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    SG1 - Stargate Worlds: Developer Blog Updated June 7

    The Stargate Worlds Developer Blog was recently updated:

    http://blog.stargateworlds.com/

    (Please follow the link for the complete update.)

    A brief excerpt:

    Excuse me, can I borrow a Nickel?
    June 7th, 2006 by Maxfield

    “Computers make it easier to do a lot of things, but most of the things they make it easier to do don’t need to be done.” - Andy Rooney

    Interesting words I stumbled across while looking for some kind of quote to reflect my experiences lately in nailing down an infrastructure for Stargate Worlds. I’m amazed at how far the technology has come all in but a span of just eight years. I don’t have exact figures or specifications, but I seem to recall hearing stories of Ultima Online’s launch and even Everquests. The machines they used to run these games on intially are, to say the least, nothing short of miracles. Stories of strapped together desktop machines running linux on flat file back end databases with nary an idea of just how much bandwidth was needed. Back then I bet one 100-megabit 24 port switch would’ve been enough to run a server, maybe two. Granted, eight years ago a 24-port 100-megabit switch was considered very high-end networking gear.

    **major snippage*

    |*|(*)|*|(*)|*|

    Morjana

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