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immhotep
July 18th, 2006, 05:06 AM
Oh it was off the first page when i found it this morning! but i found it my duty to post and put it at the top of the S&T thread once more :D
Andrew Joshua Talon
July 18th, 2006, 06:52 AM
Oh it was off the first page when i found it this morning! but i found it my duty to post and put it at the top of the S&T thread once more :D
Good man.
tobi
July 18th, 2006, 06:56 AM
im doing my part to keep it there.
i neg the DSBC-401 and the DSBC-311
Andrew Joshua Talon
July 18th, 2006, 02:40 PM
im doing my part to keep it there.
i neg the DSBC-401 and the DSBC-311
Good work.
tobi
July 19th, 2006, 01:18 AM
You need to start another vote, it was close on dropping of page one.
immhotep
July 19th, 2006, 01:25 AM
This thread has become suddenly quiet...:(
Gen_J_O'Neill
July 19th, 2006, 05:57 AM
Lets get it going again.
i neg the DSBC-401 and the DSBC-312.
Sam fisher
July 19th, 2006, 08:34 AM
I vote againist the DSBC-311 and the DSBC-312.
m-16 a2
July 19th, 2006, 12:54 PM
When does the voting for the frigate's start? I just want to know.
immhotep
July 19th, 2006, 12:56 PM
When we have frigate to vote for...
m-16 a2
July 19th, 2006, 12:59 PM
So it could be a while? I wanted to know so I would know when to vote if my frigate makes it to the voting.
immhotep
July 19th, 2006, 01:10 PM
Im not involved with the voting, i handed that role over to FM, im planning to do the storyline aspect when it get to that point. But sure we havent had many frigate designs so as long as it isnt total fanwank it most likely will be in the running.
NoDot
July 19th, 2006, 03:03 PM
When we have frigate to vote for...I gave you people three to use! (One from me!)
Davidtourniquet
July 19th, 2006, 03:46 PM
FM has 3 designs: 2 from me, one from NoDot at least.
m-16 a2
July 19th, 2006, 06:54 PM
And mine. Not that it will probably make it to the voting.
I can't seem to load a picture onto a post. Does anyone know why?
immhotep
July 20th, 2006, 01:35 AM
load it up on photoshack or another site and then link to it, or thumbnail it...thats what everyone else does.
freyr's mother
July 20th, 2006, 04:49 AM
We're not doing the frigate design.
freyr's mother
July 20th, 2006, 08:59 AM
Just a question, what's wrong with my DSBC-401 design?
m-16 a2
July 20th, 2006, 08:59 AM
We're not doing the frigate design.
What?!? Why?
freyr's mother
July 20th, 2006, 09:01 AM
What?!? Why?
When would it be used? You could just send a cruiser to do the job.
Davidtourniquet
July 20th, 2006, 09:44 AM
Nothing wrong with it at all freyr, in fact theres nothing wrong with any of them. I would even say use all 3 designs. Because they are so closely matched.
freyr's mother
July 20th, 2006, 12:42 PM
Nothing wrong with it at all freyr, in fact theres nothing wrong with any of them. I would even say use all 3 designs. Because they are so closely matched.
Okay then, lets use all 3 of them. We can further classify them into:
Light Battlecarrier
Battlecarrier
Heavy Battlecarrier
Davidtourniquet
July 20th, 2006, 01:09 PM
Size based on volume:
Light BC - 311 12 million cubic metres
BC - 312 17 million cubic metres
Heavy BC -401 (taken from the figures for the daedulus in the OSDT) 45 million cubic metres.
immhotep
July 20th, 2006, 01:18 PM
Im not against this, i may need some time to read through everything again. Am i right in thinking that were almost done with the design choosing?
freyr's mother
July 20th, 2006, 01:25 PM
Im not against this, i may need some time to read through everything again. Am i right in thinking that were almost done with the design choosing?
Yes, all we have left is the Carrier role.
I was thinking that everyone picks which ship would best fit the role of a Light Battlecarrier, Battlecarrier, and Heavy Batttlecarrier. I'll repost the designs in a minute.
freyr's mother
July 20th, 2006, 01:29 PM
Battlecarrier
-DSBC-401 By Freyr’s Mother
DSBC-401
Price: $ 10 Billion
Hull: Naquadah, Carbon, Trinium, Neutronium alloy
Size: Approximately 2x Size of DSC-304 in every way
Sub-light Propulsion: 10 Sub-light engines (Standard DSC sub-light system)
Power: Standard Asgard Power source, 48 Mark III Naquadah Generators provide secondary power
Hyperdrive: Asgard Hyperdrive
Shields: Top of the line Asgard shields (The one's they have on the O'Neill class ships)
Fighter compliment: 64 F-302's, 2 Puddlejumpers (fully loaded with drones)
Crew compliment: 3,500
There are 500 marines on board.
The fighter bays will be two times as wide, two times as long, and two times as tall. There are 16 F-302's on the top deck and 16 F-302's on the lower deck. Both hangars are utilized. The fighter elevator can lift up to four F-302's from the lower deck to the top deck at once. Since the DSBC-401 is 2x as wide, 2 F-302's will be able to take off at the same time from one hangar.
In the event that a conflict must end quickly, all F-302's will make hyperspace jumps to a position determined by the ship commander. If the puddlejumpers on board have been deployed (or if there are any at all) the ship can quickly pick them up or the jumpers can cloak and be retrieved later.
Offensive/defensive weapons: 14 Main Railguns, 24 anti-fighter railguns, 150 Mark VIII's, 10 Mark IX Gatebusters, 4 Wraith ship to ship plasma cannons reverse engineered from the captured hive.
The Mark IX Gatebusters are not only used for vaporizing stargates, but for any other purpose that the commander of the ship deems necessary. The ten Mark XI silos are located right in front of the bridge.
There is a new upgrade on the Mark VIII's that made them shorter so we can accomodate more missiles. There will be a second layer of missiles under the first one. Once the ship has fired all the missiles in it's first layer, it will begin with the second. Since the DSBC-401 is 2x the size of the DSBC-304, it will accomodate two more rows of missile silos (two more of the things I circled in red)
Other goodies: Asgard Long-range sensors, Asgard Long-range communications unit, Multiple Asgard Beaming sensors on the ships hull, multiple internal asgard beaming sensors, Self-destruct, fighter bay shields.
The self-destruct command can only be given by the commander. When this command is given, all fighters and jumpers will be launched and will fly as far away from the impending explosion as possible. The self destruct will overload the asgard generator, all of the naquadah generators, and detonate all remaining nukes at once.
Background: The asgard were nice enough to give us the chemical formula for the alloy that the hull is comprised of, along with enough Neutronium to complete the first ship in the series. They then provided us with locations of known Neutronium deposits so we may mine the stuff ourselves.
When our commanders realized that the current DSC-304's were not cutting it, in terms of shielding, firepower, and fighter support, they drew up the plans for the DSBC-401. It was designed with the purpose of heavy fire support and assult on enemy strongholds, and defense against enemy attacks on off world bases.
DSBC - 311 by Buba uognarf
DSBC - 311
Class name: Cobra
Type: Deep space battle carrier
Technology Base: Earth/Asgard
Hull: Titanium/trinium Alloy
Dimensions:
-Length: 630m
-Width: 230m
-Height: 85m
Crew: 250-350
Powerplant: 7 Mk. V Naquadah Generators
Engines:
-asgard hyper drive
-Four large tauri design ion drives
-Anti-gravity wave generators
-12 emergency thrusters
Support craft:
hanger 1 - 20 F-302A's / F/B-307's
hanger 2 - 20 F-302A's / F/B-307's
Weapons:
- 44 rail guns placed for full fire coverage
- 2 forward 20m barrel coil guns
- 14 smaller 10m anti ship coil guns
- 90 naquada enhanced nuclear warheads forward weapons array has 6 silos capable of launching 12 missiles almost similtanuosly
- 1 rear missile silo
- 1 starboard missile silo
- 1 port missile silo
Defenses:
- 6m thick reacitve armour plating
- Asgard designed shields
- Asgard structual integrety field
Other tech:
-Asgard sensor tech
-Asgard heavy beaming room(16 triangulated beamers capable of processing 100 lifeform patterns)
-Gou'ald rings
-asgard beaming tech
The tauri decided in 2009 that a ship capable of landing anti culling force must be designed for the war effort against the wraith thus the cobra was built to carry the troops and fighters into battle against the wraith. It has a large fighter complement to deal with darts and is itself heavily armed although still no match for an upgraded hiveship.
It also has the largest beaming facilities of any ship on record with a specialised beaming room capable of transporting 100 troops to the ground thanks to it's 16 triangulated beamers capable of setting seperate cordinates.
DSBC-312 Prestige Class Battlecarrier by Davidtourniquet
DSBC-312 Prestige Class Battlecarrier
Dimensions:
Length: 625m
Width: 245m
Height: 115m
Volume: 17.6 million cubic metres
Material:
Reinforced Trinium Titanium
Power:
8 Mark IV Naquadah Generators
Defensive Weaponry:
6 railguns (4 fore, 2 aft)
Offensive Weaponry:
32x Mark VIII Naquadah Enhanced Nuclear missiles (16 silos)
22x Mark IX Naquadah Enhanced Nuclear missiles (11 silos)
3x Wraith Plasma Cannons (2 fore, 1 aft)
Shields:
1x Asgard Shield Generator
Armour:
8.5m Ionised Reinforced Trinium Titanium
Stealth:
Stealth Material
Fighters:
30 F-302As (by MillenniumLance) (hangars 1 and 2)
Hangar 3 has the option of having, more F-302As, Wraith Darts or Jumpers.
Engines:
Asgard Hyperspace generator
6x Ion sublight engines (capable of speeds up to 86% LS)
6x Manoeuvring Thrusters
Other Tech:
Asgard Beaming Tech
Asgard Sensors
ECM
ECCM
Rings
History of the Prestige Class
4 years after the launch of the Daedulus class Carrier, a new Carrier was required.
The result between mainly the Americans and the British was the prestige class.
Using anti-missile defences that were going to be used for the “Star Wars” missile defence system. These weapons were added to all ships after 2007.
With the capturing of the Wraith hive ship in “no mans land”. The first thing to do was to try and incorporate the plasma weapons into our ships offensive weaponry.
At current time, this has proven unsuccessful.
The other main upgrade to the daedulus, is the 3rd hangar which sits on top of the ship (like the Prometheus’s tower, just this time a hangar). At this time, it is undecided whether to fill this with Darts,F-302As or Jumpers or a mixture of the 3.
Okay, lets start with the role for Light Battlecarrier. Which ship above would best fill that position.
My vote for the light battlecarrier role goes to the DSBC-311
Sam fisher
July 20th, 2006, 01:33 PM
I'll have to say the DSBC-312 is the lightest.
freyr's mother
July 20th, 2006, 01:34 PM
I'll have to say the DSBC-312 is the lightest.
That can carry up to 90 F-302A's! Look at the specs again. It has 3 hangars and a helluva lot of weapons.
Sam fisher
July 20th, 2006, 01:36 PM
Ah crap, give me a minute, I'm giving everything a closer look.
immhotep
July 20th, 2006, 01:38 PM
By comparison i would put them in this order.
Light = DSBC - 311 by Buba uognarf
Standard = DSBC-312 Prestige Class Battlecarrier by Davidtourniquet
Heavy = DSBC-401 By Freyr’s Mother
freyr's mother
July 20th, 2006, 01:38 PM
Ah crap, give me a minute, I'm giving everything a closer look.
I know, I made that mistake too at first glance.
cooky
July 20th, 2006, 01:39 PM
Light: 311
Medium: 312
Heavy: 401
I know I jumped the gun with the other two, but now all I'll have to do is quote myself.
freyr's mother
July 20th, 2006, 01:41 PM
I know I jumped the gun with the other two, but now all I'll have to do is quote myself.
What?
I don't know why everyone is ranking mine as a Heavy Battlecarrier, but i believe it's a regular Battlecarrier.
cooky
July 20th, 2006, 01:52 PM
Yours is the largest, most heavily armed and carries the largest fighter complement of the three.
By my understanding, that would make yours leading candidate for the heavy spot.
freyr's mother
July 20th, 2006, 01:55 PM
Yours is the largest, most heavily armed and carries the largest fighter complement of the three.
By my understanding, that would make yours leading candidate for the heavy spot.
You're right in that it is the most heavily armed but it does not carry the largest fighter compliment of the three. The DSBC-312 carries up to 90 F-302A's.
You know what, I'll just take everyone's word for it.
cooky
July 20th, 2006, 02:01 PM
Fighters:
30 F-302As (by MillenniumLance) (hangars 1 and 2)
Hangar 3 has the option of having, more F-302As, Wraith Darts or Jumpers
I read that as 30 split between 1 and 2, with a 3rd hanger open.
freyr's mother
July 20th, 2006, 02:02 PM
Davidtourniquet, did you mean a split of 30 aircraft between hangars 1 and 2 or each hangar would have 30?
Sam fisher
July 20th, 2006, 02:06 PM
Davidtourniquet, did you mean a split of 30 aircraft between hangars 1 and 2 or each hangar would have 30?
Yeah, I was wondering about that too.
Davidtourniquet
July 20th, 2006, 02:07 PM
Split between 2 hangars so 15 in each. Yours is the biggest by volume Freyr thats what I based it on.
freyr's mother
July 20th, 2006, 02:08 PM
Split between 2 hangars so 15 in each. Yours is the biggest by volume Freyr thats what I based it on.
Thank you. With that in mind, I herereby retract my previous statements.
Now back to the voting.
cooky
July 20th, 2006, 02:14 PM
Thank you. With that in mind, I herereby retract my previous statements.
Now back to the voting.
Okey dokey then. I vote for purple elephants and pink kangaroos.
freyr's mother
July 20th, 2006, 02:15 PM
Okey dokey then. I vote for purple elephants and pink kangaroos.
That gave me a laugh but you knew what I meant.
cooky
July 20th, 2006, 02:22 PM
That gave me a laugh but you knew what I meant.
Does this mean no purple elephants?
Aroura-Gate
July 20th, 2006, 02:24 PM
no
Davidtourniquet
July 20th, 2006, 03:07 PM
Tell you what the 3rd hangar will be an elephant launcher see how the ori like that!
immhotep
July 20th, 2006, 03:08 PM
Id prefer to know how the elephants would feel about that!
freyr's mother
July 20th, 2006, 03:10 PM
You don't want to make them extinct now! ;)
Andrew Joshua Talon
July 20th, 2006, 03:11 PM
Can we please finish voting on the battlecarriers already?
freyr's mother
July 20th, 2006, 03:14 PM
Can we please finish voting on the battlecarriers already?
Those of us that are rabbling (south park reference) have already voted.
immhotep
July 20th, 2006, 03:17 PM
its true rabbling designers have already completed their tasks :)
freyr's mother
July 20th, 2006, 03:26 PM
C'mon people who haven't voted yet. I know you're here watching. I can see your usernames on the bottom of the screen. :) It's okay, I don't bite.
immhotep
July 20th, 2006, 03:40 PM
I do, but only with good reason :D
Aroura-Gate
July 20th, 2006, 04:12 PM
Heres my new ship HEPHAESTUS
Here’s my Orbital and Deep Space Refit and Repair ship I need a good name for it so if any body can think of one that would be helpful
Crew: A crew big enough to build to ships engineers, workers, technicians and the materials to restock and rebuild the ships
Armor: Active Battle Armor system that polarizes the hull of the ship when in coming plasma blasts are detected.
Shielding: Standard Asgard shields from a 304
Sub light: 4 Standard Engines from a 304 and 5 small thruster
Hyper Drive: Standard Hyper Drive from a 304
Weapons: 12 large Rail guns, 24 vertical missile lunch tubes
Scanners: Asgard Sensor array 2 Advanced Search and Recovery arrays
Description: Large Square Plate like Ship big enough to dock with two human starships. 50 decks in total, 40 in between the refit bays to hold all supplies for refit and for on ship use, crew quarters are also located here. The other 10 decks are used in the bridge tower. The docking Clamps are 5 decks tall to ensure proper and secure docking. Weapons are not intended for offensive use, but to defend it’s self if it comes under fire, not made for a prolonged firefight so in order to avoid such a situation, the ship is to fire and open a hyper space window and jump through. This ship is the largest human starship ever made to allow for docking with every type of human made starship.
DaCk
July 20th, 2006, 07:24 PM
By comparison i would put them in this order.
Light = DSBC - 311 by Buba uognarf
Standard = DSBC-312 Prestige Class Battlecarrier by Davidtourniquet
Heavy = DSBC-401 By Freyr’s Mother
I agree with this assessment
Gen_J_O'Neill
July 21st, 2006, 03:48 AM
ive gotta agree with immhotep.
Light = DSBC - 311 by Buba uognarf
Standard = DSBC-312 Prestige Class Battlecarrier by Davidtourniquet
Heavy = DSBC-401 By Freyr’s Mother
Buba uognarf
July 21st, 2006, 05:01 AM
Light = DSBC - 311 by me
Standard = DSBC-312 Prestige Class Battlecarrier by Davidtourniquet
Heavy = DSBC-401 By Freyr’s Mother
freyr's mother
July 21st, 2006, 05:03 AM
Then it is done:
Light= DSBC-311
Standard= DSBC-312
Heavy=DSBC-401
On to carrier voting.
Carriers
DSC-308 Longsword
DSC 308 longsword
Type: Deep space carrier
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/trinium Alloy with Carbon composites
Dimensions:
-Length: 470m
-Width: 200m
-Height: 80m
Crew: 200
Powerplant: 4 Mk. IV Naquadah Generator
Engines:
advanced hyperspace window generator
Four advanced ion-based sublight drives
Anti-gravity wave generators
Support craft:
-48 F-302s
-24 F-307s (see page 14 of this tread for my f-307 design and specs)
Weapons:
-10 double barreled heavy coil guns 1000 rounds each
-44 remote controled light coil guns 1000 rounds each
-40 naquada enhanced nuclear warheads
Defenses:
-Inert Naquadah Plating in certain areas
-Advanced Asgard designed shields
Other tech:
-AFC (adaptable flight computer)
-Asgard sensor tech
-Asgard Beeming tech
-Gou'ald rings
The first of this line of ships rolled off the production line in 2010 when it was decided that there was a need for a ship with a greater fighter capacity that the 304. As the F-307s have verticle takeoff and landing there is a second hanger doar located on top of the hanger bay for the 307s. All of the hanger openings have bulkhead doars but also when in a battle situation a teporary shield is activated over the opening alowing craft to take off whilst people opperate insid the hanger. As there will be multiple craft being lanched and landing on the ship there is a comand point on top of each hanger to monitor the craft alot like an air trafic control center. The longsword was not designed to go in to battle on its own and would only go in to a danger zone acompanied by a battle ship meaning that it has limited offensive capabilities and the main coil guns are only to desencorage a ship from attacking, however the ship does have good defensive capabilities with many point defence coil guns. it was decided that more power should be put in to defence as there is no point in having a fighter carrier when there is no carrier left fo the fighters to go back to.
http://i70.photobucket.com/albums/i87/JRPR/carrier.jpg[/QUOTE]
DSC-375
‘The Constellation’
Designation: DSC-375
Type: Deep Space Carrier / Command vessel
Hull: Titanium / Trinium alloy
Crew: 5000 including flight crews and pilots (also capable of holding thousands of troops in converted hangers for ground assaults)
Constructed by: Tau’ri / Asgard
Dimensions:
Length: 800m
Width: 310m
Hieght: 150m
Power:
2 custom made Neutrino generators supplied by the Asgard.
Propulsion:
Asgard hyperdrive
2 main Ion engines
6 (3 on each side of the main engines) directional Ion engines
Anti-gravity wave generators
Weapons: Defensive
Rail guns – 46 double barreled 20mm anti-fighter
Coil guns – 10 double barreled 5m anti-ship
Shielding:
Asgard shield
Asgard hanger shields
Asgard internal dampening field
Trinium armor plating on crucial areas of the vessel
Support craft:
1 fighter bay holding 20 fighters.
3 fighter bays holding 30 fighters each.
16 hangers capable of holding a single drop ship in each one.
12 side hangers capable of holding 1 small bomber or cargo ship in each.
8 smaller hangers holding various support craft such as puddle jumpers
Other:
Asgard sensors
Asgard transporters
Asgard holographic technology as part of the communication system
Rings
Inter-galactic communication systems
SCVN-365 Aegis class
~Aegis-class starship~
~Type: Large hyperspace-capable starship
~Designation: SCVN-365
~Users: United States Navy, United States Air Force.
~Builder: Northrop Grumman/Newport News
~Technology Base: Tau'ri/Asgard
~Naval Classification: Carrier/Assault Ship
~Dimensions:
-Length: 450 meters (990 feet)
-Width: 127 meters (279.4 feet)
-Height: 72 meters (158.4 feet)
-Decks: 14
~Displacement: 86,230 tons (Earth normal gravity)
~Capacity:
-Officers: 39
-Enlisted: 491 (112 for ship operations, 379 for the airwing)
-Troops: 3,000
-Maximum: 4,500
~Powerplant: One Mk. IV Naquada generator
~Propulsion:
-Two Jet Propulsion Laboratory IP-3 sublight ion drives
-Four Jet Propulsion Laboratory IP-6 sublight ion drives
-Two Asgard/Area 51 hyperspace window generators
-Anti-Gravity Wave Generator network
~Performance:
-Maximum Acceleration: 93.3 PSL
-Maximum Hyperspace Velocity: 17,998 lightyears/hour
-Maximum Hyperspace Endurance: 4.5 weeks/top speed
-Hyperspace Generator Recharge Rate: 17 seconds between jumps
~Ship Systems:
-Computer: Asgard Crystalline-based quantum processors;
AEGIS Networking System
-Life Support: Lockheed Martin FPA-93 oxygen/CO2
filtration system
-Sensors: Asgard Sensor Array
-Navigation: Stargate Network Common Coordinate Alignment
Datalink
-Communications: Northrop Grumman SST-42 Subspace
Transceiver Array
~Armament:
-Twelve x 20mm rail gun cannons x 10,000 rounds each
-80+ air/spacecraft
~Defenses:
-Asgard Shields
-Inert naquada armor belt (3.5 inches)
-Reactive armor plating (12.5 inches)
-Cloaking Device
~Units:
SCVN-365 USS Aegis
SCVN-366 USS Helios
SCVN-367 USS Thrace
SCVN-368 USS Icarus
SCVN-369 USS Hercules (destroyed)
SCVN-370 USS Argo
SCVN-371 USS Jason [under construction]
[u]Technical and Historical Notes:
The idea of a spaceborn carrier for F-302s had been considered
since the launch of the first prototype fighter. However, the
Deadalus-class starships offered a battleship, carrier,
and troop ship all rolled into one, and so was the craft of
choice. Alongside the 304-class vessels was the 306, a heavy
cargo carrying starship intended to ferry supplies back and
forth between the Pegasus and Milky Way galaxies. They were
built simply but soundly, with an emphasis on speed.
After the horrific battle at the Supergate with the Ori, Earth
had only the Oddessy for defense. With the need for a
much larger space fleet obvious, it was decided to complete five
C-306 class starships as fleet carriers, much as had been done
in World War Two with the Independence-class carriers.
Emergency work was carried out, and all of the new
Aegis-class carriers entered service four months later.
The Aegis-class carrier is much faster in both sublight
and hyperspace than any other Earth ship. This was
intentional-Her job is to get her attack fighters to a combat
zone as quickly as possible, then stay out of harm's way to
support her planes. Without needing to power large weapons
systems, the Aegis has much more powerful shields as
well, letting her absorb a great deal of punishment before
shield failure.
Her standard air wing is comprised of 36 F-302s, 16 EA-302s, 8
SC-309 Pegasus utility craft, and two Tel'tacs. She has room for
over 100 craft for ferrying purposes to allied bases, and can
accomodate Jaffa Deathgliders as easily as Earth fighters. Her
munitions and fuel supplies allow her to maintain continuous
combat operations for over three months, and in her secondary
role as a transport ship, can carry up to 24 months worth of
supplies to friendly ships and planets. As an assault carrier,
she can transport over 3,000 troops into hostile territory,
along with their vehicles and equipment. A more common tactic is
to carry half her standard air wing alongside 900 troops,
allowing her to support ground operations with air strikes.
Owing to their exceptional design and brave crews, only one
Aegis-class carrier has been lost to the Ori, the Hercules. The
Aegis herself suffered heavy damage while acting as a
decoy for the Ori Fleet in the battle to liberate Chulak. Two
more Aegis-class carriers are already under construction,
and the Russians, Chinese and British have all expressed
interest in producing their own versions.
http://i14.photobucket.com/albums/a329/AJTalon/aegis_forward.jpg
http://i14.photobucket.com/albums/a329/AJTalon/aegis_side.jpg
Everyone will get two neg votes in this round to use however they please.
My neg votes go to the:
- DSC-308 Longsword
- SCVN-365
Buba uognarf
July 21st, 2006, 05:11 AM
my neg vote go to the DSC-308 Longsword and the DSC-375
immhotep
July 21st, 2006, 05:22 AM
I also vote for the DSC-308 Longsword and the DSC-375
tobi
July 21st, 2006, 06:33 AM
My neg votes go to DSC-308 Longsword and the SCVN-365
Andrew Joshua Talon
July 21st, 2006, 06:55 AM
Neg votes to DSC-308 and DSC-375.
Sam fisher
July 21st, 2006, 07:33 AM
I vote againist the DSC-308 and the DSC-375.
cooky
July 21st, 2006, 08:18 AM
375, 365.
Did mine not make the cut?
CVS-310 Denver Class Fleet Carrier
Classification: Carrier; space capable.
Length: 385m
Width: 125m
Height: 52m
Ship's crew: 95
Flight crew: 325
Total Compliment: 420
Defenses: Lockheed Martin Beta Series Energy Shield
Standard Flight Wing: 64
Short term Space-op Flight Wing: 102
Short term Atmo-op Flight Wing: 176
Weapons: 2 8 cell HLS Horizontal Missile Launch System. 6 2.5 inch Rail guns. 12 1.2 inch Rail guns. 4 RAM missile launchers equiped with Block C missiles.
Asgard transporters.
LM/Northrop mark 1 radar/sensor package.
External flight deck with 5 catipults to maintain flight ops in atmosphere.
3 Aircraft elevators between internal and external flight decks.
The first 310, the Denver was launched June 4th, 2010 from Newport News Shipyards. She carried a compliment of 40 F-302's, 12 F-302A's and 12 F-307's. The ship was capable of carrying 102 fighters internally, but couldn't maintain that large a compliment with its small flight crew. It wasn't uncommon though for additional fighters to be deployed for single-mission tours. Using temporary shelters, an additional 74 craft could be loaded onto the external flight deck for in-atmosphere use. The Denver was also deployed without shields, the origional shield system failed to work even partially. The system was re-designed from the ground up by Lockheed Martin and the second 310, Augusta was launched with full shield systems. Denver was later refitted with the new shields.
Back story:
P4X-650, 4 months after the invasion of Chulak. Intelligence from the Tok'ra had pinpointed Earth's Alpha site on 650 as the Ori's next target. One Ori ship was believed enroute with orders to subdue the planet. Oddyssey, recently repaired was ordered to the system to begin evacuation of all non-gateable equipment, including the base's 8 F-302 fighters. Oddyssey arrived only an hour ahead of the Ori ship and was unable to complete the evacuation in time. Col. Emerson ordered his entire wing of fighters to deploy in defense of the planet while he used Oddyssey to distract the mothership and delay it from landing.
The tactic worked.
Though Oddyssey took damage, the 302's were able to defeat the Ori's fighter assault and give the Alpha site time to complete the evacuation and initiate self destruct. The battle was proclaimed by some as the first victory over the Ori invasion and a number of America's military leadership (mostly naval officers fealing the navy was being ignored in favor of the 304 program) pointed to the engagement as proof that carrier-based warfare was a supperior strategy for space warfare. The destruction of a Wraith Hive Ship 4 days later by Daedalus, in which 302 fighters played a key role clearing a path for a devestating missile barage added to the evidence supporting their claims.
Congress was unwilling to give funds to develope a new starship with 2 other designs already in developement, so the navy offered a compromise. It would suspend developement of the CVN-21 supercarrier program if all funds would be diverted to developing a space carrier. This would also provide a cover so that the money wouldn't have to be black-book like earth's other starship programs. Publicly the CVN-21 program would continue unchanged, while behind closed doors it would start the developement of Earth's largest starship yet.
R&D was completed in summer of 2008 and the navy was eager to lay down the first ship, but was unable to do so. The hangars used to construct and maintain earth's 304 and 308 ships were to small to hold the new design. And the need to build the ship covertly extended the construction time to nearly 5 years. The program appeared dead, untill the Ori intervened and saved it in one suprising move.
On August 18, 2009, four days after congress officially killed the program, a fleet of 7 Ha'taks crewed by Jaffa loyal to the Ori launched a full scale assault on Earth. Three Daedalus class and five Arnold class ships were present to engage the enemy fleet and succeeded in destroying 4 of the 7 Ha'taks as well as damaging two more. A fifth was destroyed by sustained missile strikes from 302 and 307 squadrons before the Jaffa fled. Damage from the battle itself was suprisingly minimal, damage from the aftermath was not. The shocking images of alien ships in the skies of Colorado and engaging in battle with massive ships baring Air Force markings changed the world forever. Only the quick and successfull defense of Earth prevented world-wide histeria.
With the truth out, the need for secrecy in building Earth's space fleet was gone and the navy obtained Congress's aproval to build its first space carrier. The first of the Denver Class, which would carry the names of U.S. State capitals was layed down just 2 months after the attack and launched 20 months later.
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/carrier-1.jpg
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/carriera.jpg
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/carrierb.jpg
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/carrierfleet.jpg
Cam_Mitchell
July 21st, 2006, 08:23 AM
I like them both but my negative vote is cast towards the rapture. I like the Serpent. Its small and maneuvarable. Just the kind of ship we need that is small enough to be built fast and powerful enough to gang up on larger ships.
Yer i understand what you mean, a swarm of these would be unstoppable, kinda like a swarm of wasps.
--Gaz--
immhotep
July 21st, 2006, 09:20 AM
I dont know but i vote for it to be put in to the running, it is on par with the aegis...in fact im now unsure of whose i like more...FM put it in the running, my votes remain unchanged but its such a great design that its got to be put in.
cooky you have your own fleet of models, its really cool. I dont know how many are in our fleet but this one is looking promising very to me.
Davidtourniquet
July 21st, 2006, 09:23 AM
Neg 308 and the 375. If the 310 is put in, my vote is unchanged.
freyr's mother
July 21st, 2006, 10:05 AM
I dont know but i vote for it to be put in to the running, it is on par with the aegis...in fact im now unsure of whose i like more...FM put it in the running, my votes remain unchanged but its such a great design that its got to be put in.
cooky you have your own fleet of models, its really cool. I dont know how many are in our fleet but this one is looking promising very to me.
I never recieved the design in my PM box. And sorry cooky I don't feel like restarting the voting process.
immhotep
July 21st, 2006, 10:44 AM
Dont restart the voting process, just add it it to the select, no on has been voted out so far in this class so it doesnt affect anything.
the CVS-310 Denver Class Fleet Carrier is on the list of votable ships.
cooky
July 21st, 2006, 11:17 AM
I never recieved the design in my PM box. And sorry cooky I don't feel like restarting the voting process.
Sorry, didn't know I needed to PM it to ya. My bad.
Davidtourniquet
July 21st, 2006, 11:48 AM
FM, just add it in to the vote. I dont think we would of voted for it out anyway.
Just to let you guys know that my design for the prestige class is now in the OSD thread. Also my first attempt at 3d modelling.
cooky
July 21st, 2006, 03:39 PM
cooky you have your own fleet of models, its really cool. I dont know how many are in our fleet but this one is looking promising very to me.
Actually only two are in the fleet atm, the 307 fighter and 308 cruiser. The carrier is only my third design in the running.
DaCk
July 21st, 2006, 07:45 PM
I neg the 365 and 375. BTW, cooky what program did you use to make your carrier? I like it.
cooky
July 21st, 2006, 07:58 PM
I neg the 365 and 375. BTW, cooky what program did you use to make your carrier? I like it.
Thanks! I use a freeware 3d program called blender. It is an awsome program.
DaCk
July 21st, 2006, 08:25 PM
Thanks! I use a freeware 3d program called blender. It is an awsome program.
Really? i downloaded it recently and i have yet to figure out how to work with it.
cooky
July 21st, 2006, 09:02 PM
I've downloaded it at least a half dozen times in the last five years and didn't figure it out untill about 6 months ago.
Check out BlenderArtists (http://blenderartists.org/cms/index.php), they have alot of links to tutorials that can help you get going.
Gen_J_O'Neill
July 22nd, 2006, 04:24 AM
i neg the 308 and the 365.
If anybody wanted a description of the 375, here it is:
http://forum.gateworld.net/showpost.php?p=5515435&postcount=1020
immhotep
July 22nd, 2006, 04:32 AM
i like the constellation design alot, the description is cool...btw i think this class is the hardest one to judge, they are all really good designs and they are all well worth being in the fleet.
Jakebbq
July 22nd, 2006, 05:16 AM
my little transport vessel called litra i made it on blender i think it is good well it started as a cube so there you go
2938
freyr's mother
July 22nd, 2006, 08:17 AM
my little transport vessel called litra i made it on blender i think it is good well it started as a cube so there you go
2938
Would you mind saving that for the Original Starship Design Thread?
Carrier round 1 voting is over. Let me tally the votes and then, we can begin round 2.
freyr's mother
July 22nd, 2006, 08:31 AM
DSC-308 -8
DSC-375 -7
SCVN-365 -5
DSC-308 is out.
Lets begin round 2.
DSC-375
‘The Constellation’
Designation: DSC-375
Type: Deep Space Carrier / Command vessel
Hull: Titanium / Trinium alloy
Crew: 5000 including flight crews and pilots (also capable of holding thousands of troops in converted hangers for ground assaults)
Constructed by: Tau’ri / Asgard
Dimensions:
Length: 800m
Width: 310m
Hieght: 150m
Power:
2 custom made Neutrino generators supplied by the Asgard.
Propulsion:
Asgard hyperdrive
2 main Ion engines
6 (3 on each side of the main engines) directional Ion engines
Anti-gravity wave generators
Weapons: Defensive
Rail guns – 46 double barreled 20mm anti-fighter
Coil guns – 10 double barreled 5m anti-ship
Shielding:
Asgard shield
Asgard hanger shields
Asgard internal dampening field
Trinium armor plating on crucial areas of the vessel
Support craft:
1 fighter bay holding 20 fighters.
3 fighter bays holding 30 fighters each.
16 hangers capable of holding a single drop ship in each one.
12 side hangers capable of holding 1 small bomber or cargo ship in each.
8 smaller hangers holding various support craft such as puddle jumpers
Other:
Asgard sensors
Asgard transporters
Asgard holographic technology as part of the communication system
Rings
Inter-galactic communication systems
SCVN-365 Aegis class
~Aegis-class starship~
~Type: Large hyperspace-capable starship
~Designation: SCVN-365
~Users: United States Navy, United States Air Force.
~Builder: Northrop Grumman/Newport News
~Technology Base: Tau'ri/Asgard
~Naval Classification: Carrier/Assault Ship
~Dimensions:
-Length: 450 meters (990 feet)
-Width: 127 meters (279.4 feet)
-Height: 72 meters (158.4 feet)
-Decks: 14
~Displacement: 86,230 tons (Earth normal gravity)
~Capacity:
-Officers: 39
-Enlisted: 491 (112 for ship operations, 379 for the airwing)
-Troops: 3,000
-Maximum: 4,500
~Powerplant: One Mk. IV Naquada generator
~Propulsion:
-Two Jet Propulsion Laboratory IP-3 sublight ion drives
-Four Jet Propulsion Laboratory IP-6 sublight ion drives
-Two Asgard/Area 51 hyperspace window generators
-Anti-Gravity Wave Generator network
~Performance:
-Maximum Acceleration: 93.3 PSL
-Maximum Hyperspace Velocity: 17,998 lightyears/hour
-Maximum Hyperspace Endurance: 4.5 weeks/top speed
-Hyperspace Generator Recharge Rate: 17 seconds between jumps
~Ship Systems:
-Computer: Asgard Crystalline-based quantum processors;
AEGIS Networking System
-Life Support: Lockheed Martin FPA-93 oxygen/CO2
filtration system
-Sensors: Asgard Sensor Array
-Navigation: Stargate Network Common Coordinate Alignment
Datalink
-Communications: Northrop Grumman SST-42 Subspace
Transceiver Array
~Armament:
-Twelve x 20mm rail gun cannons x 10,000 rounds each
-80+ air/spacecraft
~Defenses:
-Asgard Shields
-Inert naquada armor belt (3.5 inches)
-Reactive armor plating (12.5 inches)
-Cloaking Device
~Units:
SCVN-365 USS Aegis
SCVN-366 USS Helios
SCVN-367 USS Thrace
SCVN-368 USS Icarus
SCVN-369 USS Hercules (destroyed)
SCVN-370 USS Argo
SCVN-371 USS Jason [under construction]
[u]Technical and Historical Notes:
The idea of a spaceborn carrier for F-302s had been considered
since the launch of the first prototype fighter. However, the
Deadalus-class starships offered a battleship, carrier,
and troop ship all rolled into one, and so was the craft of
choice. Alongside the 304-class vessels was the 306, a heavy
cargo carrying starship intended to ferry supplies back and
forth between the Pegasus and Milky Way galaxies. They were
built simply but soundly, with an emphasis on speed.
After the horrific battle at the Supergate with the Ori, Earth
had only the Oddessy for defense. With the need for a
much larger space fleet obvious, it was decided to complete five
C-306 class starships as fleet carriers, much as had been done
in World War Two with the Independence-class carriers.
Emergency work was carried out, and all of the new
Aegis-class carriers entered service four months later.
The Aegis-class carrier is much faster in both sublight
and hyperspace than any other Earth ship. This was
intentional-Her job is to get her attack fighters to a combat
zone as quickly as possible, then stay out of harm's way to
support her planes. Without needing to power large weapons
systems, the Aegis has much more powerful shields as
well, letting her absorb a great deal of punishment before
shield failure.
Her standard air wing is comprised of 36 F-302s, 16 EA-302s, 8
SC-309 Pegasus utility craft, and two Tel'tacs. She has room for
over 100 craft for ferrying purposes to allied bases, and can
accomodate Jaffa Deathgliders as easily as Earth fighters. Her
munitions and fuel supplies allow her to maintain continuous
combat operations for over three months, and in her secondary
role as a transport ship, can carry up to 24 months worth of
supplies to friendly ships and planets. As an assault carrier,
she can transport over 3,000 troops into hostile territory,
along with their vehicles and equipment. A more common tactic is
to carry half her standard air wing alongside 900 troops,
allowing her to support ground operations with air strikes.
Owing to their exceptional design and brave crews, only one
Aegis-class carrier has been lost to the Ori, the Hercules. The
Aegis herself suffered heavy damage while acting as a
decoy for the Ori Fleet in the battle to liberate Chulak. Two
more Aegis-class carriers are already under construction,
and the Russians, Chinese and British have all expressed
interest in producing their own versions.
http://i14.photobucket.com/albums/a329/AJTalon/aegis_forward.jpg
http://i14.photobucket.com/albums/a329/AJTalon/aegis_side.jpg
Everyone will get one neg vote here.
Begin.
My neg vote goes to the SCVN-365.
Daryl Froggy
July 22nd, 2006, 08:42 AM
I'll neg the DSC-375
Andrew Joshua Talon
July 22nd, 2006, 08:51 AM
I also neg the 375.
cooky
July 22nd, 2006, 08:55 AM
375
immhotep
July 22nd, 2006, 09:40 AM
tough call: sorry but i neg the 375.
Sam fisher
July 22nd, 2006, 10:33 AM
I vote against the DSC-375. And what does SCVN mean?
Andrew Joshua Talon
July 22nd, 2006, 10:52 AM
I vote against the DSC-375. And what does SCVN mean?
Space Carrier Vehicle, Nuclear.
Davidtourniquet
July 22nd, 2006, 02:41 PM
I think I can see where this is going: neg the 375
Andrew Joshua Talon
July 22nd, 2006, 05:55 PM
I think I can see where this is going: neg the 375
What do you mean? Is it wrong for me to vote for my own ship to win?
Gen_J_O'Neill
July 22nd, 2006, 08:40 PM
What do you mean? Is it wrong for me to vote for my own ship to win?
Not at all, thats what im doing, lol.
i neg the 365, but i think i can see that ur gona take it out Andrew Joshua Talon, congrats.
Davidtourniquet
July 23rd, 2006, 12:13 AM
What do you mean? Is it wrong for me to vote for my own ship to win?
It wasn't aimed at you Andrew, just commenting that the voting seemed to be one way mostly thats all.
Buba uognarf
July 23rd, 2006, 02:39 AM
Dsc-375
freyr's mother
July 23rd, 2006, 03:35 PM
I dont understand why everyone is negging the 375. Its an awesome ship for a carrier. Can someone please explain it to me?
Davidtourniquet
July 23rd, 2006, 04:05 PM
They are both great ships, but it was the size that swayed it for me. For me personally, its more of a supercarrier. I felt the same way over my battleship losing. I felt it was perfect for the role it could of had.
freyr's mother
July 23rd, 2006, 04:06 PM
Anyone know how long a Nimitz Class Super-carrier is?
Sam fisher
July 23rd, 2006, 04:13 PM
I got this from Wikipedia.
Length: 333 m (1092 ft) overall
Andrew Joshua Talon
July 23rd, 2006, 04:28 PM
Not at all, thats what im doing, lol.
i neg the 365, but i think i can see that ur gona take it out Andrew Joshua Talon, congrats.
No hard feelings J_O'Neill, right? See, my carrier was designed to be built with the technology and resources available to the SGC right now. She's only a little bigger than a Daedalus, but can deploy several times the air power. She's also faster and better defended.
Your carrier isn't bad, but it's just too complex, large, and expensive to produce right now.
On the current US carrier class, the Nimitz-class supercarriers are approximately 1,092 feet, or 332.85 meters, long. For comparision, my SCVN-365 is 450 meters long (1,476 feet long). The specs I wrote up for the Aegis originally were done inaccurately at least as far as converting the carrier's length from metric.
cooky
July 23rd, 2006, 04:44 PM
It was a tough call between the two.
I wish the longsword had made it to round two, it's one of my favorite ships from the OSDT.
Andrew Joshua Talon
July 23rd, 2006, 05:47 PM
It was a tough call between the two.
I wish the longsword had made it to round two, it's one of my favorite ships from the OSDT.
It is a cool ship. Very well-designed. Truthfully, I thought that the Aegis was a little boring for the Virtual Fleet. No Asgard power cores or anything like that. Oh! Here's a crossection of the ship, just so you guys know what you're getting:
http://i14.photobucket.com/albums/a329/AJTalon/Aegis_internallayout.jpg
The ship is divided into three sections, as you can see here. The central hull is the widest, and has two of the ship's four ion drives attached. They are linked to the other ion drives laterally. The flight bay is through-deck, allowing ships to quickly land, be rearmed and refueled, and then launched out again, rather like a pitstop in a car race. Contained in armored sections and "closets" are spare parts, fuel, and weapons. They are strategically placed to allow for the servicing of over fifty craft at any one time. The bulkheads of the flight bay have adjustable artificial gravity nets, so that more craft can be serviced on either side of the bay, though it takes some getting used to with everything "sideways". The protruding structure at the top of the flight bay is the flight deck operations center (Flight Ops), where the Air Boss, LSO, and other technicians and crewmembers manage and observe the flight deck.
The two side hulls (port and starboard) house the crew quarters, naquada reactors, hyperdrives, remaining ion drives, crew support systems, defenses, and two additional launch bays accessible from the main flight bay via elevators. The island, containing the bridge and various command/control systems and units, is on the starboard hull section, the only thing that really makes that section different from the other. This is intentional, to make maintenance easier. In addition, if one of the flanking hulls is disabled, the other can still operate and power the entire ship through the use of the auxilary CIC. The two additional flight bays are reserved for alert fighters to be launched at a moment's notice, and have their own support systems for up to sixteen fighters between them. This allows the Aegis to carry a formidable air wing even while in her secondary role of assault transport.
Gen_J_O'Neill
July 24th, 2006, 04:29 AM
No hard feelings J_O'Neill, right?
lol, not at all Andrew!
Im stoked that the first ship i designed made it into the second round of voting.
Sam fisher
July 25th, 2006, 09:47 AM
BUMP. Don't tell me that everyone forgot about this thread already.
Daryl Froggy
July 25th, 2006, 09:57 AM
No I didn't forget about it I just had already cast my vote and so didn't think it was neccessary* for me to post until the next round. I guess I was wrong.
*spelling?
Buba uognarf
July 25th, 2006, 10:04 AM
this is the last round isn't it?
Daryl Froggy
July 25th, 2006, 10:15 AM
I don't know it might be.
freyr's mother
July 25th, 2006, 12:39 PM
this is the last round isn't it?
Yeah. But there's still more stuff to do.
I do not agree that our carrier should carry 36 fighters on it. Of course, I'm talking about the SCVN-365. Current aircraft carriers carry about 78 planes. My Battlecarrier carries 64 and is bigger than it. If we up the number of fighters to 90, that's more believable for a spacebound carrier. But 36 is pathetic. The ship should be revised.
freyr's mother
July 25th, 2006, 01:18 PM
Here are the final results for all of the polling. These are the winners. I would like everyone to post their winning designs (ship specs and basic rendering if possible. If you don't already have an image of your ship, then don't worry about it because I'm going to see if cooky can make some designs for all the ships. If you do have one though, post it because it will give him a better idea of what to do. The reason I am doing this is because when you put cooky and his blending program together, you get some sweet ass ships!)
Carrier
SCVN-365 By AJT
Battle carriers
DSBC-311 Light Battlecarrier by Buba Uognarf
DSBC-312 Prestige Class Standard Battlecarrier by David Tourniquet
DSBC-401 Heavy Battlecarrier by Freyr's Mother
Battleship
BS-310 Battleship By Davidtourniquet
Battle cruiser
BC-305 Serpant by JRPR
Cruiser
Henry H. Arnold class Cruiser by cooky
Destroyer
DDX-306 /Unity-class Advanced Destroyer by Milleniumlance
Gunship
DSG-312 Tegalus-class Gunship by Daryl Froggy
Fighters
F-302A Raven by Milleniumlance
F/B-307 by Cooky
Cooky, after everyone reposts the specs of the winners, could you please make some designs for the ships. For those that already have a basic design, just make it look similar. Your 3D blender is awesome. I don't expect to see all of them anytime soon.
To the rest of the gang, we need to come up with a mock battle on paper.
Are there any people on this forum who are good at animating the ships w/ like movements and stuff? Same for those who have access to good sound effects? If you do, let us know, b/c as soon as cooky's finished with the ships in the battle (no I don't expect every type in the battle) I'll have him send the 3D blendered image over to you guys and then hopefully we could watch some sweet final product in action.
Andrew Joshua Talon
July 25th, 2006, 01:22 PM
Yeah. But there's still more stuff to do.
I do not agree that our carrier should carry 36 fighters on it. Of course, I'm talking about the SCVN-365. Current aircraft carriers carry about 78 planes. My Battlecarrier carries 64 and is bigger than it. If we up the number of fighters to 90, that's more believable for a spacebound carrier. But 36 is pathetic. The ship should be revised.
Correct, modern aircraft carriers carry an average of 78 planes. Planes, not fighters. The modern Nimitz-class carrier employs an airwing of 12-14 F/A-18E/F Super Hornets, 36 F/A-18C/D Hornets, 4 E-2C Hawkeyes, and 4 EA-6B Prowlers. That is a total of 48 to 50 strike fighters.
The Aegis air wing is arranged in a similar fashion: 36 standard F-302s, alongside 16 EA-302s. The EA-302s are a variant of the F-302 I devised. They are essentially the same as the standard F-302s, with a second naquadria generator to power a Sodan-based cloak and an enhanced hyperdrive. This allows the EA-302 to operate as a stealth strike craft and reconaissance plane, as well as making her a much more formidable fighter. Unlike with energy weapons, the EA-302 can fire missiles while cloaked, a critical advantage in a combat situation. This in total gives the Aegis a strike fighter compliment of 52 planes. The EA-302 designation was just to get it past the Budget Committee, who are obsessed with aircraft that can do everything to save money. The addition of utility craft (the Pegasus) and shuttles (Tel'tacs) makes the carrier more flexible, able to assist in search and rescue, covert operations, evacuations, and refugee relief.
The Aegis, however, can carry a much larger airwing if required to. It depends upon her mission. However, given that the F-302 and any other craft based on alien technology is going to be a top secret project, building huge numbers of them is problematic at best. So, I wanted to give her an airwing that was based on the numbers for our current carriers, and that reflects our current budgetary thinking. That way, less suspiscion is aroused in the general public.
But if you want her to carry enormous numbers of fighters, she can. She just won't be able to maintain and supply them all for as long with her standard air wing. And her flight bay will become crowded, to the point that a one-eyed Jaffa with a malfunctioning staff weapon could blow them all straight to hell. I have applied real world restraints to this project, FM. In order for this virtual fleet to be taken seriously, we must present vessels that aren't simply fanboy wet dreams.
cooky
July 25th, 2006, 01:22 PM
36? I thought the 365 was able to carry 80+ fighters. Though I could be reading things. I also thought that there were plans to standardize some of the technology on the ships in the fleet.
Though if you want, I'm open to restarting the carrier voting. I wouldn't mind giving mine a chance. But then again, I'm biassed.
Andrew Joshua Talon
July 25th, 2006, 01:32 PM
36? I thought the 365 was able to carry 80+ fighters. Though I could be reading things. I also thought that there were plans to standardize some of the technology on the ships in the fleet.
Though if you want, I'm open to restarting the carrier voting. I wouldn't mind giving mine a chance. But then again, I'm biassed.
(points up at the post above)
cooky
July 25th, 2006, 01:50 PM
(points up at the post above)
He beat me to the punch on that one. I wasn't all that serious. I'm proud to have two ships in the fleet already.
Buba uognarf
July 25th, 2006, 01:56 PM
DSBC - 311 Cobra
DSBC - 311
Class name: Cobra
Type: Deep space battle carrier
Technology Base: Earth/Asgard
Hull: Titanium/trinium Alloy
Dimensions:
-Length: 630m
-Width: 230m
-Height: 85m
Crew: 250-350
Powerplant: 7 Mk. V Naquadah Generators
Engines:
-asgard hyper drive
-Four large tauri design ion drives
-Anti-gravity wave generators
-12 emergency thrusters
Support craft:
hanger 1 - 28 F-302's(or any other similar fighter)
hanger 2 - 28 F-302s or similar numbers of puddle jumpers of other cecondary craft
Weapons:
- 44 rail guns placed for full fire coverage
- 2 forward 20m barrel coil guns
- 14 smaller 10m anti ship coil guns
- 90 naquada enhanced nuclear warheads forward weapons array has 6 silos capable of launching 12 missiles almost similtanuosly
- 1 rear missile silo
- 1 starboard missile silo
- 1 port missile silo
Defenses:
- 6m thick reacitve armour plating
- Asgard designed shields
- Asgard structual integrety field
Other tech:
-Asgard sensor tech
-Asgard heavy beaming room(16 triangulated beamers capable of processing 100 lifeform patterns)
-Gou'ald rings
-asgard beaming tech
The tauri decided in 2009 that a ship capable of landing anti culling force must be designed for the war effort against the wraith thus the cobra was built to carry the troops and fighters into battle against the wraith. It has a large fighter complement to deal with darts and is itself heavily armed although still no match for an upgraded hiveship.
It also has the largest beaming facilities of any ship on record with a specialised beaming room capable of transporting 100 troops to the ground thanks to it's 16 triangulated beamers capable of setting seperate cordinates.
did you mean PM you the design or here?
Daryl Froggy
July 25th, 2006, 02:56 PM
Ok here are the specs that I'll be going with for the Tegalus.
http://i38.photobucket.com/albums/e150/daryl_frog/Tegalus-1.gif
DSG-312 Tegalus-class
Type: Deep Space Gunship
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/trinium Alloy with ceramic composites interwoven
Dimensions:
-Length: 130m
-Width: 70m
-Height: 10m
Crew: 8
Weapons: 4x coilguns, 2x Felgers
Powerplant(s): 4x Mk. X Naquadah Generator
Engines:
Hyperspace window generator
2x Earth built Ion Drives
Anti gravity wave generators
Defenses:
-Ceramic Composites(energy/heat dispersion)
-Advanced Asgard designed shields
Other tech:
-Asgard sensor tech
-Goa'uld Cloaking tech
Ships of the line
Tegalus
Triton
Tantalus
Niobe
(various others are in construction but none are named as of yet)
History(reason for existence):
The Tegalus’s original design, designated X-312, was finished soon after the first Daedalus class vessel came off the ‘assembly line.’ It was originally designed to carry two heavy linear rail-guns and six turret mounted rail-guns. The design was dismissed for production cue to it’s lack of missiles. While the design was never used it was kept in Area-51's data-base.
Two years after the initial Felger prototype’s failure to fire the energy weapon was taken up again due to the new threats against Earth. Unfortunately it took another three years to develop the defunct weapon into a battle functional one. Even then it took up a large amount of room, too much for it to be placed in a turret system. So a ship to carry this new more powerful conventional weapon was slotted to be designed. While looking for aspects for the new ship’s specifications a designer came upon the X-312's design and decided that it could work as a base for the new ship.
A year later the design was completed. The main things that were changed was the removal of the two heavy linear rail-guns and replaced them with two heavy Felgers with the ability to gimbal slightly so that they could be directed and the same target and the six rail-guns were replaced with four slightly more powerful coil-guns. There were also some minor cosmetic differences to the hull and interior but overall the ship was the same.
It was sent into immediate production and within two years four ships had been produced (two being constructed at the new Beta site construction facilities). Their deployment wasn’t as big a deal as the battleships, carriers, and battle cruisers that had been made before but the ship’s were definitely looked upon with some pride. All but one of the ships were sent to Pegasus to help deal with the growing Wraith threat. The ship that was left behind, the Niobe, met with very little good luck though it was never destroyed it was often heavily damaged and several crew members were lost during their duty on the ship.
The ships in Pegasus met with far better luck and their captains and crews gained much experience in space combat. Enough to almost start a combat doctrine for that medium.
freyr's mother
July 25th, 2006, 03:10 PM
This in total gives the Aegis a strike fighter compliment of 52 planes. The EA-302 designation was just to get it past the Budget Committee, who are obsessed with aircraft that can do everything to save money. The addition of utility craft (the Pegasus) and shuttles (Tel'tacs) makes the carrier more flexible, able to assist in search and rescue, covert operations, evacuations, and refugee relief.
There is no need for all of that electronic equipment. The F-302's probably already have them. Let's face it, have we seen an electronics aircraft ever deployed from a DSC-304? No. So they don't need them, besides, it's wasting up space that can be used to store more fighters. Also you know why it doesn't need that equipment, because the DSC-304 has it already. My 64 still outnumbers your 52.
They are essentially the same as the standard F-302s, with a second naquadria generator to power a Sodan-based cloak and an enhanced hyperdrive. This allows the EA-302 to operate as a stealth strike craft and reconaissance plane, as well as making her a much more formidable fighter. Unlike with energy weapons, the EA-302 can fire missiles while cloaked, a critical advantage in a combat situation.
_________________________________________________________________
In order for this virtual fleet to be taken seriously, we must present vessels that aren't simply fanboy wet dreams.
Please don't be a hypocrite!
DSBC - 311 Cobra
did you mean PM you the design or here?
I'm not even going to answer that! :sam34:
cooky
July 25th, 2006, 03:15 PM
The reason I am doing this is because when you put cooky and his blending program together, you get some sweet ass ships!)
Thanks. Compliments are always welcome.
Cooky, after everyone reposts the specs of the winners, could you please make some designs for the ships. For those that already have a basic design, just make it look similar. Your 3D blender is awesome. I don't expect to see all of them anytime soon.
To the rest of the gang, we need to come up with a mock battle on paper.
Are there any people on this forum who are good at animating the ships w/ like movements and stuff? Same for those who have access to good sound effects? If you do, let us know, b/c as soon as cooky's finished with the ships in the battle (no I don't expect every type in the battle) I'll have him send the 3D blendered image over to you guys and then hopefully we could watch some sweet final product in action.
I'll get to work on them probly starting this weekend. Don't know how long it'll take. Anyone with 3d skills that'd like to help is welcome, this is a pretty big list.
Once the moddels are done, we can do some still pics of the battle sceens. To do video, we'll need alot more people involved. We're talking 75-100 hours of work per minute of battle footage. Which is actually pretty small compared to what it takes the pro's to do. The more people with 3d animation and video editing skills we can get, the better.
I'll repost my own 307 and 308 designs later tonight or tomorrow. As a bonus, I've already got moddels of the 302 and Daedalus class ships seen in the show, so we should include them in the battle stories.
302
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/302.jpg
Daedalus
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/304.jpg
freyr's mother
July 25th, 2006, 03:17 PM
Thanks. Compliments are always welcome.
I'll get to work on them probly starting this weekend. Don't know how long it'll take. Anyone with 3d skills that'd like to help is welcome, this is a pretty big list.
Once the moddels are done, we can do some still pics of the battle sceens. To do video, we'll need alot more people involved. We're talking 75-100 hours of work per minute of battle footage. Which is actually pretty small compared to what it takes the pro's to do. The more people with 3d animation and video editing skills we can get, the better.
I'll repost my own 307 and 308 designs later tonight or tomorrow. As a bonus, I've already got moddels of the 302 and Daedalus class ships seen in the show, so we should include them in the battle stories.
302
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/302.jpg
Daedalus
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/304.jpg
Thanks cooky. I don't think we really needed the Daedalus class but that's okay. Nice job BTW. :)
Davidtourniquet
July 25th, 2006, 03:34 PM
Quick question: didn't Immotep's Battleship win that one, although im quite happy to have that title :D
Cooky for the BC, the design is in the OSDT, if you want i can send it too you, same with the Battleship one.
cooky
July 25th, 2006, 03:35 PM
Whats wrong with the Daedalus? Its an awsome ship. It'll also help tie in the battle stories with the shows.
cooky
July 25th, 2006, 03:38 PM
Quick question: didn't Immotep's Battleship win that one, although im quite happy to have that title :D
Cooky for the BC, the design is in the OSDT, if you want i can send it too you, same with the Battleship one.
Sure. If those who won could pm me their designs, it would help immensly.
Also, let me know how much artistic liberty I can indulge in. These are still your designs and I want to stay true to your ideas, but working together we may be able to come up with even better concepts.
Andrew Joshua Talon
July 25th, 2006, 04:36 PM
There is no need for all of that electronic equipment. The F-302's probably already have them. Let's face it, have we seen an electronics aircraft ever deployed from a DSC-304? No. So they don't need them, besides, it's wasting up space that can be used to store more fighters. Also you know why it doesn't need that equipment, because the DSC-304 has it already. My 64 still outnumbers your 52.
The E is a designation for it's cloak capability. An "E" in our aircraft terminology generally has something to do with sensors (the E-2 is an airborne early-warning radar plane, the EA-6 takes out enemy radars and air defenses, etc), so in this instance it refers to the plane's ability to essentially become invisible at will. A stealth aircraft is stealthy all the time, but an cloaking aircraft has to turn on a switch: Ergo, it has something to do with electronics.
And if you can't see or target 16 of my planes, they can waste plenty of yours without taking damage, negating the numerical advantage. My planes can also be recovered, rearmed, refueled, and relaunched faster than yours can, letting the Aegis keep up a continuous stream of attacks. With her cloak, she can launch air strikes and remain safely out of the range of your guns and missiles. Or she can sneak a Tel'tac in, use your ship's rings, and send over a nuke. Or hell, draw your fighters away, retreat, then come back cloaked to hit your ship while she's recovering her fighters, taking them out as they land to refuel and reload. I think it is you who should rethink their air wing. A battlecarrier is supposed to be half carrier, half battleship: Not all battleship, all carrier. You see?
Please don't be a hypocrite!
What? My EA-302s are perfectly legitimate, and reasonable variants on the F-302 Raven design. Their hyperdrives are only good for a few lightyears every jump, which lets them serve to provide early warning for our ships. Their cloaks are Sodan-based, already existing technology that has been shown to be both in wide use and easy to use. Other than some additional software to accept reconaissance and communications pods, she's a baseline 302.
cooky
July 25th, 2006, 06:28 PM
DSBC - 311 Cobra
DSBC - 311
Class name: Cobra
Type: Deep space battle carrier
Technology Base: Earth/Asgard
Hull: Titanium/trinium Alloy
Dimensions:
-Length: 630m
-Width: 230m
-Height: 85m
Crew: 250-350
Powerplant: 7 Mk. V Naquadah Generators
Engines:
-asgard hyper drive
-Four large tauri design ion drives
-Anti-gravity wave generators
-12 emergency thrusters
Support craft:
hanger 1 - 28 F-302's(or any other similar fighter)
hanger 2 - 28 F-302s or similar numbers of puddle jumpers of other cecondary craft
Weapons:
- 44 rail guns placed for full fire coverage
- 2 forward 20m barrel coil guns
- 14 smaller 10m anti ship coil guns
- 90 naquada enhanced nuclear warheads forward weapons array has 6 silos capable of launching 12 missiles almost similtanuosly
- 1 rear missile silo
- 1 starboard missile silo
- 1 port missile silo
Defenses:
- 6m thick reacitve armour plating
- Asgard designed shields
- Asgard structual integrety field
Other tech:
-Asgard sensor tech
-Asgard heavy beaming room(16 triangulated beamers capable of processing 100 lifeform patterns)
-Gou'ald rings
-asgard beaming tech
The tauri decided in 2009 that a ship capable of landing anti culling force must be designed for the war effort against the wraith thus the cobra was built to carry the troops and fighters into battle against the wraith. It has a large fighter complement to deal with darts and is itself heavily armed although still no match for an upgraded hiveship.
It also has the largest beaming facilities of any ship on record with a specialised beaming room capable of transporting 100 troops to the ground thanks to it's 16 triangulated beamers capable of setting seperate cordinates.
did you mean PM you the design or here?
Do you have an idea of what you want this ship to look like?
Buba uognarf
July 26th, 2006, 03:36 AM
Do you have an idea of what you want this ship to look like?
yeah...i'm gonna try and make a picture today an i'll PM it to you...if i can't then you can be creative
freyr's mother
July 26th, 2006, 04:29 AM
Whats wrong with the Daedalus? Its an awsome ship. It'll also help tie in the battle stories with the shows.
Oh I love it, and know it fits in with the battle stories, but it wasn't really necessary on your part. You did extra work.
freyr's mother
July 26th, 2006, 04:31 AM
The E is a designation for it's cloak capability. An "E" in our aircraft terminology generally has something to do with sensors (the E-2 is an airborne early-warning radar plane, the EA-6 takes out enemy radars and air defenses, etc), so in this instance it refers to the plane's ability to essentially become invisible at will. A stealth aircraft is stealthy all the time, but an cloaking aircraft has to turn on a switch: Ergo, it has something to do with electronics.
And if you can't see or target 16 of my planes, they can waste plenty of yours without taking damage, negating the numerical advantage. My planes can also be recovered, rearmed, refueled, and relaunched faster than yours can, letting the Aegis keep up a continuous stream of attacks. With her cloak, she can launch air strikes and remain safely out of the range of your guns and missiles. Or she can sneak a Tel'tac in, use your ship's rings, and send over a nuke. Or hell, draw your fighters away, retreat, then come back cloaked to hit your ship while she's recovering her fighters, taking them out as they land to refuel and reload. I think it is you who should rethink their air wing. A battlecarrier is supposed to be half carrier, half battleship: Not all battleship, all carrier. You see?
Isn't it also a waste if you have some planes that do something specific when the Daedalus class ships already do that.
What? My EA-302s are perfectly legitimate, and reasonable variants on the F-302 Raven design. Their hyperdrives are only good for a few lightyears every jump, which lets them serve to provide early warning for our ships. Their cloaks are Sodan-based, already existing technology that has been shown to be both in wide use and easy to use. Other than some additional software to accept reconaissance and communications pods, she's a baseline 302.
I was reffering to the cloaking. Cloaking fighters is fanwank.
Daryl Froggy
July 26th, 2006, 06:18 AM
Isn't it also a waste if you have some planes that do something specific when the Daedalus class ships already do that.
I was reffering to the cloaking. Cloaking fighters is fanwank.
I'm sorry what do AJT's fighters do that the Daedalus already does?
Ok it isn't that much of a fanwank. according to what we heard in that episode in where Mckay was trapped under water having a cloak is far less of a power drain than a shield.
I don't know how much power a sodan cloak would take but assuming that we could adapt the sodan cloak to a larger venue such as fighters we really don't know how much power it would take to make them affective*.
I may be wrong about the amount of power used by the cloak. But by all indications in the show if we were able to get a sodan cloak and reverse engineer it, it might be possible to apply it to larger venues such as ships though I don't know how much success we might have.
*correct usage?
Buba uognarf
July 26th, 2006, 07:54 AM
the sodan cloak is ancient tech i think i doubt we could reverse enginere* it
*spelling:S
cooky
July 26th, 2006, 08:02 AM
You did extra work.
No extra work at all, I started my 302 and 304 moddels almost a month before I did my first origional design. They're both at least 7 months old and I have every intention of finishing them.
The 302 moddel is real close do being done already, much closer than any of the designs I came up with myself. The 304 needs a lot of work as I plan to moddel as much detail as acuratelly as possible.
This Stargate Ship (http://www.scifi-meshes.com/forums/3d-wips/601-tauri-superbattleship-uns-achilles.html) on scifi-meshes is the kind of quality I want my 304 and 308 designs to be once they're done. If you think I'm good, his ship will blow your mind. Run through that thread and check out the finished product, it is miles ahead of anything I've done so far.
Daryl Froggy
July 26th, 2006, 09:24 AM
the sodan cloak is ancient tech i think i doubt we could reverse enginere* it
*spelling:S
Well if the Sodan could build them* we could probably do them one better and make them able to cloak larger things.
*is that true?
(Correct: Engineer)
Davidtourniquet
July 26th, 2006, 09:42 AM
I think my idea for a cloak is possible with our current tech. Well active camouflage.
My other idea was to reflect a stored image of another ship on to the ship, hence making it look like the another ship.
It uses the same idea as the active camo, by using tiny cameras to reflect what they see onto a reflective surface except instead of parts of space reflecting on to the craft, its parts of the ship.
What does everyone think?
freyr's mother
July 26th, 2006, 10:37 AM
I'm sorry what do AJT's fighters do that the Daedalus already does?
The electronic warfare crap that AJT is putting on ships is already on the Daedalus class ships. Otherwise, we would see EW ships now wouldn't we.
Ok it isn't that much of a fanwank. according to what we heard in that episode in where Mckay was trapped under water having a cloak is far less of a power drain than a shield.
That was with a puddlejumper, not an earth fighter!
Daryl Froggy
July 26th, 2006, 10:44 AM
The electronic warfare crap that AJT is putting on ships is already on the Daedalus class ships. Otherwise, we would see EW ships now wouldn't we.
That was with a puddlejumper, not an earth fighter!
hmm I don't remmember the Daedalus ever possesing any kind of EW equipment could you please point out when that was mentioned in the show?
Yes it was a Puddle jumper but that doesn't mean we couldn't figure out how to do it to our own fighters, well not in the next year or so more like ten to twenty. The Sodan's cloaking device simply wrapped around ones wrist I believe that a naquadah generator would easily provide enough power to cloak an F-302 for some time.
Besides aren't we getting out of bounds here. the EW-302 isn't even part of the Virtual fleet, is it?
freyr's mother
July 26th, 2006, 11:35 AM
hmm I don't remmember the Daedalus ever possesing any kind of EW equipment could you please point out when that was mentioned in the show?
It was never mentioned in the show, but it would make sense right?
Yes it was a Puddle jumper but that doesn't mean we couldn't figure out how to do it to our own fighters, well not in the next year or so more like ten to twenty. The Sodan's cloaking device simply wrapped around ones wrist I believe that a naquadah generator would easily provide enough power to cloak an F-302 for some time.
Altering a system to do that and designing one yourself are very far between.
Besides aren't we getting out of bounds here. the EW-302 isn't even part of the Virtual fleet, is it?
He put them on his ship design that was submitted and won. Wow someone hasn't been paying attention.
Now, AJT, can you please increase the number of fighters on your carrier so it has more than my DSBC-401?
People, please keep posting the winning designs.
Daryl Froggy
July 26th, 2006, 11:53 AM
It was never mentioned in the show, but it would make sense right?
Altering a system to do that and designing one yourself are very far between.
He put them on his ship design that was submitted and won. Wow someone hasn't been paying attention.
Now, AJT, can you please increase the number of fighters on your carrier so it has more than my DSBC-401?
People, please keep posting the winning designs.
Well if it was never mentioned or shown in the show then it is only a baseless assumption.
Very true but we might be able to build one ourselves not nessacerily* design one.
I would think that his fighters would have had to be voted for seperately.
Why must he increase the numbers on his carrier? It wouldn't be the one that won then.
freyr's mother
July 26th, 2006, 12:02 PM
Well if it was never mentioned or shown in the show then it is only a baseless assumption.
But for a ship with technology as advanced as the Daedalus class and the 302's, the EW software must be in one of those two ships. You don't need a whole other ship for stupid EW software.
I would think that his fighters would have had to be voted for seperately.
Right. So loose those E-302's or whatever you called them. It's either F-302A's or F/B-307's. And no we're not entering your fighter.
Why must he increase the numbers on his carrier? It wouldn't be the one that won then.
Because my heavy battlecarrier carries 64 and his stupid carrier only carries 36. And for the record, I voted against the SCVN-365.
Sam fisher
July 26th, 2006, 12:17 PM
I think my idea for a cloak is possible with our current tech. Well active camouflage.
My other idea was to reflect a stored image of another ship on to the ship, hence making it look like the another ship.
It uses the same idea as the active camo, by using tiny cameras to reflect what they see onto a reflective surface except instead of parts of space reflecting on to the craft, its parts of the ship.
What does everyone think?
You mean like the car in the last James Bond movie? Something like that?
cooky
July 26th, 2006, 01:16 PM
Her standard air wing is comprised of 36 F-302s, 16 EA-302s, 8
SC-309 Pegasus utility craft, and two Tel'tacs. She has room for
over 100 craft for ferrying purposes to allied bases, and can
accomodate Jaffa Deathgliders as easily as Earth fighters. Her
munitions and fuel supplies allow her to maintain continuous
combat operations for over three months, and in her secondary
role as a transport ship, can carry up to 24 months worth of
supplies to friendly ships and planets. As an assault carrier,
she can transport over 3,000 troops into hostile territory,
along with their vehicles and equipment. A more common tactic is
to carry half her standard air wing alongside 900 troops,
allowing her to support ground operations with air strikes.
The 16 EA-302's could easily be replaced with another fighter craft. That makes 52 fighters and 10 auxiliary craft. It has room for up to 100 total craft. Problem is, it takes dozens of technicians and flight ops personel to operate just one fighter. A Nimitz class aircraft carrier has a flight crew of over 2400 personel to operate approximatelly 80 craft. Utilizing more advanced technologies could reduce that number, but how much, is unknown.
A carrier's airwing capacity has as much to do with room to hold the craft as it does the personel needed to maintain them. And earth does not have the life support technology to support that large a crew on any ship.
Davidtourniquet
July 26th, 2006, 03:16 PM
You mean like the car in the last James Bond movie? Something like that?
Exactly, also rumoured to be in development for the cruise missile.
So it's not like it's tech we don't have, just slightly adapted. Turn a 304 into a wraith cruiser :D.
Helo
July 26th, 2006, 05:15 PM
Alright, so I read the first page or so, and im kinda lost, can someone give me a rundown real quick of what exactly this is?
Andrew Joshua Talon
July 27th, 2006, 12:17 AM
The 16 EA-302's could easily be replaced with another fighter craft. That makes 52 fighters and 10 auxiliary craft. It has room for up to 100 total craft. Problem is, it takes dozens of technicians and flight ops personel to operate just one fighter. A Nimitz class aircraft carrier has a flight crew of over 2400 personel to operate approximatelly 80 craft. Utilizing more advanced technologies could reduce that number, but how much, is unknown.
A carrier's airwing capacity has as much to do with room to hold the craft as it does the personel needed to maintain them. And earth does not have the life support technology to support that large a crew on any ship.
See, this is where we can bend the real world rules a little, thanks to superior alien-derived technology. I mean, consider that the F-302 can be disassembled, taken through the Stargate, and then reassembled on the other side in a matter of days. No other fighter craft in our history can do that. That kind of modularity can only be accomplished by considerably simplified maintenance requirements, at least 90% less than contemporary strike fighters.
Taking advantage of the F-302's relative simplicity, the Aegis uses heavy automation in her flight deck operations. Refueling, running diagnostics on, and rearming the planes requires little more effort than filling up your car at work. So Aegis can have a very small crew. The Aegis was designed with three things in mind: Speed, efficiency, and cargo space. While she doesn't boast hundreds of fighters, she can keep the fighters she has in the air longer than anyone else. Thanks in half to the F-302's advanced simplicity, and half her own design.
To Freyr's Mum:
Excuse me, but the point of a carrier is to provide air power, and only airpower. Considering that the battlecarriers are designed to fight and carry fighters, they aren't supposed to exceed battleships nor carriers in both those roles, otherwise they render battleships and carriers superfluous. A battlecarrier is rather like a battlecruiser-Firepower of a battleship, speed of a cruiser. Unfortunately, you have to make sacrafices in order to allow a ship to be able to do two jobs at once. In the case of a battlecarrier, this means fewer planes than a carrier, and fewer guns than a battleship. She's supposed to do both, not both well. The DSC-304s are a considerable exception to this rule because their flight operations do not interfere with the ship operations.
Look guys: I would really prefer not to triple my carrier's air wing and thus make her a fanwank. I will remove the EA-302s, instead having a full squadron (Fourteen) of F/B-307s, and three full squadrons of F-302s in support, giving her a total tactical air wing of 56 planes (On a related note, I would like to keep the Pegasus utility craft. Think of them as a donation to the Virtual Fleet-Everyone can use them, they all do the same things, they're very boring really. Just little flying trucks.).
In conclusion, can't you guys just let Aegis do her job? She provides air power at the expense of direct ship-to-ship combat capability. She covers the battleships against enemy fighters, while the battleship covers the carrier from enemy battleships, see? She does one job, but she does it well. Wouldn't it be easier for us to let our ships do the same?
freyr's mother
July 27th, 2006, 07:24 AM
To Freyr's Mum:
Excuse me, but the point of a carrier is to provide air power, and only airpower. Considering that the battlecarriers are designed to fight and carry fighters, they aren't supposed to exceed battleships nor carriers in both those roles, otherwise they render battleships and carriers superfluous. A battlecarrier is rather like a battlecruiser-Firepower of a battleship, speed of a cruiser. Unfortunately, you have to make sacrafices in order to allow a ship to be able to do two jobs at once. In the case of a battlecarrier, this means fewer planes than a carrier, and fewer guns than a battleship. She's supposed to do both, not both well. The DSC-304s are a considerable exception to this rule because their flight operations do not interfere with the ship operations.
In conclusion, can't you guys just let Aegis do her job? She provides air power at the expense of direct ship-to-ship combat capability. She covers the battleships against enemy fighters, while the battleship covers the carrier from enemy battleships, see? She does one job, but she does it well. Wouldn't it be easier for us to let our ships do the same?
Okay but when you take into consideration how many fighters are on a Nimitz class carrier, which is about 333m long, it dwarfs your ship in terms of fighter capacity. Also, my battlecarrier can hold that many fighters because of the increased space.
It has, a lower and upper hangar, each holding 16 F-302A's and then the other side of the ship also has another hangar each with an upper and lower part that holds 16 to each part. It has a fighter elevator that can carry 4 F-302A's up at a time. And two F-302A's can be launched at the same time because of the increased width of the launch bays.
Look guys: I would really prefer not to triple my carrier's air wing and thus make her a fanwank. I will remove the EA-302s, instead having a full squadron (Fourteen) of F/B-307s, and three full squadrons of F-302s in support, giving her a total tactical air wing of 56 planes (On a related note, I would like to keep the Pegasus utility craft. Think of them as a donation to the Virtual Fleet-Everyone can use them, they all do the same things, they're very boring really. Just little flying trucks.).
Could you at least up the number of fighters to like 78 so it would be equivelant to that of a Nimitz class carrier?
freyr's mother
July 27th, 2006, 07:33 AM
Alright, so I read the first page or so, and im kinda lost, can someone give me a rundown real quick of what exactly this is?
We are creating a fleet. People submitted ships into a tourney and we voted on them. There is a ship for every role except frigate because you could just send a cruiser to do the job of a frigate. As of now, people are reposting the designs that have won in the specific categories so cooky and hopefully O'Neil (in fact, I have to ask Battera) can begin turning the basic renderings into 3D blended images. We will then hand those images over to people who are good with animations so they can animate the ships with motion and sound effects so we can create some space battles. These space battle animations will be a pooling of ideas from posters in this thread.
If you're wondering, it's already too late to submit ship designs. However, we are currently editing the winning carrier design so if you have any suggestions to how to solve the dilemma, it would be greatly appreciated.
Any questions so far? :jack_new_anime06:
Helo
July 27th, 2006, 07:33 AM
Okay but when you take into consideration how many fighters are on a Nimitz class carrier, which is about 333m long, it dwarfs your ship in terms of fighter capacity. Also, my battlecarrier can hold that many fighters because of the increased space.
It has, a lower and upper hangar, each holding 16 F-302A's and then the other side of the ship also has another hangar each with an upper and lower part that holds 16 to each part. It has a fighter elevator that can carry 4 F-302A's up at a time. And two F-302A's can be launched at the same time because of the increased width of the launch bays.
Could you at least up the number of fighters to like 78 so it would be equivelant to that of a Nimitz class carrier?
Nimitz carriers hold between 82-85 planes, and can launch 1 every 20 seconds. You might want to reconsider the double wide launch bay, and use that space somewhere else on your ship. Becuase im positive the launch rate will be at least 20 seconds per plane, at a minimum.
freyr's mother
July 27th, 2006, 07:39 AM
Nimitz carriers hold between 82-85 planes, and can launch 1 every 20 seconds.
My ship is far from a Nimitz class carrier. I think you're talking about AJT's ship. Being a battlecarrier, my fighter capacity should not exceed that of a Nimitz class carrier. However, my problem with AJT's ship is that it is a carrier and it does not carry up to or exceed what a Nimitz class carrier is capable of carrying.
You might want to reconsider the double wide launch bay, and use that space somewhere else on your ship.
Why? What would I use it for. I want the design to be symmetrical. Besides, this way you could launch more fighters faster.
Helo
July 27th, 2006, 07:48 AM
This is far from a Nimitz class carrier. I think you're talking about AJT's ship. Being a battlecarrier, my fighter capacity should not exceed that of a Nimitz class carrier. However, my problem with AJT's ship is that it does not carry up to or exceed what a Nimitz class carrier is capable of carrying.
Why? What would I use it for. I want the design to be symmetrical. Besides, this way you could launch more fighters faster.
Well, how many fighters do you have exactly? And whats the launch rate, if you have few fighters then a nimitz, and your launch rate is the same of better, the extra space could be used for hmmm, more ordnance or something. You dont need a rediculiously fast launch time, when the space could be used elsewhere. Just my opinion.
And how many fighters does ATJ's ship have?
Daryl Froggy
July 27th, 2006, 07:51 AM
And how many fighters does ATJ's ship have?
I looked back at AJT's Aegis stats and I came up with this:
~Armament:
-Twelve x 20mm rail gun cannons x 10,000 rounds each
-80+ air/spacecraft
Helo
July 27th, 2006, 07:53 AM
ill continue this conversation in a few minutes, my new alienware computer just got in! Thank you fedex.
cooky
July 27th, 2006, 07:55 AM
I'm with AJT on this one. A Nimitz can hold that many planes, but it takes more than 2400 people to keep them flight ready. That is were the real limitation lies, in the ability for a space carrier to support it's crew. Earth simply doesn't have the life support technology to build a ship that can hold 1000+ people. The highly advanced, heavilly automated systems on AJT's carrier that aid in this would not reduce that number below 1000 for a flight wing that large. A Daedalus class ship is as large, or larger, than a Nimitz class carrier, but has less than 5% as many crew. (A Nimitz has a total of over 5000 crew including flight ops and ships company)
AJT's carrier can hold over 100 planes, it is stated so in the description, but it is the crew limitation's that prevent it from deploying it's full compliment. This provides a good level of realism to his carrier. I did the same thing with my carrier design, building a large ship capable of holding over 100 fighters, but incapable of maintaining that many due to crew compliments.
I think the best solution would be to reduce the fighter capacity of the BattleCarriers rather than increasing the capacity on the Aegis.
NoDot
July 27th, 2006, 08:00 AM
A lot to reply to here, so I'll just mention two:
Aegis Fighter Capacity
AJT, I'd recommend you upgrade the "Maximum Capacity" of the Aegis to a higher level, but only let it have a specific number of craft with her (a "Normal Capacity").
EA-302s and the Pegasi
Leave 'em in.
freyr's mother
July 27th, 2006, 08:01 AM
Well, how many fighters do you have exactly?
64 Total.
Sixteen in each bay. There are four bays Two left and two right. They break off into lower left upper left, and lower right and upper right.
And whats the launch rate?
I haven't decided on one, but the Nimitz class has 4 catapults; 4 fighters can take off at the same time from my ship so I would imaging they would be around the same. But in Allies, we saw a much faster rate.
the extra space could be used for hmmm, more ordnance or something. You dont need a rediculiously fast launch time, when the space could be used elsewhere.
I already have plenty of ordinance on board. And besides, the fighters are the majority of my offensive capabilites on the 401, the faster they can be deployed, the better.
And how many fighters does ATJ's ship have?
Well, originally, it was supposed to have 80, but with the editing of the ship, I don't really know what it's up or down to right now.
freyr's mother
July 27th, 2006, 08:02 AM
A lot to reply to here, so I'll just mention two:
EA-302s and the Pegasi
Leave 'em in.
What purpose would they serve? And what is Pegasi?
Andrew Joshua Talon
July 27th, 2006, 08:59 AM
I'm with AJT on this one. A Nimitz can hold that many planes, but it takes more than 2400 people to keep them flight ready. That is were the real limitation lies, in the ability for a space carrier to support it's crew. Earth simply doesn't have the life support technology to build a ship that can hold 1000+ people. The highly advanced, heavilly automated systems on AJT's carrier that aid in this would not reduce that number below 1000 for a flight wing that large. A Daedalus class ship is as large, or larger, than a Nimitz class carrier, but has less than 5% as many crew. (A Nimitz has a total of over 5000 crew including flight ops and ships company)
AJT's carrier can hold over 100 planes, it is stated so in the description, but it is the crew limitation's that prevent it from deploying it's full compliment. This provides a good level of realism to his carrier. I did the same thing with my carrier design, building a large ship capable of holding over 100 fighters, but incapable of maintaining that many due to crew compliments.
I think the best solution would be to reduce the fighter capacity of the BattleCarriers rather than increasing the capacity on the Aegis.
Thank you very much, Cooky. I appreciate your support. Since my carrier was based upon a transport ship design, she can indeed carry a large amount of fighters, but cannot effectively deploy them. She can carry 100+ fighters in what is called an "aircraft ferry" capacity, meaning she can transport those fighters to distant bases and ships and then beam them over. This can let her be used to bring more fighters and supplies to distant bases (such as Atlantis) quickly and safely. It also keeps us from having to pull a 304 or other ship-to-ship combat vessel off to resupply our offworld bases.
Guys, I designed the Aegis for use in a fleet. A fleet of ships, that has wide and varied ship types, is not supposed to have ships that are all in one. This is not the combat doctrine you follow for a fleet with several different ship types. The Gou'ald, Ori, and Asgard follow the "mothership" combat doctrine-Having fleets of mainly big, multi-role starships that act as carrier, battleship, and assault transport all in one. There's nothing wrong with this doctrine, of course, but if you're going to have a fleet that relies on a large variety of ship types for more specific missions, then having mothership type vessels becomes a liability, in terms of cost. If you already have a carrier and a battleship, why build a ship bigger than them both with more guns and planes than them both, when those two ships can do the same job as a battlecarrier can at a much lesser price?
If you guys want to follow a mothership doctrine, then we'd have to limit the fleet to two or three large ship classes, because having dedicated carriers alongside super-battlecarriers is wasteful.
What purpose would they serve? And what is Pegasi?
What purpose would invisible attack fighters serve? Think about that for a moment. I already explained that the "E" part is for their cloak and their reconaissance capabilities. The ES-3 Viking, which is an electronic reconaissance version of the S-3 subhunter Viking, records enemy radar frequencies and taps into enemy communications. The EA-302s can do this as well, only recording subspace sensors and communications along with internal enemy ship communications. This lets her get a huge amount of critical intelligence, and thanks to her cloak she can get in close and undetected. I know: Why not make the EA-302s a special operations craft? Aegis would only carry six at most, and reserve them for covert ops, such as but not limited to:
-Attaching themselves (cloaked) to the hull of enemy ships and tracking their whereabouts.
-Flying strike missions against strategically vital targets (like taking out an Ori shipyard that a fleet couldn't get through to destroy, but one cloaked ship with a nuke might).
-Surveillance of occupied planets (with a Sodan-based cloak, she can make quick passes over, say, Chulak, get photos and subspace transmission recordings, and then hyperspace jump a few lightyears away to be picked up by friendly forces).
-Be the vehicle of choice for delivering and recovering single covert operatives. They could be Double-Oh-Seven's space-borne version of an Aston Martin.
They'd be very specialized craft, like our SR-71s, but still able to defend themselves since they're essentially just modified F-302s.
And Pegasi is plural for Pegasus, my little utility craft. http://forum.gateworld.net/showpost.php?p=5512059&postcount=1016
freyr's mother
July 27th, 2006, 09:40 AM
What purpose would invisible attack fighters serve? Think about that for a moment.
I was referring to the electronics portion of your agrument. Inivisible attack fighters is fanwank. In the sgu earth doesn't even have that kind of capability. If you wanted your E whatever fighters to be included in the carrier, you should have entered them in the fighter category in the beginning of the tourney. They will not be going on the carrier b/c it's not fair to everyone else.
freyr's mother
July 27th, 2006, 09:43 AM
Cooky, I have one last thing to ask of you. We need some enemy ships for our ships to go up against, so if you have made any in the past using your 3D blender program or can make any using your 3D Blender program, that would be great.
First, before cooky and the gang can get started, he is going to need the designs. What I mean by designs this time is the exterior layout of the ship. The best thing to do would be to describe it to him or create an image in paint that gets the basic idea across. This is only for people whose ships have won. For those of you that have already provided an explanation of an exterior layout or an image, you’re off the hook.
Second, I would like to call forth all members who have the abilities similar to those of cooky. Make yourself known or send me a PM. If you have already received a PM from me, then disregard the last sentence. But still PM me either accepting or declining the responsibilities.
Thirdly, I would like to call forth all of those who are good with animations. Make yourself known or send me a PM. If you have already received a PM from me, then disregard the last sentence. But still PM me either accepting or declining the responsibilities.
On a fourth note, we need to begin coming up with battles. So everyone pool your ideas together.
May I suggest for an easy reading use the following format:
Name of Battle
Ships involved + number of each (including enemy ships)
- A
- B
- C
- D
-Description of battle. It should include every minor detail, but don’t make the battle last too long
If there’s anything else I’m missing let me know.
Andrew Joshua Talon
July 27th, 2006, 09:45 AM
I was referring to the electronics portion of your agrument. Inivisible attack fighters is fanwank. In the sgu earth doesn't even have that kind of capability. If you wanted your E whatever fighters to be included in the carrier, you should have entered them in the fighter category in the beginning of the tourney. They will not be going on the carrier b/c it's not fair to everyone else.
Fine, no EA-302s. There.
Now, are you going to reduce the number of fighters your battlecarrier carries or not?
freyr's mother
July 27th, 2006, 09:47 AM
Now, are you going to reduce the number of fighters your battlecarrier carries or not?
It's designed for maximum use of space. And at 2 times the size of a DSC-304 in every way, that's how many fighers one would expect there to be.
Andrew Joshua Talon
July 27th, 2006, 10:04 AM
It's designed for maximum use of space.
FM, there is no way in hell your ship could support 64 fighters. In fact, there's no reason your ship should HAVE 64 fighters. Did you take into account that all those fighters need places to be kept? And ammunition? And fuel? And spare parts? And diagnostic equipment? Not to mention maintenance crews, spare pilots, and so forth?
Look man, there is nothing wrong with not having a ridiculous number of fighters. If you cut that down to just one squadron (16 planes), that's still a lot of firepower. It works out this way:
If an F-302 has an ten-to-one kill ratio (meaning that for every F-302 lost, it takes out ten Wraith Darts, which frankly is very low when it comes to Wraith Darts), this lets you waste 160 Wraith Darts at a minimum. This doesn't take into account that those F-302s are covering eachother, and have the support of your battlecarrier behind them. We're easily talking your ship taking out 400+ enemy fighters, which translates into doing a LOT of damage against Wraith Hiveships. Plus, all those F-302s will be able to hyperspace jump through shields. One F-302 with a Mk. IX gatebuster can take out an Ori Mothership. Your ship and the other fighters just have to run interference for it.
So please, can't you just revise your specs to drop the fighters? Aegis will make up the difference-She has three sister ships after all, with more on the way. That equals at least 224 fighters between the four of them. And, if you play a task force commander, they're all yours to command.
freyr's mother
July 27th, 2006, 10:11 AM
FM, there is no way in hell your ship could support 64 fighters. In fact, there's no reason your ship should HAVE 64 fighters. Did you take into account that all those fighters need places to be kept? And ammunition? And fuel? And spare parts? And diagnostic equipment? Not to mention maintenance crews, spare pilots, and so forth?
I'll take the number down to 48. 12 in each bay
One F-302 with a Mk. IX gatebuster can take out an Ori Mothership. Your ship and the other fighters just have to run interference for it.
Where did you get that from? We have yet to destroy an Ori warship in the show.
Andrew Joshua Talon
July 27th, 2006, 10:16 AM
[QUOTE=Andrew Joshua Talon]FM, there is no way in hell your ship could support 64 fighters. In fact, there's no reason your ship should HAVE 64 fighters. Did you take into account that all those fighters need places to be kept? And ammunition? And fuel? And spare parts? And diagnostic equipment? Not to mention maintenance crews, spare pilots, and so forth?
I'll take the number down to 48. 12 in each bay
Where did you get that from? We have yet to destroy an Ori warship in the show.
Make it 24, and ditch two of the bays.
Exactly how could they survive a multi-gigaton explosion going off without their shields to protect them?
cooky
July 27th, 2006, 11:29 AM
Make it 24, and ditch two of the bays.
Exactly how could they survive a multi-gigaton explosion going off without their shields to protect them?
It'd work, but that isn't a tactic that can be used on a regular bassis. It takes some presice piloting, witch is nearly impossible in the middle of a dog fight.
FM, I do plan to build Ha'tak and Ori ships in the future. Wraith ships will come, but I don't have the skills to do the organic moddeling yet. Hopefully, someone with more experience than I can come around and give us a hand.
freyr's mother
July 27th, 2006, 12:51 PM
Make it 24, and ditch two of the bays.
The thing is, I designed the ship specifically so it could take care of 64 fighters. Bringing it down to 24 is a waste of space. It is staying at 48.
Exactly how could they survive a multi-gigaton explosion going off without their shields to protect them?
I'd like to know how you plan on taking down their shields????
Now you on the other hand, need to bring your fighter capacity up. A ship that is going to be in battle should not be based off of a giant cargo ferry. Especially a carrier. Bring your fighter capacity up to at least 78. You've got the space. A Nimitz class carrier is about 333m and holds about 78 planes. Your ship is how big?
Look, carriers need to be large. Yours is more along the lines of a japanese WWII aircraft carrier. A ship based off a transport ship should not be modded into a carrier. I am currently looking at the 2nd place ship and it fits the role pretty well. And yes, I know that 800m is a bit long, but whoever designed the DSC-375 had the right idea. You need something more along the lines of the DSC-375. That is a true carrier.
Daryl Froggy
July 27th, 2006, 01:26 PM
Now you on the other hand, need to bring your fighter capacity up. A ship that is going to be in battle should not be based off of a giant cargo ferry. Especially a carrier. Bring your fighter capacity up to at least 78. You've got the space. A Nimitz class carrier is about 333m and holds about 78 planes. Your ship is how big?
Look, carriers need to be large. Yours is more along the lines of a japanese WWII aircraft carrier. A ship based off a transport ship should not be modded into a carrier. I am currently looking at the 2nd place ship and it fits the role pretty well. And yes, I know that 800m is a bit long, but whoever designed the DSC-375 had the right idea. You need something more along the lines of the DSC-375. That is a true carrier.
Could you give it up already! Your argument is like listening to a broken record over and over again when you didn't like it the first time!
*breathes in deeply and exhales* Now that I have that out of my system let's get on with our lives.
freyr's mother
July 27th, 2006, 02:48 PM
Could you give it up already!
Fine, do you have a battle you would like to submit?
Daryl Froggy
July 27th, 2006, 02:56 PM
Fine, do you have a battle you would like to submit?
It's not exactly a plan but... Blow up the other guys first, before they reach Earth.
freyr's mother
July 27th, 2006, 02:58 PM
It's not exactly a plan but... Blow up the other guys first, before they reach Earth.
All you need to do is create a scenario and describe the movement, firing and destruction of ships. As well as camera panning and/or close-ups later to come. Basically, describe how the battle goes down.
Helo
July 27th, 2006, 03:05 PM
Well, im new on this thread, and would someone be kind enough to explain this whole virtual fleet thing?
freyr's mother
July 27th, 2006, 03:07 PM
Well, im new on this thread, and would someone be kind enough to explain this whole virtual fleet thing?
I already did.
Alright, so I read the first page or so, and im kinda lost, can someone give me a rundown real quick of what exactly this is?
We are creating a fleet. People submitted ships into a tourney and we voted on them. There is a ship for every role except frigate because you could just send a cruiser to do the job of a frigate. As of now, people are reposting the designs that have won in the specific categories so cooky and hopefully O'Neil (in fact, I have to ask Battera) can begin turning the basic renderings into 3D blended images. We will then hand those images over to people who are good with animations so they can animate the ships with motion and sound effects so we can create some space battles. These space battle animations will be a pooling of ideas from posters in this thread.
If you're wondering, it's already too late to submit ship designs. However, we are currently editing the winning carrier design so if you have any suggestions to how to solve the dilemma, it would be greatly appreciated.
Any questions so far? :jack_new_anime06:
Helo
July 27th, 2006, 03:11 PM
Oh, must have missed that, sorry. Yes, do you a link to the design of the carrier. Also are you sure you dont need a frigate?:cameron:
cooky
July 27th, 2006, 03:13 PM
Well, im new on this thread, and would someone be kind enough to explain this whole virtual fleet thing?
Sure
For roughly 5 months, people have been designing their own starship designs they'd like to see in stargate, if it was up to them. See this thread here. (http://forum.gateworld.net/showthread.php?t=25173)
About 4 weeks ago, a couple people got the idea to take the best ships from that thread, by popular vote, combine them into a fleet and create unique stories, ie battles, for them. This is the thread that is dealing with creating that fleet, and developing the battles.
freyr's mother
July 27th, 2006, 03:15 PM
Oh, must have missed that, sorry. Yes, do you a link to the design of the carrier.
http://forum.gateworld.net/showthread.php?t=30607&page=29
It's in the 6th post.
SCVN-.....
But we're off of that issue right now. Now we're trying to come up with scenarios for our ships to be involved in.
Also are you sure you dont need a frigate?:cameron:
Yeah.
JRPR
July 27th, 2006, 03:26 PM
ok i have been away for a while so i need a little catch up. i guess we have finished the voting so whats next? im still working on my serpant class modle but i havnt done much latly because i have been on holiday. soon i might do a quick ms paint pic of a ship yard or somting for the fleet to be based around. i have been away for a while so stop me if its already been done.
freyr's mother
July 27th, 2006, 03:29 PM
i guess we have finished the voting so whats next?
Yes. Creation of scenarios
im still working on my serpant class modle but i havnt done much latly because i have been on holiday.
Was that the one that one? Otherwise, don't bother.
soon i might do a quick ms paint pic of a ship yard or somting for the fleet to be based around. i have been away for a while so stop me if its already been done.
Definately don't bother.
To catch up read the last 3 or 4 pages.
The ships that won are on pg 31.
JRPR
July 27th, 2006, 03:34 PM
ok thanks very much. yea the serpant was the one the won so ill keep making it but i guess it would be better if cooky did a version because his stuff tends to look better than mine.
freyr's mother
July 27th, 2006, 03:35 PM
ok thanks very much. yea the serpant was the one the won so ill keep making it but i guess it would be better if cooky did a version because his stuff tends to look better than mine.
A basic rendering of the shape would be fine, but don't waste your time going into fine detail. You could also describe your ship to him, in which case, you'd need to use fine detail.
cooky
July 27th, 2006, 03:40 PM
Originally Posted by JRPR:
im still working on my serpant class modle but i havnt done much latly because i have been on holiday.
Was that the one that one? Otherwise, don't bother.
Yes it did win. And don't abandon your other ships just cause they aren't in the fleet. Especially the longsword, I really like that design.
Originally Posted by JRPR
soon i might do a quick ms paint pic of a ship yard or somting for the fleet to be based around. i have been away for a while so stop me if its already been done.
Definately don't bother.
A shipyard would be great, though I'd recomend making it ground based, as these ships, as far as I know, are all capable of landing planetside, and building an orbital shipyard while resorces are so scarce due to secrecy would be waistfull.
Unless it is meant for use after all this has gone public, then an orbital yard would be more practical.
I say design away!
Davidtourniquet
July 27th, 2006, 04:10 PM
Name of battle: Battle at the Genii Homeworld.
Friendly ships:
Andromeda Class x 1 - although I thought Immotep's Battleship won.
BC-312 x 1
BC-401 x 1
BCR-305 x 1 (Battlecruiser)
DDX-306 x 2
F-302A x 94 (30 in the 312, 64 in the 401)
Puddle Jumper x 7 (5 in the 312, 2 in the 401)
Description:
The wraith have discovered the underground city of the Genii, it will take them 18 days to reach their destination.
12 hive ships and their escorts are currently on their way to the Genii Homeworld. Atlantis got a distress call from the Genii asking for some assistance. 7 Jumpers from Atlantis were loaded into the Prestige and The freyr (change the name FM if you don't like it) and sent to the Genii. The andromeda, serpent and the unity and the unified are on there way from Earth and will arrive probably at the same time as the wraith.
(Sounds like the siege i know a bit)
Thats the synopsis, is it ok if I describe the battle and do the in ship speaking in script form?
freyr's mother
July 27th, 2006, 04:49 PM
Name of battle: Battle at the Genii Homeworld.
Friendly ships:
Andromeda Class x 1 - although I thought Immotep's Battleship won.
DSBC-312 x 1
DSBC-401 x 1
BCR-305 x 1 (Battlecruiser)
DDX-306 x 2
Description:
The wraith have discovered the underground city of the Genii, it will take them 18 days to reach their destination.
12 hive ships and their escorts are currently on their way to the Genii Homeworld. Atlantis got a distress call from the Genii asking for some assistance. 7 Jumpers from Atlantis were loaded into the Prestige and The freyr (change the name FM if you don't like it) and sent to the Genii. The andromeda, serpent and the unity and the unified are on there way from Earth and will arrive probably at the same time as the wraith.
(Sounds like the siege i know a bit)
Sounds good so far.
Thats the synopsis, is it ok if I describe the battle and do the in ship speaking in script form?
I don't quite know what you mean by it but my following post is intended to be a Battle entry which could also be used as an example to follow.
freyr's mother
July 27th, 2006, 04:50 PM
Now please, bear with me. This looks like a lot, but in terms of making the 3D stuff, it's really not. Animation however is a whole different story.
The Battle for Tarani
Ships in Battle:
- 1 DSBC-401 Heavy Battle-carrier
- 1 BS-310 Battleship
- 3 Henry H. Arnold class cruisers
Enemy ships
- 4 Hive ships
- 12 wraith cruisers
After making contact with the Taranians again, the Atlantis expedition has learned that they were working with the Hoffans in their anti-wraith vaccine. The wraith learned of this after a feeding on a human injected with the protein after a culling on the planet where the Taranians settled, now called Taranai. Through interrogation of a Taranian prisoner, the wraith have found out that we possess an ancient warship and they have brought a fleet matching the firepower of the Orion to exterminate the entire population of Taranians. The wraith do not know that the Orion has been destroyed.
Atlantis’ long range sensors have detected 4 hiveships and 12 wraith cruisers heading towards their planet. Dr. Weir dispatches one DSBC-401, a BS-310, and 3 Henry H. Arnold class cruisers.
The Battle
Due to the speed of cruisers, they arrived at Tarani far sooner than any other ships. When they arrived, they detected human lifesigns on the side of the planet opposite of where the stargate was. After inciting evacuation back to atlantis, the wraith ships exit hyperspace and begin harvest people from the other side of the planet and target the Taranian foothold near the gate. Meanwhile, the 3 Henry H. Arnold class cruisers move out from the other side of the planet. As of now, there are 4 wraith cruisers each taking on one of our cruisers. Our cruisers are firing back with their railguns and missiles (using missile spam tactic). Unfortunately, there are so many darts. There is also one hiveship firing at each of our cruisers and then the hiveship not firing begins firing on one of the cruisers. The cruiser being fired on by the extra hiveship is soon destroyed and seconds later one of the cruisers has depleted its arsenal and flees the battle. One wraith cruiser is destroyed by the HHarnold cruiser that left the battle by using the missile spam tactic. The DSBC-401 has arrived.
CURRENTLY, IN THE BATTLE, THERE IS ONE REMAINING HHARNOLD CLASS CRUISER, AND THE DSBC-401, 8 WRAITH CRUISERS, AND 4 HIVESHIPS.
The one hiveship that has just targeted a cruiser now begins firing on the 401 along with 6 of the wraith cruisers. The 401 deploys all of the F-302A’s in its top hangar bays. 24 To be exact. The F-302A’s target the hiveships with everything they have while avoiding incoming enemy fighters. Several F-302A’s are destroyed in the process. (The fighters can only be deployed from the upper deck.) 8 More F-302A’s are being lifted up to the upper bay for deployment. Two minutes pass by and the 8 F-302A’s that were being lifted up out into the upper bays are deployed. Then the 401 begins launching it’s missiles Camelot style w/ railguns firing. One minute later after charging the main plasma weapons, the 401 volleys back w/ energy weapons fire from the wraith plasma turrets mounted on her ship. Soon, the hiveship firing at the 401 is destroyed. The BS-310 has finally arrived and begins by launching a series of nuclear missiles. It The F-302A’s are advised to get clear of the hiveship. (This is intended to get rid of the numerous darts that will suicide with the missiles.) One nuke detonates, taking out numerous darts, then the second one fired goes further than the first one and detonates until they finally reach the hiveships hull. The 310 then begins firing Ion cannon rounds at wraith cruisers bombarding the 401. The cruisers are destroyed quickly. The first one that actually gets close is suicided by a dart but the second onE that gets close, hits and disables the hive.
CURRENTLY, ONE WRAITH CRUISER IS DESTROYED, A HIVESHIP IS DESTROYED, AND ONE IS CRIPPLED. THE 401 IS TAKING HULL DAMAGE, AND THE REMAINING HHARNOLD HAS LEFT THE BATTLE. THE 310 CONTINUES TO ENGAGE MORE SHIPS.
The Ion cannon of the 310 makes short work of the cruisers until all that is left are two hiveships. The hives bombard the 401 to get it out of the way and the 401 is destroyed. The 310 fires a pack of Mk V111’s and one gatebuster at one hive. The missile spam technique works and the hive is destroyed. The remaining hive withdraws from the battle. The 310’s railguns and the remaining F-302A’s mop up the remaining darts. When everything is finished, 10 F-302A’s latch on to the hull of the 310 and they enter hyperspace.
The End
Helo
July 27th, 2006, 04:51 PM
If this is going to be animated and all, you think we want to start with something small? So we dont make the designers go in way over their heads?
freyr's mother
July 27th, 2006, 04:52 PM
If this is going to be animated and all, you think we want to start with something small? So we dont make the designers go in way over their heads?
Good point. Okay, I'll save that for later, lets start with something simple for now. Any suggestions. Davidtourniquet, your battle should be done after the first one but before mine. Just a complexity thing with the animators and stuff.
Helo
July 27th, 2006, 05:21 PM
The Battle of The Binary Star System
Ships In Battle
Friendly
DSBC-401 Heavy Battlecarrier (with complement of fighters)
Enemy
1 Wraith Hive Ship (with complement of darts)
1 Wraith Cruiser
Description
The Heavy Battlecarrier (insert name here lol) was exploring a distress signal from a binary star system, when they realized they were lured into a wraith trap!
The way I figure it, this is the best arrangement for both cinematic and design purposes. This way, the designers can design all 3 types of wraith ships. Plus design our fighters and Heavy Battlecarrier.
To make this fair we could vote on what friendly ship you would like to see engage the wraith. I just picked the battlecarrier becuase of the fact that it houses a decent amount of fighters and weapons. Remeber this is mainly for test purposes so we dont want to go too big.
freyr's mother
July 27th, 2006, 06:55 PM
The Battle of The Binary Star System
Ships In Battle
Friendly
DSBC-401 Heavy Battlecarrier (with complement of fighters)
Enemy
1 Wraith Hive Ship (with complement of darts)
1 Wraith Cruiser
Description
The Heavy Battlecarrier (insert name here lol) was exploring a distress signal from a binary star system, when they realized they were lured into a wraith trap!
The way I figure it, this is the best arrangement for both cinematic and design purposes. This way, the designers can design all 3 types of wraith ships. Plus design our fighters and Heavy Battlecarrier.
To make this fair we could vote on what friendly ship you would like to see engage the wraith. I just picked the battlecarrier becuase of the fact that it houses a decent amount of fighters and weapons. Remeber this is mainly for test purposes so we dont want to go too big.
By description, I meant the specific engagements of enemy ships. It would include such details as dropping out of hyperspace, and opening fire on an enemy vessel.
ray245
July 28th, 2006, 01:44 AM
It would be better if they just simply draw their design on a piece of paper and scan it. This way, a rough idea of the ship can be shown to the modellers.
Moreover, we might as well ask anyone who can draw well to take part.
For the battle scene, a rough concept art can be drawn, from the angle of view and the ways ships are in position rather than spent such a long time writing the entire cause and happening of the events. Those would only be needed if we are doing an entire animation.
I have saw one guy who has done excellent modelling, known as SG07 in other board. Here is some of his art, and by the way he's done animation before. However, he is working as a freelance and actually work in projects like the design of the offical stargate website.
http://www.stargate3d.fsnet.co.uk/
http://img507.imageshack.us/img507/5130/daedalus1jz6.th.jpg (http://img507.imageshack.us/my.php?image=daedalus1jz6.jpg)
http://img318.imageshack.us/img318/2228/x3031sg2.th.jpg (http://img318.imageshack.us/my.php?image=x3031sg2.jpg)
http://img98.imageshack.us/img98/8320/greektragedycd9.th.jpg (http://img98.imageshack.us/my.php?image=greektragedycd9.jpg)
You guys can see some of his video at his website.
P.S Maybe the modellers should draw schemetics and showcase it before work on models begin.
immhotep
July 28th, 2006, 04:55 AM
Hello, playing Catchup but ive read throguh all the pages ive missed. Couple of things i would like to say: the PBS-501 won the battleship class, not the BS-301. I have sent cooky the PBS design.
Im sorry i have been away, i went camping! (sympathy start!)
Ok so for the battles, they are looking really great; FM i like your tarani one, its really cool. Im a bit out of it right now so im not going to post one.
Later I will either post another installment to my backstory of the fleet ( now i have the complete ship list)..or a battle of my own :D
So good to be back!
freyr's mother
July 28th, 2006, 05:43 AM
Hello, playing Catchup but ive read throguh all the pages ive missed. Couple of things i would like to say: the PBS-501 won the battleship class, not the BS-301. I have sent cooky the PBS design.
Thanks, I must have missed it when I was going through the thread.
Helo
July 28th, 2006, 06:01 AM
Now that the fleet ships are final, someone should post a list of all the ships, with description/schematic things. Sorry if its already been done just send me the link. Green for you immhotep, you survived camping! I've been camping before, and I dont see how people find it fun.
freyr's mother
July 28th, 2006, 06:03 AM
Carrier
SCVN-365 By AJT
Battle carriers
DSBC-401 Heavy Battlecarrier by Freyr's Mother
DSBC-312 Prestige Class Standard Battlecarrier by David Tourniquet
DSBC-311 Light Battlecarrier by Buba Uognarf
Battleship
PBS-501 Battleship By Immhotep
Battle cruiser
BC-305 Serpant by JRPR
Cruiser
Henry H. Arnold class Cruiser by cooky
Destroyer
DDX-306 /Unity-class Advanced Destroyer by Milleniumlance
Gunship
DSG-312 Tegalus-class Gunship by Daryl Froggy
Fighters
F-302A Raven by Milleniumlance
F/B-307 by Cooky
Helo
July 28th, 2006, 06:17 AM
Alright, im sorry if im being a real pain in the butt, but where can I get the schmatics for them, i'll put them all together in a post like that, then post it here, for future refrence.
freyr's mother
July 28th, 2006, 06:20 AM
Alright, im sorry if im being a real pain in the butt, but where can I get the schmatics for them, i'll put them all together in a post like that, then post it here, for future refrence.
You can only fit 20,000 characters in one post, and not everybody has schematics. Well, they're not really schematics, it's more of a layout of the outer hull.
Buba uognarf
July 28th, 2006, 06:23 AM
Battle for outpost(insert name)
Allied ships:
PBS-501 Battleship
3 daudeless class
Enemy ships:
3 upgraded enemy hives
1 predator culling ship(1.8km long, 50m thick wraith bio armour, 1st generation wraith shield, 20 wraith energy canons, 1 planetary stunner and planetry culling beam)
With hostilities with the wraith once again growing the earth ships of the pegasus have been on high alert, the newest ship in the fleet the first PBS-501 Battleship was deployed to defend the protected planets.
On the edge of the galaxy an outpost developing new technologys to fight the wraith has gone silent it's missed 3 check ins fearing wraith attack a fleet of tauri vessels is sent to investigate.
The battle:
The tauri fleet drops out of hyperspace in orbit of the planetary outpost, of a planet once surporting 1000's there are only afew 100 left. The PBS-501 Battleship detects a wraith ship on the southern continent it's of a design not previously seen it fires a huge pulse at the planet and the last life signs vanish, but before the fleet can react 3 hiveships appear from behind the planet and prepare to engage.
The unknown wraith ship flies towards the fleet and opens fire on one of the daudeless class the ship rocks and moves to return fire it fires a missile spam now easily achieved with the safetys removed from the weapons, 16 mrk III missiles head towards the ship no darts to intercept them. Programmed to explode on impact the missiles detonate prematurly against a wraith shield the barrage does however drop the ships shields.
Meanwhile the other daudeless classes and the PBS-501 Battleship engage the other hives, missile spams cause substantial damage against 2 of the wraith ships shields but they hold, the hives focus their attacks on one of the daudeless class which shields begin to quickly fail. The captain of the
PBS-501 Battleship takes comand of the fleet and orders them to focus on a single hive the battleship fires a volley from it's energy canons taking out the hives shields while the daudeless classes focus on the dart bays the secondary explosions cripple the ship and it is finished by another large volley from the battleships energy canons and a mrk 8 nuke. However the damaged daudeless class is quickly destroyed by the remaining hives who then focus on the PBS-501 Battleship.
The unknown wraith vessel tears into the daudeless class with the daudeless unable to penertrate the wraith armour. The daudeless class makes evasive manuevers and moves to join the rest of the fleet but it's shields are knocked offline and it's hit by a large stunner pulse the ships stops moving infact it stops everything the unknown wraith ships flies to intercept the tauri fleet and opens fire on the battle ship.
One of the hives has taken serious damage but the PBS-501 Battleship shields are failing the captain orders a full retreat and fires a volly of energy blasts at the unknown wraith vessels causing catastrophic damage, the hives continue to fire as the remaining daudeless beams the survivers of the other daudeless onboard before firing a volley of rail gun fire at the deserted daudeless class destroying it as it enters hyperspace. The PBS-501 Battleship fires one final volley at the hive causing massive external damage before it levels the outpost and enters hyperspace.
Aftermath:
The introduction of a new wraith ship and shield technology was heavy blow for the tauri forcing them to rethink their strategies when fighting them. The new wraith ship dubbed the predator class was a forminable foe in battle and is designed for large scale cullings. After withnessing the new wraith ships and the effectiveness of the new battleship the tauri instantly began to mass produce several more of these titans to combat the growing wriath threat as it is only a matter of time before open war ensues.
Ok i thought i'd write a battle where we don't win for a change to show that it's more of an uphill struggle fighting the wraith and we can't simply beat them whenever we please. These guys did beat the ancients so i think we should show our gradual rise to power during the war slowly gaining an advantage instead of going in guns blazing from the beginning.
freyr's mother
July 28th, 2006, 06:25 AM
I made a mistake in the polling process Buba Uognarf. The PBS-501 was the winner of the battleship role. So edit your post to avoid the confusion.
Buba uognarf
July 28th, 2006, 06:30 AM
I made a mistake in the polling process Buba Uognarf. The PBS-501 was the winner of the battleship role. So edit your post to avoid the confusion
Thanks i just realised, yeah i've edited it
Helo
July 28th, 2006, 06:32 AM
You can only fit 20,000 characters in one post, and not everybody has schematics. Well, they're not really schematics, it's more of a layout of the outer hull.
Either way, can I have a link to where it is. I just want to have them in like a word document all in one place. That way I'll know what everyones talking about, and how powerful ships are.
freyr's mother
July 28th, 2006, 06:34 AM
Either way, can I have a link to where it is. I just want to have them in like a word document all in one place. That way I'll know what everyones talking about, and how powerful ships are.
I think they're scattered throughout the thread, but I will try. This is going to be like four or five posts long so no one post please.
freyr's mother
July 28th, 2006, 06:40 AM
Carriers
We're using the edited version for this \/\/\/
SCVN-365 Aegis class
~Aegis-class starship~
~Type: Large hyperspace-capable starship
~Designation: SCVN-365
~Users: United States Navy, United States Air Force.
~Builder: Northrop Grumman/Newport News
~Technology Base: Tau'ri/Asgard
~Naval Classification: Carrier/Assault Ship
~Dimensions:
-Length: 450 meters (990 feet)
-Width: 127 meters (279.4 feet)
-Height: 72 meters (158.4 feet)
-Decks: 14
~Displacement: 86,230 tons (Earth normal gravity)
~Capacity:
-Officers: 39
-Enlisted: 491 (112 for ship operations, 379 for the airwing)
-Troops: 3,000
-Maximum: 4,500
~Powerplant: One Mk. IV Naquada generator
~Propulsion:
-Two Jet Propulsion Laboratory IP-3 sublight ion drives
-Four Jet Propulsion Laboratory IP-6 sublight ion drives
-Two Asgard/Area 51 hyperspace window generators
-Anti-Gravity Wave Generator network
~Performance:
-Maximum Acceleration: 93.3 PSL
-Maximum Hyperspace Velocity: 17,998 lightyears/hour
-Maximum Hyperspace Endurance: 4.5 weeks/top speed
-Hyperspace Generator Recharge Rate: 17 seconds between jumps
~Ship Systems:
-Computer: Asgard Crystalline-based quantum processors;
AEGIS Networking System
-Life Support: Lockheed Martin FPA-93 oxygen/CO2
filtration system
-Sensors: Asgard Sensor Array
-Navigation: Stargate Network Common Coordinate Alignment
Datalink
-Communications: Northrop Grumman SST-42 Subspace
Transceiver Array
~Armament:
-Twelve x 20mm rail gun cannons x 10,000 rounds each
-80+ air/spacecraft
~Defenses:
-Asgard Shields
-Inert naquada armor belt (3.5 inches)
-Reactive armor plating (12.5 inches)
-Cloaking Device
~Units:
SCVN-365 USS Aegis
SCVN-366 USS Helios
SCVN-367 USS Thrace
SCVN-368 USS Icarus
SCVN-369 USS Hercules (destroyed)
SCVN-370 USS Argo
SCVN-371 USS Jason [under construction]
[u]Technical and Historical Notes:
The idea of a spaceborn carrier for F-302s had been considered
since the launch of the first prototype fighter. However, the
Deadalus-class starships offered a battleship, carrier,
and troop ship all rolled into one, and so was the craft of
choice. Alongside the 304-class vessels was the 306, a heavy
cargo carrying starship intended to ferry supplies back and
forth between the Pegasus and Milky Way galaxies. They were
built simply but soundly, with an emphasis on speed.
After the horrific battle at the Supergate with the Ori, Earth
had only the Oddessy for defense. With the need for a
much larger space fleet obvious, it was decided to complete five
C-306 class starships as fleet carriers, much as had been done
in World War Two with the Independence-class carriers.
Emergency work was carried out, and all of the new
Aegis-class carriers entered service four months later.
The Aegis-class carrier is much faster in both sublight
and hyperspace than any other Earth ship. This was
intentional-Her job is to get her attack fighters to a combat
zone as quickly as possible, then stay out of harm's way to
support her planes. Without needing to power large weapons
systems, the Aegis has much more powerful shields as
well, letting her absorb a great deal of punishment before
shield failure.
Her standard air wing is comprised of 36 F-302s, 16 EA-302s, 8
SC-309 Pegasus utility craft, and two Tel'tacs. She has room for
over 100 craft for ferrying purposes to allied bases, and can
accomodate Jaffa Deathgliders as easily as Earth fighters. Her
munitions and fuel supplies allow her to maintain continuous
combat operations for over three months, and in her secondary
role as a transport ship, can carry up to 24 months worth of
supplies to friendly ships and planets. As an assault carrier,
she can transport over 3,000 troops into hostile territory,
along with their vehicles and equipment. A more common tactic is
to carry half her standard air wing alongside 900 troops,
allowing her to support ground operations with air strikes.
Owing to their exceptional design and brave crews, only one
Aegis-class carrier has been lost to the Ori, the Hercules. The
Aegis herself suffered heavy damage while acting as a
decoy for the Ori Fleet in the battle to liberate Chulak. Two
more Aegis-class carriers are already under construction,
and the Russians, Chinese and British have all expressed
interest in producing their own versions.
http://i14.photobucket.com/albums/a329/AJTalon/aegis_forward.jpg
http://i14.photobucket.com/albums/a329/AJTalon/aegis_side.jpg
Battlecarrier
-DSBC-401 By Freyr’s Mother
DSBC-401
Price: $ 10 Billion
Hull: Naquadah, Carbon, Trinium, Neutronium alloy
Size: 2x Size of DSC-304 in every way
Sub-light Propulsion: 10 Sub-light engines (Standard DSC sub-light system)
Power: Standard Asgard Power source, 48 Mark III Naquadah Generators provide secondary power
Hyperdrive: Asgard Hyperdrive
Shields: Top of the line Asgard shields (The one's they have on the O'Neill class ships)
Fighter compliment: 48 F-302's, 2 Puddlejumpers (fully loaded with drones)
Crew compliment: 3,500
There are 500 marines on board.
The fighter bays will be two times as wide, two times as long, and two times as tall. There are 12 F-302's on the top deck and 12 F-302's on the lower deck. Both hangars are utilized. This means there is a total of 48 F-302A's. The fighter elevator can lift up to four F-302's from the lower deck to the top deck at once. Since the DSBC-401 is 2x as wide, 2 F-302's will be able to take off at the same time from one hangar.
In the event that a conflict must end quickly, all F-302's will make hyperspace jumps to a position determined by the ship commander. If the puddlejumpers on board have been deployed (or if there are any at all) the ship can quickly pick them up or the jumpers can cloak and be retrieved later.
Offensive/defensive weapons: 14 Main Railguns, 24 anti-fighter railguns, 150 Mark VIII's, 10 Mark IX Gatebusters, 4 Wraith ship to ship plasma cannons reverse engineered from the captured hive.
The Mark IX Gatebusters are not only used for vaporizing stargates, but for any other purpose that the commander of the ship deems necessary. The ten Mark XI silos are located right in front of the bridge.
There is a new upgrade on the Mark VIII's that made them shorter so we can accomodate more missiles. There will be a second layer of missiles under the first one. Once the ship has fired all the missiles in it's first layer, it will begin with the second. Since the DSBC-401 is 2x the size of the DSBC-304, it will accomodate two more rows of missile silos (two more of the things I circled in red)
Other goodies: Asgard Long-range sensors, Asgard Long-range communications unit, Multiple Asgard Beaming sensors on the ships hull, multiple internal asgard beaming sensors, Self-destruct, fighter bay shields.
The self-destruct command can only be given by the commander. When this command is given, all fighters and jumpers will be launched and will fly as far away from the impending explosion as possible. The self destruct will overload the asgard generator, all of the naquadah generators, and detonate all remaining nukes at once.
Background: The asgard were nice enough to give us the chemical formula for the alloy that the hull is comprised of, along with enough Neutronium to complete the first ship in the series. They then provided us with locations of known Neutronium deposits so we may mine the stuff ourselves.
When our commanders realized that the current DSC-304's were not cutting it, in terms of shielding, firepower, and fighter support, they drew up the plans for the DSBC-401. It was designed with the purpose of heavy fire support and assult on enemy strongholds, and defense against enemy attacks on off world bases.
DSBC - 311 by Buba uognarf
DSBC - 311
Class name: Cobra
Type: Deep space battle carrier
Technology Base: Earth/Asgard
Hull: Titanium/trinium Alloy
Dimensions:
-Length: 630m
-Width: 230m
-Height: 85m
Crew: 250-350
Powerplant: 7 Mk. V Naquadah Generators
Engines:
-asgard hyper drive
-Four large tauri design ion drives
-Anti-gravity wave generators
-12 emergency thrusters
Support craft:
hanger 1 - 20 F-302A's / F/B-307's
hanger 2 - 20 F-302A's / F/B-307's
Weapons:
- 44 rail guns placed for full fire coverage
- 2 forward 20m barrel coil guns
- 14 smaller 10m anti ship coil guns
- 90 naquada enhanced nuclear warheads forward weapons array has 6 silos capable of launching 12 missiles almost similtanuosly
- 1 rear missile silo
- 1 starboard missile silo
- 1 port missile silo
Defenses:
- 6m thick reacitve armour plating
- Asgard designed shields
- Asgard structual integrety field
Other tech:
-Asgard sensor tech
-Asgard heavy beaming room(16 triangulated beamers capable of processing 100 lifeform patterns)
-Gou'ald rings
-asgard beaming tech
The tauri decided in 2009 that a ship capable of landing anti culling force must be designed for the war effort against the wraith thus the cobra was built to carry the troops and fighters into battle against the wraith. It has a large fighter complement to deal with darts and is itself heavily armed although still no match for an upgraded hiveship.
It also has the largest beaming facilities of any ship on record with a specialised beaming room capable of transporting 100 troops to the ground thanks to it's 16 triangulated beamers capable of setting seperate cordinates.
DSBC-312 Prestige Class Battlecarrier by Davidtourniquet
DSBC-312 Prestige Class Battlecarrier
Dimensions:
Length: 625m
Width: 245m
Height: 115m
Volume: 17.6 million cubic metres
Material:
Reinforced Trinium Titanium
Power:
8 Mark IV Naquadah Generators
Defensive Weaponry:
6 railguns (4 fore, 2 aft)
Offensive Weaponry:
32x Mark VIII Naquadah Enhanced Nuclear missiles (16 silos)
22x Mark IX Naquadah Enhanced Nuclear missiles (11 silos)
3x Wraith Plasma Cannons (2 fore, 1 aft)
Shields:
1x Asgard Shield Generator
Armour:
8.5m Ionised Reinforced Trinium Titanium
Stealth:
Stealth Material
Fighters:
30 F-302As (by MillenniumLance) (hangars 1 and 2)
Hangar 3 has the option of having, more F-302As, Wraith Darts or Jumpers.
Engines:
Asgard Hyperspace generator
6x Ion sublight engines (capable of speeds up to 86% LS)
6x Manoeuvring Thrusters
Other Tech:
Asgard Beaming Tech
Asgard Sensors
ECM
ECCM
Rings
History of the Prestige Class
4 years after the launch of the Daedulus class Carrier, a new Carrier was required.
The result between mainly the Americans and the British was the prestige class.
Using anti-missile defences that were going to be used for the “Star Wars” missile defence system. These weapons were added to all ships after 2007.
With the capturing of the Wraith hive ship in “no mans land”. The first thing to do was to try and incorporate the plasma weapons into our ships offensive weaponry.
At current time, this has proven unsuccessful.
The other main upgrade to the daedulus, is the 3rd hangar which sits on top of the ship (like the Prometheus’s tower, just this time a hangar). At this time, it is undecided whether to fill this with Darts,F-302As or Jumpers or a mixture of the 3.
freyr's mother
July 28th, 2006, 06:47 AM
Battleship
-PBS-501
Designation: PBS-501
Name: Leviathon
Place of construction: Lantia, Pegasus galaxy
Type: Battleship
size: L: 850m H180m W250M
Hull: trinium-titanium-steel alloy, reinforced with plasma-relfex' ceramic plates
Power:
1 x mark I ion reactor - an asgard gift for the shield interface technology.
5 x mark II naquadah Generators
72 mark I Naquadah Generators - 1 NR powers 4 rail guns
Engines:
*2 Asgard interGalactic hyperdrive, installed as two ventral fins, capable of atlantis to earth trip in 8 days. Due to improve power sources.
*12 Hebridan ion proppulsion engine
Shielding:
*1 X asgard bubble shield
*1 X asgard internal dampening field - This make explosions and impacts to the ship extreamly lessoned making it much more resiliant to the wraith bombardment tactics.
Weaponry:
*6 wraith ship to ship plasma cannon
*48 secondary missile launch silos, each having Brand new 8 mark X Naquadriah enhanced warheads with Ion propulsion technolgy, extreamyly fast, agile and deadly. ( a variation of the Gatebuster's)
*24 main rail gun, each powered by an individual Mark I maquadah reactor - for main ship to ship
*96 secondary rail guns ( along the neck of of the ship ) - for fighters and bombers
*96 tertiary rail guns on the underside of the ship - for fighter and ground troops
Other craft:
4 - F302 fighter craft
2 Lantian puddle jumpers
1 Goa'uld cargo ship
Secondary systems:
*all standard asgard and goauld technolgy: beams, scanners, computers, translators and the like.
*transporter closets
*internal anti prior sonic devices, implanted in to the ship, always on. This prevents prior from opperating on board our ships.
Sevice Histroy and Background:
The Leviathon class ship is the first earth ship to be designed entire from the work done in the Pegasus galaxy.
The energy cannons from the hive ships were studied from a hive ship that had recently been captured and studied by the atalntis expedition and they had retroengineed the main artillary cannon on the ship, thus giving earth its first energy weapon from the wraith.
These two technolgical improvements would end the current deadalus class production line. A new class of ships was commissioned, to be built in the Pegasus galaxy at the site of a new land base on Lantia, the Leviathon, the mythic gaurdian, was heralded as the protector and savior of the Pegasus galaxy from the wraith, and of earth from the ori. Armed with supperior sheilds to any that have came before it, faster than any of our craft have ever been and in command of the latest and most powerfull weaponry we have this ship has been used to strike back at the wraith for its first time and won, the forth siege of atlantis ended with this craft, the deadalus and the orion holding back a combined fleet of 14 hive ships, these three ships taking down 9 of them before an asgard oniel class came in and destroy the other 5 ships in orbit. commanders are confindent this ship will turn the tide in the war with the wraith and are putting all thier work with the deadalus in to the new Leviathon class ship.
Battlecruisers
BC-305 Serpant Class BC-305 'Serpant' class
Type: Battle Cruiser
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/titanium Alloy with Carbon composites
Dimensions:
-Length: 150m
-Width: 80m
-Height: 40m
Crew: 50
Powerplant: Mk. IV Naquadah Generator
Engines:
advanced hyperspace window generator
Two advanced ion-based sublight drives
Next genaraton advanced Anti-gravity wave generators
Weapons:
-6 fixed forward firing heavy coil guns 1000 rounds each
-4 remote controled light coil guns 1000 rounds each
-24 tactical naquada enhanced nuclear warheads
-1 gate buster class space mine (as it could have helped by laying some near the event horizon of the super gate in camalot)
Defenses:
-Inert Naquadah Plating in certain areas
-Asgard designed shields
Other tech:
-Sensor masking counter measures (when the counter measures are activated the ship starts giving of false dummy ship signitures in different positions around the enemy ship making it harder to get a lock on the real ship)
-AFC (adaptable flight computer) This is a state of the art computer that is intagrated in to the sensor, comunicational and flight systems. It has tactical, evasive and aggresive manuevers programed in to the system. It is highly inteligent and is able to analyse enemy attack patterns and formulate an evasive pattern to counter it.
-Asgard sensor tech
-Asgard Beeming tech
-Gou'ald rings
A brief technical history:
-The BC 305 project codenamed 'Serpant' began in 2006 to attempt to counter the Ori threat. A group project between the British, French and American govornment to maximise productivity. After the korlev was destrodyed at the hands of the ori it was clear that a faster more manueverable ships were needed.
It has been made clear that the ori ships main weapon is a slow fireing directed weapon. The BC 305 manages this in several ways. First of all it has advanced anti grav wave genarators to alow it to perform more complex sharp manuevers. Also as the oir ships must be facing the target to shoot at it it 305 features advanced sublight drives to help out manuever and get behind the Ori ships.
The sensor masking countermeasures take advantage of the fact that an ori ship can only fire on one vessle at a time, the countermeasures make the probability of a direct hit to the ship much lower. Finaly the advanced flight computer, once activated it will continuously scan the ori vessle to detect a weapon power up, once it detacts that the weapon is about to be discarged it will alter direction and begin evasive flight to dodge the energy blast.
This ship was designed to be used in small swarms as a single 305 can only have limited effect on an ori ships shield. The international involvement alows greater amounts of these ships to be built in a shorter amount of time.
Cruiser
CIX-308 Henry H. Arnold Class cruiser
Henry H. Arnold Class Cruiser
CIX-308 cruiser
Length 149m
Width 90m
Hight 28m
FTL: 304 class hyperdrive/main generator.
Defenses: Modified 304 class defense shield.
Capital ship weapons: 18 vertical launch missle silos. 3 main rail guns (same as 304's main guns)
Point defense weapons: 10 anti-fighter rail guns. 2 RAM launcher systems each armed with 21 block 2 space capable missles.
Crew: 52
The 308 class cruiser was designed in '08-'09. Intended primarilly to serve as an anti-fighter gunship, the 308 class vessels were the first capital star ships to incorporate a modified AEGIS class weapons control system, specially designed for use in space warfare. This gives the 308 class cruiser a powerfull anti-fighter capability. The addition of 3 large calibure rail guns equivilant to a 304's main guns and 18 vert. launch missile silos give the 308 a potent anti-capital ship capability as well.
The first 308, named after Air Force General Henry H. Arnold was comission in January 2010. It first saw combat two months later when it engaged two wraith hive ships in the Pegasus Galaxy along with the Daedalus class ship Enceladus. Post battle analysis of the sensor records credited the Arnold with 1 wraith cruiser kill, 36 Dart kills, and 7 partial kills. It was deamed a tremendous success and the Air Force requested they go into full production immedeatly. Future ships in the class would be named for other Airforce Generals, giving the 308's the nickname "The General's Ships."
http://i34.photobucket.com/albums/d1.../marsfleet.jpgBig
freyr's mother
July 28th, 2006, 06:50 AM
Destroyer
DDX-306 /Unity-class Advanced Destroyer by Milleniumlance
DDX-306 /Unity-class Advanced Destroyer
Type: Small medium-range hyperspace capable warship
Technology base: Earth/Asgard
Nations: United States Navy, United States Air Force, Royal Navy/Air Force, Russian Space Service, Canadian Air Force
Naval Classification: Advanced Destroyer /Light Cruiser
Hull: Titanium/Steel, Carbon composites, Trinium in areas of importance
Decks: Nine
Dimensions:
~Length: 150m
~Width: 45m
~Height: 50m
Displacement: 2,800 tons
Crew: 35
~SG Teams: 1
~Troops: 40
~Craft: Six Tel'tac cargo ships, Puddlejumpers or F-302As
~Vehicles: 4 Humvees, 8 UGV mobile defense platforms
Powerplant: Mk. III Naquadah Reactor/ Mk. II Naquadah Generator backup
Engines:
~Five ion-based sublight drives
~Two hyperspace window generators
~Antigravity Wave Generator
Weapons:
~Ten Mk. II 15mm Point Defense Railguns/ 6000 rounds each
~One 40 round retractable turreted MRM Pod/ Reloadable Naquidah enhanced missiles
~Three triple barrel 180mm Heavy railguns/ Experimental Potassium/Naquidah Explosive rounds
~One VLS/ Firing 4 Mk. IX Gatebuster/Anti-Ori Nuclear Missiles-/can be transported outside enemy shields
Defenses:
~Asgard shields/ remodulated for directed energy weapons-Unity can take two direct hits before failure
~Reactive Armor
Other Technology:
~Asgard transporters
~Asgard sensors
~Gou'ald Rings/ New security protocol to prevent unauthorized transports
The Unity Class Advanced Destroyer is designed to be a low cost, hard hitting escort for the more expensive and difficult to produce BC-304 Daedalus class. The ship class name Unity was chosen because this would be the first Earth vessel to be untilized by all members of the Stargate Treaty. Its small size and use of earth made alloys and composite materials makes it ideal for large scale production globally. Six vessels are expected to be ready by the end of 2007 and Nine by the end of 2008. At a pricetag of roughly 4 billion dollars the Unity class is far more affordable than the venerable Daedalus Class...
After the failure to stop the Ori's second beachhead and the destruction of several Free Jaffa Nation and Tauri capital ships by the Ori's Directed Energy Beams it was sermised that a smaller, faster vessel that could stay out of the main weapons firing arc would be able to "overwhelm" the Ori vessels shields with heavy volleys of fire. The tactic for fighting is hit and run move in against firing arcs and firing heavy guns and MRMs while the 304s fight the enemy head on.
Gunship
DSG-312 Tegalus-class Gunship by Daryl Froggy
DSG-312 Tegalus-class
Type: Deep Space Gunship
Technology Base: Earth/Asgard/Goauld
Hull: Titanium/trinium Alloy with ceramic composites interwoven
Dimensions:
-Length: 130m
-Width: 70m
-Height: 10m
Crew: 8
Weapons: 4x coilguns, 2x Felgers
Powerplant(s): 4x Mk. X Naquadah Generator
Engines:
Hyperspace window generator
2x Earth built Ion Drives
Anti gravity wave generators
Defenses:
-Ceramic Composites(energy/heat dispersion)
-Advanced Asgard designed shields
Other tech:
-Asgard sensor tech
-Goa'uld Cloaking tech
Ships of the line
Tegalus
History(reason for existence):
[under construction will be added at a later date
[b]Fighters
F-302A Raven by Milleniumlance
http://i2.photobucket.com/albums/y10/Milleniumlance/F-302A.jpg
F-302A /Raven
Type: Heavy Superiority Fighter/Bomber
Technology base: Earth/Asgard/Goauld
Nations: United States Navy, United States Air Force, Royal Navy/Air Force, Russian Space Service, Canadian Air Force, China PR space Service
Hull: Titanium/Steel Alloy, Carbon composites, Trinium-frame and high stress areas
Dimensions:
~Length: 10m
~Width: 12m
~Height: 3m
Crew: 2- Pilot, Navigator
Powerplant: Mk. I Naquadah Generator
Engines:
~Two ion-based thrusters-
~One short range hyperspace window generator Mk II
~Mk II Inertial Dampners
Weapons:-Multiple Weapon configurations depending upon the mission
**Standard~Two Mk. II 5mm Railguns/ 1000 rounds each
~Four Retractable Side Launching SRM
*Fighter
~One 12 round retractable SRM Pod/ Standard or Naquadah Enhanced Missiles
~Four Modified AMRAAM/ Medium Range Air to Air Missiles
*Bomber
~Four Titan Class/ Experimental shaped charge Naquadah enhanced Missiles
~Two Mk. IX Gatebuster/Anti-Ori Nuclear Missiles-/ Magnetic Cuplings allow the bombs to attach to Ori ships after the fighter performs shield bypass.
Defenses:
~Inert Naquadah Plating-around vital areas| Engines, Cockpit and Inertial Dampners
~Reactive Armor-placed along fuselage
After the failure to stop the Ori's second beachhead and the destruction of several Free Jaffa Nation and Tauri capital ships by the Ori's Directed Energy Beams it was sermised that a small, fast fighter class that could stay out of the main weapons firing arc would be able to bypass the Ori vessels shields with hyperspace jumps deploy Mk IX Tacticals and escape.
A new variant on the F-302 was needed to fill this task, the airframe is basically the same but hull expansion and additional internal space was needed. The Aerospike and Booster Rocket were removed for internal space and replace with modified Hebridian Ion Engines that allow for VTOL and atmospheric flight The tactic for fighting is hit and run. The space that was used for the Rocket Booster and its fuel was replaced with a retractable weapons pod for anti-
fighter application(requested by DSC-Daedalus' Wing commander) firing 12 modified Sidewinder SRM or Drop bay for 2 Mk IX Gatebusters with Powerful Electro-Magnetic Couplings(Requested after the Destuction of the Alliance Taskforces, and the ambush of DSC-Daedalus by then allied Wraith). The Raven also carries the Experimental Titan Anti-Ship Missile, the missiles reverse-cone shaped warhead is made of neutronium/Trinium alloy to resist the intense shock of the micro second impact and explosion, although expensive and difficult to produce the Titan delivers up to 85% of the nuclear explosion into a 1.5 meter impact point devastating Goauld shields..
F/B-307 by cooky
F/B-307
Class: Space capable Fighter/Bomber
SL Propulsion: Twin Sabre mk2 engines for primary propulsion. 2 Japanese designed aerospike rocket motors for speed assist/emergency thrust.
FTL: 302 class hyper drive window generator. Jump capacitor system to boost total hyperspace travel time to 1.6 minute duration when fully charged.
Weapons: twin 20mm cannons. 8 external hard mounts for 10,200lbs of weapons, aux. fuel tanks or special equipment.
Crew: 2. pilot/gunner, spotter/radar/com. officer.
The F/B 307 fighter/bomber began developement in early 2007. Most systems were designed by the U.S., with the notable acception of its sub-light engines, designed by the U.K. and Japan. The Mk 2 Sabre main engines can power the ship from surface to orbit in ~3 minutes, then power the 307 in space flight withough having to switch to a second engine system. The aero-spike rocket boosters are used to provide additional thrust or emergency boost where needed. The 307's superior aerodynamics allow it to burn 7% less fuel in atmospheric flight than the 302.
Though slower and less maneuverable than the F-302 fighter, it is capable of making hyperspace jumps nearly 3 times as long through the use of a capacitor system to store extra energy for the hyperdrive generator. This gives the 307 the capability of travelling nearly a full lightyear on its own, allowing hit-and-fade attacks through hyperspace on enemy vessels a powerfull new tactic available in space combat.
The 307 also has superior multi-role capabilities to the 302. It can carry twice as many AIM-120 missles as a 302 (8 compared to just 4) or can be equiped with up to 3 of the new Javolin anti-ship nuclear missles designed to kill capital starships. It also has ground attack capabilities equivilant to most of Americas air-fighter fleet.
The first prototype, known as the XF-306 proved much of the design, but its American designed LACE engines, with no additional boosters, proved inadequite to power the craft. A second prototype, incorporating a new engine designed in England, based on the SABRE concept, and additional aero-spike rocket boosters designed in Japan was built, named the YF-307. This second design would later be put into production by all three nations involved in its design. The first 307 was deployed by the U.S. in the summer of 2009, giving the 307 one of the fastest concept-to-production times of any aircraft since WW2. In 2011, the U.S. and U.K. authorized the sale of 12 302's and 5 307's to the European Union, the first internation sale of either craft.
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/306a.jpg
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/306b.jpg
http://i34.photobucket.com/albums/d131/js-cooky/3dstills/306c.jpg
Helo
July 28th, 2006, 06:58 AM
Thank you very much. You definatly went way out of your way for that one. I gave you green, and I think everyone else should.
freyr's mother
July 28th, 2006, 06:58 AM
Thank you very much. You definatly went way out of your way for that one. I gave you green, and I think everyone else should.
Thanks man. But that's definately not all of the pics there are.
freyr's mother
July 28th, 2006, 07:04 AM
Hey AJT, do you have a final verdict on your edited carrier specs yet?
Helo
July 28th, 2006, 07:22 AM
So everyone knows, I have all of that information down with pictures in a very organized format, in a word processor. If anyone wants it for whatever reason. PM me and i'll send it to you VIA E-mail. I'll be updating it when new information comes out.
immhotep
July 28th, 2006, 08:13 AM
I would love it, it would be extreamely handy. Ill add you on a messenger for a transfer/email ok.
freyr's mother
July 28th, 2006, 09:20 AM
Battle for outpost(insert name)
Allied ships:
PBS-501 Battleship
3 daudeless class
Enemy ships:
3 upgraded enemy hives
1 predator culling ship(1.8km long, 50m thick wraith bio armour, 1st generation wraith shield, 20 wraith energy canons, 1 planetary stunner and planetry culling beam)
With hostilities with the wraith once again growing the earth ships of the pegasus have been on high alert, the newest ship in the fleet the first PBS-501 Battleship was deployed to defend the protected planets.
On the edge of the galaxy an outpost developing new technologys to fight the wraith has gone silent it's missed 3 check ins fearing wraith attack a fleet of tauri vessels is sent to investigate.
The battle:
The tauri fleet drops out of hyperspace in orbit of the planetary outpost, of a planet once surporting 1000's there are only afew 100 left. The PBS-501 Battleship detects a wraith ship on the southern continent it's of a design not previously seen it fires a huge pulse at the planet and the last life signs vanish, but before the fleet can react 3 hiveships appear from behind the planet and prepare to engage.
The unknown wraith ship flies towards the fleet and opens fire on one of the daudeless class the ship rocks and moves to return fire it fires a missile spam now easily achieved with the safetys removed from the weapons, 16 mrk III missiles head towards the ship no darts to intercept them. Programmed to explode on impact the missiles detonate prematurly against a wraith shield the barrage does however drop the ships shields.
Meanwhile the other daudeless classes and the PBS-501 Battleship engage the other hives, missile spams cause substantial damage against 2 of the wraith ships shields but they hold, the hives focus their attacks on one of the daudeless class which shields begin to quickly fail. The captain of the
PBS-501 Battleship takes comand of the fleet and orders them to focus on a single hive the battleship fires a volley from it's energy canons taking out the hives shields while the daudeless classes focus on the dart bays the secondary explosions cripple the ship and it is finished by another large volley from the battleships energy canons and a mrk 8 nuke. However the damaged daudeless class is quickly destroyed by the remaining hives who then focus on the PBS-501 Battleship.
The unknown wraith vessel tears into the daudeless class with the daudeless unable to penertrate the wraith armour. The daudeless class makes evasive manuevers and moves to join the rest of the fleet but it's shields are knocked offline and it's hit by a large stunner pulse the ships stops moving infact it stops everything the unknown wraith ships flies to intercept the tauri fleet and opens fire on the battle ship.
One of the hives has taken serious damage but the PBS-501 Battleship shields are failing the captain orders a full retreat and fires a volly of energy blasts at the unknown wraith vessels causing catastrophic damage, the hives continue to fire as the remaining daudeless beams the survivers of the other daudeless onboard before firing a volley of rail gun fire at the deserted daudeless class destroying it as it enters hyperspace. The PBS-501 Battleship fires one final volley at the hive causing massive external damage before it levels the outpost and enters hyperspace.
Aftermath:
The introduction of a new wraith ship and shield technology was heavy blow for the tauri forcing them to rethink their strategies when fighting them. The new wraith ship dubbed the predator class was a forminable foe in battle and is designed for large scale cullings. After withnessing the new wraith ships and the effectiveness of the new battleship the tauri instantly began to mass produce several more of these titans to combat the growing wriath threat as it is only a matter of time before open war ensues.
Ok i thought i'd write a battle where we don't win for a change to show that it's more of an uphill struggle fighting the wraith and we can't simply beat them whenever we please. These guys did beat the ancients so i think we should show our gradual rise to power during the war slowly gaining an advantage instead of going in guns blazing from the beginning.
Okay, BU, you're going to need to provide cooky with details of the exterior of that new wraith ship.
Cooky, you are going to need to 3D...... that new wraith ship and its large stunner pulse after BU describes the exterior to you as well as..
- The PBS-501
- The energy weapon blasts
- The missiles
- The nuclear explosions
- Railgun rounds
- Daedalus class being destroyed
- Wraith shields
- Hiveship damage
- Damage to friendly ships
I think that's it.
Immhotep, I need you to provide either a description or pic of your PBS-501.
immhotep
July 28th, 2006, 09:27 AM
http://img232.imageshack.us/img232/5050/theathenazs1.jpg (http://imageshack.us)
This is an extreamely old image of the PBS-501 cooky PLEASE take creative licence on what i say next:
***The image above IS NOT MINE***
--------EDIT---------
The most distinguisable feature is by far the two brand new asgard vertical hyperdrive mounts, sometimes refered to as Vyperdrives. These drives are positioned where the fighter bays were, the design of the leviathon mean no fighters were commisioned to be part of the ship, the space was made way for a new Asgard system to be fitted
These new hyperdrives are part of a new asgard state of the art core to the Leviathon, this core includes many vital systems including the shields, twin hyperdrives, Asgard power source, internal and long range comm's, sensors and beaming technology. This Asgard core is new to this class, the appearence of the Leviathon looks more asgard as a compensation.
Within the new core a feature that was missing was weapon systems, the asgard still refuse to provide the Tauri with any effective offensive weaponry however they have said Asgard technology can be used in conjunction with suitable tauri procured weapons, including beaming technology as a weapon platform.
Recent wraith engagements has left Earth with a measure of success in the weapons department, 2 hives were procured and their weapons studied. After some asgard involvement and jerry rigging the Levithon has been fitted with 6 wraith artiliary cannons, powered by an Asgard Ion generator( making them slightly more powerful than conventional wraith weapons.
In addition to the two teired Rail gun's and new missile compliment( mark 8 ion propelled) the Leviathon has an impressive weapons array.
The weapons array are position is such a way to provide total area support,the 6 wraith cannons are positioned with four forward facing, one rear, one belly mounted. In addition 24 forward main rail guns are positioned along the spine of the Leviathon. Almost 200 smaller scale rail guns to defend against wraith darts are also positioned around the ship, they provide limited support to the ship class' to which the leviathon was intended to fight however. This ship was designed to destroy hive ship's and to buffer all other ships around it. It is large, well shielded, well armed, and powered by a source that enable it to stand up to a bombardment many times longer than conventional Tauri ships. The power source that was provided is what makes the ship able to stand the test of a battle, its power source allows shields and weapons to function much more fluidly, and with 2 Asgard on baord working to integrate the Asgard ship core all the primary defensive functions of the ship have opperated at 100% since completion.
I will post the first battle of the PSB-501 soon. Feedback wanted so far.
Buba uognarf
July 28th, 2006, 09:29 AM
Okay, BU, you're going to need to provide cooky with details of the exterior of that new wraith ship.
Cooky, you are going to need to 3D...... that new wraith ship and its large stunner pulse after BU describes the exterior to you as well as..
- The PBS-501
- The energy weapon blasts
- The missiles
- The nuclear explosions
- Railgun rounds
- Daedalus class being destroyed
- Wraith shields
- Hiveship damage
- Damage to friendly ships
I think that's it.
Ok i'll try and draw the new wraith ship out....so you want me to describe your points with words right??
Davidtourniquet
July 28th, 2006, 10:04 AM
Ok, heres the battle itself.
The prestige and Freyr engage the Hiveships and the crusiers.
Both ships launch their fighters and Jumpers.
Wraith launch darts.
Railguns continuously fire at the darts.
Ion cannons on the prestige are charged and ready to fire.
Cruiser blocks Ion cannon's path, cruiser damage sustained.
Cruiser hull at 67%
The freyr fires Plasma Cannons at the wraith hiveship.
We have a kill.
Shield status of the 2 ships:
Freyr: 52%
Prestige: 48%
Both ships arm 5 Mark IX nukes and 10 Mark VIIIs
1 wraith hiveship destroyed and so have 3 cruisers
Shields at 40% on the freyr and 35% on the prestige.
12 f-302As have been destroyed and 3 Jumpers.
Wraith target the hyperdrive generator on the Prestige,
Severe damage to the hyperdrive and it is offline.
Shields at 30% for the freyr and 20% for the prestige.
HYPERSPACE WINDOW DETECTED
Leviathon, Unity, Unified and Serpent exit hyperspace.
Leviathon fires all plasma cannons, 16 Mark X nukes at a hive and 2 cruisers.
Severe damage to the hive and both cruisers destroyed.
Wraith have boarded the Prestige, fire fights have been reported on 4 decks.
Unity, Unified and the serpent opened fire on the damaged hive, another kill.
Current ship status:
10 hives 20 cruisers left
Prestige hull at 70%, shields at 5%, wraith on board
Freyr hull at 90% shields at 12%
Leviathon shields at 92%
Unity shields at 80%
Unified shields at 80%
Serpent shields at 86%
Remaining ships fire a total of 10 Mark Xs 16 Mark IXs and 36 Mark VIIIs.
Result: 3 hives destroyed, 5 cruisers destroyed
The crew of the prestige is losing the ship fight with the wraith, all ordinances have been fired and the self-destruct activated.
Result: 4 more cruisers destroyed and 1 hive
Crew: evac to the Leviathon
Prestige and the cruiser that boarded the ship have been destroyed.
Freyr now has no shield, hull integrity failing currently at 52%
Unity and Unified shields at 56%
Serpent shields at 65%
Leviathon shields at 72%
Freyr has been ordered back to atlantis for repairs,
Freyr opens hyperspace window, wraith attack freyr. Just makes it into hyperspace with hull at 10%.
4 remaining ships continue to fire on the hiveships.
30 mark X nukes fired at 2 hives,
Result: 1 hive destroyed, 2 cruisers destroyed
Unity and Unified continue to be attacked by 5 cruisers,
Serpent being attacked by 3 hives
Leviathon being attacked by the rest of the wraith fleet.
Unity and Unified countering the attack: 5 cruisers destroyed
Unity destroyed.
Serpent destroys the 3 hives but shields at 15%
Unified and Serpent join Leviathon and destroys remaining hives and cruisers.
Final results
Leviathon shields at 22%
Serpent shields are down, hull at 85%
Unified shields at 3% and hull at 92%
32 F-302As remaining
3 Jumpers remaining
Wraith fleet eliminated.
Total Human Casualties: 350 Tauri and 175 genii were lost.
Prestige and Unity ships were destroyed.
¼ of the crew of the Prestige saved, half of the Unity crew were saved.
All ships returned to Atlantis.
Is that too long?
Spaced it out for you Immhotep, hope that helps.
immhotep
July 28th, 2006, 10:13 AM
~ I love that battle david, its really great. I cna see it quite clearly. A nicer format would make it easier to read. but the battle itself is extreamely accurate and well its really class. you get green.
Buba uognarf
July 28th, 2006, 10:24 AM
The most distinguisable feature is by far the two brand new asgard vertical hyperdrive mounts, sometimes refered to as Vyperdrives. These drives are positioned where the fighter bays were, the design of the leviathon mean no fighters were commisioned to be part of the ship, the space was made way for a new Asgard system to be fitted
These new hyperdrives are part of a new asgard state of the art core to the Leviathon, this core includes many vital systems including the shields, twin hyperdrives, Asgard power source, internal and long range comm's, sensors and beaming technology. This Asgard core is new to this class, the appearence of the Leviathon looks more asgard as a compensation.
Within the new core a feature that was missing was weapon systems, the asgard still refuse to provide the Tauri with any effective offensive weaponry however they have said Asgard technology can be used in conjunction with suitable tauri procured weapons, including beaming technology as a weapon platform.
Recent wraith engagements has left Earth with a measure of success in the weapons department, 2 hives were procured and their weapons studied. After some asgard involvement and jerry rigging the Levithon has been fitted with 6 wraith artiliary cannons, powered by an Asgard Ion generator( making them slightly more powerful than conventional wraith weapons.
In addition to the two teired Rail gun's and new missile compliment( mark 8 ion propelled) the Leviathon has an impressive weapons array.
The weapons array are position is such a way to provide total area support,the 6 wraith cannons are positioned with four forward facing, one rear, one belly mounted. In addition 24 forward main rail guns are positioned along the spine of the Leviathon. Almost 200 smaller scale rail guns to defend against wraith darts are also positioned around the ship, they provide limited support to the ship class' to which the leviathon was intended to fight however. This ship was designed to destroy hive ship's and to buffer all other ships around it. It is large, well shielded, well armed, and powered by a source that enable it to stand up to a bombardment many times longer than conventional Tauri ships. The power source that was provided is what makes the ship able to stand the test of a battle, its power source allows shields and weapons to function much more fluidly, and with 2 Asgard on baord working to integrate the Asgard ship core all the primary defensive functions of the ship have opperated at 100% since completion.
I will post the first battle of the PSB-501 soon. Feedback wanted so far.
i like it mostly, but i personally don't like the idea of having more powerful versions of the wraith weapons i just don't think we could reverse enginere them that well i know this is the future but to have hive weapons more powerful then ones on the 5k hiveships i just don't we should have an edge like that early on if it's set during the later stages of the war then fine...
immhotep
July 28th, 2006, 10:46 AM
We didnt reverse engineered them to be more powerfull, as in we didnt make them better it is because the asgard power source is so immense compared to the wraith's that thier weapons fire a stonger burst. We havent changed the weapon system just made them more powerfull by providing more energy, that isnt a reverse engineering situation, its simply that we have more power to pump in to the cannons than the wraith did therfore they are stronger.
Buba uognarf
July 28th, 2006, 11:36 AM
We didnt reverse engineered them to be more powerfull, as in we didnt make them better it is because the asgard power source is so immense compared to the wraith's that thier weapons fire a stonger burst. We havent changed the weapon system just made them more powerfull by providing more energy, that isnt a reverse engineering situation, its simply that we have more power to pump in to the cannons than the wraith did therfore they are stronger.
fair enough but if we didn't build them ourselves then how do we know they can be intagrated into our ships? and also that also means we wouldn't be able to mass produce them so we'd have a finite number of canons granted hiveships probably have dozens of canons....i just prefer the idea of tauri designed weapons rather than relying on alien sources for all systems...
Daryl Froggy
July 28th, 2006, 11:51 AM
fair enough but if we didn't build them ourselves then how do we know they can be intagrated into our ships? and also that also means we wouldn't be able to mass produce them so we'd have a finite number of canons granted hiveships probably have dozens of canons....i just prefer the idea of tauri designed weapons rather than relying on alien sources for all systems...
I agree with you. I like seeing Earth relying on Earth for the production of its weapons.
Ok I've made a history for my Tegalus gunship. What do you guys think about it?
The Tegalus’s original design, designated X-312, was finished soon after the first Daedalus class vessel came off the ‘assembly line.’ It was originally designed to carry two heavy linear rail-guns and six turret mounted rail-guns. The design was dismissed for production cue to it’s lack of missiles. While the design was never used it was kept in Area-51's data-base.
Two years after the initial Felger prototype’s failure to fire the energy weapon was taken up again due to the new threats against Earth. Unfortunately it took another three years to develop the defunct weapon into a battle functional one. Even then it took up a large amount of room, too much for it to be placed in a turret system. So a ship to carry this new more powerful conventional weapon was slotted to be designed. While looking for aspects for the new ship’s specifications a designer came upon the X-312's design and decided that it could work as a base for the new ship.
A year later the design was completed. The main things that were changed was the removal of the two heavy linear rail-guns and replaced them with two heavy Felgers with the ability to gimbal slightly so that they could be directed and the same target and the six rail-guns were replaced with four slightly more powerful coil-guns. There were also some minor cosmetic differences to the hull and interior but overall the ship was the same.
It was sent into immediate production and within two years four ships had been produced (two being constructed at the new Beta site construction facilities). Their deployment wasn’t as big a deal as the battleships, carriers, and battle cruisers that had been made before but the ship’s were definitely looked upon with some pride. All but one of the ships were sent to Pegasus to help deal with the growing Wraith threat. The ship that was left behind, the Niobe, met with very little good luck though it was never destroyed it was often heavily damaged and several crew members were lost during their duty on the ship.
The ships in Pegasus met with far better luck and their captains and crews gained much experience in space combat. Enough to almost start a combat doctrine for that medium.
immhotep
July 28th, 2006, 11:54 AM
Well having wraith weapons on our ships for the moment is a short gap measure, the idea being that we lift the cannons that are fit to use adn we can retrofit on to our ships, then study them in-situ on both kinds of ship. We dont put all our eggs in one basket because we use 1 hive to retro fit on to the Leviathon (because it is the new class to be built) and the other hive is a research base learning how to mass produce and reverse engineer them. Because for the moment the Leviathon is one of a kind mass production for this class is not much use however adding additional supperior firepower on the ship while we have the excess weapons avalable makes sense while we make a more long term plan for full Wraith based energy weapons. we have wraith weapons on the Leviathon, but are working towards getting our own based on the wraith weapons...the leviathon is our working prototype for Wraith based artiliary weapons (mainly because the Asgard power source is the the only power souce we have found which is compatable with wraith weapons beside wraith PS's, another reason they gave it to us)
cooky
July 28th, 2006, 12:29 PM
The problem with putting wraith weapons on the Leviathan like this is that it now becomes one of the most powerfull warships in pegasus.
We've seen in episodes like The Hive that one hive ship can destroy another with sustained fire in only a couple minutes. Leviathan, with its shields, would be able to slag small fleets of Hive ships with ease. There are roughly 240 Hive ships in Pegasus (60 in Atlantis's quadrant of the galaxy times 4). It would take this one ship about 2 years to all but anihilate the wraith threat.
Also, if the Asgard will not give us advanced weapons, why would they help us adapt our ships to use wraith weapons? Wraith weapons tech is superrior to Gua'uld or even Tolan tech, as evidence by their effectiveness against Ancient shield systems.
Leviathan is a cool ship, but I think it is a little to fanwank in its current form. Just my 2 cents.
Davidtourniquet
July 28th, 2006, 12:36 PM
Actually it was 60 or more in the whole galaxy. :)
Maybe the Leviathon's plasma cannons could have a bad recharge rate, maybe sending out 4 or 5 bolts then a recharge of 3 or 4 minutes.
cooky
July 28th, 2006, 12:45 PM
Actually it was 60 or more in the whole galaxy. :)
Oops, so it is. Though if you ask me, even 240 is way to few for the threat they're suposed to present. In just two years, we've destroyed, or caused destruction of 9 hives. Nearly one sixth of the wraith hive ship fleet, with hardly any effort at all? There should be at least 500 hive ships, if not several times that in pegasus. Then we'd have a real fight on our hands.
Maybe the Leviathon's plasma cannons could have a bad recharge rate, maybe sending out 4 or 5 bolts then a recharge of 3 or 4 minutes.
Even then, we've seen how good Daedalus's shields are against wraith weapons, add in the more powerfull generator on Leviathan, and they'd be even better. I said when the battleship class was brought up for vote that I don't think earth should have one yet, it is to far out of reach, and none of our allies would help us build such a powerfull warship.
immhotep
July 28th, 2006, 12:59 PM
The leviathon is our flagship, it is meant to be the best ship we have, but it is by no means perfect, it will not sweep in and win a battle instantly. The wraith hives have a heck of alot of weapon on them, and in "the hive" it took alot of weapons fire to take the other hive out. Each hive has hundreds of artillary cannons each, were still at a major dissadvantage compared to an entire fleet of hives. That is why we have the shields and power source. The weapon fire is good compared to what we have got at the moment, but compared to the wraith, it puts on par with a hive...just.
The wraith weapons fire is an addon, it wasnt made for the Leviathon, it was put in to service on the leviathon because it was the most worthy ship to get such an upgrade. If you take the wraith guns away you do not end up with a fanwank ship, if you add the wraith weapons on you get a good battleship. The point is for it to take a beating, thats why its got the power source and the good shields, when we salvage the weapons they are tacked on and it suddenly becomes a more formidable opponant. Wraith vs Wraith = both die, Wraith hive vs Wraith weapon + Tauri ship = we Survive. Isnt that the point...?
In my mind this fleet was built to destroy the wraith, not by super power technology but by building and desiging and choosing ships to meet the job. The job is to destroy the wraith, and eventually in the process make earth stronger against the Ori.
immhotep
July 28th, 2006, 01:05 PM
Even then, we've seen how good Daedalus's shields are against wraith weapons, add in the more powerfull generator on Leviathan, and they'd be even better. I said when the battleship class was brought up for vote that I don't think earth should have one yet, it is to far out of reach, and none of our allies would help us build such a powerfull warship.
The deadalus isnt that great against the hives, it can survive but it cant go toe on toe with a hive for very long. I would love to see a hive go up against an oniel, then you have a fight.
Plus you are yet to read my history, i am working on a nice story to backup many of Questions raised, the main reason being Why we are getting a fleet with so many class's and technologies so fast. The battleship is not out of our reach in the timeline i have got, the Leviathon is quite a long way off, one of the last ships we build.
cooky
July 28th, 2006, 01:23 PM
Looking forward to the history your working on.
I dissagree though that equiping Leviathan with wraith weapons would only make it a match for a hive ship.
Daedalus is already a good match, we just haven't seen it used effectivelly yet. Only the hive's darts protect it from Daedalus's missiles. The tactics employed in No Man's Land were effective, but very simple. If Daedalus were equiped with even 4 wraith weapons, it could easilly kill a hive one on one. Leviathan is even more powerfull, with more weapons and stronger shields. It would outmatch any hive ship with ease.
When I designed the Arnold class, it was specifically with the concept of clearing a hive ship's fighter screen so that a missile attack would succeed. Arnold has the ability to destroy fighters very easilly, and has the firepower to take on larger ships, though probly not a hive ship. To win, even with a Daedalus class along for the fight, would require using superior tactics, which is the one advantage earth has over ALL races, in both galaxies. Leviathan wouldn't need to employ tactics, it could engage in a slugging match with a hive and come out on top.
immhotep
July 28th, 2006, 01:36 PM
If that is the case then all of our ships are too advanced, we may simply be better than the wraith when we dedicate ourselves. i dont think the Leviathon is the ship that will destroy the wraith, by your reasoning the Arnold and deadalus could do that. Add all our other ships combined in a battle with large numbers, we are going to win. Not because our ships are fanwank but because we are designing ships that have a purpose. if the wraith are destroyed because we create a fleet of ships with the intent of being a foce that can beat them, and then we prove through deduction that we would actualyl beat them it isnt a bad thing, it shows that were good ship designers. the leviathon isnt the ship which is going to turn the tide of the war, its going to be the killing blow, after a long war that the wraith lose because of the things that we are seeing above. With our fleet we get flexibility, and the wraith will be destroyed because of it eventually.
Buba uognarf
July 28th, 2006, 01:42 PM
i agree if you want to give the ship wraith canons you should make them add ons late in the war, i think the war should be an uphill struggle with us deveoping the tech to fight them over time...atleast make them tauri designed canons i did that in a few of my ships but they were weak about half the power of a ha'tak canon...and i think hives should be given shields in our war because otherwise it's gonna be too easy due to the amount of nukes and arnaments some of our ships carry
immhotep
July 28th, 2006, 01:53 PM
The Leviathon is one of the last ships the Wraith produce in the war, it shows up in a few of the big 'struggle for galactic survival fights' but its not a class thats produce enmass and sent out in hunting parties to gun down hive ships. In fact quite the opposite, in the history i have a couple of interesting buffers between the wraith and Tauri, mainly from the Asgard, who set up shop in a minor way, but threaten the wraith much like they did with the goauld.
Also i agree the wriath may need to develop shields at some point, our ships can kick a hive's ass pretty badly, and their numbers advantage is running thin.
cooky
July 28th, 2006, 01:54 PM
If that is the case then all of our ships are too advanced, we may simply be better than the wraith when we dedicate ourselves. i dont think the Leviathon is the ship that will destroy the wraith, by your reasoning the Arnold and deadalus could do that.
Yes, but the difference is, the Arnold and Daedalus can only do it using superior tactics, were the Leviathan can do it without. Instead of being the underdog, the wraith become the underdog. Pardon the nitpicking, I just don't like seeing alien tech on our ships that we haven't already aquired. I'm the same way with Tolan, Asgard and Gua'uld weapons or any kind of cloaking device.
Besides, its alot more fun being the underdog.
Curios, since the wraith weapons are an add-on, what were Leviathan's stats before?
immhotep
July 28th, 2006, 01:59 PM
The same, minus the wraith weapons...the main feature was the asgard core, which was supposed to be a new Asgard/Tauri hybrid ship..that the asgard could use to mass produce in thier own galaxy because thier current ships were too expensive to produce. A tauri/asgard fleet was more econimical to both races in the long run. We got production facilities and technology support and they got adequite ships that were practically free for them to use.
cooky
July 28th, 2006, 03:01 PM
The same, minus the wraith weapons...the main feature was the asgard core, which was supposed to be a new Asgard/Tauri hybrid ship..that the asgard could use to mass produce in thier own galaxy because thier current ships were too expensive to produce. A tauri/asgard fleet was more econimical to both races in the long run. We got production facilities and technology support and they got adequite ships that were practically free for them to use.
I've never been a big fan of alternate universe stories. Using all this extra alien tech makes this fleet very much an alternate universe concept. I'm not really a prolific writer. I have only written a few fan fic stories, and only posted one online, but I always take great care to keep them true to the existing story lines of whatever universe I'm writing in.
I've been planning since march to do my own stories using my own ships. I still plan to, though probly not for another few months. I want them to be able to fit within the ongoing story of Stargate, even as it changes week to week, and year to year. I did this with a long Star Wars fan fic I wrote back in '98. After 8 years, only one minor plot line no longer works with the Star Wars universe.
Davidtourniquet
July 28th, 2006, 03:06 PM
The whole point of the stargate program is to find weapons to defend Earth and now atlantis. Alien tech is vital to our survival.
Daryl Froggy
July 28th, 2006, 03:14 PM
I've never been a big fan of alternate universe stories. Using all this extra alien tech makes this fleet very much an alternate universe concept. I'm not really a prolific writer. I have only written a few fan fic stories, and only posted one online, but I always take great care to keep them true to the existing story lines of whatever universe I'm writing in.
I've been planning since march to do my own stories using my own ships. I still plan to, though probly not for another few months. I want them to be able to fit within the ongoing story of Stargate, even as it changes week to week, and year to year. I did this with a long Star Wars fan fic I wrote back in '98. After 8 years, only one minor plot line no longer works with the Star Wars universe.
You're ability to stick with the common lines of a science fiction universe is both incredible and noble. But some of the people here don't have the knack of doing such a thing a great deal of the time, myself included often. I'm not sure what you are disagreeing with but I'm sure we can reach a consensus of opinion on it.
cooky
July 28th, 2006, 03:33 PM
You're ability to stick with the common lines of a science fiction universe is both incredible and noble. But some of the people here don't have the knack of doing such a thing a great deal of the time, myself included often. I'm not sure what you are disagreeing with but I'm sure we can reach a consensus of opinion on it.
I just don't like seeing so much alien tech that we don't already have from the show. Leviathan isn't the only ship in the fleet with wraith weapons. I don't expect them to be changed, I'm just stating my opinions.
Daryl Froggy
July 28th, 2006, 03:37 PM
I just don't like seeing so much alien tech that we don't already have from the show. Leviathan isn't the only ship in the fleet with wraith weapons. I don't expect them to be changed, I'm just stating my opinions.
I checked on the Leviathon myself and I must say that I wish that I had been there to vote against it. But now that we have it I'd ask the designer to at least change the plasma cannons so that it is Earth that is produceing them, not the Wraith. The only other negative thing I can think of saying about the Leviathon right now is where it was built, I didn't know there were any starship construction facilities left in the Pegasus galaxy.
freyr's mother
July 28th, 2006, 04:00 PM
http://img232.imageshack.us/img232/5050/theathenazs1.jpg (http://imageshack.us)
This is an extreamely old image of the PBS-501 cooky PLEASE take creative licence on what i say next:
***The image above IS NOT MINE***
Isn't that the O'Daed'a'kus?
Daryl Froggy
July 28th, 2006, 04:08 PM
Isn't that the O'Daed'a'kus?
I think they might have renamed it. But that's just a guess.
Andrew Joshua Talon
July 28th, 2006, 05:34 PM
And nobody is using my carrier. Surprise surprise. FM, you didn't read or understand a single thing I posted, did you? You just saw what you wanted to see. Good Freaking Lord.
Fine. I'll submit my own scenarios, without any of your fangasm ships. I'll use the well-designed starships the others, like Cooky, submitted. And we'll see where it leads us.
Battle of Planet
It has been one year since the second Ori Supergate opened. The Free Jaffa Nation is in chaos as more of it's worlds begin to submit to the will of the Ori and fight alongside the false gods in order to be spared. And as they continue to do so, the Ori grow stronger.
All hope, however, is not lost. For an SG Team has stumbled upon another Ancient weapons system on a long-forgotten world. The Ancients used a huge machine, spread throughout this world, to ascend themselves enmasse and use that power to contain a terrible enemy. Apparently, millions of years ago, a single partially-ascended Ori travelled to this world with the intent of destroying the Ancients living there. They were isolated from the rest of their people and thus the plague ravaging them, and had made advances most of the rest of their people could scarcely imagine. The single partially-ascended Ori was captured by the planetary Ascenscion device, and ultimately neutralized. Whether or not it was destroyed is unknown, but it was taken out of the equation, much as Anubis was by Oma Desalla.
The SGC, Free Jaffa Nation, Lucian Alliance, Tok'ra, and Asgard have thus set a desperate trap to lure the Ori to the Planet. A partial activation of the planetary ascension system has drawn their entire fleet to the Planet-Sixteen Ori battleships, each with two hundred fighters and more than a thousand troops. The Milky Way Alliance must hold out against the Ori for one hour after their arrival in order to get the planetary machine to full power, thus hopefully using the Ori ships as a conduit through which to directly attack the Ori themselves and win the war. The fate of the galaxy rests on this single battle... At a world known simply in Ancient as "Planet".
Order of Battle:
-Milky Way Alliance-
> 1 x BC-303A Prometheus-class uprated mothership
(SGCS Prometheus)
> 5 x DSC-304 Daedalus-class motherships
(SGCS Odyssey, USS Challenger, SGCS [/i]Apollo[/i], RFS Gagarin, USS Intrepid)
> 3 x SCVN-365 Aegis-class carriers
(USS Aegis, SGCS [/i]Helios[/i], USS Icarus)
> 2 x BC-305 Serpent-class battlecruisers
(SGCS Serpent, RSS Altair)
> 5 x CIX-308 Henry H. Arnold-class cruisers
(SGCS Henry H. Arnold, SGCS Charles Yeager, SGCS Neil Armstrong, HMS Renown)
> 6 x SDD-306 Unity-class destroyers
(SGCS Unity, RSS Polaris, HMAS Borealis, RFS Ivanov, HMCS Equinox)
> 18 x Ha'tak-class motherships
(9 x Free Jaffa Nation, 6 x Tok'ra, 3 x Lucian Alliance)
> 3 x O'Neill-class motherships
(Samantha Carter, Daniel Jackson II, Teal'c)
> 4 x Daniel Jackson-class motherships
(Urd, Verthdandi, Gleipnir, Megingjord)
> 32 x USN F/B-307 fighter bombers
> 16 X USAF F/B-307 fighter bombers
> 94 x USN F-302A Raven strike fighters
> 32 x RAF F.302.A Raven strike fighters
> 72 x USAF F-302A Raven strike fighters
> 16 x Russian Air Force Su-302A Raven strike fighters
> 180 x FJN Deathgliders
> 120 x Tokr'a Deathgliders (most under remote control)
> 60 x Lucian Alliance Deathgliders
> 40 x FJN Al'kesh-class mid range bombers
> 56 x Lucian Alliance Al'kesh-class mid-range bombers
-Ori-
> 16 x Purity of Cause-class battleships
> 3,200 x Spear of Belief-class attack fighters
What do you do, Admiral/General?
(Notes:
-SGCS would be a designation for a US starship run by the US Air Force. USS would be a starship run by the US Navy. RFS is Russian Federation Ship. RSS is for Royal Space Ship (for vessels under the control of the Royal Air Force). HMS is the Royal Navy, while HMCS is for the Royal Canadian Navy (HMAS is for the Royal Australian Navy).
-The BC-303A is the original Prometheus, salvaged and reconstructed by the SGC with considerable help from the Asgard. She utilizes less-power intensive versions of Asgard energy weapons, stronger shields, and an advanced Asgard-design hyperdrive jump system, allowing her to engage in split-second hyperspace "hops" to avoid enemy weapons fire or move through enemy ship's shields.
Helo
July 28th, 2006, 06:59 PM
I think we need to take a vote, on wether or not alien tech that hasnt been previously seen/accuried in the show should be allowed. Personally I believe that things such as wraith weapons/technology should not be allowed on our ships. Things such as more advanced railguns, missle systems are ok becuase they are of Tau'ri design. More advanced asgard shields/reactors/engines/hyperspace window generators/etc are ok as long as it is within reason and doesnt become overpowered. Anything beyond that, in my opinion should not be allowed. Wraith weaponry etc, would be overpowered. Even 1 wraith cannon, with a powerful reactor can become an extremly powerful weapon, especially with the shields our ships posess. The Leviathon is already an extremly powerful ship. Remeber this ship will be fighting with other ships, it won't always be alone. And the combine forces of specalized ships can be devistating even when matching a wraith fleet. Thats just my personal opinion but I believe the tech on our ships should be limited to tauri/goa'uld/and Asgard. Thoes 3 combine can be very powerful, and it will add realism. Sorry about that rant but thats basically the bottom line.
Daryl Froggy
July 28th, 2006, 07:55 PM
And nobody is using my carrier. Surprise surprise. FM, you didn't read or understand a single thing I posted, did you? You just saw what you wanted to see. Good Freaking Lord.
Fine. I'll submit my own scenarios, without any of your fangasm ships. I'll use the well-designed starships the others, like Cooky, submitted. And we'll see where it leads us.
Battle of Planet
It has been one year since the second Ori Supergate opened. The Free Jaffa Nation is in chaos as more of it's worlds begin to submit to the will of the Ori and fight alongside the false gods in order to be spared. And as they continue to do so, the Ori grow stronger.
All hope, however, is not lost. For an SG Team has stumbled upon another Ancient weapons system on a long-forgotten world. The Ancients used a huge machine, spread throughout this world, to ascend themselves enmasse and use that power to contain a terrible enemy. Apparently, millions of years ago, a single partially-ascended Ori travelled to this world with the intent of destroying the Ancients living there. They were isolated from the rest of their people and thus the plague ravaging them, and had made advances most of the rest of their people could scarcely imagine. The single partially-ascended Ori was captured by the planetary Ascenscion device, and ultimately neutralized. Whether or not it was destroyed is unknown, but it was taken out of the equation, much as Anubis was by Oma Desalla.
The SGC, Free Jaffa Nation, Lucian Alliance, Tok'ra, and Asgard have thus set a desperate trap to lure the Ori to the Planet. A partial activation of the planetary ascension system has drawn their entire fleet to the Planet-Sixteen Ori battleships, each with two hundred fighters and more than a thousand troops. The Milky Way Alliance must hold out against the Ori for one hour after their arrival in order to get the planetary machine to full power, thus hopefully using the Ori ships as a conduit through which to directly attack the Ori themselves and win the war. The fate of the galaxy rests on this single battle... At a world known simply in Ancient as "Planet".
Order of Battle:
-Milky Way Alliance-
> 1 x BC-303A Prometheus-class uprated mothership
(SGCS Prometheus)
> 5 x DSC-304 Daedalus-class motherships
(SGCS Odyssey, USS Challenger, SGCS [/i]Apollo[/i], RFS Gagarin, USS Intrepid)
> 3 x SCVN-365 Aegis-class carriers
(USS Aegis, SGCS [/i]Helios[/i], USS Icarus)
> 2 x BC-305 Serpent-class battlecruisers
(SGCS Serpent, RSS Altair)
> 5 x CIX-308 Henry H. Arnold-class cruisers
(SGCS Henry H. Arnold, SGCS Charles Yeager, SGCS Neil Armstrong, HMS Renown)
> 6 x SDD-306 Unity-class destroyers
(SGCS Unity, RSS Polaris, HMAS Borealis, RFS Ivanov, HMCS Equinox)
> 18 x Ha'tak-class motherships
(9 x Free Jaffa Nation, 6 x Tok'ra, 3 x Lucian Alliance)
> 3 x O'Neill-class motherships
(Samantha Carter, Daniel Jackson II, Teal'c)
> 4 x Daniel Jackson-class motherships
(Urd, Verthdandi, Gleipnir, Megingjord)
> 32 x USN F/B-307 fighter bombers
> 16 X USAF F/B-307 fighter bombers
> 94 x USN F-302A Raven strike fighters
> 32 x RAF F.302.A Raven strike fighters
> 72 x USAF F-302A Raven strike fighters
> 16 x Russian Air Force Su-302A Raven strike fighters
> 180 x FJN Deathgliders
> 120 x Tokr'a Deathgliders (most under remote control)
> 60 x Lucian Alliance Deathgliders
> 40 x FJN Al'kesh-class mid range bombers
> 56 x Lucian Alliance Al'kesh-class mid-range bombers
-Ori-
> 16 x Purity of Cause-class battleships
> 3,200 x Spear of Belief-class attack fighters
What do you do, Admiral/General?
(Notes:
-SGCS would be a designation for a US starship run by the US Air Force. USS would be a starship run by the US Navy. RFS is Russian Federation Ship. RSS is for Royal Space Ship (for vessels under the control of the Royal Air Force). HMS is the Royal Navy, while HMCS is for the Royal Canadian Navy (HMAS is for the Royal Australian Navy).
-The BC-303A is the original Prometheus, salvaged and reconstructed by the SGC with considerable help from the Asgard. She utilizes less-power intensive versions of Asgard energy weapons, stronger shields, and an advanced Asgard-design hyperdrive jump system, allowing her to engage in split-second hyperspace "hops" to avoid enemy weapons fire or move through enemy ship's shields.
What the Tegalus is a fangasm ship?
I like Helo's suggestion. Mainly because the Tegalus won't suffer.
Andrew Joshua Talon
July 28th, 2006, 09:49 PM
What the Tegalus is a fangasm ship?
I like Helo's suggestion. Mainly because the Tegalus won't suffer.
A fangasm ship is a ship with unrealistic numbers of guns and weapons, or super-advanced technology that clearly make it unbeatable and stupid. Having super ships that can do everything but walk the dog destroys the credibility of a virtual fleet. It's boring, watching an invincible ship win all the time and thus negating the need for any other ships. It's a fangasm because it's a fan taking all the coolest things from a sci-fi show and throwing them together without any sense, coherence, or regard for the genre. It's just to make up for a small dick, essentially.
They mount all these huge weapons and hundreds of fighters and exotic technology without regards to realism. That's why they complain about the Aegis-It's realistic, workable, and interesting because it's not invincible. That's why it's out of place.
The battlecarrier is a stupid idea in the first place! A dedicated carrier is supposed to stay out of harm's way and use it's planes to fight. A battleship is supposed to get in close and attack the enemy with guns. The two concepts DO NOT WORK within a single ship! The DSC-304 is an exception because it balances the concepts. It can do many things, but at the expense of the quality of the things it does. These superships, battlecarriers, are not realistic because they can do EVERYTHING WELL, even when what they do don't work together in ONE SHIP!
Here's my suggestion: Freyr's Mum removes all the battlecarriers from the fleet entirely, and either creates a serious, dedicated warship for one role, or he gets laughed at by the serious, intelligent people on the boards.
Daryl, your Tegalus is a very nice ship. I just think it's too big to be a gunship. An escort or destroyer would work better. Maybe a corvette.
Daryl Froggy
July 28th, 2006, 09:58 PM
Daryl, your Tegalus is a very nice ship. I just think it's too big to be a gunship. An escort or destroyer would work better. Maybe a corvette.
So why didn't you suggest this earlier in the thread? My ship would have probably been voted out of the Destroyer catagory and we wouldn't be having this little talk.
Andrew Joshua Talon
July 28th, 2006, 10:32 PM
So why didn't you suggest this earlier in the thread? My ship would have probably been voted out of the Destroyer catagory and we wouldn't be having this little talk.
... Because I wasn't INVOLVED earlier in the thread. That's not the point! The point is that the Tegalus is a fine ship for a virtual fleet. The battlecarriers, and battleship we have right now are NOT. Because they are all fanwanks. God, am I talking to myself here?
Daryl Froggy
July 28th, 2006, 11:01 PM
... Because I wasn't INVOLVED earlier in the thread. That's not the point! The point is that the Tegalus is a fine ship for a virtual fleet. The battlecarriers, and battleship we have right now are NOT. Because they are all fanwanks. God, am I talking to myself here?
Well actually you are talking to yourself right up until the point to click the "submit reply" button.
But anyway sorry for my rather stupid post I'm tired right now and wasn't thinking at the time.
We have the battlecarriers and the battleship already in the fleet no one will take them out. The best thing to do is to improve upon the designs already submited, not try and get whole new designs. But you may have already known that.
Andrew Joshua Talon
July 28th, 2006, 11:15 PM
Well actually you are talking to yourself right up until the point to click the "submit reply" button.
But anyway sorry for my rather stupid post I'm tired right now and wasn't thinking at the time.
We have the battlecarriers and the battleship already in the fleet no one will take them out. The best thing to do is to improve upon the designs already submited, not try and get whole new designs. But you may have already known that.
:sheppard33: The designs are pure, 100%, college dorm fanwank. For the sake of the fleet, they must be destroyed. Deleted. Erased! Gone! And their creators forced to come up with something that's actually good to take their place!
And why the hell do we have three battlecarrier designs anyway?!
immhotep
July 29th, 2006, 01:12 AM
AJT: I agree that having three Battle carriers is a bit odd but the designs were looked over and picked from the best GW has produced, this entire fleet is the best designs we have produced. If we have fanwank ships here according to you, then you are calling the entirety of Gw, including yourself fanwank ship designers.
To others regarding alien technology:
I see your PoV, alien technology is a touchy subject because it takes it in to the unknown but in a war where we fight the wraith we are eventually going to aquire technology from them, as we did for the goauld.
The leviathon can have the wraith cannons taken off, if they must, i still see the ship being our strongest battleship without them anyway so thwe fleet wil not suffer with wraith guns missing.
The location of the ship's construction is quite a fanfic history ive been working on. Because Earth clearly doesnt have the resources to produce the amount of ships that we have in this short amount of time (5-10 years according to the time codes of your shios) then i have been developing a fanfic storyline, some of which can be seen in an earlier post:
http://forum.gateworld.net/showpost.php?p=5481032&postcount=107
I need feedback from this before i try to develop this storyline further, some things have changed and you may not like it so i wont continue it until i get feedback.
Andrew Joshua Talon
July 29th, 2006, 01:25 AM
AJT: I agree that having three Battle carriers is a bit odd but the designs were looked over and picked from the best GW has produced, this entire fleet is the best designs we have produced. If we have fanwank ships here according to you, then you are calling the entirety of Gw, including yourself fanwank ship designers.
These aren't the best designs you've produced! These are fanwank designs! Haven't you been reading anything I've posted? How the hell did you come to the conclusion that I was calling ALL the ships in this fleet fanwanks?! I specified which ones I thought were fanwanks and that I thought should be thrown out! And yet, because I call "the best ships you have designed" fanwanks (which they are) you conclude that I'm insulting all of GW and myself? What the hell kind of logic is that?!
To others regarding alien technology:
I see your PoV, alien technology is a touchy subject because it takes it in to the unknown but in a war where we fight the wraith we are eventually going to aquire technology from them, as we did for the goauld.
The leviathon can have the wraith cannons taken off, if they must, i still see the ship being our strongest battleship without them anyway so thwe fleet wil not suffer with wraith guns missing.
The location of the ship's construction is quite a fanfic history ive been working on. Because Earth clearly doesnt have the resources to produce the amount of ships that we have in this short amount of time (5-10 years according to the time codes of your shios) then i have been developing a fanfic storyline, some of which can be seen in an earlier post:
http://forum.gateworld.net/showpost.php?p=5481032&postcount=107
I need feedback from this before i try to develop this storyline further, some things have changed and you may not like it so i wont continue it until i get feedback.
Are you joking? Cooky, myself, and others designed our ships to be produced within the timeline specified, using readily available and reasonable technology! While you and others have made our ships superfluous because YOU had to have 100+ fighters, uber space cannons, and other crap that ruins stories and RPGs! A fleet is a network of several ships working together and complimenting eachother! Support ships keep warships supplied, carriers provide fighter cover and power projection while battleships and destroyers protect the carrier! Is any of this getting through to you, immhotep?
It's not fair to Cooky, Daryl Froggy, me and anyone else in the virtual fleet for you and FM to keep your stupid superships! They can do anything, so therefore, our ships aren't needed. Which makes for a very unrealistic and BORING STORY. Do you understand, or shall I whip out the Point of View gun?
Buba uognarf
July 29th, 2006, 01:44 AM
lol...so you want all the battlecarriers and the battleships removed and are we gonna replace them with anything???
i think the easiest way to make a descision on this is for a vote to be taken to see what everyone agrees on???
immhotep
July 29th, 2006, 03:36 AM
It's not fair to Cooky, Daryl Froggy, me and anyone else in the virtual fleet for you and FM to keep your stupid superships! They can do anything, so therefore, our ships aren't needed. Which makes for a very unrealistic and BORING STORY. Do you understand, or shall I whip out the Point of View gun?
AJT you really are an arrogent twirp in this thread! You seriously believe this fleet should be the AJT GW fleet...well its not, its the GW fleet,a collaboration of all of our design's. ALL.
I put 6 wraith cannons on 1 battleship, how in the name of stargate is that making a supership, it is not fanwank, it is along way off and is not overly powerfull.
Unrealistic and boring! You havent even heard the stories, and if you want to hear boring, read your designs!! If you want unrealistic, read your battle!!! PoV gun, im not the one who need nuking by that thing! You are.
Are you joking? Cooky, myself, and others designed our ships to be produced within the timeline specified, using readily available and reasonable technology! While you and others have made our ships superfluous because YOU had to have 100+ fighters, uber space cannons, and other crap that ruins stories and RPGs! A fleet is a network of several ships working together and complimenting eachother! Support ships keep warships supplied, carriers provide fighter cover and power projection while battleships and destroyers protect the carrier! Is any of this getting through to you, immhotep?
Have i ever said i wasnt going to use the other ships? have i even posted anything about a battle where your ships are not included? NO i havent, its got through to me and i listened and have adapted my designs! FM and I's stupid superships? What superships, i agree with you about the three battlecarriers, FM and I have 2 ships in the fleet! you have the most, just becuase the entire fleet is not revolving around your ships does not mean that every ship NOT designed by you is automatically one of our superships...you are the single most arrogent person ive met on gw! you have no right to trash our hard work like this however you feel about it, this was always a group effort, every group needs leaders and just because you were not involved does not justify this late and rude butting in.
cooky
July 29th, 2006, 05:31 AM
I don't think Leviathan is fanwank, even with the wraith weapons. But I do think the weapons and other advanced tech make it to overpowered. I would suport their removal, but we all need to remember, it is Imhotep's design, and the decision is his first and formost.
As for the battlecarriers, I origionally suggested when they came up for vote that we just use Daedalus for that role. It is the only category that Daedalus fits in, and it does so well. But we all voted, and the coice was made to use the three designes that we now have. If that is to change, we should vote again.
For reference, only one country, WWII Japan, has ever built a battlecarrier. It only built two (by converting 2 WWI era battleships) and niether performed well. They carried 22 fighters, and could launch them, but not recover them. Fighters had to be reloaded by crane in port.
As for the ability of Earth to produce these ships, remember, they were built by different people who timed their design and build times alone, not as a group. Imhotep's backstory for the fleet will have to modify the timelines of the ships. That is another thing that we can all have input on, when the time comes. Take a look at his backstory so far, and let us all know what you like, and what changes you suggest.
Finally, there was talk from the begining that some of the designs should be edited to better fit in with the fleet. Lets try and do that civily, not bite eachother's heads off. If we don't, this project will die. If you have sugestions on how to change someones designs, don't insult them, just offer your opinion. These designs don't belong to the fleet, they belong to the designers, we're just using them, with permission.
Davidtourniquet
July 29th, 2006, 05:35 AM
Ok AJT design a ship without any alien tech, I'd like to see how far you will get.
The Wraith plasma cannons on the hiveships in the hive were firing for a long time before both ships were eliminated. Most likely because of the amount of these cannons. Also the Ancients didn't lose the war because of firepower or tech, they lost it because of the size of the wraith fleet.
The battlecarrier decision was taken because after 2 days of voting, the scores were still level and no one else was joining the vote.
Freyr's and Immhotep's ships aren't uberships nor fanwank ships. In fact you would find it difficult to find a fanwank ship in this thread.
AJT i'll tell you what a fanwank battle is........ yours.
Let me tell you why:
1) The ori had no clue about our galaxy until we went to theirs
2) The prommie is gone, no more 303s
Also so what if your carrier isn't being used. No point crying about it.
Buba uognarf
July 29th, 2006, 06:13 AM
Ok AJT design a ship without any alien tech, I'd like to see how far you will get.
The Wraith plasma cannons on the hiveships in the hive were firing for a long time before both ships were eliminated. Most likely because of the amount of these cannons. Also the Ancients didn't lose the war because of firepower or tech, they lost it because of the size of the wraith fleet.
The battlecarrier decision was taken because after 2 days of voting, the scores were still level and no one else was joining the vote.
Freyr's and Immhotep's ships aren't uberships nor fanwank ships. In fact you would find it difficult to find a fanwank ship in this thread.
AJT i'll tell you what a fanwank battle is........ yours.
Let me tell you why:
1) The ori had no clue about our galaxy until we went to theirs
2) The prommie is gone, no more 303s
Also so what if your carrier isn't being used. No point crying about it.
actually the hiveships destroyed each other in like 1 minute...lol but thats besides the point i would personally have tauri designed weapons on our ships as hive weapons are powerfull and the wraith tech being organic in nature may make it incompatable as well as the problem of mass producing it...why can't the weapons be tauri energy canons?...and the purpose of this thread was to have a realistic fleet there aren't any fanwank ships here and we still have yet to edit and standardise the fleet save your criticism until then...
immhotep
July 29th, 2006, 06:44 AM
Exactly the aftermath of voting was alway going to be like this in my mind, we are going to standardise the designs to all fit to a standard, universal GW timeline; a timeline in which all the ships represented are shown to come out as a unit, a fleet that works together and that is realistic, not just to the SG canon but to the fleet we are making also.
To make the majority of people happy:
Weapons backstory: The Leviathon is fitted with mark II (mark I being felger's) Tauri energy pulse weapons. These weapons are Tauri adaptations of many race's directed energy weapons. By 2010 area 51 had studied both wraith and goauld capital ship weapons on several occasions as well as seen Asgard, Ori and Tollan weapons in practice; they began the process of creating the first Earth based human energy weapon. The weapon created fires white energy pulses, the firing systems are turreted much like the hatak weapons but fire in a similar manner to wraith S2S cannons: (as well as other pulse weapons such as the Tollan Ion canon) with a rate of fire of 8 pulses pm.
Although the technology for this wepaon was developed in late 2013, implementation of the weapon has taken much longer: power requirements were immense even at testing level, almost the same requirements as dialing the pegasus stargate from earth. Many considered installing the weapon to atlantis itself becuase the ZPM stationed there was believed to be the only source of power we had which would power the weapon. The plan was eventually scrapped for logistical reasons, the prototypes were stored up until the advent of a new battleship class called the Leviathon was drawn up. This ship class was to be fitted with far superior asgard based power generators, generators that were powerful enough to even fire asgard weapons effectively. This new power source lifted the T.E.P (Tauri. Energy.Pulser or the Targeted.Energy.Pulse) on to the mainstage and finally gave Earth a space weapon that was able to take on capital ships toe-to-toe with confidence, and win. The prototype and the next five produced weapons will be fitted to leviathon as her standard armament while other ships in the line will have 6 to 8 of the weapons as standard.
Does this satisfy as a alternative weapon compliment/backstory for the Leviathons weapons?
cooky
July 29th, 2006, 06:51 AM
I like that Immhotep, nice work. I would suggest pushing it back another few years, but it isn't nessicary.
Davidtourniquet
July 29th, 2006, 07:00 AM
If you go with that for the Leviathon Immhotep, it'll be the same for the Prestige as well, just need a couple extra naquadah generators to charge it.
immhotep
July 29th, 2006, 07:00 AM
that fine, in my mindthe leviathon is built around 2020, so if it was developed in say 2016 then four years is an adequite gap...this way the Asgard dont give us weapons, they just enable our weapons to fire. I think naqudah generators are fine for our ships but all our ships are reliant on the main features of the Asgard core that having asgard power source's makes total sense. I dont think the asgard would give us so much of their technology if they did not intend to one day give us power generation also. Maybe our ships are simply too small right now, and the leviathon is the only class so far that can have a Asgard generator installed. The Asgard core is just tying everything that is asgard together; a likely procedure given the fact that any asgard on board would want their technology to function as a unit, almost like a ship within a ship.
Buba uognarf
July 29th, 2006, 07:06 AM
Weapons backstory: The Leviathon is fitted with mark II (mark I being felger's) Tauri energy pulse weapons. These weapons are Tauri adaptations of many race's directed energy weapons. By 2010 area 51 had studied both wraith and goauld capital ship weapons on several occasions as well as seen Asgard, Ori and Tollan weapons in practice; they began the process of creating the first Earth based human energy weapon. The weapon created fires white energy pulses, the firing systems are turreted much like the hatak weapons but fire in a similar manner to wraith S2S cannons: (as well as other pulse weapons such as the Tollan Ion canon) with a rate of fire of 8 pulses pm.
Although the technology for this wepaon was developed in late 2013, implementation of the weapon has taken much longer: power requirements were immense even at testing level, almost the same requirements as dialing the pegasus stargate from earth. Many considered installing the weapon to atlantis itself becuase the ZPM stationed there was believed to be the only source of power we had which would power the weapon. The plan was eventually scrapped for logistical reasons, the prototypes were stored up until the advent of a new battleship class called the Leviathon was drawn up. This ship class was to be fitted with far superior asgard based power generators, generators that were powerful enough to even fire asgard weapons effectively. This new power source lifted the T.E.P (Tauri. Energy.Pulser or the Targeted.Energy.Pulse) on to the mainstage and finally gave Earth a space weapon that was able to take on capital ships toe-to-toe with confidence, and win. The prototype and the next five produced weapons will be fitted to leviathon as her standard armament while other ships in the line will have 6 to 8 of the weapons as standard.
Thanks thats much better anyone who's no longer happy is being ridiculus
immhotep
July 29th, 2006, 07:23 AM
Can somebody come up with a seperate technology tree, because we all have mark '?' naquadah reactors but i dont know what this means in the context of a ship. When i say Mark I ion reactor i know that it effectively means 1/4 of an Asgard beliskner class' power. Mark II reactors at an estimate are 5-10% of a ZPM...but the others are undefined.
cooky
July 29th, 2006, 07:43 AM
Actually, the Asgard have already given us some kind of power generator for the Daedalus class ships. They'd have to, considering it was the power suply, not the hyperdrive generator itself that failed on Promethius origionally. How the Asgard generator on Daedalus compares to those on their own ships is unknown though.
That is the one piece of alien tech not specifically mentioned in the show that I've incorporate into my ships, because it has been shown that we don't have the technology to power the hyperdrive or shields on our own.
Buba uognarf
July 29th, 2006, 07:45 AM
erm...all i know is that a mrk 1 naquadah generator is the standard one and the mrk 2 is 400% more powerful because it operates at a constanst state of controled overload...so someone should just be told to make it up and it'll become canon for the fleet...
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