ,people like the heavy variant i beleive
freyr's mother
July 6th, 2006, 03:33 AM
/\ Keep in mind everyone, we're voting for the ship we like the least here. That way we can eliminate things down until we get one ship in each category.
Wow Freyr You got all of them, except three, or maybe two. illj ust post them to see if they are credible:
BC-304: - Earth Mothership - Athena:
BC-304: - Earth Mothership
The Prometheus, the most advanced human vehicle ever built. Built as a partnership between the Asgard and the tauri to consolidate friendship the BC (battle cruisers) are equipped with superior shield weapons and engines of Asgard design, and therefore are able to out gun and out manoeuvre Goa’uld hatak vessel, the once greatest threat to earth. The Asgard over a period of 3 years slowly advanced the prototype (the X-303), the Prometheus, adding technology to it bit by bit and testing it capabilities to handle the technology. After 3 years the Asgard accepted our competency with their superior technology and helped construct a complete ship of hybrid design not only incorporating Asgard and tauri system but also upgrading a few, to that end the BC-304, the Athena, is born.
The Athena is equipped with 2 new engines, hebriden ion drive sub-light engines and an Asgard intergalactic hyper-drive. The Ion drive uses liquid nitrogen. The gas is given an electrical charge, which ionises the nitrogen. It is then electrically accelerated to a speed of about 30 km/second. When the ions are emitted at such high speed as exhaust from a spacecraft, they push the spacecraft in the opposite direction. Theoretically the spacecraft would continue to gain speed the further the craft travels using these engines simply because there is no resistance in the deep space experienced in an atmosphere. At high sub-slight speeds, particles impacting the hull will cause lots of damage so a shielding or deflection device is needed. In addition, inertia dampeners would have to be used to accelerate very fast without killing the crew or tearing apart the ship. Another capability of the sub-light systems allows the ship to ascend vertically at take off or to remain at hover status at a location. The drive systems can be controlled from the main bridge controls or the engine room. Landing-Struts are used in ground landing; this gives the ship the ability for not only space assault but close ground assaults as well.
The Hyper-drive, the main drive system of the X303, it allows the generation of a Hyperspace Window, a way of entering another space/time configuration (Subspace/Hyperspace). This is a point-to-point way of travel meaning that you can't turn and change course in mid-flight, you have to exit hyperspace to change direction. By using hyperspace, we can travel faster than light without travelling at faster than light speeds. In order to stay in hyperspace you need to create a continuous distortion field or you will re-emerge into regular space/time (real space). The BC-303 now has Asgard designed engines. It is unknown the range of the engines but since they are Asgard designed, they should be Intergalactic speeds. But due to our power limitations we might be limited to high innergalactic speeds.
The Athena is also equipped with advanced weapon batteries of both tauri and Asgard construction, rail Gun batteries that fire naquada enhanced trinium shell at speed of mach 6 at a rate of 1 shell per second; the rail guns are capable of destroying a death gliders in one shot or small goa’uld vessel (such as a teltak or troop carrier) in a few shots.
There are also Asgard energy cannons that fire bolts of highly charged plasma at ships at high speed, these weapons are very effective and are capable of giving any Goa’uld ship a beating and eventually taking it down.
The Athena is also equipped with advanced shielding, which although advanced is not terrible effective when not powered by Asgard generators, a technology that the Asgard did not provide because they felt it was unsuitable for all their technology to be revealed as quickly. Currently a naqadria reactor powers the hyper-drive and mark 3 naquada generators (6 of them) power all other systems, mark three naquada reactors provide a minimum of 800% energy output of a conventual naquada reactor and can provide a sustained output at 400% for many years on limited naquada, which may be a consideration for long journeys.
Crystal technology is used on all systems because of it efficiency, its considerable larger storage and processing capacity, and because of its reliability.
Secondary systems on the Athena and other BC-303's in the line are:
*Asgard beaming technology and scanners, restricted use only. (No stealing alien technology with it)
*Ring platform and activators
*Medical, storage, containment and preservation labs
*Docking stations and hangers, and ability to tow small craft long distances if at full power; for several small to medium ships including alkesh (only one if the ship is empty of all other support craft), cargo ships (can hold 3), gliders or fighter craft (8 per ship in storage +2 in the docking bay).
*Artificial Gravity Generators provides gravity for the ship, but the ship is designed for non-gravity use in case of complete loss of gravity. The halls have handholds and the chairs have seat belts.
*inertial dampeners designed by hebriden scientist in conjunction with the ion drives.
freyr's mother
July 6th, 2006, 03:33 AM
Pyrus/Immhotep ship:
Name: Oneils Anvil
Race: Tauri-Asgard Allience
Class: T-A-A Warship: TAW-1
Hull: Carbon(Diamond??) -Trinium - Titanium, Naquadah armour plating
Propulsion:
*Ion propulsion thrusters,
* Inertial/gravition mobility drive,
*Alteran- Asgard dual hyperdrive system ( asgard inter-galactic, alteran inter-steller)
Power:
*Single Asgard neutrino ion generator
Defence:
*Asgard bubble shield
*11 100mm Point defence rail guns
*point defence AA implacements
Offencive:
* Asgard energy canon system - 10 "ripple effect" cannons within twin rotating turret housings
*4 primary forward 500mm Rail gun, Naquadriah tripped Trinum shot
* 1 alteran laser weapon ( lance/satalite weapon)
Support craft:
2x Hangers - 24 Next generation fighter craft. also able to service and dock PJ's, death gliders and up for 6 cargo ships or 1 alkesh each (when empty of other craft)
Other systems:
*Computers - alteran, upgraded Tauri (fully crystel based), Asgard
*Beaming technology
*Asgard scanners
*Alteran type medical bay ( atlantis style )
( all the usual bits and bobs)
*****craft history and description to come********
Name: Oneils Anvil
Race: Tauri-Asgard Allience
Class: T-A-A Warship: TAW-1
Hull: Carbon(Diamond??) -Trinium - Titanium, Naquadah armour plating
Propulsion:
*Ion propulsion thrusters,
* Inertial/gravition mobility drive,
*Alteran- Asgard dual hyperdrive system ( asgard inter-galactic, alteran inter-steller)
Power:
*Single Asgard neutrino ion generator
Defence:
*Asgard bubble shield
*11 100mm Point defence rail guns
*point defence AA implacements
Offencive:
* Asgard energy canon system - 10 "ripple effect" cannons within twin rotating turret housings
*4 primary forward 500mm Rail gun, Naquadriah tripped Trinum shot
* 1 alteran laser weapon ( lance/satalite weapon)
Support craft:
2x Hangers - 24 Next generation fighter craft. also able to service and dock PJ's, death gliders and up for 6 cargo ships or 1 alkesh each (when empty of other craft)
Other systems:
*Computers - alteran, upgraded Tauri (fully crystel based), Asgard
*Beaming technology
*Asgard scanners
*Alteran type medical bay ( atlantis style )
( all the usual bits and bobs)
*****craft history and description to come********
http://forum.gateworld.net/attachmen...0&d=1149630841
Name: Leviathon
Place of construction: Lantia, Pegasus galaxy
Type: Warship
Hull: trinium-titanium-steel alloy, reinforced with Anti-plasma ceramic plates
Power:
1 x mark III naquadah Generator
5 x mark II naquadah Generators
18 mark I Naquadah Generators + 1 for each main rail gun emplacement
Engines:
*2 Asgard interGalactic hyperdrive, installed as two ventral fins, capable of atlantis to earth trip in 8 days.
*12 Hebridan ion proppulsion engine
*8 alteran sublight drive pods, retroengineered and fitted from the orion
Shielding:
*1 X asgard/alteran hybrid ship class bubble shield
*1 X Goauld internal dampening field
Weaponry:
*6 wraith ship to ship plasma cannon
*12 secondary missile launch silos, each having 8 mark X Naqadriah enhanced warheads with Ion propulsion technolgy, extreamyly fast, agile and deadly.
*36 main rail gun, each powered by an individual Mark I maquadah reactor - for main ship to ship
*144 secondary rail guns ( along the neck of of the ship ) - for fighters and bombers
*144 tertiary rail guns on the underside of the ship - for fighter and ground troops
Other craft:
64 - F302 fighter craft
8 Lantian puddle jumpers
Secondary systems:
*all standard asgard and goauld technolgy: beams, scanners, computers, translators and the like.
*transporter closets
*internal anti prior sonic devices, implanted in to the ship, always on. This prevents prior from opperating on board our ships.
Sevice Histroy and Background:
The Leviathon class ship is the first earth ship to be designed entire from the work done in the Pegasus galaxy.
The Orion, the first battle cruiser of the ancient to under possesion by our kind was immediatly studied, for some time the sceintist on atlantis had worked on upgraded, or more accuratly interfacing asgard and alteran technologies. the first success came when the asgard interface thier shield emitors with those on the orion, this created the best shield either race had yet came up with and will now be used by both the asgard and human races.
After the success of combining shield technolgy another system was goign to be studied, the energy cannons from the hive ships, a hive ship had recently been captured and studied by the atlnatis expedition and they had retroengineed the main artillary cannon on the ship, thus giving earth its first energy weapon from the wraith.
These two technolgical improvements would end the current deadalus class production line. A new class of ships was commissioned, to be built in the Pegasus galaxy at the site of a new land base on Lantia, the Leviathon, the mythic gaurdian, was heralded as the protector and savior of the Pegasus galaxy from the wraith, and of earth from the ori. Armed with supperior sheilds to any that have came before it, faster than any of our craft have ever been and in command of the latest and most powerfull weaponry we have this ship has been used to strike back at the wraith for its first time and won, the forth siege of atlantis ended with this craft, the deadalus and the orion holding back a combined fleet of 14 hive ships, these three ships taking down 9 of them before an asgard oniel class came in and destroy the other 5 ships in orbit. commanders are confindent this ship will turn the tide in the war with the wraith and are putting all thier work with the deadalus in to the new Leviathon class ship.
Ok there it is, my first ship in months. I have no images but just think of the deadalus with the traditional |-| asgard engines between two new triple layered hanger bays. - alot liek the Rail'k image on the last page.
No offense Immhotep, but those three ships are a little wankish.
It's the following things IMO that are the wankish parts, everything else including the backstories are awesome.
- 1 alteran laser weapon ( lance/satalite weapon)
- Asgard energy canon system - 10 "ripple effect" cannons within twin rotating turret housings
- The Athena is also equipped with advanced weapon batteries of both tauri and Asgard construction
-There are also Asgard energy cannons that fire bolts of highly charged plasma at ships at high speed, these weapons are very effective and are capable of giving any Goa’uld ship a beating and eventually taking it down
freyr's mother
July 6th, 2006, 03:41 AM
Okay, since this is getting mad confusing and people don't know wether or not were doing negative or positive votes towards one ship, it is best that we start voting over from rnd1, so I'm going to ask if everyone could could repost NEGATIVE VOTES TO AT MOST THREE SHIPS. We are still on fighters here and all the ships entered into all the categories start towards the bottom of pg 7.
Sorry for the confusion, :o let's begin.
My negative votes go towards:
F-303
F-307 constrictor class
FIX-403
immhotep
July 6th, 2006, 09:18 AM
Ok so FM any verdict? on the fighters/ smaller craft?
DaCk
July 6th, 2006, 11:13 AM
Ok i vote out:
-F-302 Heavy Variant
-F-322 Starfire
-FIX-403
And i think the 307 constrictor class should be put with the gunboats.
Jonas Quiinn
July 6th, 2006, 11:52 AM
Ok i vote out:
-F-302 Heavy Variant
-F-322 Starfire
-FIX-403
And i think the 307 constrictor class should be put with the gunboats.
I second that, there very very good designs a very difficult choice.
immhotep
July 6th, 2006, 11:58 AM
Hi,
I was bored in ICT today so i typed out a little backstory for our fleet, or at the very least a reason why it was developed in such good speed. I would like to know what you think of it, if its any good then i can turn it in to a full thing. Its jumping a gun or few but it just came to me so...
Enjoy
Immhotep
Orilla fury:
The Tauri have been a potent force in the Pegasus galaxy for twenty years, arriving in 2004 the Atlantis expedition experienced its first battle with the wraith not long after establishing themselves as the best hope for galactic freedom in the eyes of the Pegasus galaxy.
For twenty years many battles have been fought, sieges braved, planets won and lost, allies gained and crushed. Now in 2024, the day has come. The Tauri, humans from earth, armed with some of the most advanced technological cocktails to date are to go where no force has gone for over ten thousand years. In to all out war with the wraith.
The last major battle fought by earth was one which we lost, badly:
13 Years ago, in 2011 the wraith besieged a world which we and the Asgard had intended to become a new colony, it was once home to the Ancients and was intended to become a new research base for the Asgardian biological scientists. They were to research reverse cloning techniques, while we’re trying to perfect a biological weapon to eliminate the wraith. Knowing the Asgard, they would likely help perfect both technologies, thus the wraith made a pre-emptive strike. We sent our entire fleet, 7 Deadalus class ships, an aurora and 4 O’Neil’s to prevent the invasion, we totally underestimated the determined wraith, the fleet we opposed was large, 57 hive ships and over one hundred cruisers, this was one of the large fleets the wraith had mustered since the alteran war. Even now we were a threat.
But there was no hope, the planet was wiped to the bedrock of all traces of human activity, and the Asgard base that had been present was left a pile of rubble. Fortunately the loss of life wasn’t too great, 7 out of 85 Asgard’s on the base were killed along with 36 out of 160 humans, while all other’s beamed to ships.
The fleet was not so lucky, 2 oniels and 1 deadali were the only survivors. This was nothing short of an embarrassing and crushing defeat.
This defeat only did one thing, it made the Asgard eager to help us in this war, up until this point the Asgard were content to aid us in dire situations, or to provide technological or political support in order to keep the wraith in check. Now, after that battle, the wraith had a new enemy, and we had the full military support of the most advanced ally we have ever known.
Six months after the defeat, Atlantis itself was besieged by a wraith force, 9 hive ships jumped out of hyperspace, the shields were raised and beacons sent out for aid. The oniels and the deadali were holding the line, until an entire fleet of state of the art Asgard warships emerged, they had come. The remaining wraith were destroyed, a new war had begun, a message sent.
The Atlantis base was transformed from an Ancient citadel in to a new Asgard/Tauri battle command centre; the fleet that had arrived used Asgard technology to build four space-docks. The Asgard ordered specifications and plans for a new Tauri fleet to be designed, which they would help build.
The Asgard did not have the full resources to fight the entire wraith fleet, as well as aid the many other races, including the Tauri, as well as to partake in their own endeavours. So the Asgard would provide technical, tactical and political assistance in the design and building of a new fleet that would be able to eventually destroy the wraith. In exchange for the space docks and this new alliance the Atlantis database and permission to use the city as a tactical retreat and remote capital was given. Basically, the Asgard wanted us to design a fleet for them to help build in exchange for the ability to study and eventually design their own versions of Atlantis, which they could then use as mobile command centres throughout the galaxies that the Asgard are present in.
immhotep
July 6th, 2006, 12:19 PM
I love the constrictor class JQ/JRPR! seriously i think is one of the best designs ive seen in a ages.
Do you consider that a frigate, or gunboat?
DaCk
July 6th, 2006, 12:39 PM
F-307 Rendered for JRPR, added alittle extra, can change if unliked. enjoy. working on designs for your other two ships also because i think your designs are good.
-F 307 Constrictor class
http://img523.imageshack.us/img523/6372/3070ur.th.jpg (http://img523.imageshack.us/my.php?image=3070ur.jpg)
:)
That is sweet JQ. You must have a lot of time on your hands to come up with somethin like that in such a short amount of time. Do you have a website with all of your work on it?
freyr's mother
July 6th, 2006, 12:50 PM
Polls for the first elimination of fighetrs is closing tonight at 6:00pm est. So everbody should get their votes in while they can.
freyr's mother
July 6th, 2006, 01:14 PM
C'mon people polls close in about 50 minutes. Let's go Cooky, Jonas Quiinn, DaCk, SG-1ssm, if you have not already voted for fighters to be eliminated, please do it now.
immhotep
July 6th, 2006, 01:15 PM
Btw, FM, im putting you in charge of the ship selection. I think your doing it better than i can so it seems logical.
freyr's mother
July 6th, 2006, 01:16 PM
Btw, FM, im putting you in charge of the ship selection. I think your doing it better than i can so it seems logical.
Okeedokey M8! :sheppard: The problem is we just need to get people voting.
Jonas Quiinn
July 6th, 2006, 01:18 PM
should i create a external Forum for us all to use for this purpose? would give us alot more flexabilitie? could have threds just for designs, threds just for votes ect ect.
what you guys/girls think?
freyr's mother
July 6th, 2006, 01:19 PM
should i create a external Forum for us all to use for this purpose? would give us alot more flexabilitie? could have threds just for designs, threds just for votes ect ect.
what you guys/girls think?
No, it's okay, just vote here. There's nothing stopping you from posting your designs in the Original Starship Design Thread though.
immhotep
July 6th, 2006, 01:23 PM
Yeah i agree with that, I think the spoiler space idea is a good one, it saves alot of scrolling time! I dont think a new forum is needed right now, this is quite adequite now, plus its the GWvirtual fleet, taking it from Gw would make it become disconnected.
freyr's mother
July 6th, 2006, 01:29 PM
Ok so FM any verdict? on the fighters/ smaller craft?
What kind of verdict are you talking about?
Immhotep have you voted AGAINST up to 3 fighter designs yet?
immhotep
July 6th, 2006, 01:32 PM
Oh yeah...
the FIX-403
the heavy 302
and the 302a (your one)
I didd vote them out in another page.
freyr's mother
July 6th, 2006, 01:33 PM
Oh yeah...
the FIX-403
the heavy 302
and the 302a (your one)
I didd vote them out in another page.
Oh, I couldn't tell if you were doing a negative or positive vote thing.
immhotep
July 6th, 2006, 01:35 PM
ah yeah, the only design i think is really perfect is the raven by milleniumlance.
all the others i guess, while being good are negative.
freyr's mother
July 6th, 2006, 01:38 PM
ah yeah, the only design i think is really perfect is the raven by milleniumlance.
all the others i guess, while being good are negative.
I like that one too. That and cooky's F/B-307
immhotep
July 6th, 2006, 01:55 PM
Yeah i think its a tie really.
I would actually have the raven & 302's in squadrens that are led by F/B-307's.
Also any thoughts on the backstory thing i came up with?
PS i need 3 green jello's to get my first radioactive, any help :)
freyr's mother
July 6th, 2006, 01:57 PM
The first round is over. Here are the standings.
F-302A Raven 0
F-303 1
F-302 Heavy variant 2
F-307 Constrictor class 1
F/B-307 0
FIX-403 3
F-322 Starfire 2
The FIX-403 is eliminated. Next round. Here are the survivors, remember we are using negative votes to eliminate ships. You may vote for up to three ships.
F-322 Starfire
F/B-307
F-302A Raven
F-303
F-302 Heavy variant
F-307 Constrictor class
____________________________________
Round 2
My elimination votes go to:
F-322 Starfire
F-303
F-307 Constrictor class
immhotep
July 6th, 2006, 01:59 PM
wow were having rounds and everything...im impressed! i dont do tornys so forgive me :D
mburrows
July 6th, 2006, 03:31 PM
i having trouble finding it, so could someone check out the original ship design thread and see if they can find my missile gunboat, love that ship just because it launches so many missiles=D
JRPR
July 6th, 2006, 03:36 PM
i would just like to point out that my f 307 constrictor is a gunship and not a fighter so take it strate off the list now because we should end up with about 2-3 proper fighter designs that stay and the constrictor is not a fighter. if we are going to have a gunship then put it in for that.
immhotep
July 6th, 2006, 03:44 PM
Negative.
F-307 Constrictor class
F-322 Starfire
F-302 Heavy variant
Still looking for some feedback for the thing on the last page ( in spoiler tags)
cooky
July 6th, 2006, 03:45 PM
F-322 Starfire
F-303
F-302 Heavy variant
On a side not, think I've finally got the workings for a carrier design. It'll take a week or two till I'm ready to share, but after 3 months of hitting a brick wall trying to come up with something, I'm finally getting my hands dirty on this project.
I've also got another fighter design, but it isn't earth based, so no need to include it here.
immhotep
July 6th, 2006, 04:00 PM
On a side not, think I've finally got the workings for a carrier design. It'll take a week or two till I'm ready to share, but after 3 months of hitting a brick wall trying to come up with something, I'm finally getting my hands dirty on this project.
Ok well by the voting patern it will ake a week or two until were read to start picking carriers.
Jonas Quiinn
July 6th, 2006, 05:39 PM
X-296c Interceptor Class Scout "Reaper"
X-296c Specifications
Hull: Tritanium Alloy frame with tungsten reinforced whelds.
Armour: Tungsten, Titanium mixture alloy
Shield: N/A
Sublight Engines: 2x Asgard Sublight engines
Thrusters: 4x Aurora Bomber Class Subsonic Thrusters / Initially designed for
the aurora bombers on earth, these subsonic engines were
grafted onto the "Reaper" for extra speed increase.
Power: 2x Mk 2 Naqueda Reactors
Crew: 1 Pilot
Cargo: Sacrificed for hyperdrive generator.
Added Tech: Internal inertia system, tok'ra sensors.
X-296c Weapons
1x 50mm multibarreled chain gun (Front)
2x 150mm Railguns (Either side)
Backstory
The X-296c "Reaper" Class ship was first stumbled upon when designing new fightercraft for earth, with research Tauri scientists realised with the sacrifice of weapons / wings & cargo they could add more speed and a hyperdrive to a small ship giving it an amazing abilitie for long range recon, the ship was put through rigorus training and passed all tests 100/100. The ship itself owever cannot jump large distances like the X304 class battlecruisers but enough to gain the information needed.
Though alot was sacrificed Tauri scientists still managed to graft weapons onto the "Reaper", with its high speed and agility the "Reaper" can fall back into fleet dutys as a light scout fighter, the X-296c has shown to the unforgiving it is a force to be recond with. In recent wargames the "Reaper" was put up against the old class X-302 hybrid, the wargame lasted 38seconds and the simulation shown the "reaper" as the victor.
To production knoledge only 5 of these scouts have been produced.
Locutus_Of_Borg
July 6th, 2006, 06:39 PM
great designs though capricorns "Odin", looks fairly smick, but i would just like to state thats it's nothing the Enterprise-D+E couldnt handle, ok i promised myselfi wouldnt turn this into a Trek-war, anyway to say that it looks like fan wank is stupid, the designs are pretty good, should submit a giant group of them to MGM for possible production, anythings possible.
immhotep
July 7th, 2006, 02:38 AM
After the complete and frankly shocking delete of the best new thread on GW im making a new thread. We have lsot all the work that we had done, its tragic and a set back but we can persevere.
Im still in shock about the last thread!
Immhotep ( in shock )
freyr's mother
July 7th, 2006, 02:57 AM
After the complete and frankly shocking delete of the best new thread on GW im making a new thread. We have lsot all the work that we had done, its tragic and a set back but we can persevere.
Im still in shock about the last thread!
Immhotep ( in shock )
This is sooooo effing frustrating. Why would the mods delete our fast growing awesome old thread? Does anybody remember all of the ships? Or any would be nice.
Dutch_Razor
July 7th, 2006, 03:05 AM
If anyone could explain the purpose of this thread I could contribute something useful :D
immhotep
July 7th, 2006, 03:06 AM
Its ok, its not deleted! i asked them mods, the copyright issue from the JQ ships was raised and they are checking it out in private, it will most likely be returned...fingers crossed.
I was SO frustrated when i came on and didnt see it! i was on the verge of just leaving GW!
freyr's mother
July 7th, 2006, 03:06 AM
If anyone could explain the purpose of this thread I could contribute something useful :D
The ship specs, explanations and designs that were in the old one would be nice.
freyr's mother
July 7th, 2006, 03:07 AM
Its ok, its not deleted! i asked them mods, the copyright issue from the JQ ships was raised and they are checking it out in private, it will most likely be returned...fingers crossed.
I was SO frustrated when i came on and didnt see it! i was on the verge of just leaving GW!
Phew! What copyright issue?
immhotep
July 7th, 2006, 03:09 AM
Remember someone said that JQ's designs were not his, i think that is the issue.
It very hard to explain the point of this thread without being able to show people the other one!
freyr's mother
July 7th, 2006, 03:16 AM
Remember someone said that JQ's designs were not his, i think that is the issue.
It very hard to explain the point of this thread without being able to show people the other one!
So why couldn't they just delete his posts?
immhotep
July 7th, 2006, 04:46 AM
i dont know, its pretty pathetic, this whole thing blows.
ussrelativity
July 7th, 2006, 09:09 AM
Just "grinds your gears", doesn't it?
immhotep
July 7th, 2006, 09:12 AM
Today was going to be the day we got the ball rolling as well, we had just started to sort out which ships were definitly in, and i had plans to write up a preview for the first battle. its really just been a mindless setback. If we dont get the thread back soon then it will be the last people hear from me because im really not happy with this forum for doing this.
freyr's mother
July 7th, 2006, 09:19 AM
Today was going to be the day we got the ball rolling as well, we had just started to sort out which ships were definitly in, and i had plans to write up a preview for the first battle. its really just been a mindless setback. If we dont get the thread back soon then it will be the last people hear from me because im really not happy with this forum for doing this.
Blame Jonas Quiinn.:weiranime22:
immhotep
July 7th, 2006, 09:25 AM
I blame the mods, dont blame the thread, if there is copyright infringement, which is believe there isnt then contact that person and sort it out, dont take a perfectly great thread off the air jus becuase 1 person ( and i seriously dont like whoever did that) reported it.
bdb
July 7th, 2006, 10:13 AM
I reported it.
However, I did not think that they would remove the thread. I liked that thread too.
I know for a fact that IS NOT JQ's work. I play with 3d as a hobby. Therefore, I consider myself to be a little bit of an amateur artist. That being the case, I believe claiming other people's work as your own is just about the worst thing you can do to an artist.
So, I'm sorry that the thread was removed. That wasn't my intention. But it wasn't my fault. All he had to do was say "Hey, I saw this picture and thought it would be cool in the Startgate Universe."
SG-1ssm
July 7th, 2006, 10:27 AM
After the complete and frankly shocking delete of the best new thread on GW im making a new thread. We have lsot all the work that we had done, its tragic and a set back but we can persevere.
Im still in shock about the last thread!
Immhotep ( in shock )
WHY? WHY did the other ship thread get deleted?
Nik'ver
July 7th, 2006, 10:49 AM
I reported it.
However, I did not think that they would remove the thread. I liked that thread too.
I know for a fact that IS NOT JQ's work. I play with 3d as a hobby. Therefore, I consider myself to be a little bit of an amateur artist. That being the case, I believe claiming other people's work as your own is just about the worst thing you can do to an artist.
So, I'm sorry that the thread was removed. That wasn't my intention. But it wasn't my fault. All he had to do was say "Hey, I saw this picture and thought it would be cool in the Startgate Universe."
So who's the autor of the works you clame are not JQ's?
post a link
immhotep
July 7th, 2006, 10:54 AM
I reported it.
However, I did not think that they would remove the thread. I liked that thread too.
I know for a fact that IS NOT JQ's work. I play with 3d as a hobby. Therefore, I consider myself to be a little bit of an amateur artist. That being the case, I believe claiming other people's work as your own is just about the worst thing you can do to an artist.
So, I'm sorry that the thread was removed. That wasn't my intention. But it wasn't my fault. All he had to do was say "Hey, I saw this picture and thought it would be cool in the Startgate Universe."
PM him, dont report it! you report spam, and horrible posts and genuine concerns about someone; if you think hes done something wrong, and cant prove it, what make you think the mods can prove or disprove it any better than you can.
Because it is ultimatly an unprovable thing the thread will probley be under this stupid reviewing for ages...im really not a happy person today because of this, im not going to neg you but its just totally unjustified to report something as menial as that!
I dont think ive ever been this angry at Gw.
mburrows
July 7th, 2006, 11:14 AM
i tolld you all i didnt like that that jonas quinn guy, he screwed us all...delete the whole earth bs nonsense, but keep the original starship design thread, just delete all of jonas quinn's posts, ban him, trace his ip, get the cops over there, etc:jack:
immhotep
July 7th, 2006, 12:00 PM
Im not judging anyone.
I have a record of the ships that were in the running and we found that the raven was the most popular fighter. Are people still interesting in doing the virtual fleet idea, this thread has a better title for it and if people are still interested then we can continue, or basicly restart over here.
This was intended to be my last big project on GW, and im bitter that its been ruined but im still game to do this, i feel an injustice has been made agaisnt the many for the sake of 1, who i actually really like still.
SuperLatvian
July 7th, 2006, 12:46 PM
Virtual GW fleet - Perfect, nice idea ;)
JQ - I also thought those ships were not his own. He made a fantastic and detailed ships in days or was it hours? Seems just a little bit too strange...
immhotep
July 7th, 2006, 12:56 PM
I cant repost all of that thread, well i could but it would take a while, can we just say that we were on the way to having the ships that were in the fleet but we suffered a setback. Just to fill you in:
Basily the plan was that out of all the plans off GW for future ships we would choose 1 or 2 from each class, all those ships would then be model'd by someone as a collective fleet. This fleet would be given a backstory and purpose and a mock battle, such as a siege of atlantis or earth where this fleet would then fight the enemy under the instruction of the poeple on GW by us all submitting various tactics and ways to attack etc
Basicly we could all use this fleet to create a virtual RTS game based on a fleet /map/battle of our own making. It wass going really great up unitl this morning.
bdb
July 7th, 2006, 01:01 PM
PM him, dont report it! you report spam, and horrible posts and genuine concerns about someone; if you think hes done something wrong, and cant prove it, what make you think the mods can prove or disprove it any better than you can.
Because it is ultimatly an unprovable thing the thread will probley be under this stupid reviewing for ages...im really not a happy person today because of this, im not going to neg you but its just totally unjustified to report something as menial as that!
I dont think ive ever been this angry at Gw.
1) I know FOR FACT it isn't his. I believe that I proved that to the mods.
2) It's not menial. It is plagurism.
Once I knew for sure that it was not his work, I was unsure what to do. So, I checked FAQ. It states the following on copyrighted material:
Copyrighted material. Do not post a copyrighted article or other material in its entirety on the forum, without permission from the copyright holder. Instead, post interesting selections/quotations, citing the source, and a link to the full story if it's available on the Web. This includes news stories and other material from GateWorld itself.
I then read the section entitled "How do I report an inappropriate post to the mods?", which reads:
If you see a post that you believe violates the forum rules, click on the red and white warning icon in the top-right corner of that post. Include a personal message to the moderators explaining why you are reporting the post, and click "Send Report." The mods will examine the post and decide if action needs to be taken.
That is what I did.
BTW, for those interested in some very nice 3D work, check out www.zaon.net/Zconceptuals (http://www.zaon.net/folder/Zconceptuals). Sixth row, sixth image from the left. I think that you will see something familiar.
freyr's mother
July 7th, 2006, 01:02 PM
i tolld you all i didnt like that that jonas quinn guy, he screwed us all...delete the whole earth bs nonsense, but keep the original starship design thread, just delete all of jonas quinn's posts, ban him, trace his ip, get the cops over there, etc:jack:
I am hellapissed, I put hours into this thread and it was all undone by one stupid post.
Im not judging anyone.
I have a record of the ships that were in the running
Do you have everything like all of the Cruisers, Destroyers gunships Battlecruisers, Battleships, Battlecarriers, and Carriers? or is it just the things we have voted on already?
we found that the raven was the most popular fighter.
I think we also decided it was best to have two models with which to fight. The second one was cooky's F/B-307
Are people still interesting in doing the virtual fleet idea, this thread has a better title for it and if people are still interested then we can continue, or basicly restart over here.
I am. I don't really care whether we restart or continue but if I had to choose, i'd prefer if we continue.
immhotep
July 7th, 2006, 01:05 PM
Yes i have seen it and the rules, but that doesnt mean you have to follow them...im sorry if this is being selfish but alot of people put alot of work in to that thread and it was unnessicary. I may be selfish here but i think i have right to be. I spent four hours copy and pasting ships design from one thread to another and then it was erased because the thread starter copied an image...its not fair, So before you report a thread that you know is going to take the thread off the air look around and see if its going to upset everyone else.
immhotep
July 7th, 2006, 01:21 PM
These text documents i used while copying and pasting, everything that i used while doing that; they theoretically contain everything. But i cant promise anything and it might not make that much sense. Best i can do people.
freyr's mother
July 7th, 2006, 01:36 PM
Carrier
DSC 308 longsword By JRPR
DSC 308 longsword
Type: Deep space carrier
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/trinium Alloy with Carbon composites
Dimensions:
-Length: 470m
-Width: 200m
-Height: 80m
Crew: 200
Powerplant: 4 Mk. IV Naquadah Generator
Engines:
advanced hyperspace window generator
Four advanced ion-based sublight drives
Anti-gravity wave generators
Support craft:
-48 F-302s
-24 F-307s (see page 14 of this tread for my f-307 design and specs)
Weapons:
-10 double barreled heavy coil guns 1000 rounds each
-44 remote controled light coil guns 1000 rounds each
-40 naquada enhanced nuclear warheads
Defenses:
-Inert Naquadah Plating in certain areas
-Advanced Asgard designed shields
Other tech:
-AFC (adaptable flight computer)
-Asgard sensor tech
-Asgard Beeming tech
-Gou'ald rings
The first of this line of ships rolled off the production line in 2010 when it was decided that there was a need for a ship with a greater fighter capacity that the 304. As the F-307s have verticle takeoff and landing there is a second hanger doar located on top of the hanger bay for the 307s. All of the hanger openings have bulkhead doars but also when in a battle situation a teporary shield is activated over the opening alowing craft to take off whilst people opperate insid the hanger. As there will be multiple craft being lanched and landing on the ship there is a comand point on top of each hanger to monitor the craft alot like an air trafic control center. The longsword was not designed to go in to battle on its own and would only go in to a danger zone acompanied by a battle ship meaning that it has limited offensive capabilities and the main coil guns are only to desencorage a ship from attacking, however the ship does have good defensive capabilities with many point defence coil guns. it was decided that more power should be put in to defence as there is no point in having a fighter carrier when there is no carrier left fo the fighters to go back to.
http://i70.photobucket.com/albums/i87/JRPR/carrier.jpg[/QUOTE]
Battlecarrier
-DSBC-401 By Freyr’s Mother
Price: $ 6 Billion
Hull: Naquadah, Carbon, Trinium, Neutronium alloy
Size: 2x Size of DSC-304
Sub-light Propulsion: 10 Sub-light engines (Standard DSC sub-light system)
Power: Standard Asgard Power source, 48 Mark III Naquadah Generators provide secondary power
Hyperdrive: Asgard Hyperdrive
Shields: Top of the line Asgard shields (The one's they have on the O'Neill class ships)
Fighter compliment: 64 F-302's, 2 Puddlejumpers (fully loaded with drones)
The fighter bays will be two times as wide and two times as long. There are 16 F-302's on the top deck and 16 F-302's on the lower deck. Both hangars are utilized. The fighter elevator can lift up to four F-302's from the lower deck to the top deck at once. Since the DSBC-401 is 2x as wide, 2 F-302's will be able to take off at the same time from one hangar.
In the event that a conflict must end quickly, all F-302's will make hyperspace jumps to a position determined by the ship commander. If the puddlejumpers on board have been deployed (or if there are any at all) the ship can quickly pick them up or the jumpers can cloak and be retrieved later.
Offensive/defensive weapons: 10 Main Railguns, 20 anti-fighter railguns, 128 Mark VIII's, 10 Mark IX Gatebusters.
The Mark IX Gatebusters are not only used for vaporizing stargates, but for any other purpose that the commander of the ship deems necessary. The ten Mark XI silos are located right in front of the bridge.
There is a new upgrade on the Mark VIII's that made them shorter so we can accomodate more missiles. There will be a second layer of missiles under the first one. Once the ship has fired all the missiles in it's first layer, it will begin with the second. Since the DSBC-401 is 2x the size of the DSBC-304, it will accomodate two more rows of missile silos (two more of the things I circled in red)
Other goodies: Asgard Long-range sensors, Asgard Long-range communications unit, Multiple Asgard Beaming sensors on the ships hull, multiple internal asgard beaming sensors, Self-destruct, fighter bay shields.
The self-destruct command can only be given by the commander. When this command is given, all fighters and jumpers will be launched and will fly as far away from the impending explosion as possible. The self destruct will overload the asgard generator, all of the naquadah generators, and detonate all remaining nukes at once.
Background: The asgard were nice enough to give us the chemical formula for the alloy that the hull is comprised of, along with enough Neutronium to complete the first ship in the series. They then provided us with locations of known Neutronium deposits so we may mine the stuff ourselves.
When our commanders realized that the current DSC-304's were not cutting it, in terms of shielding, firepower, and fighter support, they drew up the plans for the DSBC-401. It was designed with the purpose of heavy fire support and assult on enemy strongholds, and defense against enemy attacks on off world bases.
Battleship
-The BS-101 (Battleship) by deadman(needs a little work, but it's got potential)
(Battle Ship) BS-101
Dimensions
-length: 250 meters
-width: 150 metes
-decks: 20 (3 meters each)
Power
-First Generation Tauri Ion Reactor
Hull
-Double Triquadium Alloy (Trinium + Titanium + inert Naquada)
-1/2' Carbon Fiber Plating (adds level of stealth)
Shields
-Upgraded Asgard Ion Shielding
Propulsion
-Asgard Hyperdrive Window Generator (2 Thrusters)
-Ion Sublight Drive (4 Thrusters)
-Anti-Gravity Wave Generator
Offensive Weapons
-Twin Frontal 50 meter Coil Guns (10 Naquada enhanced nukes each)
-Reverse Engineered Ion Cannons (originally Anubis')
-20 Nuke Silos (2 rows of 10 lining ship's neck like Daedalus')
-Nuclear Missile Torpedo Bays
-Coil Guns
-BS-365 Telemakhos Class Battleship by deadman (needs some work)
BS-365 Telemakhos Class
Dimensions
-length 375 meters
-width 200 meters
-hieght 75 meters
Hull, Decks, and Crew
-double Triquadium Alloy Hull
-35 decks
-20 crew
-capacity 150
Power
-First Generation Tauri Ion Reactor
Propulsion
-Asgard Hyperdrive Window Generator (2 long engines)
-Ion Sublight Drive (4 engines)
-Anti-Gravity Wave Generator
Shields
-Newer Asgard Class
Weapons
-2 Frontal 100 Meter Naquada Warhead Coil Guns (10 nukes each)
-4 Frontal 50 Meter Naquada-tipped Shell Coil Guns
-8 Dual High Caliber Coil Guns
-2 dozen anti-aircraft coil guns
-reversed engineered Ha'tak Plasma Cannon
-Nuke silos (located on back of ship
Backround
Project began in 2007 to better deal with ship to ship combat, the Telemakhos is the final product. This is our first ship to use Goa'uld style Plasma cannons which we reversed engineered from Free Jaffa Nation Ha'taks.
This ship is meant to compliment the 304s ship hangar with it's improved weapon systems.
freyr's mother
July 7th, 2006, 01:38 PM
Battlecruiser
BC-305 'Serpant' class by JRPR
BC-305 'Serpant' class
Type: Battle Cruser
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/titanium Alloy with Carbon composites
Dimensions:
-Length: 150m
-Width: 80m
-Height: 40m
Crew: 50
Powerplant: Mk. IV Naquadah Generator
Engines:
advanced hyperspace window generator
Two advanced ion-based sublight drives
Next genaraton advanced Anti-gravity wave generators
Weapons:
-6 fixed forward firing heavy coil guns 1000 rounds each
-4 remote controled light coil guns 1000 rounds each
-24 tactical naquada enhanced nuclear warheads
-1 gate buster class space mine (as it could have helped by laying some near the event horizon of the super gate in camalot)
Defenses:
-Inert Naquadah Plating in certain areas
-Asgard designed shields
Other tech:
-Sensor masking counter measures (when the counter measures are activated the ship starts giving of false dummy ship signitures in different positions around the enemy ship making it harder to get a lock on the real ship)
-AFC (adaptable flight computer) This is a state of the art computer that is intagrated in to the sensor, comunicational and flight systems. It has tactical, evasive and aggresive manuevers programed in to the system. It is highly inteligent and is able to analyse enemy attack patterns and formulate an evasive pattern to counter it.
-Asgard sensor tech
-Asgard Beeming tech
-Gou'ald rings
A brief technical history:
-The BC 305 project codenamed 'Serpant' began in 2006 to attempt to counter the Ori threat. A group project between the British, French and American govornment to maximise productivity. After the korlev was destrodyed at the hands of the ori it was clear that a faster more manueverable ships were needed.
It has been made clear that the ori ships main weapon is a slow fireing directed weapon. The BC 305 manages this in several ways. First of all it has advanced anti grav wave genarators to alow it to perform more complex sharp manuevers. Also as the oir ships must be facing the target to shoot at it it 305 features advanced sublight drives to help out manuever and get behind the Ori ships.
The sensor masking countermeasures take advantage of the fact that an ori ship can only fire on one vessle at a time, the countermeasures make the probability of a direct hit to the ship much lower. Finaly the advanced flight computer, once activated it will continuously scan the ori vessle to detect a weapon power up, once it detacts that the weapon is about to be discarged it will alter direction and begin evasive flight to dodge the energy blast.
This ship was designed to be used in small swarms as a single 305 can only have limited effect on an ori ships shield. The international involvement alows greater amounts of these ships to be built in a shorter amount of time.
Rapture(I) class BS-306 Battlecruiser
Rapture(I) class BS-306 Battlecruiser
Dimensions:
Length: 800m
Width: 400m
Height: 150m
Volume: 48 million cubic metres
Crew Compliment: 175
Maximum Personal: 550
Material:
Reinforced Trinium-Titanium
Defensive Weaponry:
7x main defensive railguns (5 fore, 2 aft)
Offensive Weaponry:
36x Mark VIII Naquadah Enhanced Nuclear Missiles (18 silos)
24x Mark IX (Gatebuster) Naquadah Enhanced Nuclear Missiles (12 silos)
4x Tauri/asgard made, Tollan designed Ion Cannons (3 fore, 1 aft)
Armour:
Ionised Reinforced Trinium Titanium
Shield:
1x Asgard Shield Generator
Stealth:
Stealth Material
Fighters:
Up to 12x F-302A Raven
Power:
12x Mark IV Naquadah Generators
Engines
1x Asgard hyperspace generator
5x Ion sublight engines (Capable of 85% LS, at max sublight speed, ship is 1.9 times heavier)
6x Fusion thrusters (Capable of speeds up to 100 km/s)
4x manoeuvring thrusters
Other Tech:
ECM
ECCM
Asgard Sensors
Asgard Beaming tech
Rings
History of the Rapture Class
After 5 years of designing and testing with the Asgard, the first ship-based ion cannons are being used on the Rapture. Thanks in turn to the design the tollan gave us. This is the first collective development of a piece of weaponry between the Asgard and the Tauri.
The Rapture is the first ship to be built in space by the Tauri, because of it’s size, no where on Earth can build this ship. Hence this is the first official International starship.
On other things, the active camouflage made be upgraded to show the ship as an enemy’s ship. Testing will include the craft being show as a wraith hiveship.
The F-302A Raven’s designed by MilleniumLance are used in this ships running instead of the F-302s.
The crew is made up of an international team, led by Captain Christopher Doon from the Royal Air Force.
While only having a crew of 175, the ship has enough atmosphere for 550 people.
freyr's mother
July 7th, 2006, 01:38 PM
Cruiser
-Andrew Joshua Talon's Gladius Class CruiserGladius-class Cruiser
~Type: Advanced small hyperspace capable warship
~Technology Base: Tollan/Asgard
~Dimensions:
Length - 89 meters
Beam - 36 meters
Draft - 18 meters
~Crew: Can be run entirely by computer in planetary-defense role; In manned role only requires two personnel to run. Maximum capacity: 50
~Powerplant: Tollan energy generator
~Engines:
Inertialess Drive
Asgard Hyperdrive
~Weapons:
2 x Tollan Ion Cannons
1 x Phase Bomb Launcher
~Defenses:
Tollan Phase Device
Asgard Shields
~Other Technology:
Tollan/Asgard sensors
Goa'uld Rings
Technical and Historical Notes
To the best of the SGC's knowledge, the Tollan were wiped out by Anubis in the year 2002 after they failed to honor their agreement to build the Gou'ald advanced weapons for use against the galaxy. However, later information would reveal that the Tollan had indeed survived the assault on their world, in one of the most elaborate deceptions ever conceived by humans.
Tanith would later report to his master, Anubis, that their assault on Tollana had left no survivors, but Narim, as the acting head of the Tollan Nation, had secretly phase-shifted the majority of the population into deep, underground bunkers the Tollan had discovered abandoned on Tollana when they first settled there. The bunkers had been used by some long-dead race, apparently to hide from invaders, and was shielded with high concentrations of lead and other sensor-obscuring minerals. The long-dead race, however, had apparently died because of the lead that protected them, but the Tollan were able to prevent this for their own people while hiding from the Gou'ald.
Narim's final transmissions to the SGC were a nessecary ruse while the Tollan sent up many of their ships on autopilot and had what amounted to a "skeleton population" fighting and dying on the surface. Narim and the last of the defenders appeared to die when the Goa'uld's final blow struck, but they too had descended into the bunkers, before leaving through a secondary Stargate, and remaining hidden for over four years while their world was occupied and ransacked by the Gou'ald.
In this time, on New Tollana, the Tollan began to rebuild their society, hidden from everyone (even their allies, the Tau'ri) until they could mount an effective defense and offense against the Gou'ald, unaware in their isolation that SG-1 had succeeded in defeating them. Finally, in 2006, the Tollan made contact with the Tau'ri once more and renewed their alliance-This time, offering help in enhancing the technology the SGC already had and offering military support, rather than simply smugly telling the Tau'ri they were too primitive for such help.
The Gladius-class cruiser, resembling the sword used by the Romans from whom the Tollan are descended, utilizes the most advanced Tollan technology. While very small ships, the Gladius are able to engage and defeat vessels many times their size. Able to phase-shift through an enemy vessel's shields and hull, the Gladius can deploy a single high-yield bomb and phase shift again to escape destruction. With it's twin, second-generation Tollan ion cannons, the Gladius can destroy late-model Goa'uld motherships with several shots, and easily escape destruction with either it's phase-shift technology or Asgard shields.
The ships can be set to run completely automated, and several in this mode form New Tollana's first line of defense. However, a number of these ships, manned by a full crew, have been assisting the Tau'ri and the Free Jaffa Nation against the Ori, giving the allies a badly needed boost against the onslaught of these extra-galactic invaders.
-Serenity Class Cruiser by Andrew Joshua Talon
Serenity-class cruiser
~Type: Medium hyperspace capable warship
~Technology Base: Tau'ri/Asgard
~Length: 220 meters
~Beam: 60 meters
~Draft: 88 meters
~Decks: 12
~Displacement: 9,496 tons (normal Earth gravity)
~Construction: Trinium/composite hull.
~Crew: 96 (Maximum Capacity: 200)
~Powerplant: Two Mk. III naquada reactors
~Propulsion:
Two advanced hyperspace window generators
Two advanced ion-based sublight drives
Anti-gravity wave generators
~Weapons:
100 x PVLS variable ordnance missile launchers
1 x 155mm coil gun cannon x 500 rounds.
2 x 105mm coil gun cannons x 1,000 rounds each
4 x 500 MW point defense laser pulse cannons
2 x Puddlejumpers/Tel'tacs
~Defenses:
Asgard shields
Cloaking device
Reactive hull armor
Inert naquada armor in key areas
~Other technology:
Asgard transporter and sensor technology
Gou'ald Rings
Technical and Historical Notes
Designed as a large, fast attack vessel, the Serenity-class cruiser
was first commissioned a month after the devastating Battle of the
Supergate. Built quickly and simply, the Serenity is nevertheless a
powerful and revolutionary starship.
Firstly, the Serenity has her anti-gravity wave generators integrated throughout her aircraft-like hull, making the cruiser far faster
and more manueverable, as well as much harder to disable. Secondly,
to save money her main armament of coil guns were integrated into the
hull as well, but made their firing rates twice as fast without having to
send ordnance through a turret. Thirdly, inert naquada armor was bult
around her vital areas from the start of her construction, not tacked on
after the fact. And fourthly, her use of two main reactors instead of
one gave her much more reserve power for use in combat.
Her ion drives are a new, advanced design developed by Lockheed
Martin, and feature thrust vectoring, making her very agile.
Serenity's hyperdrives are also new, incorporating some of the
Ancient knowledge that then-Colonel Jack O'Neill of SG-1 used to
modify a Tel'tak. While the uprated Tel'tac was destroyed, the data on
it's modifications remained and was finally introduced (on a much
smaller scale) to the Serenity. Still, even this minor application
makes Serenity twice as fast as a Daedalus-class starship in
hyperspace, and gives her a much longer range.
However, while the Serenity is indeed a powerful starship, she is
not built to slug it out with enemy vessels in melee action, as her
construction is nearly 50% composite. Interceptions, swift strikes,
patrols, surprise attacks, and fleet support are her intended roles. Her
cargo space is very limited, making her less than ideal for supply runs
to the Pegasus Galaxy despite her speed. And most of her internal
space is taken up by her weapon, engine, and sensor systems, leaving
many of her crew in relatively cramped quarters. Still, Serenity's
merits are obvious and more than make up for her minor flaws. She is
a fighting ship, meant for high-speed manuevers, death-defying
strikes, and gutwrenching missions. And above all, meant to bring her
crew home safely.
-Andrew Joshua Talon's Gladius Class CruiserGladius-class Cruiser
~Type: Advanced small hyperspace capable warship
~Technology Base: Tollan/Asgard
~Dimensions:
Length - 89 meters
Beam - 36 meters
Draft - 18 meters
~Crew: Can be run entirely by computer in planetary-defense role; In manned role only requires two personnel to run. Maximum capacity: 50
~Powerplant: Tollan energy generator
~Engines:
Inertialess Drive
Asgard Hyperdrive
~Weapons:
2 x Tollan Ion Cannons
1 x Phase Bomb Launcher
~Defenses:
Tollan Phase Device
Asgard Shields
~Other Technology:
Tollan/Asgard sensors
Goa'uld Rings
Technical and Historical Notes
To the best of the SGC's knowledge, the Tollan were wiped out by Anubis in the year 2002 after they failed to honor their agreement to build the Gou'ald advanced weapons for use against the galaxy. However, later information would reveal that the Tollan had indeed survived the assault on their world, in one of the most elaborate deceptions ever conceived by humans.
Tanith would later report to his master, Anubis, that their assault on Tollana had left no survivors, but Narim, as the acting head of the Tollan Nation, had secretly phase-shifted the majority of the population into deep, underground bunkers the Tollan had discovered abandoned on Tollana when they first settled there. The bunkers had been used by some long-dead race, apparently to hide from invaders, and was shielded with high concentrations of lead and other sensor-obscuring minerals. The long-dead race, however, had apparently died because of the lead that protected them, but the Tollan were able to prevent this for their own people while hiding from the Gou'ald.
Narim's final transmissions to the SGC were a nessecary ruse while the Tollan sent up many of their ships on autopilot and had what amounted to a "skeleton population" fighting and dying on the surface. Narim and the last of the defenders appeared to die when the Goa'uld's final blow struck, but they too had descended into the bunkers, before leaving through a secondary Stargate, and remaining hidden for over four years while their world was occupied and ransacked by the Gou'ald.
In this time, on New Tollana, the Tollan began to rebuild their society, hidden from everyone (even their allies, the Tau'ri) until they could mount an effective defense and offense against the Gou'ald, unaware in their isolation that SG-1 had succeeded in defeating them. Finally, in 2006, the Tollan made contact with the Tau'ri once more and renewed their alliance-This time, offering help in enhancing the technology the SGC already had and offering military support, rather than simply smugly telling the Tau'ri they were too primitive for such help.
The Gladius-class cruiser, resembling the sword used by the Romans from whom the Tollan are descended, utilizes the most advanced Tollan technology. While very small ships, the Gladius are able to engage and defeat vessels many times their size. Able to phase-shift through an enemy vessel's shields and hull, the Gladius can deploy a single high-yield bomb and phase shift again to escape destruction. With it's twin, second-generation Tollan ion cannons, the Gladius can destroy late-model Goa'uld motherships with several shots, and easily escape destruction with either it's phase-shift technology or Asgard shields.
The ships can be set to run completely automated, and several in this mode form New Tollana's first line of defense. However, a number of these ships, manned by a full crew, have been assisting the Tau'ri and the Free Jaffa Nation against the Ori, giving the allies a badly needed boost against the onslaught of these extra-galactic invaders.
freyr's mother
July 7th, 2006, 01:40 PM
-Serenity Class Cruiser by Andrew Joshua Talon
Serenity-class cruiser
~Type: Medium hyperspace capable warship
~Technology Base: Tau'ri/Asgard
~Length: 220 meters
~Beam: 60 meters
~Draft: 88 meters
~Decks: 12
~Displacement: 9,496 tons (normal Earth gravity)
~Construction: Trinium/composite hull.
~Crew: 96 (Maximum Capacity: 200)
~Powerplant: Two Mk. III naquada reactors
~Propulsion:
Two advanced hyperspace window generators
Two advanced ion-based sublight drives
Anti-gravity wave generators
~Weapons:
100 x PVLS variable ordnance missile launchers
1 x 155mm coil gun cannon x 500 rounds.
2 x 105mm coil gun cannons x 1,000 rounds each
4 x 500 MW point defense laser pulse cannons
2 x Puddlejumpers/Tel'tacs
~Defenses:
Asgard shields
Cloaking device
Reactive hull armor
Inert naquada armor in key areas
~Other technology:
Asgard transporter and sensor technology
Gou'ald Rings
Technical and Historical Notes
Designed as a large, fast attack vessel, the Serenity-class cruiser
was first commissioned a month after the devastating Battle of the
Supergate. Built quickly and simply, the Serenity is nevertheless a
powerful and revolutionary starship.
Firstly, the Serenity has her anti-gravity wave generators integrated throughout her aircraft-like hull, making the cruiser far faster
and more manueverable, as well as much harder to disable. Secondly,
to save money her main armament of coil guns were integrated into the
hull as well, but made their firing rates twice as fast without having to
send ordnance through a turret. Thirdly, inert naquada armor was bult
around her vital areas from the start of her construction, not tacked on
after the fact. And fourthly, her use of two main reactors instead of
one gave her much more reserve power for use in combat.
Her ion drives are a new, advanced design developed by Lockheed
Martin, and feature thrust vectoring, making her very agile.
Serenity's hyperdrives are also new, incorporating some of the
Ancient knowledge that then-Colonel Jack O'Neill of SG-1 used to
modify a Tel'tak. While the uprated Tel'tac was destroyed, the data on
it's modifications remained and was finally introduced (on a much
smaller scale) to the Serenity. Still, even this minor application
makes Serenity twice as fast as a Daedalus-class starship in
hyperspace, and gives her a much longer range.
However, while the Serenity is indeed a powerful starship, she is
not built to slug it out with enemy vessels in melee action, as her
construction is nearly 50% composite. Interceptions, swift strikes,
patrols, surprise attacks, and fleet support are her intended roles. Her
cargo space is very limited, making her less than ideal for supply runs
to the Pegasus Galaxy despite her speed. And most of her internal
space is taken up by her weapon, engine, and sensor systems, leaving
many of her crew in relatively cramped quarters. Still, Serenity's
merits are obvious and more than make up for her minor flaws. She is
a fighting ship, meant for high-speed manuevers, death-defying
strikes, and gutwrenching missions. And above all, meant to bring her
crew home safely.
-Helios class cruiser by Wraith Scientist
http://img107.imageshack.us/img107/7964/helios3is.png
Shaped like a hexagonal prism - simple to build and narrow profile head-on
Unshielded. Usually the magnetic cannon will disable enemy ships before they come into firing range, and extended missile bombardment is lethal. Also, the ships are resistant to fragmentation and can survive quite a bit of damage (ie. they don't act like they've been packed with dynamite like most sci-fi ships) or at least enough damage until the crew can get to the lifepods (on the underside).
Designed for maximum durability. Heavily armoured with isolated compartments to reduce risk of depressurisation. Asgard shields protect the vessel. It is structurally sound with honeycombed hull reinforcement. The bridge is burried deep inside the ship behind thick reinforced armour and hull, rather than vunerably exposed.
Missile pods down the sides. Each missile pod carries hundreds of missiles. The ship is capable of unleashing a rapid barrage of missiles when turned side-on to an enemy ship/battle group which can quickly rip all but the most heavily armoured/shielded ship to pieces. Missile pods reinforced and covered by heavy doors on the surface of the ship to prevent accidental detonation of missile payload.
Heavy magnetic cannon (linear coilgun/railgun hybrid) runs parallel to the fusion reactor. Slow rate of fire but fires devastating ferrous-tungsten projectiles capable of severely damaging enemy ships and overloading shields. Can fire in short, fast bursts of up to three rounds at reduced power. When firing the main cannon, the engines flare to compensate for the recoil.
No unnecessarily advanced equipment. Standard engines and hyperdrive. No asgard teleporters etc.
Able to be mass produced quickly at very low cost. Very flexible
Wraith Scientist, I'm adding shields to your design because we get them from the asgard for free, every other ship in the running has them w/ the exception of fighters, and it would add another advantage in addition to the super strong hull.
-Henry H. Arnold Class Cruiser __-308 cruiser by cooky
Henry H. Arnold Class Cruiser
__-308 cruiser
Length 149m
Width 90m
Hight 28m
FTL: 304 class hyperdrive/main generator.
Defenses: Modified 304 class defense shield.
Capital ship weapons: 18 vertical launch missle silos. 3 main rail guns (same as 304's main guns)
Point defense weapons: 10 anti-fighter rail guns. 2 RAM launcher systems each armed with 21 block 2 space capable missles.
Crew: 52
The 308 class cruiser was designed in '08-'09. Intended primarilly to serve as an anti-fighter gunship, the 308 class vessels were the first capital star ships to incorporate a modified AEGIS class weapons control system, specially designed for use in space warfare. This gives the 308 class cruiser a powerfull anti-fighter capability. The addition of 3 large calibure rail guns equivilant to a 304's main guns and 18 vert. launch missile silos give the 308 a potent anti-capital ship capability as well.
The first 308, named after Air Force General Henry H. Arnold was comission in January 2010. It first saw combat two months later when it engaged two wraith hive ships in the Pegasus Galaxy along with the Daedalus class ship Enceladus. Post battle analysis of the sensor records credited the Arnold with 1 wraith cruiser kill, 36 Dart kills, and 7 partial kills. It was deamed a tremendous success and the Air Force requested they go into full production immedeatly. Future ships in the class would be named for other Airforce Generals, giving the 308's the nickname "The General's Ships."
http://i34.photobucket.com/albums/d1.../marsfleet.jpgBig picture. Click to see.
DaCk
July 7th, 2006, 01:48 PM
The thread was gone last night when i got home from work. I was shocked to see it missing. I thought maybe it got moved or something and i was searching all over the board for it. At least we have some of the stuff. Im kindof dissappointed that JQ may have taken copyrighted material. I thought that was some great stuff. It would be nice if we could continue on that thread but since we cant, and their checking into it might take a while, i think its best if we continue from here.
freyr's mother
July 7th, 2006, 01:55 PM
Destroyer
-Andrew Joshua Talon's Abydos Class DestroyerAbydos-class Starship
Type: Small long-range hyperspace capable warship
Technology base: Earth/Asgard
User/s: United States Navy, United States Air Force, Royal Navy/Air Force, Russian Space Service
Naval Classification: Destroyer/Light Cruiser
Dimensions:
~Length: 124m (406 feet)
~Width: 36m (118 feet)
~Height: 42m (137 feet)
Displacement: 1,800 tons
Crew: 29
~Troops: 60
~Craft: Two Tel'tac cargo/scout ships or two Puddlejumpers.
~Vehicles: 6 (four Humvees, two LAVs)
Powerplant: Mk. III Naquada Reactor
Engines:
~Six ion-based sublight drives
~Three hyperspace window generators
~Antigravity wave generator network
Weapons:
~Ten Mk. II six-cell retractable missile clips
~Eight Point Defense Pulse Laser cannons
~One 155mm coilgun
Defenses:
~Asgard shields
~Cloaking Device
~Reactive armor plating
Other Technology:
~Asgard transporters
~Asgard sensors
~Gou'ald Rings
Technical and Historical Notes:
After the launch of the BC-304 Daedalus, the United States military issued a requirement (top secret) for a smaller starship class to supplement the new battlecruisers that would begin coming off the assembly line. The vessel would have to be smaller, cheaper, and more maneuverable than the Daedalus, but be able to deploy near-equal firepower against threat ships and installations.
The United States Navy, already involved in constructing the BC-304 and teaching the Air Force how to run ships, immediately recalled Commander R. Doyle Gillespie back from retirement. He had been involved in designing the next-generation of United States attack submarine, and with his unique background in mathmatics and command, was perfect to run such a program.
With the threat of the Goa'uld largely eliminated, Commander Gillespie believed that now was a good time for the development and testing of new technologies in the new ship class (codenamed X-305), as there was no rush to get more ships into the air with what they had. Drawing up a design based on current Navy vessels in development, the vessel would only use trinium in 60% of it's construction, cutting it's cost considerably. The project, now codenamed "Abydos", was approved by the Senate Appropriations Committee and began work in a secure drydock near the old submarine base in Charleston, South Carolina.
The design of the X-305 was based heavily upon the RV Triton, and the Arleigh Burke-class guided missile destroyer. A tri-hull configuration, already used to good effect by the Daedalus, would also form the foundation for the X-305. Taking the engines, shields, powerplant, and basic systems from the BC-304 program, the X-305's true innovations were in weaponry, versatility, and overall performance.
Rather than using vertical-launch tubes for it's missiles, the X-305 used new technology intended for future attack submarine-Retractable weapons clips on the sides of the vessel. Essentially "swing-out" launchers, the clips were housed inside the outer edge of the hull, and with a simple release mechanism would turn outwards, exposing it's six missiles in their individual cells for launch. The clips would launch the missiles at a slight angle away from the hull, and properly spaced, a ship could launch it's entire payload without difficulty. The weapon of choice would be the new Mk. VIIb naquada-enhanced missile system, which featured a modest, cheap inertial dampening unit that greatly improved the missile's acceleration and maneuverability. The X-305 could also carry modified AMRAAM, Sea Sparrow, and Harpoon missiles in it's clips. This gave the small ship a total of 60 weapons, a very heavy armament. However, unlike the BC-304, the X-305 would be forced to return to base to reload after expending it's missiles from it's tubes. Reloading them from within the ship is impractical.
Along with new, short-range pulse laser cannons (the BC-304s stuck with reliable rail guns) for defense, the X-305 was given the first practical coil gun (or mass driver), built with help from the Asgard. Capable of firing naquada-tipped, depleted uranium shells at a million meters a second, the coil gun would be the weapon of choice against the X-305's intended prey-Al'kesh and other small threat force starships. Each shot would equal roughly a kiloton of explosive force in kinetic energy alone, and with the modest naquada enhancement, the coil gun could do some damage even against Ha'tak-class motherships.
To save money, the X-305's hull was plated in reactive armor, instead of trinium. The armor explodes outward when struck by weapon's fire, disappating up to 60% of the energy of the hit. With key areas of the vessel reinforced with trinium, and the use of Asgard shields and a cloaking device, the X-305 (christened Abydos) would prove a formidable weapon.
Launched shortly after the destruction of the Prometheus, the Abydos was undergoing extensive shakedown trials and tests in Mars orbit. Her hyperdrive had yet to be installed, and so she was not considered to be sent to rescue SG-1 along with the Oddessy. She would later participate in anti-smuggling operations with the Free Jaffa Nation Spacefleet, a joint-maneuver designed to promote solidarity between the Tau'ri and the young galactic superpower. In this mission, Abydos was responsible for intercepting a huge shipment of kassa bound for Chulak. One week later, in a rather unorthodox strategy, she defeated a Prior of the Ori by landing on him on the planet Madrona. Finally, her ability to float in water and cloak allowed her to covertly assist in the recovery of a downed US submarine in the Pacific.
Now designated SDD-305 (Space Destroyer), the Abydos-class starship will soon enter full-scale production, largely under the management of the US Navy (though the USAF has requested a few). The Russian Space Service and the Royal Air Force/Navy have expressed interest in the design as well, and may soon begin production of their own SDD-305s.
Yes, I know: I continue to alter the ship's specifications. I'm a bit of a perfectionist. In any event though, for all intents and purposes this is the Abydos-class starship. However, if anyone has a different idea of how to approach the ship design, feel free to make suggestions.
http://i14.photobucket.com/albums/a329/AJTalon/abydos3a.jpg
http://i14.photobucket.com/albums/a329/AJTalon/abydos3b_a.jpg
-Milleniumlance's DDX-306 /Unity-class Advanced Destroyer
This my first fanmade ship so go easy on me..
DDX-306 /Unity-class Advanced Destroyer
Type: Small medium-range hyperspace capable warship
Technology base: Earth/Asgard
Nations: United States Navy, United States Air Force, Royal Navy/Air Force, Russian Space Service, Canadian Air Force
Naval Classification: Advanced Destroyer /Light Cruiser
Hull: Titanium/Steel, Carbon composites, Trinium in areas of importance
Decks: Nine
Dimensions:
~Length: 150m
~Width: 45m
~Height: 50m
Displacement: 2,800 tons
Crew: 35
~SG Teams: 1
~Troops: 40
~Craft: Six Tel'tac cargo ships, Puddlejumpers or F-302As
~Vehicles: 4 Humvees, 8 UGV mobile defense platforms
Powerplant: Mk. III Naquadah Reactor/ Mk. II Naquadah Generator backup
Engines:
~Five ion-based sublight drives
~Two hyperspace window generators
~Antigravity Wave Generator
Weapons:
~Ten Mk. II 15mm Point Defense Railguns/ 6000 rounds each
~One 40 round retractable turreted MRM Pod/ Reloadable Naquidah enhanced missiles
~Three triple barrel 180mm Heavy railguns/ Experimental Potassium/Naquidah Explosive rounds
~One VLS/ Firing 4 Mk. IX Gatebuster/Anti-Ori Nuclear Missiles-/can be transported outside enemy shields
Defenses:
~Asgard shields/ remodulated for directed energy weapons-Unity can take two direct hits before failure
~Reactive Armor
Other Technology:
~Asgard transporters
~Asgard sensors
~Gou'ald Rings/ New security protocol to prevent unauthorized transports
The Unity Class Advanced Destroyer is designed to be a low cost, hard hitting escort for the more expensive and difficult to produce BC-304 Daedalus class. The ship class name Unity was chosen because this would be the first Earth vessel to be untilized by all members of the Stargate Treaty. Its small size and use of earth made alloys and composite materials makes it ideal for large scale production globally. Six vessels are expected to be ready by the end of 2007 and Nine by the end of 2008. At a pricetag of roughly 4 billion dollars the Unity class is far more affordable than the venerable Daedalus Class...
[B]Gunship
-DSG-312 Tegalus-class Gunship by Daryl Froggy
There is no need to post the Fighters b/c we have decided on the F-302A Raven By Milleniumlance and the F/B-307 By cooky.
Wraith Scientist
July 7th, 2006, 01:59 PM
Helios-class cruiser by Wraith Scientist
Helios-Class Cruiser
http://img107.imageshack.us/img107/7964/helios3is.png
Shaped like a hexagonal prism - simple to build and narrow profile head-on
Unshielded. Usually the magnetic cannon will disable enemy ships before they come into firing range, and extended missile bombardment is lethal. Also, the ships are resistant to fragmentation and can survive quite a bit of damage (ie. they don't act like they've been packed with dynamite like most sci-fi ships) or at least enough damage until the crew can get to the lifepods (on the underside).
Designed for maximum durability. Heavily armoured with isolated compartments to reduce risk of depressurisation. Structurally sound with honeycombed hull reinforcement. The bridge is burried deep inside the ship behind thick reinforced armour and hull, rather than vunerably exposed.
Missile pods down the sides. Each missile pod carries hundreds of missiles. The ship is capable of unleashing a rapid barrage of missiles when turned side-on to an enemy ship/battle group which can quickly rip all but the most heavily armoured/shielded ship to pieces. Missile pods reinforced and covered by heavy doors on the surface of the ship to prevent accidental detonation of missile payload.
Heavy magnetic cannon (linear coilgun/railgun hybrid) runs parallel to the fusion reactor. Slow rate of fire but fires devastating ferrous-tungsten projectiles capable of severely damaging enemy ships and overloading shields. Can fire in short, fast bursts of up to three rounds at reduced power. When firing the main cannon, the engines flare to compensate for the recoil.
No unnecessarily advanced equipment. Standard engines and hyperdrive. No asgard teleporters etc.
Able to be mass produced quickly at very low cost. Very flexible
freyr's mother
July 7th, 2006, 02:03 PM
Wraith Scientist thank you for the design and specs.
We are still waiting on two more designs before we can start voting. But when we do, It will be the same as last time, you cast negative votes against ships you want eliminated from the running. You may vote up to three times.
DaCk
July 7th, 2006, 02:07 PM
Wraith Scientist thank you for the design and specs.
We are still waiting on two more designs before we can start voting. But when we do, It will be the same as last time, you cast negative votes against ships you want eliminated from the running. You may vote up to three times.
Up to three times for each set, ie cruiser, battlecruiser, battleship, etc. or to eliminate 3 of all of them?
immhotep
July 7th, 2006, 02:08 PM
Credit where credit is due people, freyr's mother has just reincarneted the thread. Its not 9pages like before but it will do. Thank you FM.
Just to add a finishing touch to the reincarnation rituals:
Orilla fury:
The Tauri have been a potent force in the Pegasus galaxy for twenty years, arriving in 2004 the Atlantis expedition experienced its first battle with the wraith not long after establishing themselves as the best hope for galactic freedom in the eyes of the Pegasus galaxy.
For twenty years many battles have been fought, sieges braved, planets won and lost, allies gained and crushed. Now in 2024, the day has come. The Tauri, humans from earth, armed with some of the most advanced technological cocktails to date are to go where no force has gone for over ten thousand years. In to all out war with the wraith.
The last major battle fought by earth was one which we lost, badly:
13 Years ago, in 2011 the wraith besieged a world which we and the Asgard had intended to become a new colony, it was once home to the Ancients and was intended to become a new research base for the Asgardian biological scientists. They were to research reverse cloning techniques, while we’re trying to perfect a biological weapon to eliminate the wraith. Knowing the Asgard, they would likely help perfect both technologies, thus the wraith made a pre-emptive strike. We sent our entire fleet, 7 Deadalus class ships, an aurora and 4 O’Neil’s to prevent the invasion, we totally underestimated the determined wraith, the fleet we opposed was large, 57 hive ships and over one hundred cruisers, this was one of the largest fleets the wraith had mustered since the alteran war. Even now we were a threat.
But there was no hope, the planet was wiped to the bedrock of all traces of human activity, and the Asgard base that had been present was left a pile of rubble. Fortunately the loss of life wasn’t too great, 7 out of 85 Asgard’s on the base were killed along with 36 out of 160 humans, while all other’s beamed to ships.
The fleet was not so lucky, 2 oniels and 1 deadali were the only survivors. This was nothing short of an embarrassing and crushing defeat.
This defeat only did one thing, it made the Asgard eager to help us in this war, up until this point the Asgard were content to aid us in dire situations, or to provide technological or political support in order to keep the wraith in check. Now, after that battle, the wraith had a new enemy, and we had the full military support of the most advanced ally we have ever known.
Six months after the defeat, Atlantis itself was besieged by a wraith force, 9 hive ships jumped out of hyperspace, the shields were raised and beacons sent out for aid. The oniels and the deadali were holding the line, until an entire fleet of state of the art Asgard warships emerged, they had come. The remaining wraith were destroyed, a new war had begun, a message sent.
The Atlantis base was transformed from an Ancient citadel in to a new Asgard/Tauri battle command centre; the fleet that had arrived used Asgard technology to build four space-docks. The Asgard ordered specifications and plans for a new Tauri fleet to be designed, which they would help build.
The Asgard did not have the full resources to fight the entire wraith fleet, as well as aid the many other races, including the Tauri, as well as to partake in their own endeavours. So the Asgard would provide technical, tactical and political assistance in the design and building of a new fleet that would in turn be able to destroy the wraith. In exchange for the space docks and this new alliance, the Atlantis database and permission to use the city as a tactical retreat and remote capital was given. Basically, the Asgard wanted us to design a fleet for them to help build in exchange for the ability to study and eventually design their own versions of Atlantis, which they could then use as mobile command centres throughout the galaxies that the Asgard as present within.
Let it rebegin :D
mburrows
July 7th, 2006, 02:30 PM
id like my missile boat ship to be included if possible, lemme find it...and my fc-350
immhotep
July 7th, 2006, 02:37 PM
Adding more ships will just lengthen the selection process.
immhotep
July 7th, 2006, 02:53 PM
Just to make things slightly easier i have made a list of just the titles, catorgised by class, when you vote, copy this list in in to spoiler tags and then put a + or - against each ship: the ships with the most + or -'s in 24 hours will go through for the next round.
Carrier
-DSC 308 longsword by JRPR
Battlecarrier
-DSBC-401 By Freyr’s Mother
Battleship
-The BS-101 (Battleship) by deadman(needs a little work, but it's got potential)
-BS-365 Telemakhos Class Battleship by deadman (needs some work)
Battlecruiser
-BC-305 'Serpant' class by JRPR
Cruiser
-Serenity Class Cruiser by Andrew Joshua Talon
-Serenity Class Cruiser by Andrew Joshua Talon
-Serenity Class Cruiser by Andrew Joshua Talon
-Helios-class cruiser by Wraith Scientist
-Serenity Class Cruiser by Andrew Joshua Talon
-Henry H. Arnold Class Cruiser __-308 cruiser by cooky
Destroyer
-Andrew Joshua Talon's Abydos Class Destroyer
-Milleniumlance's DDX-306 /Unity-class Advanced Destroyer
Gunship
-DSG-312 Tegalus-class Gunship by Daryl Froggy
Details of all ship specs can be found within the posts of Freya's mother above.
mburrows
July 7th, 2006, 02:53 PM
it is just 2 more ships to fill in 2 spaces that arent there
what about flag ship, im all up for the odeadakus, no it isnt a fanwank, it is perfectly alright for a ship that was made with all the efforts of the asgard, tauri, jaffa, and tokra, and im also adding in the hebridans as a race that helped out, engine wise
USS-308
size: HUGE
crew:1400, mixed of hebridan, tauri, jaffa, tokra, and asgard
Propulsion: Hebridan sub light ion engines, top of the line
Power: primary:1 Advanced Asgard nuetrino reactor(2x power output of ones on beliskner class), secondary: 2 goa'uld hat'ak class power reactors, other secondary: 50 naqudah reactors, mainly to run away
Weapons: 4 experimentle(sp?) asgard ion cannons for capital to capital ship combat, one high powered beam cannon made from extensive research on the ancient satellites in the pegasus galaxy, point defence energy weapons, ion based
defences: emp(to an extent), ecm, eccm, highly advanced asgard sheilds, can take up to 16 shots from ori capital ships, other usuall countermeasures, anti prior wave generator...big radius because of more size and power, multiple energy signature creature(will ocnfuse enemy that there are several other ships around the odaedakus)
other: small stargate, created by the asgard(similar to the tolan stargate)
asgard beaming technology
30 labs
10 armories for each race and their respective weapons
10 cell brig, using sheilding tech instead of regular bars...
fighter capacity: 80 Fighters, 10 Bombers, 2 Scout ships(i just say fighter, bombers, scout ships in general because we do not know what type of fighters, bombers, and scout ships we will use in the fleet...)
backstory: given the imnant threat and danger of the ori capital ships, the combined tauri governments, the asgard, jaffa, hebridans and a lil bit of help from tok'ra, all these races and put all their forces together to make this sole ship and possibly more of its class, although it took a lot of cooperation given previous relationships, they did manage to get it done in one year, it takes all the races technology from microchips to crystals to very advanced sheild's weaponry, and propulsion. to insure equal use of the ship the crew contains mixture of all races and many fail safes to prevent one race from taking over the ship, in order to launch the ship, all races must put in their code, to arm weapons, all races must enter their code, and weapons designed by the asgard to be like all the basic weaponry and equipment for the races have been modified to not be able to fire onboard unless the asgard release the lock which they can do by using their mind interface with the ship...although it seems like the asgard have most control, it was decided by all races that since the asgard are the oldest and the most "mature" they do have majority of the power to operate this heavily advanced peice of technology in combat situations, it is a formidable opponet, however only able to take on 1 ori capital ship at a time, all races beleive this is the first step into keeping our galaxies' races alive and fighting, and a first step to the next universal alliance, if more of these ships can be created, the fleet of the milky way will be able to hold onto its grip from threats as the ori and wraith. the asgard are the most who hope for this alliance to work as with the combined efforts they will most likely be able to solve their cloning problem and benefit everyone by having equal power and standing in the galaxy. in a sort of honor of all the races ship, the ship model has be name the Odaedakus, a mixture of the o'niel, the daedalus, the hat'ak vessel, and the prometheus(sorta). 1 more Odaedakus class vessel is in planning but is not planned to be ready for combat for at least a year and a half, the asgard predict that if the 2 combine their firepower with the rest of the fleet of the tauri, asgard, hebridan, jaffa, and tokra there is a chance that the supergate in the milky way galaxy may be destroyed, however there are still plans to possibly use the supergate to their advantages, maybe even dial into the ori galaxy
kk, think of this as the oniel of the milky way/ida galaxies, it is used to stop certain extinction of the races from milky way and ida galaxies haha
anywho, i hope this certainly doesnt look like a fan wank, this isnt just a tauri vessel, it used ALL the resources of the asgard, free jaffa nation, tok're and tauri all combined, so in my opinion, not a fan wank at all
immhotep
July 7th, 2006, 03:00 PM
That ship is basicly identical to my Athena, except mine has tollan ion cannons where yours has hatak cannons AND asgard ion cannons and your has other bits and bobs like stargate and anti prior technology ( my athena predates the ori ) But your odeadakus image that you have been using is suitable for the athena, but its irrelivent. We decided not to have a flagship/fanwank warship. The only ship that MIGHT be included is atlantis as a command base, either flying or not.
bdb
July 7th, 2006, 03:07 PM
Yes i have seen it and the rules, but that doesnt mean you have to follow them...im sorry if this is being selfish but alot of people put alot of work in to that thread and it was unnessicary. I may be selfish here but i think i have right to be. I spent four hours copy and pasting ships design from one thread to another and then it was erased because the thread starter copied an image...its not fair, So before you report a thread that you know is going to take the thread off the air look around and see if its going to upset everyone else.
Look, I don't want to argue with you. I am sorry that you lost (for the moment) all of your work. As I stated earlier, I didn't know they would remove it.
The bottom line is that JQ stole someone else work. I asked him about it (in the thread, with a link to the original work), and he lied and said it was his. I then went as far as to contact the owner of the site (www.zaon.net), who confirmed to me that JQ is not the artist. Only then did I report it.
I am sorry if my posts about this may take away from the point of this thread.
cooky
July 7th, 2006, 03:21 PM
it is just 2 more ships to fill in 2 spaces that arent there
what about flag ship, im all up for the odeadakus, no it isnt a fanwank, it is perfectly alright for a ship that was made with all the efforts of the asgard, tauri, jaffa, and tokra, and im also adding in the hebridans as a race that helped out, engine wise
If all those races got together and designed and built a starship, they could build one like the Odeadakus. However, these races don't interact on that level, which is were the fanwank comes in (which basically means unrealistic givin the rules of the stargate universe). The Jaffa don't have engineers, so couldn't contribute to any designs, and all but hate the Tok'ra. Who largly feel the same way when it comes to the Jaffa. Those two societies wouldn't be able to cooperate at this level. The Tok'ra also don't trust Earth with even Gua'uld level technology, and recent relations between the FJN and Earth have been tenuos at best.
The Asgard outclass all three other races in every level of technology. Though they've suplied some technology to Earth, it isn't their top of the line. 304 class ships have Asgard designed hyperdrives, main power generators, shields and transporters. It is highly unlikelly that they even compare to the Asgard's state of the art versions. It doesn't even make sense that they would. If it did, we would be entirelly dependen't on them to manufacture the technology, rather then being taught the science behind the technology by the asgard, so we can build, modify and repair the components on our own, without having to turn to them every time. Remember, they're buisy rebuilding a devastated society which probly once spanned an entire galaxy, and now barelly inhabits one planet. They don't have the time to help us on that level.
Also, though the Asgard have shown an amazing level of trust in the SGC and Earth by sharing what they have shared with us, that trust has limits. Which is why we don't have Asgard designed weapons. Nor should we, Earth is to politically unstable to trust at that level. Add to that the fact that the Tok'ra and Jaffa have almost no relationship with the Asgard at all, and putting a ship as powerfull as the Odeadakus in our hands just wouldn't happen.
All that said, it is my favorite supership designs on gateworld, its just unrealistic.
JRPR
July 7th, 2006, 03:33 PM
ok here the spec for the longsword. also i just want to remind you that cooky was going to redesign the Henry H. Arnold Class Cruiser to fit the role of destroyer as its big enough and fits better in that role. if thats the case i would like to point out that destoryers are to kill large ships and not smaller ones so it should have powerfull main weapons but little power when it comes to point defence.
anyways here is the longsword design:
DSC 308 longsword
Type: Deep space carrier
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/trinium Alloy with Carbon composites
Dimensions:
-Length: 470m
-Width: 200m
-Height: 80m
Crew: 200
Powerplant: 4 Mk. IV Naquadah Generator
Engines:
advanced hyperspace window generator
Four advanced ion-based sublight drives
Anti-gravity wave generators
Support craft:
-48 F-302s
-24 F-307s (see page 14 of this tread for my f-307 design and specs)
Weapons:
-10 double barreled heavy coil guns 1000 rounds each
-44 remote controled light coil guns 1000 rounds each
-40 naquada enhanced nuclear warheads
Defenses:
-Inert Naquadah Plating in certain areas
-Advanced Asgard designed shields
Other tech:
-AFC (adaptable flight computer)
-Asgard sensor tech
-Asgard Beeming tech
-Gou'ald rings
The first of this line of ships rolled off the production line in 2010 when it was decided that there was a need for a ship with a greater fighter capacity that the 304. As the F-307s have verticle takeoff and landing there is a second hanger doar located on top of the hanger bay for the 307s. All of the hanger openings have bulkhead doars but also when in a battle situation a teporary shield is activated over the opening alowing craft to take off whilst people opperate insid the hanger. As there will be multiple craft being lanched and landing on the ship there is a comand point on top of each hanger to monitor the craft alot like an air trafic control center. The longsword was not designed to go in to battle on its own and would only go in to a danger zone acompanied by a battle ship meaning that it has limited offensive capabilities and the main coil guns are only to desencorage a ship from attacking, however the ship does have good defensive capabilities with many point defence coil guns. it was decided that more power should be put in to defence as there is no point in having a fighter carrier when there is no carrier left fo the fighters to go back to.
http://i70.photobucket.com/albums/i87/JRPR/carrier.jpg
freyr's mother
July 7th, 2006, 03:40 PM
Thank you JRPR. Okay, I think we can do without the designs for one ship. Lets begin the voting for the Destroyer class. There is only one gunship design so it gets a bye. With the Destroyer classes, there are only 2 designs so everyone will get one negative vote to make. Begin.
My negative vote goes to:
The Abydos Class Destroyer
JRPR
July 7th, 2006, 03:46 PM
Carrier
-DSC 308 longsword by JRPR +
Battlecarrier
-DSBC-401 By Freyr’s Mother +
Battleship
-The BS-101 (Battleship) by deadman(needs a little work, but it's got potential) -
-BS-365 Telemakhos Class Battleship by deadman (needs some work) +
Battlecruiser
-BC-305 'Serpant' class by JRPR +
Cruiser
-Serenity Class Cruiser by Andrew Joshua Talon +
-Serenity Class Cruiser by Andrew Joshua Talon +
-Serenity Class Cruiser by Andrew Joshua Talon +
-Helios-class cruiser by Wraith Scientist -
-Serenity Class Cruiser by Andrew Joshua Talon +
-Henry H. Arnold Class Cruiser __-308 cruiser by cooky i vote this for the destroyer
Destroyer
-Andrew Joshua Talon's Abydos Class Destroyer -
-Milleniumlance's DDX-306 /Unity-class Advanced Destroyer -
i vote we use the henry H. arnold class as our destroyer
Gunship
-DSG-312 Tegalus-class Gunship by Daryl Froggy +
by the way i have another gunship design, its the f-307 i think it got put in for the fighter vote off by mistake
once we are done picking the ships im prepared to work in conjunction with cooky and JQ if he comes back to make the modles of the fleet. i know my skills are nowhere near his but i think i may be able to help.
freyr's mother
July 7th, 2006, 03:48 PM
JRPR were voting for one ship at a time. And we're only giving negative votes.
JRPR
July 7th, 2006, 03:52 PM
oh sorry i swear i saw the voting like that somewhere. must have imagined it. in that case i vote for the abydos to go as well if we are picking destroyers.
Davidtourniquet
July 7th, 2006, 03:53 PM
Is it ok for the ships to have some new r&d tech say my idea for a particle cannon or we sticking to tech we know?
freyr's mother
July 7th, 2006, 03:54 PM
Thank you JRPR.
The poll will close in 24 hours.
cooky
July 7th, 2006, 04:26 PM
Actually, it was going to be remade into a frigate. Or more accuratelly, renamed, as it already fills that role quite well.
TameFarrar
July 7th, 2006, 04:35 PM
I have no problem moving everyone elses posts into this thread if you would like to have those posts merged into this one place. That way your drawings, and such will be here.
Due to the massive nature of the editting that thread was pulled so it could be done more efficiently and moved back out. But if you would like it put here that can be done.
Please PM me your choice thanks
TameFarrar
DaCk
July 7th, 2006, 06:06 PM
My negative vote goes for the abydos class destoyer.
Its ok JRPR, Immhotep set it up that way. But i guess we are going to vote one by one.
SG-1ssm
July 7th, 2006, 07:42 PM
Could someone please post pictures of the ships?
mburrows
July 7th, 2006, 08:42 PM
omg, the abydos is THE best design for a ship i have ever seen...
mburrows
July 7th, 2006, 08:47 PM
That ship is basicly identical to my Athena, except mine has tollan ion cannons where yours has hatak cannons AND asgard ion cannons and your has other bits and bobs like stargate and anti prior technology ( my athena predates the ori ) But your odeadakus image that you have been using is suitable for the athena, but its irrelivent. We decided not to have a flagship/fanwank warship. The only ship that MIGHT be included is atlantis as a command base, either flying or not.
if you are making a fleet you cant have it without a flagship, atlantis might be a good choice, but what are the chances that we will find 3 zpms to fully power it? let alone one more, without 3 fully charged zpms, i wouldnt want such a huge technological step in a space battle, and it also needs full stocks of drones
but having a flagship is essential in a fleet, either flagships are the best ships in the fleet(e.g star trek and the enterprise) or something that has a good history(e.g star wars in dark saber, the ship that wedge antilles is commanding, in the fleet there are several ships that surpass it with ease, but wedge still has it as the flagship of his fleet)
something that would've been the flagship for the tauri fleet would be the prometheus probaly, backed up behind 3 304s...that is if none of our ships ever got destroyed, nwo teh daedalus would probaly be our flagship...
anywho yeah, we should decide, athena, or odaedakus, OR the athena specs, just the Odaedakus design....
cooky
July 7th, 2006, 09:02 PM
I think Daedalus is the best bet for a flagship. It is a well designed multi-role craft that doesn't really fit into any of the traditional warship catagories.
TameFarrar
July 7th, 2006, 09:32 PM
The majority of posts, votes and pictures From *The Earth Battle Ship Design* thread have been restored here.
Daryl Froggy
July 7th, 2006, 09:38 PM
I think Daedalus is the best bet for a flagship. It is a well designed multi-role craft that doesn't really fit into any of the traditional warship catagories.
That's actually a pretty good choice... but if we are going for a completely virtual fleet we would need to make one of our ships the flagship. the carrier or battleship for example.
Maybe we should vote on that later. What do you think?
P.S. I'm flattered that anyone would choose one of my ships, unfortunately I don't have a pic of the Tegalus. At all. In fact I forgot I even made that ship until it was mentioned here.
I am working on a picture though and it should be done within a day or so, depending on my schedual* and the amount of time it takes for a good idea to pop into my head.
* spell check?
mburrows
July 7th, 2006, 10:53 PM
hehe
i suck at finding my own ships, i cant find my fc-350 or my missile gunboat><
ray245
July 8th, 2006, 12:31 AM
if you are making a fleet you cant have it without a flagship, atlantis might be a good choice, but what are the chances that we will find 3 zpms to fully power it? let alone one more, without 3 fully charged zpms, i wouldnt want such a huge technological step in a space battle, and it also needs full stocks of drones
but having a flagship is essential in a fleet, either flagships are the best ships in the fleet(e.g star trek and the enterprise) or something that has a good history(e.g star wars in dark saber, the ship that wedge antilles is commanding, in the fleet there are several ships that surpass it with ease, but wedge still has it as the flagship of his fleet)
something that would've been the flagship for the tauri fleet would be the prometheus probaly, backed up behind 3 304s...that is if none of our ships ever got destroyed, nwo teh daedalus would probaly be our flagship...
anywho yeah, we should decide, athena, or odaedakus, OR the athena specs, just the Odaedakus design....
Actually...no.
A flagship isn't the best ship of the fleet, or the most powerful. A flagship is simply a ship that is used by the fleet commander, or admiral. It can be a command ship with more communcating equipment and thus easier for the flag admiral to control the fleet. The flag ship can be any kind of ship as long the commander/admiral is using it to command, and need not be in combat. For example, if a admiral flagship,etc a aircraft carrier is detroyed, he can simply move his flag to another ship, like a destroyer.
An example of a flagship that isn't the most powerful of the fleet is the USS Blue Ridge. The ship did not have much weapons on board as many think, but is the flagship of the US 7th fleet.
http://en.wikipedia.org/wiki/USS_Blue_Ridge_%28LCC-19%29
Moreover, if you are going to create a fleet, consider the tactics and doctrines you are going to use. What kind of objective does your fleet want to achieve? Is it to secure your lines or to go for an offensive engagement, or is it just to project your power like the the gou'ald?
Are you going to focuse your main fleet strenght on the carriers or the battleships? What is your order of battle? How are you going to strike the enemy, in a fast and quick strike or to draw out enemy and outfight them head to head? How many variation of fighters and bombers, as varity can allow better focus, but add a huge burden to logistic.
I suggest you use Andrew Joshua Talon's essay as a guide to choose the ship you want.
He has written a clear idea of Orbat and doctrines for his fleet here
http://forum.gateworld.net/showthread.php?t=24887
immhotep
July 8th, 2006, 12:51 AM
The majority of posts, votes and pictures From *The Earth Battle Ship Design* thread have been restored here.
Thank you, Im gald we got them all back. well 90%: my confidence in this forum has bene restored :)
ray245
July 8th, 2006, 01:01 AM
so those picis made by jonas?
by the way, any other 3D modelling artist other cooky?
I mean we are not supposed to use those pic anyway.
immhotep
July 8th, 2006, 01:35 AM
JRPR has been getting pretty good.
Im leaving the polling and stuff up to FM, im crap at tournys so ill just screw this phase up.
freyr's mother
July 8th, 2006, 03:22 AM
omg, the abydos is THE best design for a ship i have ever seen...
So neg vote the other one.
We need some votes people. Small talk is not going to get winners in categories.
freyr's mother
July 8th, 2006, 06:02 AM
Could someone please post pictures of the ships?
Some of the designs have pics and some don't. Anyway, it's not really the pics that are important right now, it's just the specs we're looking at. Although, some of the pics for the ships look really good. Like cooky's F/B-307 and Wraith Scientist's Helios Class Cruiser. Perhaps, when all the final decisions are made reguarding which ship won in what category, cooky could cook up some wicked awesome pics.
But for the meantime, we need a lot more votes.!
So far we only have three neg votes total!
Andrew Joshua Talon's Abydos Class Destroyer -2
Milleniumlance's DDX-306 /Unity-class Advanced Destroyer -1
freyr's mother
July 8th, 2006, 08:17 AM
Immhotep, cooky, Davidtourniquet, ray245, Darryl Froggy, SG-1ssm, bdb, I need your votes for the Destroyer category.
Is it ok for the ships to have some new r&d tech say my idea for a particle cannon or we sticking to tech we know? We're sticking to tech we've got now. We could use some more Carrier, Battlecruiser, Battleship and Battlecarrier designs. Would you mind picking one and creating a non-fanwank(not intended to offend you) ship?
cooky
July 8th, 2006, 08:31 AM
what ships are up for destroyer? I can't remember.
freyr's mother
July 8th, 2006, 08:34 AM
what ships are up for destroyer? I can't remember.
Destroyer
-Andrew Joshua Talon's Abydos Class DestroyerAbydos-class Starship
Type: Small long-range hyperspace capable warship
Technology base: Earth/Asgard
User/s: United States Navy, United States Air Force, Royal Navy/Air Force, Russian Space Service
Naval Classification: Destroyer/Light Cruiser
Dimensions:
~Length: 124m (406 feet)
~Width: 36m (118 feet)
~Height: 42m (137 feet)
Displacement: 1,800 tons
Crew: 29
~Troops: 60
~Craft: Two Tel'tac cargo/scout ships or two Puddlejumpers.
~Vehicles: 6 (four Humvees, two LAVs)
Powerplant: Mk. III Naquada Reactor
Engines:
~Six ion-based sublight drives
~Three hyperspace window generators
~Antigravity wave generator network
Weapons:
~Ten Mk. II six-cell retractable missile clips
~Eight Point Defense Pulse Laser cannons
~One 155mm coilgun
Defenses:
~Asgard shields
~Cloaking Device
~Reactive armor plating
Other Technology:
~Asgard transporters
~Asgard sensors
~Gou'ald Rings
Technical and Historical Notes:
After the launch of the BC-304 Daedalus, the United States military issued a requirement (top secret) for a smaller starship class to supplement the new battlecruisers that would begin coming off the assembly line. The vessel would have to be smaller, cheaper, and more maneuverable than the Daedalus, but be able to deploy near-equal firepower against threat ships and installations.
The United States Navy, already involved in constructing the BC-304 and teaching the Air Force how to run ships, immediately recalled Commander R. Doyle Gillespie back from retirement. He had been involved in designing the next-generation of United States attack submarine, and with his unique background in mathmatics and command, was perfect to run such a program.
With the threat of the Goa'uld largely eliminated, Commander Gillespie believed that now was a good time for the development and testing of new technologies in the new ship class (codenamed X-305), as there was no rush to get more ships into the air with what they had. Drawing up a design based on current Navy vessels in development, the vessel would only use trinium in 60% of it's construction, cutting it's cost considerably. The project, now codenamed "Abydos", was approved by the Senate Appropriations Committee and began work in a secure drydock near the old submarine base in Charleston, South Carolina.
The design of the X-305 was based heavily upon the RV Triton, and the Arleigh Burke-class guided missile destroyer. A tri-hull configuration, already used to good effect by the Daedalus, would also form the foundation for the X-305. Taking the engines, shields, powerplant, and basic systems from the BC-304 program, the X-305's true innovations were in weaponry, versatility, and overall performance.
Rather than using vertical-launch tubes for it's missiles, the X-305 used new technology intended for future attack submarine-Retractable weapons clips on the sides of the vessel. Essentially "swing-out" launchers, the clips were housed inside the outer edge of the hull, and with a simple release mechanism would turn outwards, exposing it's six missiles in their individual cells for launch. The clips would launch the missiles at a slight angle away from the hull, and properly spaced, a ship could launch it's entire payload without difficulty. The weapon of choice would be the new Mk. VIIb naquada-enhanced missile system, which featured a modest, cheap inertial dampening unit that greatly improved the missile's acceleration and maneuverability. The X-305 could also carry modified AMRAAM, Sea Sparrow, and Harpoon missiles in it's clips. This gave the small ship a total of 60 weapons, a very heavy armament. However, unlike the BC-304, the X-305 would be forced to return to base to reload after expending it's missiles from it's tubes. Reloading them from within the ship is impractical.
Along with new, short-range pulse laser cannons (the BC-304s stuck with reliable rail guns) for defense, the X-305 was given the first practical coil gun (or mass driver), built with help from the Asgard. Capable of firing naquada-tipped, depleted uranium shells at a million meters a second, the coil gun would be the weapon of choice against the X-305's intended prey-Al'kesh and other small threat force starships. Each shot would equal roughly a kiloton of explosive force in kinetic energy alone, and with the modest naquada enhancement, the coil gun could do some damage even against Ha'tak-class motherships.
To save money, the X-305's hull was plated in reactive armor, instead of trinium. The armor explodes outward when struck by weapon's fire, disappating up to 60% of the energy of the hit. With key areas of the vessel reinforced with trinium, and the use of Asgard shields and a cloaking device, the X-305 (christened Abydos) would prove a formidable weapon.
Launched shortly after the destruction of the Prometheus, the Abydos was undergoing extensive shakedown trials and tests in Mars orbit. Her hyperdrive had yet to be installed, and so she was not considered to be sent to rescue SG-1 along with the Oddessy. She would later participate in anti-smuggling operations with the Free Jaffa Nation Spacefleet, a joint-maneuver designed to promote solidarity between the Tau'ri and the young galactic superpower. In this mission, Abydos was responsible for intercepting a huge shipment of kassa bound for Chulak. One week later, in a rather unorthodox strategy, she defeated a Prior of the Ori by landing on him on the planet Madrona. Finally, her ability to float in water and cloak allowed her to covertly assist in the recovery of a downed US submarine in the Pacific.
Now designated SDD-305 (Space Destroyer), the Abydos-class starship will soon enter full-scale production, largely under the management of the US Navy (though the USAF has requested a few). The Russian Space Service and the Royal Air Force/Navy have expressed interest in the design as well, and may soon begin production of their own SDD-305s.
Yes, I know: I continue to alter the ship's specifications. I'm a bit of a perfectionist. In any event though, for all intents and purposes this is the Abydos-class starship. However, if anyone has a different idea of how to approach the ship design, feel free to make suggestions.
http://i14.photobucket.com/albums/a329/AJTalon/abydos3a.jpg
http://i14.photobucket.com/albums/a329/AJTalon/abydos3b_a.jpg
-Milleniumlance's DDX-306 /Unity-class Advanced Destroyer
This my first fanmade ship so go easy on me..
DDX-306 /Unity-class Advanced Destroyer
Type: Small medium-range hyperspace capable warship
Technology base: Earth/Asgard
Nations: United States Navy, United States Air Force, Royal Navy/Air Force, Russian Space Service, Canadian Air Force
Naval Classification: Advanced Destroyer /Light Cruiser
Hull: Titanium/Steel, Carbon composites, Trinium in areas of importance[bridge,engineering etc]
Decks: Nine
Dimensions:
~Length: 150m
~Width: 45m
~Height: 50m
Displacement: 2,800 tons
Crew: 35
~SG Teams: 1
~Troops: 40
~Craft: Six Tel'tac cargo ships, Puddlejumpers or F-302As
~Vehicles: 4 Humvees, 8 UGV mobile defense platforms
Powerplant: Mk. III Naquadah Reactor/ Mk. II Naquadah Generator backup
Engines:
~Five ion-based sublight drives
~Two hyperspace window generators
~Antigravity Wave Generator
Weapons:
~Ten Mk. II 15mm Point Defense Railguns/ 6000 rounds each
~One 40 round retractable turreted MRM Pod/ Reloadable Naquidah enhanced missiles
~Three triple barrel 180mm Heavy railguns/ Experimental Potassium/Naquidah Explosive rounds
~One VLS/ Firing 4 Mk. IX Gatebuster/Anti-Ori Nuclear Missiles-/can be transported outside enemy shields
Defenses:
~Asgard shields/ remodulated for directed energy weapons-Unity can take two direct hits before failure
~Reactive Armor
Other Technology:
~Asgard transporters
~Asgard sensors
~Gou'ald Rings/ New security protocol to prevent unauthorized transports
The Unity Class Advanced Destroyer is designed to be a low cost, hard hitting escort for the more expensive and difficult to produce BC-304 Daedalus class. The ship class name Unity was chosen because this would be the first Earth vessel to be untilized by all members of the Stargate Treaty. Its small size and use of earth made alloys and composite materials makes it ideal for large scale production globally. Six vessels are expected to be ready by the end of 2007 and Nine by the end of 2008. At a pricetag of roughly 4 billion dollars the Unity class is far more affordable than the venerable Daedalus Class...
We're doing one negative vote.
cooky
July 8th, 2006, 09:03 AM
Abydos, but keep the hull design for the Unity, unless it already has one.
Davidtourniquet
July 8th, 2006, 09:31 AM
I vote for the unity class starship.
Another thing is there a limit to the size of the ship was thinking of a "first generation" light dreadnaught design.
immhotep
July 8th, 2006, 10:35 AM
Destroyer
-Andrew Joshua Talon's Abydos Class Destroyer
* like this design, its background and design is more fitting with the fleet. positive verdict.
-Milleniumlance's DDX-306 /Unity-class Advanced Destroyer
* this design is some way from being perfect. Negative.
For the moment the ships that have been put forward by FM and myself are the ships that are in the running, any additional ships that get designed from this point forward are not elligable unless they fit suitable within a currently vacent slot in our fleet make. E.g. Carrier or Frigate.
When we have the fleet created other design can then be put forward and then as the fleet 'ages' newer more powerfull ships can be incorpoatred, as it would be in real life.
The purpose of creating the fleet is to create a backdrop and setting for all future Gw designed ships. There are only so many times we can redesign the deadalus/ orion/ oniel's in to supership hybrid. Once we have our own GW fleet universe then ships design may be based on that, which is essentially a fleet born from all of us and therefore should represent the best and more realistic designs that ave been put forward previously. This will also mean that instead of going through other thread to find the best and the most cool, you just come here and think "Oh yeah thats great, can i have a go".
At least that is my aim for this project.
mburrows
July 8th, 2006, 10:38 AM
i guess my vote goes for the unity(positive vote) but replace the mk IX hatebusters with the standard mk IIX missiles on the daedalus
freyr's mother
July 8th, 2006, 10:45 AM
i guess my vote goes for the unity(positive vote) but replace the mk IX hatebusters with the standard mk IIX missiles on the daedalus
What is it with everyone. There are no positive votes. We're only doing negative votes. Negative ones man. I know a positive vote for one is a negative vote for the other but c'mon.
Davidtourniquet and cooky, I can't tell if your's is a negative vote or a positive vote. Can you please let me know which it is.
Everyone needs to say "MY NEGATIVE VOTES GO TOWARDS....." This will clear things up a lot better.
cooky
July 8th, 2006, 11:36 AM
I'd just assume they're voting negative unless they say other wise. Since there is only two ships in this class, it doesn't matter much if the say they're voting in favor of one or against another.
Against Abydos, though if Unity has no hull design yet, I think we should use the one from Abydos, I like it.
freyr's mother
July 8th, 2006, 11:37 AM
I'd just assume they're voting negative unless they say other wise. Since there is only two ships in this class, it doesn't matter much if the say they're voting in favor of one or against another.
Against Abydos, though if Unity has no hull design yet, I think we should use the one from Abydos, I like it.
We can always come up with designs later. So you're neg voting against the Unity?
freyr's mother
July 8th, 2006, 11:38 AM
i guess my vote goes for the unity(positive vote) but replace the mk IX hatebusters with the standard mk IIX missiles on the daedalus
What are you talking about Mark 3 missiles. Do you mean Mark 8's?
FYI to all: I am going to close the polling for the destroyer class in 22 minutes.
Major Tyler
July 8th, 2006, 11:43 AM
The "Odin" is a cool looking ship. It's currently gracing my desktop. :D
i guess my vote goes for the unity(positive vote) but replace the mk IX hatebusters with the standard mk IIX missiles on the daedalus
What are you talking about Mark 3 missiles. Do you mean Mark 8's?IIX is the Roman numeral for 8.
freyr's mother
July 8th, 2006, 11:43 AM
The "Odin" is a cool looking ship. It's currently gracing my desktop. :D
Which one is that? I don't think it's in the tourney.
immhotep
July 8th, 2006, 11:48 AM
the odin is JQ's ship, it is not in the tourney.
freyr's mother
July 8th, 2006, 11:56 AM
So far we have decided on:
Carrier NOT CURRENTLY POLLING
-DSC 308 longsword by JRPR
Battlecarrier NOT CURRENTLY POLLING
-DSBC-401 By Freyr’s Mother
Battleship NOT CURRENTLY POLLING
-The BS-101 (Battleship) by deadman(needs a little work, but it's got potential)
-BS-365 Telemakhos Class Battleship by deadman (needs some work)
Battlecruiser NOT CURRENTLY POLLING
-BC-305 'Serpant' class by JRPR
-Rapture(I) class BS-306 Battlecruiser by Davidtourniquet
Cruiser POLLING IS UNDERWAY. ROUND 2 WILL BEGIN SOON
-Serenity Class Cruiser by Andrew Joshua Talon
-Helios-class cruiser by Wraith Scientist
-Gladius Class Cruiser by Andrew Joshua Talon
-Henry H. Arnold Class Cruiser __-308 cruiser by cooky
Destroyer POLLING HAS CLOSED
-Andrew Joshua Talon's Abydos Class Destroyer
-Milleniumlance's DDX-306 /Unity-class Advanced Destroyer WINNER
Gunship RECIEVED A BYE
-DSG-312 Tegalus-class Gunship by Daryl Froggy
Fighters BOTH HAVE WON FIGHTER ROLES
- F-302A Raven by Milleniumlance
- F/B-307 by Cooky
DESTROYER POLL'S NEG VOTES
UNITY -1
ABYDOS -5
The abydos is out DDX-306 Unity wins the Destroyer category.
the odin is JQ's ship, it is not in the tourney.
Right, that was the plaigarism one right?
IIX is the Roman numeral for 8
No, you only do that with 4,9,14,19 etc.
Mark 8 would be MK. VIII.
freyr's mother
July 8th, 2006, 12:02 PM
The contestants for the Cruiser class are:
Cruiser
-Serenity Class Cruiser by Andrew Joshua Talon
Serenity-class cruiser
~Type: Medium hyperspace capable warship
~Technology Base: Tau'ri/Asgard
~Length: 220 meters
~Beam: 60 meters
~Draft: 88 meters
~Decks: 12
~Displacement: 9,496 tons (normal Earth gravity)
~Construction: Trinium/composite hull.
~Crew: 96 (Maximum Capacity: 200)
~Powerplant: Two Mk. III naquada reactors
~Propulsion:
Two advanced hyperspace window generators
Two advanced ion-based sublight drives
Anti-gravity wave generators
~Weapons:
100 x PVLS variable ordnance missile launchers
1 x 155mm coil gun cannon x 500 rounds.
2 x 105mm coil gun cannons x 1,000 rounds each
4 x 500 MW point defense laser pulse cannons
2 x Puddlejumpers/Tel'tacs
~Defenses:
Asgard shields
Cloaking device
Reactive hull armor
Inert naquada armor in key areas
~Other technology:
Asgard transporter and sensor technology
Gou'ald Rings
Technical and Historical Notes
Designed as a large, fast attack vessel, the Serenity-class cruiser
was first commissioned a month after the devastating Battle of the
Supergate. Built quickly and simply, the Serenity is nevertheless a
powerful and revolutionary starship.
Firstly, the Serenity has her anti-gravity wave generators integrated throughout her aircraft-like hull, making the cruiser far faster
and more manueverable, as well as much harder to disable. Secondly,
to save money her main armament of coil guns were integrated into the
hull as well, but made their firing rates twice as fast without having to
send ordnance through a turret. Thirdly, inert naquada armor was bult
around her vital areas from the start of her construction, not tacked on
after the fact. And fourthly, her use of two main reactors instead of
one gave her much more reserve power for use in combat.
Her ion drives are a new, advanced design developed by Lockheed
Martin, and feature thrust vectoring, making her very agile.
Serenity's hyperdrives are also new, incorporating some of the
Ancient knowledge that then-Colonel Jack O'Neill of SG-1 used to
modify a Tel'tak. While the uprated Tel'tac was destroyed, the data on
it's modifications remained and was finally introduced (on a much
smaller scale) to the Serenity. Still, even this minor application
makes Serenity twice as fast as a Daedalus-class starship in
hyperspace, and gives her a much longer range.
However, while the Serenity is indeed a powerful starship, she is
not built to slug it out with enemy vessels in melee action, as her
construction is nearly 50% composite. Interceptions, swift strikes,
patrols, surprise attacks, and fleet support are her intended roles. Her
cargo space is very limited, making her less than ideal for supply runs
to the Pegasus Galaxy despite her speed. And most of her internal
space is taken up by her weapon, engine, and sensor systems, leaving
many of her crew in relatively cramped quarters. Still, Serenity's
merits are obvious and more than make up for her minor flaws. She is
a fighting ship, meant for high-speed manuevers, death-defying
strikes, and gutwrenching missions. And above all, meant to bring her
crew home safely.
-Andrew Joshua Talon's Gladius Class CruiserGladius-class Cruiser
~Type: Advanced small hyperspace capable warship
~Technology Base: Tollan/Asgard
~Dimensions:
Length - 89 meters
Beam - 36 meters
Draft - 18 meters
~Crew: Can be run entirely by computer in planetary-defense role; In manned role only requires two personnel to run. Maximum capacity: 50
~Powerplant: Tollan energy generator
~Engines:
Inertialess Drive
Asgard Hyperdrive
~Weapons:
2 x Tollan Ion Cannons
1 x Phase Bomb Launcher
~Defenses:
Tollan Phase Device
Asgard Shields
~Other Technology:
Tollan/Asgard sensors
Goa'uld Rings
Technical and Historical Notes
To the best of the SGC's knowledge, the Tollan were wiped out by Anubis in the year 2002 after they failed to honor their agreement to build the Gou'ald advanced weapons for use against the galaxy. However, later information would reveal that the Tollan had indeed survived the assault on their world, in one of the most elaborate deceptions ever conceived by humans.
Tanith would later report to his master, Anubis, that their assault on Tollana had left no survivors, but Narim, as the acting head of the Tollan Nation, had secretly phase-shifted the majority of the population into deep, underground bunkers the Tollan had discovered abandoned on Tollana when they first settled there. The bunkers had been used by some long-dead race, apparently to hide from invaders, and was shielded with high concentrations of lead and other sensor-obscuring minerals. The long-dead race, however, had apparently died because of the lead that protected them, but the Tollan were able to prevent this for their own people while hiding from the Gou'ald.
Narim's final transmissions to the SGC were a nessecary ruse while the Tollan sent up many of their ships on autopilot and had what amounted to a "skeleton population" fighting and dying on the surface. Narim and the last of the defenders appeared to die when the Goa'uld's final blow struck, but they too had descended into the bunkers, before leaving through a secondary Stargate, and remaining hidden for over four years while their world was occupied and ransacked by the Gou'ald.
In this time, on New Tollana, the Tollan began to rebuild their society, hidden from everyone (even their allies, the Tau'ri) until they could mount an effective defense and offense against the Gou'ald, unaware in their isolation that SG-1 had succeeded in defeating them. Finally, in 2006, the Tollan made contact with the Tau'ri once more and renewed their alliance-This time, offering help in enhancing the technology the SGC already had and offering military support, rather than simply smugly telling the Tau'ri they were too primitive for such help.
The Gladius-class cruiser, resembling the sword used by the Romans from whom the Tollan are descended, utilizes the most advanced Tollan technology. While very small ships, the Gladius are able to engage and defeat vessels many times their size. Able to phase-shift through an enemy vessel's shields and hull, the Gladius can deploy a single high-yield bomb and phase shift again to escape destruction. With it's twin, second-generation Tollan ion cannons, the Gladius can destroy late-model Goa'uld motherships with several shots, and easily escape destruction with either it's phase-shift technology or Asgard shields.
The ships can be set to run completely automated, and several in this mode form New Tollana's first line of defense. However, a number of these ships, manned by a full crew, have been assisting the Tau'ri and the Free Jaffa Nation against the Ori, giving the allies a badly needed boost against the onslaught of these extra-galactic invaders.
-Helios class cruiser by Wraith Scientist
http://img107.imageshack.us/img107/7964/helios3is.png
Shaped like a hexagonal prism - simple to build and narrow profile head-on
Unshielded. Usually the magnetic cannon will disable enemy ships before they come into firing range, and extended missile bombardment is lethal. Also, the ships are resistant to fragmentation and can survive quite a bit of damage (ie. they don't act like they've been packed with dynamite like most sci-fi ships) or at least enough damage until the crew can get to the lifepods (on the underside).
Designed for maximum durability. Heavily armoured with isolated compartments to reduce risk of depressurisation. Asgard shields protect the vessel. It is structurally sound with honeycombed hull reinforcement. The bridge is burried deep inside the ship behind thick reinforced armour and hull, rather than vunerably exposed.
Missile pods down the sides. Each missile pod carries hundreds of missiles. The ship is capable of unleashing a rapid barrage of missiles when turned side-on to an enemy ship/battle group which can quickly rip all but the most heavily armoured/shielded ship to pieces. Missile pods reinforced and covered by heavy doors on the surface of the ship to prevent accidental detonation of missile payload.
Heavy magnetic cannon (linear coilgun/railgun hybrid) runs parallel to the fusion reactor. Slow rate of fire but fires devastating ferrous-tungsten projectiles capable of severely damaging enemy ships and overloading shields. Can fire in short, fast bursts of up to three rounds at reduced power. When firing the main cannon, the engines flare to compensate for the recoil.
No unnecessarily advanced equipment. Standard engines and hyperdrive. No asgard teleporters etc.
Able to be mass produced quickly at very low cost. Very flexible
-Henry H. Arnold Class Cruiser __-308 cruiser by cooky
Henry H. Arnold Class Cruiser
__-308 cruiser
Length 149m
Width 90m
Hight 28m
FTL: 304 class hyperdrive/main generator.
Defenses: Modified 304 class defense shield.
Capital ship weapons: 18 vertical launch missle silos. 3 main rail guns (same as 304's main guns)
Point defense weapons: 10 anti-fighter rail guns. 2 RAM launcher systems each armed with 21 block 2 space capable missles.
Crew: 52
The 308 class cruiser was designed in '08-'09. Intended primarilly to serve as an anti-fighter gunship, the 308 class vessels were the first capital star ships to incorporate a modified AEGIS class weapons control system, specially designed for use in space warfare. This gives the 308 class cruiser a powerfull anti-fighter capability. The addition of 3 large calibure rail guns equivilant to a 304's main guns and 18 vert. launch missile silos give the 308 a potent anti-capital ship capability as well.
The first 308, named after Air Force General Henry H. Arnold was comission in January 2010. It first saw combat two months later when it engaged two wraith hive ships in the Pegasus Galaxy along with the Daedalus class ship Enceladus. Post battle analysis of the sensor records credited the Arnold with 1 wraith cruiser kill, 36 Dart kills, and 7 partial kills. It was deamed a tremendous success and the Air Force requested they go into full production immedeatly. Future ships in the class would be named for other Airforce Generals, giving the 308's the nickname "The General's Ships."
http://i34.photobucket.com/albums/d1.../marsfleet.jpgBig
Major Tyler
July 8th, 2006, 12:03 PM
No, you only do that with 4,9,14,19 etc.
Mark 8 would be MK. VIII.Oh, bloody hell...you're right. :o
freyr's mother
July 8th, 2006, 12:06 PM
Let me be as clear as possible. There are no positive votes. Only negative ones. You may give up to three negative votes dispersing them amongst the different ships as you please. If you want you may put them all on one ship. The ships in this category are above this post. This round will end one day from this time. Begin.
My Negative votes go towards:
-Serenity Class Cruiser by Andrew Joshua Talon -1
-Andrew Joshua Talon's Gladius Class Cruiser -2
JRPR
July 8th, 2006, 12:13 PM
i vote negative on the helios class and the gladius class
freyr's mother
July 8th, 2006, 12:31 PM
i vote negative on the helios class and the gladius class
You get three neg votes. Do you want to add another to either?
immhotep
July 8th, 2006, 12:43 PM
Im negging the helios, gladius and serinity class cruiser.
the only one i think is fit for the fleet were creating is the henry...308.
freyr's mother
July 8th, 2006, 12:44 PM
Okay just for the record, who here's a Halo and Halo2 fan?
immhotep
July 8th, 2006, 12:46 PM
i would be, if i owned an Xbox, im going to research halo and halo2 just so i can fit in though :D I like what ive seen, heard, played.
freyr's mother
July 8th, 2006, 12:47 PM
i would be, if i owned an Xbox, im going to research halo and halo2 just so i can fit in though :D I like what ive seen, heard, played.
Look up "The Pillar of Autumn". It'll look farmiliar.
DaCk
July 8th, 2006, 12:51 PM
Okay just for the record, who here's a Halo and Halo2 fan?
I am. Why?
My Negative votes are:
2- Helios
1- Gladius
freyr's mother
July 8th, 2006, 12:57 PM
I am. Why?
My Negative votes are:
2- Helios
1- Gladius
If you're a Halo fan, why are you voting to get rid of the Helios?
cooky
July 8th, 2006, 01:07 PM
If you're a Halo fan, why are you voting to get rid of the Helios?
My guess? Because this is Stargate, not Halo. Halo is cool, from what I know of it, which admitadly isn't much. But its tech doesn't fit with the Stargate Universe.
Davidtourniquet
July 8th, 2006, 01:26 PM
Negative vote for the Abydos Destroyer. Liked both ships but preferred the unity class.
Negative vote for Helios and Gladius. If your allowed 3 :D
MacGyver`
July 8th, 2006, 01:29 PM
My guess? Because this is Stargate, not Halo. Halo is cool, from what I know of it, which admitadly isn't much. But its tech doesn't fit with the Stargate Universe.
The sci-fi tech in halo is similar to a lot of the stuff in Stargate, really. The assault rifle in Halo (http://www.covenant-clan.co.uk/human_3.jpg) looks similar enough to the P90 (http://home.snafu.de/l.moeller/Bremse/FN-P90.jpg), the plasma rifle (http://www.covenant-clan.co.uk/images/plasma%20rifle.jpg) looks like the TER (Transphase Eradication Rod) (http://www.xscapesprops.com/Stargate/TER.jpg) and ships like the Pillar of Autumn use hyperspace technology, as do ships like the Daedalus. My guess is that Bungie (developers of Halo) stole a thing or two from the Stargate universe.
cooky
July 8th, 2006, 01:35 PM
the P90 is a real weapon and hyperspace technology is not unique to stargate. Star Wars uses it for one.
Does Halo have starships, I'd be interested to see how they look.
MacGyver`
July 8th, 2006, 01:42 PM
the P90 is a real weapon and hyperspace technology is not unique to stargate. Star Wars uses it for one.
Does Halo have starships, I'd be interested to see how they look.
Yes Halo does have starships.
Here's a human starship, called the Pillar of Autumn. - Picture (http://upload.wikimedia.org/wikipedia/en/c/c7/Pillar_of_autumn.jpg)
And here's a few covenant cruisers. - Picture (http://nikon.bungie.org/misc/sloftus_covenantcruiser/images/cc_fleet.jpg)
Just in case you didn't know, I already knew that the P90 was a real weapon.
Wraith Scientist
July 8th, 2006, 01:53 PM
Does Halo have starships, I'd be interested to see how they look.
UNSC:
(United Nations Space Corps)
Pillar of Autumn (http://library.psyjnir.net/?id=150)
Frigate FFG-142 In Amber Clad (http://nikon.bungie.org/misc/sloftus_iactour/)
Covenant:
Covenant CCS-class battle cruiser (http://nikon.bungie.org/misc/sloftus_covenantcruiser/)
Covenant cruisers 'glassing' Reach (http://halouvre.org/gallery/main.php?g2_view=core.DownloadItem&g2_itemId=3150&g2_serialNumber=1&})
Covenant assault carrier exiting slipspace (http://i46.photobucket.com/albums/f137/TGOSeraph/Hyperspacething.jpg)
Covenant assault carrier amongst the wreckage of Halo (http://halouvre.org/gallery/main.php?g2_view=core.DownloadItem&g2_itemId=786&g2_serialNumber=1&})
Covenant assault carrier plan view (http://img228.imageshack.us/my.php?image=carrier94ji.jpg)
JRPR
July 8th, 2006, 02:13 PM
i love halo and am a big fan and the ships are awsome but they do not fit in to the stargate universe very well. i love the amberclad design but im not going to make it in to a stargate ship because its a whole different universe. the whole idea of this fleet was that the ships were going to be completly designed by us the fans
cooky
July 8th, 2006, 02:19 PM
i love halo and am a big fan and the ships are awsome but they do not fit in to the stargate universe very well. i love the amberclad design but im not going to make it in to a stargate ship because its a whole different universe. the whole idea of this fleet was that the ships were going to be completly designed by us the fans
Yeah, I agree. They're cool ships, but completelly wrong for Earth based stargate ships.
immhotep
July 8th, 2006, 02:19 PM
Indeed, this fleet is SG ships, designed by us on GW. not halo ships, reconfigure in SG by us.
freyr's mother
July 8th, 2006, 02:20 PM
i love halo and am a big fan and the ships are awsome but they do not fit in to the stargate universe very well. i love the amberclad design but im not going to make it in to a stargate ship because its a whole different universe. the whole idea of this fleet was that the ships were going to be completly designed by us the fans
Nobody ever said anything about modding the design slightly. I don't see anything wrong with using it as a base template so long as you change a lot of things.
Negative vote for the Abydos Destroyer. Liked both ships but preferred the unity class.
Negative vote for Helios and Gladius. If your allowed 3 :D
You're allowed 3 for the Category of Cruiser. The Destroyer category has already been filled. So you still have one more vote left for the Cruiser category.
Wraith Scientist
July 8th, 2006, 02:25 PM
Nobody ever said anything about modding the design slightly. I don't see anything wrong with using it as a base template so long as you change a lot of things.
Helios is a far cry from the PoA. There is a resemblance, but that is limited to the mangetic cannon, the hexagonal shape and lack of shields. Helios has a line of missile pods down the sides which the PoA doesn't, and has it's bridge buried within the superstructure for protection (although I admit that's inspired by the covenant design of doing just that). The reinforced hull is also nontypical of SG ships, which act like they're made of glass packed full of liquid oxygen and petrol sometimes, and spark like crazy.
JRPR
July 8th, 2006, 02:26 PM
Originally Posted by freyr's mother
Nobody ever said anything about modding the design slightly. I don't see anything wrong with using it as a base template so long as you change a lot of things.
oh i see what ur saying. i got worried for a second when i came back to the tread and everyone was talking about halo ship designs. i thought i had come to the wrong tread
freyr's mother
July 8th, 2006, 02:28 PM
Helios is a far cry from the PoA. There is a resemblance, but that is limited to the mangetic cannon, the hexagonal shape and lack of shields. Helios has a line of missile pods down the sides which the PoA doesn't, and has it's bridge buried within the superstructure for protection (although I admit that's inspired by the covenant design of doing just that). The reinforced hull is also nontypical of SG ships, which act like they're made of glass packed full of liquid oxygen and petrol sometimes, and spark like crazy.
That's why I said it would be okay if a lot of things were changed. And they were.
oh i see what ur saying. i got worried for a second when i came back to the tread and everyone was talking about halo ship designs. i thought i had come to the wrong thread
:ronananime25:
JRPR
July 8th, 2006, 02:30 PM
lol yes i am a bit tired and not thinking strate. i think ill go to bed befor i say any other stupid things.
freyr's mother
July 8th, 2006, 02:31 PM
lol yes i am a bit tired and not thinking strate. i think ill go to bed befor i say any other stupid things.
Then by all means get your sleep.:ronananime17:
Anyway, we've digressed from our topic. Keep voting.
immhotep
July 8th, 2006, 03:12 PM
Erm because im not being overly involved with the voteing, beyond actually voting, is there anything else i should do, i can write up a fictional backdrop, a follow up to my last backdrop story. Would that be ok? ill study the designs and fit the production of each model we confirm in to a the timeline, or just make it political until we finalise.
DaCk
July 8th, 2006, 03:21 PM
If you're a Halo fan, why are you voting to get rid of the Helios?
Just something about being a flying pencil that i dont like. Its ok. But i think there are better choices.
freyr's mother
July 8th, 2006, 03:49 PM
Erm because im not being overly involved with the voteing, beyond actually voting, is there anything else i should do, i can write up a fictional backdrop, a follow up to my last backdrop story. Would that be ok? ill study the designs and fit the production of each model we confirm in to a the timeline, or just make it political until we finalise.
Pretty much got it covered. But thanks.
freyr's mother
July 8th, 2006, 04:10 PM
I have a late ship entry here from Davidtourniquet who PM'ed me the following design:
Rapture(I) class BS-306 Battlecruiser
Dimensions:
Length: 800m
Width: 400m
Height: 150m
Volume: 48 million cubic metres
Crew Compliment: 175
Maximum Personal: 550
Material:
Reinforced Trinium-Titanium
Defensive Weaponry:
7x main defensive railguns (5 fore, 2 aft)
Offensive Weaponry:
36x Mark VIII Naquadah Enhanced Nuclear Missiles (18 silos)
24x Mark IX (Gatebuster) Naquadah Enhanced Nuclear Missiles (12 silos)
4x Tauri/asgard made, Tollan designed Ion Cannons (3 fore, 1 aft)
Armour:
Ionised Reinforced Trinium Titanium
Shield:
1x Asgard Shield Generator
Stealth:
Stealth Material
Fighters:
Up to 12x F-302A Raven
Power:
12x Mark IV Naquadah Generators
Engines
1x Asgard hyperspace generator
5x Ion sublight engines (Capable of 85% LS, at max sublight speed, ship is 1.9 times heavier)
6x Fusion thrusters (Capable of speeds up to 100 km/s)
4x manoeuvring thrusters
Other Tech:
ECM
ECCM
Asgard Sensors
Asgard Beaming tech
Rings
History of the Rapture Class
After 5 years of designing and testing with the Asgard, the first ship-based ion cannons are being used on the Rapture. Thanks in turn to the design the tollan gave us. This is the first collective development of a piece of weaponry between the Asgard and the Tauri.
The Rapture is the first ship to be built in space by the Tauri, because of it’s size, no where on Earth can build this ship. Hence this is the first official International starship.
On other things, the active camouflage made be upgraded to show the ship as an enemy’s ship. Testing will include the craft being show as a wraith hiveship.
The F-302A Raven’s designed by MilleniumLance are used in this ships running instead of the F-302s.
The crew is made up of an international team, led by Captain Christopher Doon from the Royal Air Force.
While only having a crew of 175, the ship has enough atmosphere for 550 people.
Steven_the_Atlantean
July 8th, 2006, 10:13 PM
I Vote for freyr's mother Ship, Sounds Sweeet!!
:vortex04::mckayanime18:
:weiranime17: :sheppardanime23: :teyla25::ronananime01:
Nik'ver
July 9th, 2006, 03:19 AM
Do we have some kind of transport ship in the fleet like Tel'tac?
what do you think about this one?
http://nmartyniuk.googlepages.com/Earthscout-cargoship.jpg
immhotep
July 9th, 2006, 03:21 AM
i love both of the new design on this thread. theyre really cool, i love the TT nik'ver
Wraith Scientist
July 9th, 2006, 03:31 AM
Do we have some kind of transport ship in the fleet like Tel'tac?
Looks cool :)
I posted the specs to a transport ship/dropship a while back, and I would imagine it would look quite similar to the picture you posted.
'SkyEcho' Dropship
Dimensions:
Length: ~45m
Width: ~30m
Height: ~15m
Capacity:
1 pilot, 1 copilot
16 troops
Armaments and Equipment:
1 chin-mounted modified reverse-engineered Wraith culling beam
2 wing-mounted antipersonel stunner pulse weapons
2 optional wing-mounted antivehicle/antiaircraft unguided rocket pods
The 'SkyEcho' transport has an internal troop bay that also incorporates a dematerialiser. To deploy personnel or cargo the 'SkyEcho' can dematerialise everything in the troop bay and then use the culling beam to transfer it to the surface. The culling beam can also be used to pick up personnel and cargo off the surface, and has been used on some occasions as an offensive weapon, sweeping enemies off the battlefield. The culling beam is very power-intensive however, and so is not excessively used.
The 'SkyEcho' can also use it's culling beam to beam a matter stream directly into a stargate's event horizon. The personnel will then rematerialise at the other end as if they had simply stepped through the stargate. The 'SkyEcho' often uses this ability to transport troops back to base through space-based gates. It proves very useful when under attack.
A reverse-engineered stunner-pulse weapon is mounted on each wing. The technology was reverse-engineered from Wraith stunners. It fires a pulse of energy that disrupts the nervous systems of the life forms that it hits. It can also catch enemies that are standing close to the target in the stunner pulse too.
Against arial or armoured targets the 'SkyEcho' can carry an optional rocket pod on each wing. These carry 16 rockets per pod. The rockets are fast but unguided and notoriously ineffective against the agile Wraith darts.
The 'SkyEcho's' lack of suitable weapons for use against arial targets has led to many being shot down by enemy fighters, and 'SkyEcho' pilots have learned to keep a low profile and avoid confrontation with enemies that posess air support.
The 'SkyEcho' is VTOL capable and can hover for extended periods of time. 'SkyEchos' can reach quite high cruising speeds but can only manoeuvre at low speed.
For flight in environments that lack an atmosphere, 'SkyEchos' use plasma drives. These are far more power-consuming than the standard thrusters and so 'SkyEchos' can only perform for a limited time out of the atmosphere.
'SkyEchos' doesn't carry a hyperdrive due to power, size and resource constraints, but is equiped with a DHD and a prototype 'gatejump drive', developed at Atlantis, that allows it to 'piggyback' on an outgoing wormhole if it is in the vicinity of an active stargate. It can jump near the outgoing gate and reappear in the vicinity of the gate at the other side.
Nik'ver
July 9th, 2006, 03:47 AM
Looks cool :)
I posted the specs to a transport ship/dropship a while back, and I would imagine it would look quite similar to the picture you posted.
'SkyEcho' Dropship
Dimensions:
Length: ~45m
Width: ~30m
Height: ~15m
Capacity:
1 pilot, 1 copilot
16 troops
Armaments and Equipment:
1 chin-mounted modified reverse-engineered Wraith culling beam
2 wing-mounted antipersonel stunner pulse weapons
2 optional wing-mounted antivehicle/antiaircraft unguided rocket pods
The 'SkyEcho' transport has an internal troop bay that also incorporates a dematerialiser. To deploy personnel or cargo the 'SkyEcho' can dematerialise everything in the troop bay and then use the culling beam to transfer it to the surface. The culling beam can also be used to pick up personnel and cargo off the surface, and has been used on some occasions as an offensive weapon, sweeping enemies off the battlefield. The culling beam is very power-intensive however, and so is not excessively used.
The 'SkyEcho' can also use it's culling beam to beam a matter stream directly into a stargate's event horizon. The personnel will then rematerialise at the other end as if they had simply stepped through the stargate. The 'SkyEcho' often uses this ability to transport troops back to base through space-based gates. It proves very useful when under attack.
A reverse-engineered stunner-pulse weapon is mounted on each wing. The technology was reverse-engineered from Wraith stunners. It fires a pulse of energy that disrupts the nervous systems of the life forms that it hits. It can also catch enemies that are standing close to the target in the stunner pulse too.
Against arial or armoured targets the 'SkyEcho' can carry an optional rocket pod on each wing. These carry 16 rockets per pod. The rockets are fast but unguided and notoriously ineffective against the agile Wraith darts.
The 'SkyEcho's' lack of suitable weapons for use against arial targets has led to many being shot down by enemy fighters, and 'SkyEcho' pilots have learned to keep a low profile and avoid confrontation with enemies that posess air support.
The 'SkyEcho' is VTOL capable and can hover for extended periods of time. 'SkyEchos' can reach quite high cruising speeds but can only manoeuvre at low speed.
For flight in environments that lack an atmosphere, 'SkyEchos' use plasma drives. These are far more power-consuming than the standard thrusters and so 'SkyEchos' can only perform for a limited time out of the atmosphere.
'SkyEchos' doesn't carry a hyperdrive due to power, size and resource constraints, but is equiped with a DHD and a prototype 'gatejump drive', developed at Atlantis, that allows it to 'piggyback' on an outgoing wormhole if it is in the vicinity of an active stargate. It can jump near the outgoing gate and reappear in the vicinity of the gate at the other side.
I like the specs sound grate:)
immhotep
July 9th, 2006, 03:49 AM
Interesting WS.
Can we keep try to keep this thread about the fleet, there origional starship design thread is the place to post these designs. This is not another ships design thread, it is for the development of GW's virtual fleet, designs from the OSDT are used here but the only designs posted here are the ones conidered for the fleet. If you want your design in the fleet post it at the OSDT adn we will look at it, just add a note to the design sayign 'For V.fleet' or something. WE all visit both threads so i dont think we need to clone the OSDT over here...if its good over there then it will get over here but there isnt a need to post in both :)
Thanks.
freyr's mother
July 9th, 2006, 04:30 AM
I Vote for freyr's mother Ship, Sounds Sweeet!!
:vortex04::mckayanime18:
:weiranime17: :sheppardanime23: :teyla25::ronananime01:
We're only neg voting dude. And besides, we are currently voting on Cruisers not Battlecarriers. There's still only one ship in that category.
Someone needs to cook up more ships for the Battlecarrier, Carrier, Battlecruiser roles.
immhotep
July 9th, 2006, 04:36 AM
and post them in the OSDT :) Btw, i think the pegasus is a good sip for the carrier role. But ill spend my afternoon coming up with some varients ok.
freyr's mother
July 9th, 2006, 04:48 AM
and post them in the OSDT :) Btw, i think the pegasus is a good sip for the carrier role. But ill spend my afternoon coming up with some varients ok.
Can someone post the designs for the Pegasus so I may see if it's worthy of putting in the running?
immhotep
July 9th, 2006, 04:50 AM
The pegasus is a few pages back in this thread. my 4000post special one with JQ.
Origionally by seastallion this large post is quite a detailed list of all ships class's that may be put forward in the fleet, and what they are. Its one of my favourate posts by him. And it will help. We will not be using all of them but its usefull to have this to reference when design ing something for the fleet. As i am finding out right now :)
Capital Ships
Supership- Any ship of such obvious advantages in size, armament, or capability as to be almost ridiculous. Such ships might usually be considered to fulfill a 'mobile base' (if it's really big) role, since it would be out of the question to produce more than one or two of these sort of ships. Such ships of this type that fit the bill because of weapons or defensive capability wouldn't be mobile bases, but it would be impracticle to build more than a few.
Carrier- Any ship designed primarily to carry smaller craft and/or personnel. Such ships are usually 'core' ships to any battle fleet, because of their massive size and role. They often carry smaller fighting craft such as fighters, light bombers, and small cargo/transport ships. They may also sometimes carry smaller specialty ships not already specified. (The current run of 'Deep Space Carrier' on stargate, is a carrier, but because of the limited size of the number of ships Earth can field, it must also serve as an all-purpose ship as well.)
Battleship- A heavily armored ship with a massive weapons array, these ships serve as the point of the spear in any fleet. These ships might carry a few small cargo/transport craft, but no more. They can be nearly as massive as Carrier's, but their entire structure is designed to fight, rather than carry. It is usually a battleship or carrier that serves as the flagship of any fleet.
Destroyer- These ships are similiar in role to Battleships, but they are not as heavily armored and do not have as powerful weapons. They are actually a cheaper version of the battleship, but on the other hand, more can be built at less costs thus accomplishing through numbers what cannot be done by a single ship.
Frigate- These ships are to Destroyers, what Destroyers are to Battleships. They are an even cheaper ship than the Destroyers, and even less powerful. These sort of ships might usually be used for escort duty along the shipping lanes, as they are strong enough to protect cargo ships from piratical assaults, but not powerful enough to go up against more powerful capital ship.
Cruiser- These ships are strong and fast, and are usually assigned to patrol and intercept duties. These ships are not as heavily armored as Battleships or Destroyers, but they do wield an impressive weapons array making them dangerous opponents. These ships can operate at various range levels, from short range to mid-range actions. They are also usually equipped with the most advanced sensors available, as their escort duties often make them the first word of warning about hostiles.
Patrol Ship- These are to Cruisers, what frigates are to destroyers. A smaller much less powerful ship, assigned to patrol pre-planned routes at short ranges from their bases, and if necessary to deviate and investigate potential problems. These ships have VERY routine duties, and might even be considered boring, until they actually see combat.
Battlecruiser- These ships generally follow a Cruiser's role, but are more heavily armed and capable of a more multi-role function. These ships also would not follow 'normal' patrol routes, as they would more likely be first responders to any reported trouble. These ships would have a greater variety of missions to fulfill than many ships.
Minelayer Ship- These ships are used to lay mines in areas where one wishes to keep ships and other craft from entering. These minefields are often used as 'buffers' to prevent 'real' space passage to critical locations.
Minesweeper Ship- These ships are designed to remove mine fields, by whatever means necessary. They are heavily armored, with structural integrity being the main concern of their design. They are designed to be able to survive incredible punishment, although minesweeping duties generally allow the ship to maintain some distance between the ships and the mines.
Amphibious Command Ship- These ships are massive troop carriers, with large numbers of Drop Ships on board. They are designed to facilitate planetary ground assaults, after initial space-based combat has been completed. You use these ships if you are planning to invade and conquer a planet, by means of ground forces.
Stealth/Assault Ship- These ships are designed for heavy combat, but are primarily used to 'seek-and-destroy'. They normally 'hide' until they are ready to attack, by whatever means necessary. In the world of stargate, they could 'cloak' themselves by either using a cloaking shield, or using phasing technology (like which the Sodan used). Their biggest advantage is 'suprise', using shock tactics to catch their opponents off-guard and unready for assault.
Smaller Craft
Fighter- Any 1 or 2 manned combat craft used in single or multiple combat operations. Fighters can also be unmanned, but fulfill the same role, none the less. These craft go up against a multitude of potential hostiles, but are usually severely limited in range and capability. They can be especially deadly in very large numbers.
Bomber- Larger craft, with a crew ranging from (est.) 2 to 12, used to target objects with much more powerful weapons. These craft are not as manueverable as fighters, but are usually more heavily armored, as they often enter into 'hot zones'. Fighters sometimes run interference for Bombers, to clear them for a strafing run against targets.
Drop Ship- Large (relative to a fighter) heavily armored ship with light weapons capability, used to transport ground troops, vehicles, and supplies. These ships have little offensive capabilities, but usually have impressive defensive capabilites.
Gunship- Large (relative to a fighter) lightly armored ship with an extremly massive weapons array. It is in essence a mobile weapons platform, that makes it a 'smaller' version of a battleship. In a fleet capacity they might be considered 'cannons', supplementing lesser armed vessels with greater offensive capability.
Support Ships
Ammunitions Ship- This is a fleet support ship, that is essentially a cargo ship. They are generally heavily armored (you don't want enemy fire to penetrate THIS hull), and are used to rearm other ships when ammunition is nearing depletion.
Tender Ship- This ship acts as a mobile repair facility. It has much greater fabrication capabilities than most ships have on their own, to replace parts and components. They also carry highly trained repair crews to repair damaged ships. In a crunch, these ships also have limited towing capability.
Hospital Ship- These ships are exactly what they sound like. They are equipped with the most advanced medical equipment and personnel available. If one of these ships are available, there is no need to rush anyone to a major planet-side medical facility. Very useful...
Cargo Ship- These ships are heavily armored, as they may have to enter hostile territory to bring non-military supplies to capital ships, such as food, etc. There isn't much difference between these ships and 'freighters', except that they have greater defensive capability.
High Speed Transport- These ships are lightly armored, with minimal offensive capability. They are used to bring special personnel and cargo to distant locations during dire situations, where speed is a great factor. They are not expected to enter 'hot zones', but they do travel near to them.
Salvage and Rescue Ship- These ships are specifically designed to tow large capital ships across great distances, either in 'real' space or hyperspace. They have no offensive capabilities, and if they go into 'hot zones' they require escort. They also have trained rescue personnel and equipment to retrieve survivors from damaged ships.
Space Tug- These small craft are used to manuever larger ships into desired positions, when a capital ship may not be able to make the manuevers on its own.
Non-combat/support Military Vessels
Deep Space Research/Survey Ship- These ships study phenomena that could be hazardous to ship travel, but do not function as fleet support craft. These ships have very little in the way of weaponry, but possess moderate defensive capability as they may be called upon to enter hazardous places in the line of duty. They may also drop 'warning buoys' to signal ships about potential dangers, as well as add useful new data to star maps.
Surveillance Ship- These ships function similiar to patrol ships, but they have no offensive capabilities, nor are they expected to. They simply observe, record, and inform. These ships also are not neccessarily expected to follow a specific patrol route. They may follow up any routes they feel are warranted. They essentially have the same function as a Goa'uld Tel'tak scout ship.
Training Ship- Essentially a 'mock-up' of a capital ship, but with little or no offensive capability. It is basically a simulation ship, but while making actual manuevers rather than a CGI simulation. It helps to give crews undergoing training, practical experiance to prepare them for more critical roles.
Training Fighter- Also a 'mock-up', but of a much smaller fighter. These craft allow pilots to train in zero-g combat situations, without using real weaponry. They serve the same purpose as Training ships, but for smaller space-capable craft.
Immhotep
PS- put that damn stretched image in spoiler tags!
freyr's mother
July 9th, 2006, 08:46 AM
In case people haven't noticed, I'm greening everyone who votes as an insentive to keep voting. For people who aren't voting, there's your insentive.
immhotep
July 9th, 2006, 08:55 AM
FM, if people are not voting, then make the decision yourself...its easier, im not that fond of voting and tourny's So just choose the ships. Your judgement is pretty good, and if people have any quarrels with you then you can address them but your own choice in the ships for the fleet should be far of the general consenus that will be reached via voting anyway.
Thanks for the green though.
freyr's mother
July 9th, 2006, 09:12 AM
FM, if people are not voting, then make the decision yourself...its easier, im not that fond of voting and tourny's So just choose the ships. Your judgement is pretty good, and if people have any quarrels with you then you can address them but your own choice in the ships for the fleet should be far of the general consenus that will be reached via voting anyway.
Thanks for the green though.
It's more fun when people vote though.
immhotep
July 9th, 2006, 09:18 AM
you just seem to be getting frustrated...JMO, im gunna leave the ship selection to you, call me when you need a battle, and those type things...i think thats what im best at. My ships are fanwank usually but the descriptions usually better. :D
freyr's mother
July 9th, 2006, 09:18 AM
you just seem to be getting frustrated...JMO, im gunna leave the ship selection to you, call me when you need a battle, and those type things...i think thats what im best at. My ships are fanwank usually but the descriptions usually better. :D
Will do. :)
Steven_the_Atlantean
July 9th, 2006, 09:57 AM
OMG DID SOMEONE SAY VOTE,
BOoOoOoOoOoOoOoOoOoO immhotep, please it will be fun, :)
Vote, Vote, Vote, Vote, Vote, Vote, Vote, Vote, Vote, Vote!......( Think of homer from the Simpsons saying that)
Hmm they all sound good but you gotta love the cruisers!
Steven out.
freyr's mother
July 9th, 2006, 12:04 PM
The poll for the cruiser role will close soon. I plan on closing it in about an hour. So get you're votes in if you haven't already. There's also green in it for everyone who votes. The ships running are:
-Serenity Class Cruiser by Andrew Joshua Talon
Serenity-class cruiser
~Type: Medium hyperspace capable warship
~Technology Base: Tau'ri/Asgard
~Length: 220 meters
~Beam: 60 meters
~Draft: 88 meters
~Decks: 12
~Displacement: 9,496 tons (normal Earth gravity)
~Construction: Trinium/composite hull.
~Crew: 96 (Maximum Capacity: 200)
~Powerplant: Two Mk. III naquada reactors
~Propulsion:
Two advanced hyperspace window generators
Two advanced ion-based sublight drives
Anti-gravity wave generators
~Weapons:
100 x PVLS variable ordnance missile launchers
1 x 155mm coil gun cannon x 500 rounds.
2 x 105mm coil gun cannons x 1,000 rounds each
4 x 500 MW point defense laser pulse cannons
2 x Puddlejumpers/Tel'tacs
~Defenses:
Asgard shields
Cloaking device
Reactive hull armor
Inert naquada armor in key areas
~Other technology:
Asgard transporter and sensor technology
Gou'ald Rings
Technical and Historical Notes
Designed as a large, fast attack vessel, the Serenity-class cruiser
was first commissioned a month after the devastating Battle of the
Supergate. Built quickly and simply, the Serenity is nevertheless a
powerful and revolutionary starship.
Firstly, the Serenity has her anti-gravity wave generators integrated throughout her aircraft-like hull, making the cruiser far faster
and more manueverable, as well as much harder to disable. Secondly,
to save money her main armament of coil guns were integrated into the
hull as well, but made their firing rates twice as fast without having to
send ordnance through a turret. Thirdly, inert naquada armor was bult
around her vital areas from the start of her construction, not tacked on
after the fact. And fourthly, her use of two main reactors instead of
one gave her much more reserve power for use in combat.
Her ion drives are a new, advanced design developed by Lockheed
Martin, and feature thrust vectoring, making her very agile.
Serenity's hyperdrives are also new, incorporating some of the
Ancient knowledge that then-Colonel Jack O'Neill of SG-1 used to
modify a Tel'tak. While the uprated Tel'tac was destroyed, the data on
it's modifications remained and was finally introduced (on a much
smaller scale) to the Serenity. Still, even this minor application
makes Serenity twice as fast as a Daedalus-class starship in
hyperspace, and gives her a much longer range.
However, while the Serenity is indeed a powerful starship, she is
not built to slug it out with enemy vessels in melee action, as her
construction is nearly 50% composite. Interceptions, swift strikes,
patrols, surprise attacks, and fleet support are her intended roles. Her
cargo space is very limited, making her less than ideal for supply runs
to the Pegasus Galaxy despite her speed. And most of her internal
space is taken up by her weapon, engine, and sensor systems, leaving
many of her crew in relatively cramped quarters. Still, Serenity's
merits are obvious and more than make up for her minor flaws. She is
a fighting ship, meant for high-speed manuevers, death-defying
strikes, and gutwrenching missions. And above all, meant to bring her
crew home safely.
-Gladius-class cruiser by Andrew Joshua Talon
Gladius-class Cruiser
~Type: Advanced small hyperspace capable warship
~Technology Base: Tollan/Asgard
~Dimensions:
Length - 89 meters
Beam - 36 meters
Draft - 18 meters
~Crew: Can be run entirely by computer in planetary-defense role; In manned role only requires two personnel to run. Maximum capacity: 50
~Powerplant: Tollan energy generator
~Engines:
Inertialess Drive
Asgard Hyperdrive
~Weapons:
2 x Tollan Ion Cannons
1 x Phase Bomb Launcher
~Defenses:
Tollan Phase Device
Asgard Shields
~Other Technology:
Tollan/Asgard sensors
Goa'uld Rings
Technical and Historical Notes
To the best of the SGC's knowledge, the Tollan were wiped out by Anubis in the year 2002 after they failed to honor their agreement to build the Gou'ald advanced weapons for use against the galaxy. However, later information would reveal that the Tollan had indeed survived the assault on their world, in one of the most elaborate deceptions ever conceived by humans.
Tanith would later report to his master, Anubis, that their assault on Tollana had left no survivors, but Narim, as the acting head of the Tollan Nation, had secretly phase-shifted the majority of the population into deep, underground bunkers the Tollan had discovered abandoned on Tollana when they first settled there. The bunkers had been used by some long-dead race, apparently to hide from invaders, and was shielded with high concentrations of lead and other sensor-obscuring minerals. The long-dead race, however, had apparently died because of the lead that protected them, but the Tollan were able to prevent this for their own people while hiding from the Gou'ald.
Narim's final transmissions to the SGC were a nessecary ruse while the Tollan sent up many of their ships on autopilot and had what amounted to a "skeleton population" fighting and dying on the surface. Narim and the last of the defenders appeared to die when the Goa'uld's final blow struck, but they too had descended into the bunkers, before leaving through a secondary Stargate, and remaining hidden for over four years while their world was occupied and ransacked by the Gou'ald.
In this time, on New Tollana, the Tollan began to rebuild their society, hidden from everyone (even their allies, the Tau'ri) until they could mount an effective defense and offense against the Gou'ald, unaware in their isolation that SG-1 had succeeded in defeating them. Finally, in 2006, the Tollan made contact with the Tau'ri once more and renewed their alliance-This time, offering help in enhancing the technology the SGC already had and offering military support, rather than simply smugly telling the Tau'ri they were too primitive for such help.
The Gladius-class cruiser, resembling the sword used by the Romans from whom the Tollan are descended, utilizes the most advanced Tollan technology. While very small ships, the Gladius are able to engage and defeat vessels many times their size. Able to phase-shift through an enemy vessel's shields and hull, the Gladius can deploy a single high-yield bomb and phase shift again to escape destruction. With it's twin, second-generation Tollan ion cannons, the Gladius can destroy late-model Goa'uld motherships with several shots, and easily escape destruction with either it's phase-shift technology or Asgard shields.
The ships can be set to run completely automated, and several in this mode form New Tollana's first line of defense. However, a number of these ships, manned by a full crew, have been assisting the Tau'ri and the Free Jaffa Nation against the Ori, giving the allies a badly needed boost against the onslaught of these extra-galactic invaders.
-Helios class cruiser by Wraith Scientist
http://img107.imageshack.us/img107/7964/helios3is.png
Shaped like a hexagonal prism - simple to build and narrow profile head-on
Unshielded. Usually the magnetic cannon will disable enemy ships before they come into firing range, and extended missile bombardment is lethal. Also, the ships are resistant to fragmentation and can survive quite a bit of damage (ie. they don't act like they've been packed with dynamite like most sci-fi ships) or at least enough damage until the crew can get to the lifepods (on the underside).
Designed for maximum durability. Heavily armoured with isolated compartments to reduce risk of depressurisation. Asgard shields protect the vessel. It is structurally sound with honeycombed hull reinforcement. The bridge is burried deep inside the ship behind thick reinforced armour and hull, rather than vunerably exposed.
Missile pods down the sides. Each missile pod carries hundreds of missiles. The ship is capable of unleashing a rapid barrage of missiles when turned side-on to an enemy ship/battle group which can quickly rip all but the most heavily armoured/shielded ship to pieces. Missile pods reinforced and covered by heavy doors on the surface of the ship to prevent accidental detonation of missile payload.
Heavy magnetic cannon (linear coilgun/railgun hybrid) runs parallel to the fusion reactor. Slow rate of fire but fires devastating ferrous-tungsten projectiles capable of severely damaging enemy ships and overloading shields. Can fire in short, fast bursts of up to three rounds at reduced power. When firing the main cannon, the engines flare to compensate for the recoil.
No unnecessarily advanced equipment. Standard engines and hyperdrive. No asgard teleporters etc.
Able to be mass produced quickly at very low cost. Very flexible
-Henry H. Arnold Class Cruiser __-308 cruiser by cooky
Henry H. Arnold Class Cruiser
__-308 cruiser
Length 149m
Width 90m
Hight 28m
FTL: 304 class hyperdrive/main generator.
Defenses: Modified 304 class defense shield.
Capital ship weapons: 18 vertical launch missle silos. 3 main rail guns (same as 304's main guns)
Point defense weapons: 10 anti-fighter rail guns. 2 RAM launcher systems each armed with 21 block 2 space capable missles.
Crew: 52
The 308 class cruiser was designed in '08-'09. Intended primarilly to serve as an anti-fighter gunship, the 308 class vessels were the first capital star ships to incorporate a modified AEGIS class weapons control system, specially designed for use in space warfare. This gives the 308 class cruiser a powerfull anti-fighter capability. The addition of 3 large calibure rail guns equivilant to a 304's main guns and 18 vert. launch missile silos give the 308 a potent anti-capital ship capability as well.
The first 308, named after Air Force General Henry H. Arnold was comission in January 2010. It first saw combat two months later when it engaged two wraith hive ships in the Pegasus Galaxy along with the Daedalus class ship Enceladus. Post battle analysis of the sensor records credited the Arnold with 1 wraith cruiser kill, 36 Dart kills, and 7 partial kills. It was deamed a tremendous success and the Air Force requested they go into full production immedeatly. Future ships in the class would be named for other Airforce Generals, giving the 308's the nickname "The General's Ships."
http://i34.photobucket.com/albums/d1.../marsfleet.jpgBig
Round 2 will commence in about 55 min.
freyr's mother
July 9th, 2006, 12:46 PM
Round one in the cruiser selection process is over. The number of neg votes per ship are as follows:
Serenity -2
Gladius -6
Helios -5
Henry H. Arnold 0
The Gladius is out.
As usual for round 2, there will be up to 3 negative votes allowed per person. Remember only negative votes people!
Let round 2 voting begin:
Cruisers left
-Serenity Class Cruiser by Andrew Joshua Talon
Serenity-class cruiser
~Type: Medium hyperspace capable warship
~Technology Base: Tau'ri/Asgard
~Length: 220 meters
~Beam: 60 meters
~Draft: 88 meters
~Decks: 12
~Displacement: 9,496 tons (normal Earth gravity)
~Construction: Trinium/composite hull.
~Crew: 96 (Maximum Capacity: 200)
~Powerplant: Two Mk. III naquada reactors
~Propulsion:
Two advanced hyperspace window generators
Two advanced ion-based sublight drives
Anti-gravity wave generators
~Weapons:
100 x PVLS variable ordnance missile launchers
1 x 155mm coil gun cannon x 500 rounds.
2 x 105mm coil gun cannons x 1,000 rounds each
4 x 500 MW point defense laser pulse cannons
2 x Puddlejumpers/Tel'tacs
~Defenses:
Asgard shields
Cloaking device
Reactive hull armor
Inert naquada armor in key areas
~Other technology:
Asgard transporter and sensor technology
Gou'ald Rings
Technical and Historical Notes
Designed as a large, fast attack vessel, the Serenity-class cruiser
was first commissioned a month after the devastating Battle of the
Supergate. Built quickly and simply, the Serenity is nevertheless a
powerful and revolutionary starship.
Firstly, the Serenity has her anti-gravity wave generators integrated throughout her aircraft-like hull, making the cruiser far faster
and more manueverable, as well as much harder to disable. Secondly,
to save money her main armament of coil guns were integrated into the
hull as well, but made their firing rates twice as fast without having to
send ordnance through a turret. Thirdly, inert naquada armor was bult
around her vital areas from the start of her construction, not tacked on
after the fact. And fourthly, her use of two main reactors instead of
one gave her much more reserve power for use in combat.
Her ion drives are a new, advanced design developed by Lockheed
Martin, and feature thrust vectoring, making her very agile.
Serenity's hyperdrives are also new, incorporating some of the
Ancient knowledge that then-Colonel Jack O'Neill of SG-1 used to
modify a Tel'tak. While the uprated Tel'tac was destroyed, the data on
it's modifications remained and was finally introduced (on a much
smaller scale) to the Serenity. Still, even this minor application
makes Serenity twice as fast as a Daedalus-class starship in
hyperspace, and gives her a much longer range.
However, while the Serenity is indeed a powerful starship, she is
not built to slug it out with enemy vessels in melee action, as her
construction is nearly 50% composite. Interceptions, swift strikes,
patrols, surprise attacks, and fleet support are her intended roles. Her
cargo space is very limited, making her less than ideal for supply runs
to the Pegasus Galaxy despite her speed. And most of her internal
space is taken up by her weapon, engine, and sensor systems, leaving
many of her crew in relatively cramped quarters. Still, Serenity's
merits are obvious and more than make up for her minor flaws. She is
a fighting ship, meant for high-speed manuevers, death-defying
strikes, and gutwrenching missions. And above all, meant to bring her
crew home safely.
-Helios class cruiser by Wraith Scientist
http://img107.imageshack.us/img107/7964/helios3is.png
Shaped like a hexagonal prism - simple to build and narrow profile head-on
Unshielded. Usually the magnetic cannon will disable enemy ships before they come into firing range, and extended missile bombardment is lethal. Also, the ships are resistant to fragmentation and can survive quite a bit of damage (ie. they don't act like they've been packed with dynamite like most sci-fi ships) or at least enough damage until the crew can get to the lifepods (on the underside).
Designed for maximum durability. Heavily armoured with isolated compartments to reduce risk of depressurisation. Asgard shields protect the vessel. It is structurally sound with honeycombed hull reinforcement. The bridge is burried deep inside the ship behind thick reinforced armour and hull, rather than vunerably exposed.
Missile pods down the sides. Each missile pod carries hundreds of missiles. The ship is capable of unleashing a rapid barrage of missiles when turned side-on to an enemy ship/battle group which can quickly rip all but the most heavily armoured/shielded ship to pieces. Missile pods reinforced and covered by heavy doors on the surface of the ship to prevent accidental detonation of missile payload.
Heavy magnetic cannon (linear coilgun/railgun hybrid) runs parallel to the fusion reactor. Slow rate of fire but fires devastating ferrous-tungsten projectiles capable of severely damaging enemy ships and overloading shields. Can fire in short, fast bursts of up to three rounds at reduced power. When firing the main cannon, the engines flare to compensate for the recoil.
No unnecessarily advanced equipment. Standard engines and hyperdrive. No asgard teleporters etc.
Able to be mass produced quickly at very low cost. Very flexible
-Henry H. Arnold Class Cruiser __-308 cruiser by cooky
Henry H. Arnold Class Cruiser
__-308 cruiser
Length 149m
Width 90m
Hight 28m
FTL: 304 class hyperdrive/main generator.
Defenses: Modified 304 class defense shield.
Capital ship weapons: 18 vertical launch missle silos. 3 main rail guns (same as 304's main guns)
Point defense weapons: 10 anti-fighter rail guns. 2 RAM launcher systems each armed with 21 block 2 space capable missles.
Crew: 52
The 308 class cruiser was designed in '08-'09. Intended primarilly to serve as an anti-fighter gunship, the 308 class vessels were the first capital star ships to incorporate a modified AEGIS class weapons control system, specially designed for use in space warfare. This gives the 308 class cruiser a powerfull anti-fighter capability. The addition of 3 large calibure rail guns equivilant to a 304's main guns and 18 vert. launch missile silos give the 308 a potent anti-capital ship capability as well.
The first 308, named after Air Force General Henry H. Arnold was comission in January 2010. It first saw combat two months later when it engaged two wraith hive ships in the Pegasus Galaxy along with the Daedalus class ship Enceladus. Post battle analysis of the sensor records credited the Arnold with 1 wraith cruiser kill, 36 Dart kills, and 7 partial kills. It was deamed a tremendous success and the Air Force requested they go into full production immedeatly. Future ships in the class would be named for other Airforce Generals, giving the 308's the nickname "The General's Ships."
http://i34.photobucket.com/albums/d1.../marsfleet.jpgBig
My neg votes for round 2 of cruiser elimination go to:
- Serenity class 2
- HHArnold-308 1
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