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    Amount of energy to activate the gate, I think I found it...

    So they use a lighting strike in e.g. Tantalus Torment.

    According to this site: http://plaza.ufl.edu/rakov/FAQ.html , a lightning strike delivers approximately 360 kilowatt-hours, which is about the energy to light 5 100W bulbs for a month.

    So the Stargate doesn't use that much energy, so it isn't right when O'neill said after having the gate active for a while: That costed 200 000$.

    Or is my theory wrong?

    #2
    Originally posted by Dutch_Razor
    So they use a lighting strike in e.g. Tantalus Torment.

    According to this site: http://plaza.ufl.edu/rakov/FAQ.html , a lightning strike delivers approximately 360 kilowatt-hours, which is about the energy to light 5 100W bulbs for a month.

    So the Stargate doesn't use that much energy, so it isn't right when O'neill said after having the gate active for a while: That costed 200 000$.

    Or is my theory wrong?
    I dont think your wrong but I dont think your completely correct. Im guessing the further you want to gate the more power it takes, hence the necessity of a zpm to gate to another galaxy, and im sure something was mentioned in that episode (TOT) that Heleopolis was closest to Earth, as opposed to Abydos, im taking a rough guess with it having something to do with the planets position orbiting a star.

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      #3
      Oh yeah I forgot that it would need different amounts of power to reach even a planet in the same galaxy.

      It was obvious another galaxy needed more power, but I really thought I must've overlooked something, so now we found it lol.

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        #4
        Originally posted by swifty
        I dont think your wrong but I dont think your completely correct. Im guessing the further you want to gate the more power it takes, hence the necessity of a zpm to gate to another galaxy, and im sure something was mentioned in that episode (TOT) that Heleopolis was closest to Earth, as opposed to Abydos, im taking a rough guess with it having something to do with the planets position orbiting a star.
        Heilopolis was the second closest.
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          #5
          Originally posted by Dutch_Razor
          So they use a lighting strike in e.g. Tantalus Torment.

          According to this site: http://plaza.ufl.edu/rakov/FAQ.html , a lightning strike delivers approximately 360 kilowatt-hours, which is about the energy to light 5 100W bulbs for a month.

          So the Stargate doesn't use that much energy, so it isn't right when O'neill said after having the gate active for a while: That costed 200 000$.

          Or is my theory wrong?
          Well, considering what power bills are like these days...

          Gen. Hammond said that it costs 7 billion dollars to keep all of the lights on in the SGC...
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            #6
            Well this gives us an interesting idea. Lets say for argument sake that the 2 planets was 1 light year apart. 360 kilowatt-hours would be for 1 light year for 30 sec of gate time.

            We know from the Season Preimer of SGA, it amount of energy is tied to the lenght of time the gate is open, not related to the amount of matter passing through.

            My maths is rusty so forgive the errors. 360 x 240,000,000(distance in light years) x (38 x 2) = 656,640,000,000 kilowatt-hours or 656,640 gigwatt-hours.

            This would give us an idea on how much power a ZPM can hold. Thats one heck of a Battery.

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              #7
              Originally posted by Schrodinger's Cat
              Well, considering what power bills are like these days...

              Gen. Hammond said that it costs 7 billion dollars to keep all of the lights on in the SGC...
              He said 1 billion, but it may have been a superlative to express the amount of money the SGC costs.

              But I think they can keep the electricity bill by using naquadah generators (or do they want to save those for emergencies?)

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                #8
                Originally posted by Deckker
                Well this gives us an interesting idea. Lets say for argument sake that the 2 planets was 1 light year apart. 360 kilowatt-hours would be for 1 light year for 30 sec of gate time.

                We know from the Season Preimer of SGA, it amount of energy is tied to the lenght of time the gate is open, not related to the amount of matter passing through.

                My maths is rusty so forgive the errors. 360 x 240,000,000(distance in light years) x (38 x 2) = 656,640,000,000 kilowatt-hours or 656,640 gigwatt-hours.

                This would give us an idea on how much power a ZPM can hold. Thats one heck of a Battery.
                Heilopolis was 230 - 280 ly away (I can't remember the exact amount of ly).
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                  #9
                  I think it's exponential. This is why gating a planet in the far outerrim on the other side of the galaxy is going to suck a lot of jucie, even more to reach Pegasus.

                  However, I can't explain how O'neill could reach the Asgard galaxy with a jaffa staff's liquid naqahdah cell enhanced with ancient tech. Did Jack build a one shot mini ZPM which just needed some energy to start up?
                  The Al'kesh is not a warship - Info on Naqahdah & Naqahdria - Firepower of Goa'uld staff weapons - Everything about Hiveships and the Wraith - An idea about what powers Destiny...

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                    #10
                    Originally posted by Mister Oragahn
                    However, I can't explain how O'neill could reach the Asgard galaxy with a jaffa staff's liquid naqahdah cell enhanced with ancient tech. Did Jack build a one shot mini ZPM which just needed some energy to start up?
                    It was a device based on ancient tech, which was powered by the liquid naquadah fuel cell.
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                      #11
                      Just get loads of hamsters to run on wheels from a bit and WALAA!! Pure-uncontempt power.
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                        #12
                        Originally posted by mappalazarou
                        Just get loads of hamsters to run on wheels from a bit and WALAA!! Pure-uncontempt power.
                        Well, Atlantis is very big...I'm sure it could store the required amounts of food, water, stimulants...
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                          #13
                          Originally posted by Mister Oragahn
                          However, I can't explain how O'neill could reach the Asgard galaxy with a jaffa staff's liquid naqahdah cell enhanced with ancient tech. Did Jack build a one shot mini ZPM which just needed some energy to start up?
                          No! He made a Naquadah Generator, not a ZPM.
                          This poster has a Superiority Complex. Apologies in advance.

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                            #14
                            FACT:
                            The Stargate has capacitors that store up a hell of a lot of power.

                            THEORY:
                            These capacitors can store unused energy over thousands of years that the gate has been used. Perhaps only a small ammount of energy, say from a lightenening bolt, could trigger the release of the stored energy, and create a wormhole, but this could only be done once because it depletes the capacitors of power. End of theory. But I think it may be an explanation.


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                              #15
                              Originally posted by NoDot
                              No! He made a Naquadah Generator, not a ZPM.
                              Dude calm down. Check the gateworld omnipedia. It's not a zpm and it's not a naquadah generator.

                              Best Stargate quote:
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