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View Full Version : How do you disengage a Stargate



hooly
July 1st, 2005, 07:03 PM
I've always wondered how they disengage the wormhole after they've activated it.
If SG-1 are on some random planet in any random episode and are gating back home, then it seems that a couple of seconds after they are all through the gate automatically turns off. Sometimes there is nobody left on the other side to 'turn it off' either. The same thing happens when they leave Earth, although that could be because there is someone back on Earth to disengage the wormhole.
Apologies if this had already been brought up.

Jprime
July 1st, 2005, 10:21 PM
The gate supposedly self-deactivates if nothing substantial goes through after a few minutes. This time period tends to fluctuate both ways in different episodes, like in Allegiance when the Tok'ra use the kawoosh to destroy the bodies and it shuts down the instant the kawoosh clears.

_Owen_
July 3rd, 2005, 07:00 PM
Yes, the gate will automatically "self-deactivate," however you can also deactivate the Stargate by disconecting it from its' power source, if it manages to draw power from the second gate, then you can direct a large amount of energy at the stargate and the wormhole will jump to another planet, and then you should be able to deactivate it, it seems as though most of the time, the stargates will not draw power from another gate, however it is possible to do it. Most of the time though, the gate will deactivate after no matteror energy is sent through the event horizon, however the time differs, simply because it is easier to have the gate deactivate as soon as they exit, rather than stay open for ten minutes. In some cases the gate will deactivate after only seconds, and in others it will stay open for no apparent reason, except to wait for the rest of the characters to go through.

Owen Macri

matjoeman
July 4th, 2005, 04:17 AM
cant u hit the big button in the middle again to disengage a wormhole (i thought i saw it in 1 episode)
there is definitly a way to disengage a wormhole from the origin end

Mio
July 4th, 2005, 05:59 AM
Maybe the DHD has built in plot-sensing capabilities.....


That, or magic.

QuiGonJohn
July 4th, 2005, 09:24 AM
In some cases the gate will deactivate after only seconds, and in others it will stay open for no apparent reason, except to wait for the rest of the characters to go through.

Owen Macri

Yes, for example, Torment of Tantalus. It stays open a very long time waiting for, I believe, Jack & Daniel. Maybe the gate has sensors and if anyone is in the immediate vicinity it knows to stay open. Of course, sometimes only some of the people gate away and others they were visiting are still standing there, and yet it shuts down.

Oh heck, they all have built-in SWSC devices. (Script Wormhole Shutdown Control). :D

_Owen_
July 4th, 2005, 10:26 AM
Lol, yes, the script sensing abilities would be a good idea. The gate wouldn't have sensors, it is intuitive though, but throught the series, the shutdown times have changed, for example, in one episode, while a Jaffa is running through the gate, he makes it through the event horizon, but the end of his staff doesn't and the gate shuts down and it gets chopped off, however it is commonly known that when matter is in the event horizon the gate will not shut down.

Owen Macri

KorbenDirewolf
July 4th, 2005, 07:53 PM
I believe that it has something to do with, as I have heard it called, the plot device or if you prefer, DHD. But then again, not all gates still have DHDs so that leaves some holes in my idea.

Colonel Sharp
July 4th, 2005, 08:04 PM
Yes, the gate will automatically "self-deactivate," however you can also deactivate the Stargate by disconecting it from its' power source, if it manages to draw power from the second gate, then you can direct a large amount of energy at the stargate and the wormhole will jump to another planet, and then you should be able to deactivate it, it seems as though most of the time, the stargates will not draw power from another gate, however it is possible to do it. Most of the time though, the gate will deactivate after no matteror energy is sent through the event horizon, however the time differs, simply because it is easier to have the gate deactivate as soon as they exit, rather than stay open for ten minutes. In some cases the gate will deactivate after only seconds, and in others it will stay open for no apparent reason, except to wait for the rest of the characters to go through.

Owen Macri


lol, very well said, but for those simple people "If it doesn't turn off, pull the plug" is what I have to day. :P

KorbenDirewolf
July 4th, 2005, 08:07 PM
No.. you have to shoot it and hit it with a really big hammer before you pull the plug!

_Owen_
July 4th, 2005, 08:13 PM
Lol, thank you Colonel Sharp. Lol, yes, and you also have to do a magical Stargate dance that will show the spirits of the clouds your appreciation and thanks for their sustinence. AKA... nothing, I was just babling, lol.

Owen Macri

Wandering Tamer
July 5th, 2005, 05:22 AM
I was thinking that it shuts down on its own. But, the reason there might be so much of a difference between the times it shuts down in the different episodes might be related to the amount of power left in the DHD. I mean, we've seen that some gates are out of power and some are more fully charged. This difference in power could be what creates the different activation times.

~Thor~
July 5th, 2005, 05:24 AM
Maybe its controlled by Jack's (or another ancient/ancient gened persons) mind? Since its ancient technology its a possiblity. It can also be shutdown by blowing up the gate or DHD (I think thats in 48hrs)

_Owen_
July 5th, 2005, 01:02 PM
Those are both good ideas ~Thor~ and Wandering Tamer, however, neither can be proved. Personally, I like the Ancient Gene idea, that sounds cool. However I don't think the amount of power left in the DHD would be a factor, the gate is intuitive, but it shouldn't be able to shut down earlier, there might be other people who are coming.

Another idea, is maybe the Ancients control the gates. They are pretty much omnipitent, so they could watch every gate, and shut them down when it is required.

Owen Macri

QuiGonJohn
July 6th, 2005, 07:08 AM
Speaking of this, a related issue. When the IDC signal comes thru, it seems the time before they open the iris varies somewhat. Sometimes it's almost immediate, other times a delay, like chevron guy looking at Hammond, and Hammond not sure. I thought they should have a way to send a signal back to the IDC Remote to indicate the iris is open, so the team can step thru and know they'll be safe. It could just be that it lights a green light on the remote, so if the remote fell into unfriendly hands, they wouldn't be sure what that meant. As it is, it kinda seems they just send the signal, wait a couple seconds and then go, and hope for the best.

cozzerob
July 6th, 2005, 08:32 AM
throught the series, the shutdown times have changed, for example, in one episode, while a Jaffa is running through the gate, he makes it through the event horizon, but the end of his staff doesn't and the gate shuts down and it gets chopped off, however it is commonly known that when matter is in the event horizon the gate will not shut down.

Owen Macri

Ah ha - but there is a difference here - thestargate is designed not to shut down with matter only half through - but like near to all the stargate's safety features it is controled primarily by the DHD/dialling device, therefore, the device can override it - just like major Carter overrides the safety features many times (Red Sky, etc...).

my point is that althought there isn't anyone explicitly shows deactivating the stargate, its very possible - not a scripting error.

QuiGonJohn
July 6th, 2005, 10:32 AM
Actually, in one episode they show them deactivating the Stargate, Red Sky I think, to trap the material in the Sun of that system. I always wondered why, shortly after, in Hathor, when they let her leave they didn't shut the gate down after she stepped through.

cozzerob
July 6th, 2005, 10:39 AM
Yep - that happens too - but the stargate didn't wan't to engage the wormhole for safety reasons - Major carter overrode it to get a lock - the SGC dialler allows the team to override the safety measures of the stargate if they see fit...

_Owen_
July 6th, 2005, 12:27 PM
Ah ha - but there is a difference here - thestargate is designed not to shut down with matter only half through - but like near to all the stargate's safety features it is controled primarily by the DHD/dialling device, therefore, the device can override it - just like major Carter overrides the safety features many times (Red Sky, etc...).

my point is that althought there isn't anyone explicitly shows deactivating the stargate, its very possible - not a scripting error.
The Stargate will only not deactivate, if there is matter patially through the event horizon, if the thirty eight minute threshold is not passed.

As well, in this episode, I believe there was no one, or no one who would have been able to alter the functions of the gate in that way, in the control room, I will check if I can remember the episode.

Owen Macri

Owen Macri

_Owen_
July 6th, 2005, 12:29 PM
Speaking of this, a related issue. When the IDC signal comes thru, it seems the time before they open the iris varies somewhat. Sometimes it's almost immediate, other times a delay, like chevron guy looking at Hammond, and Hammond not sure. I thought they should have a way to send a signal back to the IDC Remote to indicate the iris is open, so the team can step thru and know they'll be safe. It could just be that it lights a green light on the remote, so if the remote fell into unfriendly hands, they wouldn't be sure what that meant. As it is, it kinda seems they just send the signal, wait a couple seconds and then go, and hope for the best.
It seems as though they can send a singnal back to the GDO, in "Gemini" we learned that the GDO has an instant messagin feature, so it is quite possible that the computer automatically sends a singal back to the GDO, when the Iris opens.

Owne Macri

QuiGonJohn
July 6th, 2005, 02:42 PM
As it is, it kinda seems they just send the signal, wait a couple seconds and then go, and hope for the best.

This kinda reminds me of Dr. McCoy in Wrath of Khan.

McCoy: "Suppose they went nowhere"

Kirk: "Then this'll be your big chance to get away from it all"

_Owen_
July 6th, 2005, 05:05 PM
Lol, you're right, it kind of does.

Owen Macri

briguy213
July 6th, 2005, 08:52 PM
I wonder if anyone ever had a bit of their but taken off when going through a wormhole.

_Owen_
July 7th, 2005, 01:09 PM
I doubt it, but Daniel almost did, in "Crystal Skull." When he was unseen by the others he came through and the gate shut of very close to the time he exited, he actually yelled at the people in the control room, even if they could not hear or see them.

Owen Macri

cozzerob
July 12th, 2005, 12:22 AM
yeh - that's true but therre's a slight problem with that - the gate can only be deactivated from the other side - the outgoing side. so the ppl in the control room had nothing to do with it. In fact there's a slight plot hole there because if he can still use the stargate in his weird out-of-phase state then the stargate should have detected him and not shut down before he was safely out.

_Owen_
July 13th, 2005, 05:25 PM
You are 100% correct. Absolutly. However it was still the third season and they did have some "bugs" to work out, such as the Stargate deactivation procedures, so I think we can forget this infraction in the laws of Stargate.

Owen Macri

cozzerob
July 14th, 2005, 01:19 AM
Yeh - we wouldn't want to sacrifice viewing pleasure for being annoying, petty and scientific nitpickers, would we? Well - not that much... nitpicking is fun, or more accurately, it rids you of the frustration of seeing an obvious and disgusting plot hole that makes you cringe... or is that just me?

_Owen_
July 14th, 2005, 05:00 AM
You are right, I hate plot holes, I would rather forget about something, than analyze it down to a neutron, if I know it cannot be solved and is simply a plot hole, it makes the show more exciting. Now, questions with answers, I will analyze those down to a gluon any day.

Seriously, there are a lot of questions that need answers, but don't seem to have them, I would really like to find the answers, but I realy don't let it ruin the episodes, I just let myself forget about it.


Owen Macri

Hudson
July 15th, 2005, 01:48 PM
crtl-alt-delete? :D

_Owen_
July 17th, 2005, 06:25 PM
Lol, seeing as the computers control the power to the stargate, shutting down the computers would probably disrupt the power to the gate, unless they have safegaurds, which they probably do. So it would be more like,

"deactivate safeguards-ctrl-alt-delete"

Owen Macri

6thMonolith
July 18th, 2005, 12:22 PM
Maybe the DHD has built in plot-sensing capabilities.....


That, or magic.

...And the nanobots. Those magical nanobots...;)

_Owen_
July 19th, 2005, 08:36 PM
Of course, nanobots, the first time people go through the gate nanobots are rematerialized with them, then the gate can scan their minds to know when to shut down the gate!

Owen Macri

_Owen_
July 20th, 2005, 04:46 PM
An artificial telepathic network between all species.

Owen Macri

Mio
July 21st, 2005, 12:41 AM
The gate doesn't need nanthingies to do that. The DHD already has built in plot sensing capabilities. We need to find other uses fo the nanobots...