From Arizona Central:
http://www.azcentral.com/community/m...iz0621Z11.html
(Please follow the link for the complete article.)
MMO game company's start button to success
JJ Hensley
The Arizona Republic
Jun. 21, 2006 12:00 AM
It's poised to become a leader in the online video gaming industry, but first, Mesa's Cheyenne Mountain Entertainment has to get a product on the market.
That's not easy.
Working on Stargate Worlds takes years of preparation and planning, going back-and-forth with executives at MGM Studios, which distributed the 1994 film Stargate, and the production company in charge of the popular sci-fi TV series and spin-offs. advertisement
The delay time is typical for these types of games, but when Stargate Worlds is released in about two years, the franchise's cult following means millions of fans will eagerly be waiting to snatch it up and throw down a monthly subscription fee to play online with gamers around the world.
**snippage**
Copyright © 2006, azcentral.com
|*|(*)|*|(*)|*|
Morjana
http://www.azcentral.com/community/m...iz0621Z11.html
(Please follow the link for the complete article.)
MMO game company's start button to success
JJ Hensley
The Arizona Republic
Jun. 21, 2006 12:00 AM
It's poised to become a leader in the online video gaming industry, but first, Mesa's Cheyenne Mountain Entertainment has to get a product on the market.
That's not easy.
Working on Stargate Worlds takes years of preparation and planning, going back-and-forth with executives at MGM Studios, which distributed the 1994 film Stargate, and the production company in charge of the popular sci-fi TV series and spin-offs. advertisement
The delay time is typical for these types of games, but when Stargate Worlds is released in about two years, the franchise's cult following means millions of fans will eagerly be waiting to snatch it up and throw down a monthly subscription fee to play online with gamers around the world.
**snippage**
Copyright © 2006, azcentral.com
|*|(*)|*|(*)|*|
Morjana